| // automatically generated by the FlatBuffers compiler, do not modify |
| |
| package MyGame.Example; |
| |
| import java.nio.*; |
| import java.lang.*; |
| import java.util.*; |
| import com.google.flatbuffers.*; |
| |
| @SuppressWarnings("unused") |
| public final class Vec3 extends Struct { |
| public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } |
| public Vec3 __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } |
| |
| public float x() { return bb.getFloat(bb_pos + 0); } |
| public void mutateX(float x) { bb.putFloat(bb_pos + 0, x); } |
| public float y() { return bb.getFloat(bb_pos + 4); } |
| public void mutateY(float y) { bb.putFloat(bb_pos + 4, y); } |
| public float z() { return bb.getFloat(bb_pos + 8); } |
| public void mutateZ(float z) { bb.putFloat(bb_pos + 8, z); } |
| public double test1() { return bb.getDouble(bb_pos + 16); } |
| public void mutateTest1(double test1) { bb.putDouble(bb_pos + 16, test1); } |
| public int test2() { return bb.get(bb_pos + 24) & 0xFF; } |
| public void mutateTest2(int test2) { bb.put(bb_pos + 24, (byte)test2); } |
| public MyGame.Example.Test test3() { return test3(new MyGame.Example.Test()); } |
| public MyGame.Example.Test test3(MyGame.Example.Test obj) { return obj.__assign(bb_pos + 26, bb); } |
| |
| public static int createVec3(FlatBufferBuilder builder, float x, float y, float z, double test1, int test2, short test3_a, byte test3_b) { |
| builder.prep(8, 32); |
| builder.pad(2); |
| builder.prep(2, 4); |
| builder.pad(1); |
| builder.putByte(test3_b); |
| builder.putShort(test3_a); |
| builder.pad(1); |
| builder.putByte((byte)test2); |
| builder.putDouble(test1); |
| builder.pad(4); |
| builder.putFloat(z); |
| builder.putFloat(y); |
| builder.putFloat(x); |
| return builder.offset(); |
| } |
| } |
| |