Austin Schuh | 0cbef62 | 2015-09-06 17:34:52 -0700 | [diff] [blame^] | 1 | // Copyright 2005, Google Inc. |
| 2 | // All rights reserved. |
| 3 | // |
| 4 | // Redistribution and use in source and binary forms, with or without |
| 5 | // modification, are permitted provided that the following conditions are |
| 6 | // met: |
| 7 | // |
| 8 | // * Redistributions of source code must retain the above copyright |
| 9 | // notice, this list of conditions and the following disclaimer. |
| 10 | // * Redistributions in binary form must reproduce the above |
| 11 | // copyright notice, this list of conditions and the following disclaimer |
| 12 | // in the documentation and/or other materials provided with the |
| 13 | // distribution. |
| 14 | // * Neither the name of Google Inc. nor the names of its |
| 15 | // contributors may be used to endorse or promote products derived from |
| 16 | // this software without specific prior written permission. |
| 17 | // |
| 18 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 19 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 20 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 21 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 22 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 23 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 | |
| 30 | // A sample program demonstrating using Google C++ testing framework. |
| 31 | // |
| 32 | // Author: wan@google.com (Zhanyong Wan) |
| 33 | |
| 34 | #ifndef GTEST_SAMPLES_SAMPLE3_INL_H_ |
| 35 | #define GTEST_SAMPLES_SAMPLE3_INL_H_ |
| 36 | |
| 37 | #include <stddef.h> |
| 38 | |
| 39 | |
| 40 | // Queue is a simple queue implemented as a singled-linked list. |
| 41 | // |
| 42 | // The element type must support copy constructor. |
| 43 | template <typename E> // E is the element type |
| 44 | class Queue; |
| 45 | |
| 46 | // QueueNode is a node in a Queue, which consists of an element of |
| 47 | // type E and a pointer to the next node. |
| 48 | template <typename E> // E is the element type |
| 49 | class QueueNode { |
| 50 | friend class Queue<E>; |
| 51 | |
| 52 | public: |
| 53 | // Gets the element in this node. |
| 54 | const E& element() const { return element_; } |
| 55 | |
| 56 | // Gets the next node in the queue. |
| 57 | QueueNode* next() { return next_; } |
| 58 | const QueueNode* next() const { return next_; } |
| 59 | |
| 60 | private: |
| 61 | // Creates a node with a given element value. The next pointer is |
| 62 | // set to NULL. |
| 63 | explicit QueueNode(const E& an_element) : element_(an_element), next_(NULL) {} |
| 64 | |
| 65 | // We disable the default assignment operator and copy c'tor. |
| 66 | const QueueNode& operator = (const QueueNode&); |
| 67 | QueueNode(const QueueNode&); |
| 68 | |
| 69 | E element_; |
| 70 | QueueNode* next_; |
| 71 | }; |
| 72 | |
| 73 | template <typename E> // E is the element type. |
| 74 | class Queue { |
| 75 | public: |
| 76 | // Creates an empty queue. |
| 77 | Queue() : head_(NULL), last_(NULL), size_(0) {} |
| 78 | |
| 79 | // D'tor. Clears the queue. |
| 80 | ~Queue() { Clear(); } |
| 81 | |
| 82 | // Clears the queue. |
| 83 | void Clear() { |
| 84 | if (size_ > 0) { |
| 85 | // 1. Deletes every node. |
| 86 | QueueNode<E>* node = head_; |
| 87 | QueueNode<E>* next = node->next(); |
| 88 | for (; ;) { |
| 89 | delete node; |
| 90 | node = next; |
| 91 | if (node == NULL) break; |
| 92 | next = node->next(); |
| 93 | } |
| 94 | |
| 95 | // 2. Resets the member variables. |
| 96 | head_ = last_ = NULL; |
| 97 | size_ = 0; |
| 98 | } |
| 99 | } |
| 100 | |
| 101 | // Gets the number of elements. |
| 102 | size_t Size() const { return size_; } |
| 103 | |
| 104 | // Gets the first element of the queue, or NULL if the queue is empty. |
| 105 | QueueNode<E>* Head() { return head_; } |
| 106 | const QueueNode<E>* Head() const { return head_; } |
| 107 | |
| 108 | // Gets the last element of the queue, or NULL if the queue is empty. |
| 109 | QueueNode<E>* Last() { return last_; } |
| 110 | const QueueNode<E>* Last() const { return last_; } |
| 111 | |
| 112 | // Adds an element to the end of the queue. A copy of the element is |
| 113 | // created using the copy constructor, and then stored in the queue. |
| 114 | // Changes made to the element in the queue doesn't affect the source |
| 115 | // object, and vice versa. |
| 116 | void Enqueue(const E& element) { |
| 117 | QueueNode<E>* new_node = new QueueNode<E>(element); |
| 118 | |
| 119 | if (size_ == 0) { |
| 120 | head_ = last_ = new_node; |
| 121 | size_ = 1; |
| 122 | } else { |
| 123 | last_->next_ = new_node; |
| 124 | last_ = new_node; |
| 125 | size_++; |
| 126 | } |
| 127 | } |
| 128 | |
| 129 | // Removes the head of the queue and returns it. Returns NULL if |
| 130 | // the queue is empty. |
| 131 | E* Dequeue() { |
| 132 | if (size_ == 0) { |
| 133 | return NULL; |
| 134 | } |
| 135 | |
| 136 | const QueueNode<E>* const old_head = head_; |
| 137 | head_ = head_->next_; |
| 138 | size_--; |
| 139 | if (size_ == 0) { |
| 140 | last_ = NULL; |
| 141 | } |
| 142 | |
| 143 | E* element = new E(old_head->element()); |
| 144 | delete old_head; |
| 145 | |
| 146 | return element; |
| 147 | } |
| 148 | |
| 149 | // Applies a function/functor on each element of the queue, and |
| 150 | // returns the result in a new queue. The original queue is not |
| 151 | // affected. |
| 152 | template <typename F> |
| 153 | Queue* Map(F function) const { |
| 154 | Queue* new_queue = new Queue(); |
| 155 | for (const QueueNode<E>* node = head_; node != NULL; node = node->next_) { |
| 156 | new_queue->Enqueue(function(node->element())); |
| 157 | } |
| 158 | |
| 159 | return new_queue; |
| 160 | } |
| 161 | |
| 162 | private: |
| 163 | QueueNode<E>* head_; // The first node of the queue. |
| 164 | QueueNode<E>* last_; // The last node of the queue. |
| 165 | size_t size_; // The number of elements in the queue. |
| 166 | |
| 167 | // We disallow copying a queue. |
| 168 | Queue(const Queue&); |
| 169 | const Queue& operator = (const Queue&); |
| 170 | }; |
| 171 | |
| 172 | #endif // GTEST_SAMPLES_SAMPLE3_INL_H_ |