Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame^] | 1 | // automatically generated by the FlatBuffers compiler, do not modify |
| 2 | |
| 3 | package MyGame.Example; |
| 4 | |
| 5 | import java.nio.*; |
| 6 | import java.lang.*; |
| 7 | import java.util.*; |
| 8 | import com.google.flatbuffers.*; |
| 9 | |
| 10 | @SuppressWarnings("unused") |
| 11 | public final class Vec3 extends Struct { |
| 12 | public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } |
| 13 | public Vec3 __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } |
| 14 | |
| 15 | public float x() { return bb.getFloat(bb_pos + 0); } |
| 16 | public void mutateX(float x) { bb.putFloat(bb_pos + 0, x); } |
| 17 | public float y() { return bb.getFloat(bb_pos + 4); } |
| 18 | public void mutateY(float y) { bb.putFloat(bb_pos + 4, y); } |
| 19 | public float z() { return bb.getFloat(bb_pos + 8); } |
| 20 | public void mutateZ(float z) { bb.putFloat(bb_pos + 8, z); } |
| 21 | public double test1() { return bb.getDouble(bb_pos + 16); } |
| 22 | public void mutateTest1(double test1) { bb.putDouble(bb_pos + 16, test1); } |
| 23 | public int test2() { return bb.get(bb_pos + 24) & 0xFF; } |
| 24 | public void mutateTest2(int test2) { bb.put(bb_pos + 24, (byte)test2); } |
| 25 | public MyGame.Example.Test test3() { return test3(new MyGame.Example.Test()); } |
| 26 | public MyGame.Example.Test test3(MyGame.Example.Test obj) { return obj.__assign(bb_pos + 26, bb); } |
| 27 | |
| 28 | public static int createVec3(FlatBufferBuilder builder, float x, float y, float z, double test1, int test2, short test3_a, byte test3_b) { |
| 29 | builder.prep(8, 32); |
| 30 | builder.pad(2); |
| 31 | builder.prep(2, 4); |
| 32 | builder.pad(1); |
| 33 | builder.putByte(test3_b); |
| 34 | builder.putShort(test3_a); |
| 35 | builder.pad(1); |
| 36 | builder.putByte((byte)test2); |
| 37 | builder.putDouble(test1); |
| 38 | builder.pad(4); |
| 39 | builder.putFloat(z); |
| 40 | builder.putFloat(y); |
| 41 | builder.putFloat(x); |
| 42 | return builder.offset(); |
| 43 | } |
| 44 | } |
| 45 | |