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Austin Schuh0cbef622015-09-06 17:34:52 -07001// Copyright 2005, Google Inc.
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29
30// A sample program demonstrating using Google C++ testing framework.
Austin Schuh0cbef622015-09-06 17:34:52 -070031
32#ifndef GTEST_SAMPLES_SAMPLE3_INL_H_
33#define GTEST_SAMPLES_SAMPLE3_INL_H_
34
35#include <stddef.h>
36
37
38// Queue is a simple queue implemented as a singled-linked list.
39//
40// The element type must support copy constructor.
41template <typename E> // E is the element type
42class Queue;
43
44// QueueNode is a node in a Queue, which consists of an element of
45// type E and a pointer to the next node.
46template <typename E> // E is the element type
47class QueueNode {
48 friend class Queue<E>;
49
50 public:
51 // Gets the element in this node.
52 const E& element() const { return element_; }
53
54 // Gets the next node in the queue.
55 QueueNode* next() { return next_; }
56 const QueueNode* next() const { return next_; }
57
58 private:
59 // Creates a node with a given element value. The next pointer is
60 // set to NULL.
61 explicit QueueNode(const E& an_element) : element_(an_element), next_(NULL) {}
62
63 // We disable the default assignment operator and copy c'tor.
64 const QueueNode& operator = (const QueueNode&);
65 QueueNode(const QueueNode&);
66
67 E element_;
68 QueueNode* next_;
69};
70
71template <typename E> // E is the element type.
72class Queue {
73 public:
74 // Creates an empty queue.
75 Queue() : head_(NULL), last_(NULL), size_(0) {}
76
77 // D'tor. Clears the queue.
78 ~Queue() { Clear(); }
79
80 // Clears the queue.
81 void Clear() {
82 if (size_ > 0) {
83 // 1. Deletes every node.
84 QueueNode<E>* node = head_;
85 QueueNode<E>* next = node->next();
86 for (; ;) {
87 delete node;
88 node = next;
89 if (node == NULL) break;
90 next = node->next();
91 }
92
93 // 2. Resets the member variables.
94 head_ = last_ = NULL;
95 size_ = 0;
96 }
97 }
98
99 // Gets the number of elements.
100 size_t Size() const { return size_; }
101
102 // Gets the first element of the queue, or NULL if the queue is empty.
103 QueueNode<E>* Head() { return head_; }
104 const QueueNode<E>* Head() const { return head_; }
105
106 // Gets the last element of the queue, or NULL if the queue is empty.
107 QueueNode<E>* Last() { return last_; }
108 const QueueNode<E>* Last() const { return last_; }
109
110 // Adds an element to the end of the queue. A copy of the element is
111 // created using the copy constructor, and then stored in the queue.
112 // Changes made to the element in the queue doesn't affect the source
113 // object, and vice versa.
114 void Enqueue(const E& element) {
115 QueueNode<E>* new_node = new QueueNode<E>(element);
116
117 if (size_ == 0) {
118 head_ = last_ = new_node;
119 size_ = 1;
120 } else {
121 last_->next_ = new_node;
122 last_ = new_node;
123 size_++;
124 }
125 }
126
127 // Removes the head of the queue and returns it. Returns NULL if
128 // the queue is empty.
129 E* Dequeue() {
130 if (size_ == 0) {
131 return NULL;
132 }
133
134 const QueueNode<E>* const old_head = head_;
135 head_ = head_->next_;
136 size_--;
137 if (size_ == 0) {
138 last_ = NULL;
139 }
140
141 E* element = new E(old_head->element());
142 delete old_head;
143
144 return element;
145 }
146
147 // Applies a function/functor on each element of the queue, and
148 // returns the result in a new queue. The original queue is not
149 // affected.
150 template <typename F>
151 Queue* Map(F function) const {
152 Queue* new_queue = new Queue();
153 for (const QueueNode<E>* node = head_; node != NULL; node = node->next_) {
154 new_queue->Enqueue(function(node->element()));
155 }
156
157 return new_queue;
158 }
159
160 private:
161 QueueNode<E>* head_; // The first node of the queue.
162 QueueNode<E>* last_; // The last node of the queue.
163 size_t size_; // The number of elements in the queue.
164
165 // We disallow copying a queue.
166 Queue(const Queue&);
167 const Queue& operator = (const Queue&);
168};
169
170#endif // GTEST_SAMPLES_SAMPLE3_INL_H_