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Austin Schuh0cbef622015-09-06 17:34:52 -07001// Copyright 2005, Google Inc.
2// All rights reserved.
3//
4// Redistribution and use in source and binary forms, with or without
5// modification, are permitted provided that the following conditions are
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7//
8// * Redistributions of source code must retain the above copyright
9// notice, this list of conditions and the following disclaimer.
10// * Redistributions in binary form must reproduce the above
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12// in the documentation and/or other materials provided with the
13// distribution.
14// * Neither the name of Google Inc. nor the names of its
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17//
18// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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28// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29
30// A sample program demonstrating using Google C++ testing framework.
Austin Schuh0cbef622015-09-06 17:34:52 -070031
James Kuszmaule2f15292021-05-10 22:37:32 -070032#ifndef GOOGLETEST_SAMPLES_SAMPLE3_INL_H_
33#define GOOGLETEST_SAMPLES_SAMPLE3_INL_H_
Austin Schuh0cbef622015-09-06 17:34:52 -070034
35#include <stddef.h>
36
37
38// Queue is a simple queue implemented as a singled-linked list.
39//
40// The element type must support copy constructor.
41template <typename E> // E is the element type
42class Queue;
43
44// QueueNode is a node in a Queue, which consists of an element of
45// type E and a pointer to the next node.
46template <typename E> // E is the element type
47class QueueNode {
48 friend class Queue<E>;
49
50 public:
51 // Gets the element in this node.
52 const E& element() const { return element_; }
53
54 // Gets the next node in the queue.
55 QueueNode* next() { return next_; }
56 const QueueNode* next() const { return next_; }
57
58 private:
59 // Creates a node with a given element value. The next pointer is
60 // set to NULL.
James Kuszmaule2f15292021-05-10 22:37:32 -070061 explicit QueueNode(const E& an_element)
62 : element_(an_element), next_(nullptr) {}
Austin Schuh0cbef622015-09-06 17:34:52 -070063
64 // We disable the default assignment operator and copy c'tor.
65 const QueueNode& operator = (const QueueNode&);
66 QueueNode(const QueueNode&);
67
68 E element_;
69 QueueNode* next_;
70};
71
72template <typename E> // E is the element type.
73class Queue {
74 public:
75 // Creates an empty queue.
James Kuszmaule2f15292021-05-10 22:37:32 -070076 Queue() : head_(nullptr), last_(nullptr), size_(0) {}
Austin Schuh0cbef622015-09-06 17:34:52 -070077
78 // D'tor. Clears the queue.
79 ~Queue() { Clear(); }
80
81 // Clears the queue.
82 void Clear() {
83 if (size_ > 0) {
84 // 1. Deletes every node.
85 QueueNode<E>* node = head_;
86 QueueNode<E>* next = node->next();
87 for (; ;) {
88 delete node;
89 node = next;
James Kuszmaule2f15292021-05-10 22:37:32 -070090 if (node == nullptr) break;
Austin Schuh0cbef622015-09-06 17:34:52 -070091 next = node->next();
92 }
93
94 // 2. Resets the member variables.
James Kuszmaule2f15292021-05-10 22:37:32 -070095 head_ = last_ = nullptr;
Austin Schuh0cbef622015-09-06 17:34:52 -070096 size_ = 0;
97 }
98 }
99
100 // Gets the number of elements.
101 size_t Size() const { return size_; }
102
103 // Gets the first element of the queue, or NULL if the queue is empty.
104 QueueNode<E>* Head() { return head_; }
105 const QueueNode<E>* Head() const { return head_; }
106
107 // Gets the last element of the queue, or NULL if the queue is empty.
108 QueueNode<E>* Last() { return last_; }
109 const QueueNode<E>* Last() const { return last_; }
110
111 // Adds an element to the end of the queue. A copy of the element is
112 // created using the copy constructor, and then stored in the queue.
113 // Changes made to the element in the queue doesn't affect the source
114 // object, and vice versa.
115 void Enqueue(const E& element) {
116 QueueNode<E>* new_node = new QueueNode<E>(element);
117
118 if (size_ == 0) {
119 head_ = last_ = new_node;
120 size_ = 1;
121 } else {
122 last_->next_ = new_node;
123 last_ = new_node;
124 size_++;
125 }
126 }
127
128 // Removes the head of the queue and returns it. Returns NULL if
129 // the queue is empty.
130 E* Dequeue() {
131 if (size_ == 0) {
James Kuszmaule2f15292021-05-10 22:37:32 -0700132 return nullptr;
Austin Schuh0cbef622015-09-06 17:34:52 -0700133 }
134
135 const QueueNode<E>* const old_head = head_;
136 head_ = head_->next_;
137 size_--;
138 if (size_ == 0) {
James Kuszmaule2f15292021-05-10 22:37:32 -0700139 last_ = nullptr;
Austin Schuh0cbef622015-09-06 17:34:52 -0700140 }
141
142 E* element = new E(old_head->element());
143 delete old_head;
144
145 return element;
146 }
147
148 // Applies a function/functor on each element of the queue, and
149 // returns the result in a new queue. The original queue is not
150 // affected.
151 template <typename F>
152 Queue* Map(F function) const {
153 Queue* new_queue = new Queue();
James Kuszmaule2f15292021-05-10 22:37:32 -0700154 for (const QueueNode<E>* node = head_; node != nullptr;
155 node = node->next_) {
Austin Schuh0cbef622015-09-06 17:34:52 -0700156 new_queue->Enqueue(function(node->element()));
157 }
158
159 return new_queue;
160 }
161
162 private:
163 QueueNode<E>* head_; // The first node of the queue.
164 QueueNode<E>* last_; // The last node of the queue.
165 size_t size_; // The number of elements in the queue.
166
167 // We disallow copying a queue.
168 Queue(const Queue&);
169 const Queue& operator = (const Queue&);
170};
171
James Kuszmaule2f15292021-05-10 22:37:32 -0700172#endif // GOOGLETEST_SAMPLES_SAMPLE3_INL_H_