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joe93778a62014-02-15 13:22:14 -08001#ifndef FRC971_CONTROL_LOOPS_shooter_shooter_H_
2#define FRC971_CONTROL_LOOPS_shooter_shooter_H_
3
4#include <memory>
5
6#include "aos/common/control_loop/ControlLoop.h"
7#include "frc971/control_loops/state_feedback_loop.h"
Ben Fredricksonedf0e092014-02-16 10:46:50 +00008#include "aos/common/time.h"
joe93778a62014-02-15 13:22:14 -08009
Ben Fredricksonedf0e092014-02-16 10:46:50 +000010#include "frc971/constants.h"
joe93778a62014-02-15 13:22:14 -080011#include "frc971/control_loops/shooter/shooter_motor_plant.h"
12#include "frc971/control_loops/shooter/shooter.q.h"
13
joe93778a62014-02-15 13:22:14 -080014namespace frc971 {
15namespace control_loops {
16namespace testing {
Austin Schuhd34569d2014-02-18 20:26:38 -080017class ShooterTest_UnloadWindupPositive_Test;
18class ShooterTest_UnloadWindupNegative_Test;
joe93778a62014-02-15 13:22:14 -080019};
20
Ben Fredricksonedf0e092014-02-16 10:46:50 +000021using ::aos::time::Time;
22
Ben Fredrickson1f633ef2014-02-16 05:35:45 +000023// Note: Everything in this file assumes that there is a 1 cycle delay between
24// power being requested and it showing up at the motor. It assumes that
25// X_hat(2, 1) is the voltage being applied as well. It will go unstable if
26// that isn't true.
27
28// This class implements the CapU function correctly given all the extra
29// information that we know about from the wrist motor.
30// It does not have any zeroing logic in it, only logic to deal with a delta U
31// controller.
32class ZeroedStateFeedbackLoop : public StateFeedbackLoop<3, 1, 1> {
33 public:
34 ZeroedStateFeedbackLoop(StateFeedbackLoop<3, 1, 1> loop)
35 : StateFeedbackLoop<3, 1, 1>(loop),
36 voltage_(0.0),
37 last_voltage_(0.0),
38 uncapped_voltage_(0.0),
Austin Schuhd34569d2014-02-18 20:26:38 -080039 offset_(0.0),
40 max_voltage_(12.0),
41 capped_goal_(false) {}
Ben Fredrickson1f633ef2014-02-16 05:35:45 +000042
43 const static int kZeroingMaxVoltage = 5;
44
45 // Caps U, but this time respects the state of the wrist as well.
46 virtual void CapU();
47
48 // Returns the accumulated voltage.
49 double voltage() const { return voltage_; }
50
51 // Returns the uncapped voltage.
52 double uncapped_voltage() const { return uncapped_voltage_; }
53
54 // Zeros the accumulator.
55 void ZeroPower() { voltage_ = 0.0; }
56
Ben Fredrickson1f633ef2014-02-16 05:35:45 +000057 // Sets the calibration offset given the absolute angle and the corrisponding
58 // encoder value.
Austin Schuh30537882014-02-18 01:07:23 -080059 void SetCalibration(double encoder_val, double known_position);
Ben Fredrickson1f633ef2014-02-16 05:35:45 +000060
Austin Schuh30537882014-02-18 01:07:23 -080061 double offset() const { return offset_; }
Ben Fredrickson1f633ef2014-02-16 05:35:45 +000062
Austin Schuh30537882014-02-18 01:07:23 -080063 double absolute_position() const { return X_hat(0, 0) + kPositionOffset; }
Austin Schuhbe1401f2014-02-18 03:18:41 -080064 double absolute_velocity() const { return X_hat(1, 0); }
Ben Fredrickson1f633ef2014-02-16 05:35:45 +000065
Austin Schuh30537882014-02-18 01:07:23 -080066 void CorrectPosition(double position) {
Ben Fredrickson1f633ef2014-02-16 05:35:45 +000067 Eigen::Matrix<double, 1, 1> Y;
Austin Schuh30537882014-02-18 01:07:23 -080068 Y << position + offset_ - kPositionOffset;
Ben Fredrickson1f633ef2014-02-16 05:35:45 +000069 Correct(Y);
70 }
71
Austin Schuhd34569d2014-02-18 20:26:38 -080072 // Recomputes the power goal for the current controller and position/velocity.
73 void RecalculatePowerGoal();
74
Austin Schuh30537882014-02-18 01:07:23 -080075 double goal_position() const { return R(0, 0) + kPositionOffset; }
76 double goal_velocity() const { return R(1, 0); }
77 void InitializeState(double position) {
78 X_hat(0, 0) = position - kPositionOffset;
Ben Fredrickson1f633ef2014-02-16 05:35:45 +000079 }
80
Austin Schuh30537882014-02-18 01:07:23 -080081 void SetGoalPosition(double desired_position, double desired_velocity) {
Austin Schuhbe1401f2014-02-18 03:18:41 -080082 LOG(DEBUG, "Goal position: %f Goal velocity: %f\n", desired_position, desired_velocity);
Ben Fredrickson1f633ef2014-02-16 05:35:45 +000083
Austin Schuh30537882014-02-18 01:07:23 -080084 R << desired_position - kPositionOffset, desired_velocity,
Austin Schuhbe1401f2014-02-18 03:18:41 -080085 (-A(1, 0) / A(1, 2) * (desired_position - kPositionOffset) -
86 A(1, 1) / A(1, 2) * desired_velocity);
Austin Schuh30537882014-02-18 01:07:23 -080087 }
Ben Fredrickson1f633ef2014-02-16 05:35:45 +000088
Austin Schuh30537882014-02-18 01:07:23 -080089 double position() const { return X_hat(0, 0) - offset_ + kPositionOffset; }
Ben Fredrickson1f633ef2014-02-16 05:35:45 +000090
Austin Schuhd34569d2014-02-18 20:26:38 -080091 void set_max_voltage(const double max_voltage) { max_voltage_ = max_voltage; }
92 bool capped_goal() const { return capped_goal_; }
93
94 void CapGoal();
95
Ben Fredrickson1f633ef2014-02-16 05:35:45 +000096 private:
Austin Schuh30537882014-02-18 01:07:23 -080097 // The offset between what is '0' (0 rate on the spring) and the 0 (all the
98 // way cocked).
Austin Schuh25933852014-02-23 02:04:13 -080099 constexpr static double kPositionOffset = kMaxExtension;
Ben Fredrickson1f633ef2014-02-16 05:35:45 +0000100 // The accumulated voltage to apply to the motor.
101 double voltage_;
102 double last_voltage_;
103 double uncapped_voltage_;
104 double offset_;
Austin Schuhd34569d2014-02-18 20:26:38 -0800105 double max_voltage_;
106 bool capped_goal_;
Ben Fredrickson1f633ef2014-02-16 05:35:45 +0000107};
108
Austin Schuh06cbbf12014-02-22 02:07:31 -0800109const Time kUnloadTimeout = Time::InSeconds(10);
Austin Schuh492331a2014-03-02 21:13:17 -0800110const Time kLoadTimeout = Time::InSeconds(2);
Austin Schuh1a08bd82014-03-09 00:47:11 -0800111const Time kLoadProblemEndTimeout = Time::InSeconds(1.0);
Austin Schuh06cbbf12014-02-22 02:07:31 -0800112const Time kShooterBrakeSetTime = Time::InSeconds(0.05);
Austin Schuhecdb0252014-02-23 04:12:35 -0800113// Time to wait after releasing the latch piston before winching back again.
114const Time kShotEndTimeout = Time::InSeconds(0.2);
Austin Schuh06cbbf12014-02-22 02:07:31 -0800115const Time kPrepareFireEndTime = Time::InMS(40);
116
joe93778a62014-02-15 13:22:14 -0800117class ShooterMotor
Ben Fredricksonedf0e092014-02-16 10:46:50 +0000118 : public aos::control_loops::ControlLoop<control_loops::ShooterGroup> {
joe93778a62014-02-15 13:22:14 -0800119 public:
Ben Fredrickson22c93322014-02-17 05:56:33 +0000120 explicit ShooterMotor(control_loops::ShooterGroup *my_shooter =
121 &control_loops::shooter_queue_group);
joe93778a62014-02-15 13:22:14 -0800122
123 // True if the goal was moved to avoid goal windup.
Austin Schuhd34569d2014-02-18 20:26:38 -0800124 bool capped_goal() const { return shooter_.capped_goal(); }
joe93778a62014-02-15 13:22:14 -0800125
Austin Schuh30537882014-02-18 01:07:23 -0800126 double PowerToPosition(double power);
James Kuszmauld29689f2014-03-02 13:06:54 -0800127 double PositionToPower(double position);
Ben Fredrickson4413f3b2014-02-16 23:25:36 +0000128
Ben Fredrickson22c93322014-02-17 05:56:33 +0000129 typedef enum {
130 STATE_INITIALIZE = 0,
131 STATE_REQUEST_LOAD = 1,
132 STATE_LOAD_BACKTRACK = 2,
133 STATE_LOAD = 3,
134 STATE_LOADING_PROBLEM = 4,
135 STATE_PREPARE_SHOT = 5,
136 STATE_READY = 6,
Austin Schuh30537882014-02-18 01:07:23 -0800137 STATE_FIRE = 8,
138 STATE_UNLOAD = 9,
139 STATE_UNLOAD_MOVE = 10,
140 STATE_READY_UNLOAD = 11,
141 STATE_ESTOP = 12
Ben Fredrickson22c93322014-02-17 05:56:33 +0000142 } State;
Ben Fredrickson1f633ef2014-02-16 05:35:45 +0000143
Austin Schuh30537882014-02-18 01:07:23 -0800144 State state() { return state_; }
Ben Fredricksona6d77542014-02-17 07:54:43 +0000145
joe93778a62014-02-15 13:22:14 -0800146 protected:
147 virtual void RunIteration(
Ben Fredricksonedf0e092014-02-16 10:46:50 +0000148 const ShooterGroup::Goal *goal,
149 const control_loops::ShooterGroup::Position *position,
Ben Fredrickson22c93322014-02-17 05:56:33 +0000150 ShooterGroup::Output *output, ShooterGroup::Status *status);
joe93778a62014-02-15 13:22:14 -0800151
152 private:
Brian Silvermand1e65b92014-03-08 17:07:14 -0800153 // We have to override this to keep the pistons in the correct positions.
154 virtual void ZeroOutputs();
155
joe93778a62014-02-15 13:22:14 -0800156 // Friend the test classes for acces to the internal state.
Austin Schuhd34569d2014-02-18 20:26:38 -0800157 friend class testing::ShooterTest_UnloadWindupPositive_Test;
158 friend class testing::ShooterTest_UnloadWindupNegative_Test;
joe93778a62014-02-15 13:22:14 -0800159
Austin Schuh30537882014-02-18 01:07:23 -0800160 // Enter state STATE_UNLOAD
161 void Unload() {
162 state_ = STATE_UNLOAD;
Austin Schuh06cbbf12014-02-22 02:07:31 -0800163 unload_timeout_ = Time::Now() + kUnloadTimeout;
Austin Schuh30537882014-02-18 01:07:23 -0800164 }
165 // Enter state STATE_LOAD
166 void Load() {
167 state_ = STATE_LOAD;
Austin Schuh06cbbf12014-02-22 02:07:31 -0800168 load_timeout_ = Time::Now() + kLoadTimeout;
Austin Schuh30537882014-02-18 01:07:23 -0800169 }
170
Ben Fredricksonedf0e092014-02-16 10:46:50 +0000171 control_loops::ShooterGroup::Position last_position_;
172
Ben Fredrickson1f633ef2014-02-16 05:35:45 +0000173 ZeroedStateFeedbackLoop shooter_;
joe93778a62014-02-15 13:22:14 -0800174
Ben Fredricksonedf0e092014-02-16 10:46:50 +0000175 // state machine state
176 State state_;
177
178 // time to giving up on loading problem
179 Time loading_problem_end_time_;
180
Austin Schuh30537882014-02-18 01:07:23 -0800181 // The end time when loading for it to timeout.
182 Time load_timeout_;
183
Ben Fredricksonedf0e092014-02-16 10:46:50 +0000184 // wait for brake to set
185 Time shooter_brake_set_time_;
James Kuszmaul7290a942014-02-26 20:04:13 -0800186
Austin Schuh30537882014-02-18 01:07:23 -0800187 // The timeout for unloading.
188 Time unload_timeout_;
Ben Fredricksonedf0e092014-02-16 10:46:50 +0000189
Ben Fredricksonedf0e092014-02-16 10:46:50 +0000190 // time that shot must have completed
191 Time shot_end_time_;
192
193 // track cycles that we are stuck to detect errors
194 int cycles_not_moved_;
195
Austin Schuh30537882014-02-18 01:07:23 -0800196 double firing_starting_position_;
197
198 // True if the latch should be engaged and the brake should be engaged.
199 bool latch_piston_;
200 bool brake_piston_;
201 int32_t last_distal_posedge_count_;
202 int32_t last_proximal_posedge_count_;
Austin Schuh4edad872014-03-02 11:56:12 -0800203 uint32_t shot_count_;
Austin Schuh492331a2014-03-02 21:13:17 -0800204 bool zeroed_;
205 int distal_posedge_validation_cycles_left_;
206 int proximal_posedge_validation_cycles_left_;
Austin Schuh2e976812014-03-05 19:56:58 -0800207 bool last_distal_current_;
208 bool last_proximal_current_;
Ben Fredrickson22c93322014-02-17 05:56:33 +0000209
joe93778a62014-02-15 13:22:14 -0800210 DISALLOW_COPY_AND_ASSIGN(ShooterMotor);
211};
212
213} // namespace control_loops
214} // namespace frc971
215
216#endif // FRC971_CONTROL_LOOPS_shooter_shooter_H_