Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 1 | // automatically generated by the FlatBuffers compiler, do not modify |
| 2 | |
| 3 | |
| 4 | #ifndef FLATBUFFERS_GENERATED_MONSTER_MYGAME_SAMPLE_H_ |
| 5 | #define FLATBUFFERS_GENERATED_MONSTER_MYGAME_SAMPLE_H_ |
| 6 | |
| 7 | #include "flatbuffers/flatbuffers.h" |
| 8 | |
| 9 | namespace MyGame { |
| 10 | namespace Sample { |
| 11 | |
| 12 | struct Vec3; |
| 13 | |
| 14 | struct Monster; |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 15 | struct MonsterBuilder; |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 16 | struct MonsterT; |
| 17 | |
| 18 | struct Weapon; |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 19 | struct WeaponBuilder; |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 20 | struct WeaponT; |
| 21 | |
| 22 | bool operator==(const Vec3 &lhs, const Vec3 &rhs); |
| 23 | bool operator!=(const Vec3 &lhs, const Vec3 &rhs); |
| 24 | bool operator==(const MonsterT &lhs, const MonsterT &rhs); |
| 25 | bool operator!=(const MonsterT &lhs, const MonsterT &rhs); |
| 26 | bool operator==(const WeaponT &lhs, const WeaponT &rhs); |
| 27 | bool operator!=(const WeaponT &lhs, const WeaponT &rhs); |
| 28 | |
| 29 | inline const flatbuffers::TypeTable *Vec3TypeTable(); |
| 30 | |
| 31 | inline const flatbuffers::TypeTable *MonsterTypeTable(); |
| 32 | |
| 33 | inline const flatbuffers::TypeTable *WeaponTypeTable(); |
| 34 | |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 35 | enum Color : int8_t { |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 36 | Color_Red = 0, |
| 37 | Color_Green = 1, |
| 38 | Color_Blue = 2, |
| 39 | Color_MIN = Color_Red, |
| 40 | Color_MAX = Color_Blue |
| 41 | }; |
| 42 | |
| 43 | inline const Color (&EnumValuesColor())[3] { |
| 44 | static const Color values[] = { |
| 45 | Color_Red, |
| 46 | Color_Green, |
| 47 | Color_Blue |
| 48 | }; |
| 49 | return values; |
| 50 | } |
| 51 | |
| 52 | inline const char * const *EnumNamesColor() { |
| 53 | static const char * const names[4] = { |
| 54 | "Red", |
| 55 | "Green", |
| 56 | "Blue", |
| 57 | nullptr |
| 58 | }; |
| 59 | return names; |
| 60 | } |
| 61 | |
| 62 | inline const char *EnumNameColor(Color e) { |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 63 | if (flatbuffers::IsOutRange(e, Color_Red, Color_Blue)) return ""; |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 64 | const size_t index = static_cast<size_t>(e); |
| 65 | return EnumNamesColor()[index]; |
| 66 | } |
| 67 | |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 68 | enum Equipment : uint8_t { |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 69 | Equipment_NONE = 0, |
| 70 | Equipment_Weapon = 1, |
| 71 | Equipment_MIN = Equipment_NONE, |
| 72 | Equipment_MAX = Equipment_Weapon |
| 73 | }; |
| 74 | |
| 75 | inline const Equipment (&EnumValuesEquipment())[2] { |
| 76 | static const Equipment values[] = { |
| 77 | Equipment_NONE, |
| 78 | Equipment_Weapon |
| 79 | }; |
| 80 | return values; |
| 81 | } |
| 82 | |
| 83 | inline const char * const *EnumNamesEquipment() { |
| 84 | static const char * const names[3] = { |
| 85 | "NONE", |
| 86 | "Weapon", |
| 87 | nullptr |
| 88 | }; |
| 89 | return names; |
| 90 | } |
| 91 | |
| 92 | inline const char *EnumNameEquipment(Equipment e) { |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 93 | if (flatbuffers::IsOutRange(e, Equipment_NONE, Equipment_Weapon)) return ""; |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 94 | const size_t index = static_cast<size_t>(e); |
| 95 | return EnumNamesEquipment()[index]; |
| 96 | } |
| 97 | |
| 98 | template<typename T> struct EquipmentTraits { |
| 99 | static const Equipment enum_value = Equipment_NONE; |
| 100 | }; |
| 101 | |
| 102 | template<> struct EquipmentTraits<MyGame::Sample::Weapon> { |
| 103 | static const Equipment enum_value = Equipment_Weapon; |
| 104 | }; |
| 105 | |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 106 | template<typename T> struct EquipmentUnionTraits { |
| 107 | static const Equipment enum_value = Equipment_NONE; |
| 108 | }; |
| 109 | |
| 110 | template<> struct EquipmentUnionTraits<MyGame::Sample::WeaponT> { |
| 111 | static const Equipment enum_value = Equipment_Weapon; |
| 112 | }; |
| 113 | |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 114 | struct EquipmentUnion { |
| 115 | Equipment type; |
| 116 | void *value; |
| 117 | |
| 118 | EquipmentUnion() : type(Equipment_NONE), value(nullptr) {} |
| 119 | EquipmentUnion(EquipmentUnion&& u) FLATBUFFERS_NOEXCEPT : |
| 120 | type(Equipment_NONE), value(nullptr) |
| 121 | { std::swap(type, u.type); std::swap(value, u.value); } |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 122 | EquipmentUnion(const EquipmentUnion &); |
| 123 | EquipmentUnion &operator=(const EquipmentUnion &u) |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 124 | { EquipmentUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; } |
| 125 | EquipmentUnion &operator=(EquipmentUnion &&u) FLATBUFFERS_NOEXCEPT |
| 126 | { std::swap(type, u.type); std::swap(value, u.value); return *this; } |
| 127 | ~EquipmentUnion() { Reset(); } |
| 128 | |
| 129 | void Reset(); |
| 130 | |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 131 | template <typename T> |
| 132 | void Set(T&& val) { |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 133 | typedef typename std::remove_reference<T>::type RT; |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 134 | Reset(); |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 135 | type = EquipmentUnionTraits<RT>::enum_value; |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 136 | if (type != Equipment_NONE) { |
| 137 | value = new RT(std::forward<T>(val)); |
| 138 | } |
| 139 | } |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 140 | |
| 141 | static void *UnPack(const void *obj, Equipment type, const flatbuffers::resolver_function_t *resolver); |
| 142 | flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const; |
| 143 | |
| 144 | MyGame::Sample::WeaponT *AsWeapon() { |
| 145 | return type == Equipment_Weapon ? |
| 146 | reinterpret_cast<MyGame::Sample::WeaponT *>(value) : nullptr; |
| 147 | } |
| 148 | const MyGame::Sample::WeaponT *AsWeapon() const { |
| 149 | return type == Equipment_Weapon ? |
| 150 | reinterpret_cast<const MyGame::Sample::WeaponT *>(value) : nullptr; |
| 151 | } |
| 152 | }; |
| 153 | |
| 154 | |
| 155 | inline bool operator==(const EquipmentUnion &lhs, const EquipmentUnion &rhs) { |
| 156 | if (lhs.type != rhs.type) return false; |
| 157 | switch (lhs.type) { |
| 158 | case Equipment_NONE: { |
| 159 | return true; |
| 160 | } |
| 161 | case Equipment_Weapon: { |
| 162 | return *(reinterpret_cast<const MyGame::Sample::WeaponT *>(lhs.value)) == |
| 163 | *(reinterpret_cast<const MyGame::Sample::WeaponT *>(rhs.value)); |
| 164 | } |
| 165 | default: { |
| 166 | return false; |
| 167 | } |
| 168 | } |
| 169 | } |
| 170 | |
| 171 | inline bool operator!=(const EquipmentUnion &lhs, const EquipmentUnion &rhs) { |
| 172 | return !(lhs == rhs); |
| 173 | } |
| 174 | |
| 175 | bool VerifyEquipment(flatbuffers::Verifier &verifier, const void *obj, Equipment type); |
| 176 | bool VerifyEquipmentVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types); |
| 177 | |
| 178 | FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Vec3 FLATBUFFERS_FINAL_CLASS { |
| 179 | private: |
| 180 | float x_; |
| 181 | float y_; |
| 182 | float z_; |
| 183 | |
| 184 | public: |
| 185 | static const flatbuffers::TypeTable *MiniReflectTypeTable() { |
| 186 | return Vec3TypeTable(); |
| 187 | } |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 188 | Vec3() |
| 189 | : x_(0), |
| 190 | y_(0), |
| 191 | z_(0) { |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 192 | } |
| 193 | Vec3(float _x, float _y, float _z) |
| 194 | : x_(flatbuffers::EndianScalar(_x)), |
| 195 | y_(flatbuffers::EndianScalar(_y)), |
| 196 | z_(flatbuffers::EndianScalar(_z)) { |
| 197 | } |
| 198 | float x() const { |
| 199 | return flatbuffers::EndianScalar(x_); |
| 200 | } |
| 201 | void mutate_x(float _x) { |
| 202 | flatbuffers::WriteScalar(&x_, _x); |
| 203 | } |
| 204 | float y() const { |
| 205 | return flatbuffers::EndianScalar(y_); |
| 206 | } |
| 207 | void mutate_y(float _y) { |
| 208 | flatbuffers::WriteScalar(&y_, _y); |
| 209 | } |
| 210 | float z() const { |
| 211 | return flatbuffers::EndianScalar(z_); |
| 212 | } |
| 213 | void mutate_z(float _z) { |
| 214 | flatbuffers::WriteScalar(&z_, _z); |
| 215 | } |
| 216 | }; |
| 217 | FLATBUFFERS_STRUCT_END(Vec3, 12); |
| 218 | |
| 219 | inline bool operator==(const Vec3 &lhs, const Vec3 &rhs) { |
| 220 | return |
| 221 | (lhs.x() == rhs.x()) && |
| 222 | (lhs.y() == rhs.y()) && |
| 223 | (lhs.z() == rhs.z()); |
| 224 | } |
| 225 | |
| 226 | inline bool operator!=(const Vec3 &lhs, const Vec3 &rhs) { |
| 227 | return !(lhs == rhs); |
| 228 | } |
| 229 | |
| 230 | |
| 231 | struct MonsterT : public flatbuffers::NativeTable { |
| 232 | typedef Monster TableType; |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 233 | flatbuffers::unique_ptr<MyGame::Sample::Vec3> pos{}; |
| 234 | int16_t mana = 150; |
| 235 | int16_t hp = 100; |
| 236 | std::string name{}; |
| 237 | std::vector<uint8_t> inventory{}; |
| 238 | MyGame::Sample::Color color = MyGame::Sample::Color_Blue; |
| 239 | std::vector<flatbuffers::unique_ptr<MyGame::Sample::WeaponT>> weapons{}; |
| 240 | MyGame::Sample::EquipmentUnion equipped{}; |
| 241 | std::vector<MyGame::Sample::Vec3> path{}; |
| 242 | MonsterT() = default; |
| 243 | MonsterT(const MonsterT &o); |
| 244 | MonsterT(MonsterT&&) FLATBUFFERS_NOEXCEPT = default; |
| 245 | MonsterT &operator=(MonsterT o) FLATBUFFERS_NOEXCEPT; |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 246 | }; |
| 247 | |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 248 | struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { |
| 249 | typedef MonsterT NativeTableType; |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 250 | typedef MonsterBuilder Builder; |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 251 | static const flatbuffers::TypeTable *MiniReflectTypeTable() { |
| 252 | return MonsterTypeTable(); |
| 253 | } |
| 254 | enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { |
| 255 | VT_POS = 4, |
| 256 | VT_MANA = 6, |
| 257 | VT_HP = 8, |
| 258 | VT_NAME = 10, |
| 259 | VT_INVENTORY = 14, |
| 260 | VT_COLOR = 16, |
| 261 | VT_WEAPONS = 18, |
| 262 | VT_EQUIPPED_TYPE = 20, |
| 263 | VT_EQUIPPED = 22, |
| 264 | VT_PATH = 24 |
| 265 | }; |
| 266 | const MyGame::Sample::Vec3 *pos() const { |
| 267 | return GetStruct<const MyGame::Sample::Vec3 *>(VT_POS); |
| 268 | } |
| 269 | MyGame::Sample::Vec3 *mutable_pos() { |
| 270 | return GetStruct<MyGame::Sample::Vec3 *>(VT_POS); |
| 271 | } |
| 272 | int16_t mana() const { |
| 273 | return GetField<int16_t>(VT_MANA, 150); |
| 274 | } |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 275 | bool mutate_mana(int16_t _mana = 150) { |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 276 | return SetField<int16_t>(VT_MANA, _mana, 150); |
| 277 | } |
| 278 | int16_t hp() const { |
| 279 | return GetField<int16_t>(VT_HP, 100); |
| 280 | } |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 281 | bool mutate_hp(int16_t _hp = 100) { |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 282 | return SetField<int16_t>(VT_HP, _hp, 100); |
| 283 | } |
| 284 | const flatbuffers::String *name() const { |
| 285 | return GetPointer<const flatbuffers::String *>(VT_NAME); |
| 286 | } |
| 287 | flatbuffers::String *mutable_name() { |
| 288 | return GetPointer<flatbuffers::String *>(VT_NAME); |
| 289 | } |
| 290 | const flatbuffers::Vector<uint8_t> *inventory() const { |
| 291 | return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY); |
| 292 | } |
| 293 | flatbuffers::Vector<uint8_t> *mutable_inventory() { |
| 294 | return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY); |
| 295 | } |
| 296 | MyGame::Sample::Color color() const { |
| 297 | return static_cast<MyGame::Sample::Color>(GetField<int8_t>(VT_COLOR, 2)); |
| 298 | } |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 299 | bool mutate_color(MyGame::Sample::Color _color = static_cast<MyGame::Sample::Color>(2)) { |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 300 | return SetField<int8_t>(VT_COLOR, static_cast<int8_t>(_color), 2); |
| 301 | } |
| 302 | const flatbuffers::Vector<flatbuffers::Offset<MyGame::Sample::Weapon>> *weapons() const { |
| 303 | return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Sample::Weapon>> *>(VT_WEAPONS); |
| 304 | } |
| 305 | flatbuffers::Vector<flatbuffers::Offset<MyGame::Sample::Weapon>> *mutable_weapons() { |
| 306 | return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Sample::Weapon>> *>(VT_WEAPONS); |
| 307 | } |
| 308 | MyGame::Sample::Equipment equipped_type() const { |
| 309 | return static_cast<MyGame::Sample::Equipment>(GetField<uint8_t>(VT_EQUIPPED_TYPE, 0)); |
| 310 | } |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 311 | const void *equipped() const { |
| 312 | return GetPointer<const void *>(VT_EQUIPPED); |
| 313 | } |
| 314 | template<typename T> const T *equipped_as() const; |
| 315 | const MyGame::Sample::Weapon *equipped_as_Weapon() const { |
| 316 | return equipped_type() == MyGame::Sample::Equipment_Weapon ? static_cast<const MyGame::Sample::Weapon *>(equipped()) : nullptr; |
| 317 | } |
| 318 | void *mutable_equipped() { |
| 319 | return GetPointer<void *>(VT_EQUIPPED); |
| 320 | } |
| 321 | const flatbuffers::Vector<const MyGame::Sample::Vec3 *> *path() const { |
| 322 | return GetPointer<const flatbuffers::Vector<const MyGame::Sample::Vec3 *> *>(VT_PATH); |
| 323 | } |
| 324 | flatbuffers::Vector<const MyGame::Sample::Vec3 *> *mutable_path() { |
| 325 | return GetPointer<flatbuffers::Vector<const MyGame::Sample::Vec3 *> *>(VT_PATH); |
| 326 | } |
| 327 | bool Verify(flatbuffers::Verifier &verifier) const { |
| 328 | return VerifyTableStart(verifier) && |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 329 | VerifyField<MyGame::Sample::Vec3>(verifier, VT_POS, 4) && |
| 330 | VerifyField<int16_t>(verifier, VT_MANA, 2) && |
| 331 | VerifyField<int16_t>(verifier, VT_HP, 2) && |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 332 | VerifyOffset(verifier, VT_NAME) && |
| 333 | verifier.VerifyString(name()) && |
| 334 | VerifyOffset(verifier, VT_INVENTORY) && |
| 335 | verifier.VerifyVector(inventory()) && |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 336 | VerifyField<int8_t>(verifier, VT_COLOR, 1) && |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 337 | VerifyOffset(verifier, VT_WEAPONS) && |
| 338 | verifier.VerifyVector(weapons()) && |
| 339 | verifier.VerifyVectorOfTables(weapons()) && |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 340 | VerifyField<uint8_t>(verifier, VT_EQUIPPED_TYPE, 1) && |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 341 | VerifyOffset(verifier, VT_EQUIPPED) && |
| 342 | VerifyEquipment(verifier, equipped(), equipped_type()) && |
| 343 | VerifyOffset(verifier, VT_PATH) && |
| 344 | verifier.VerifyVector(path()) && |
| 345 | verifier.EndTable(); |
| 346 | } |
| 347 | MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| 348 | void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| 349 | static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| 350 | }; |
| 351 | |
| 352 | template<> inline const MyGame::Sample::Weapon *Monster::equipped_as<MyGame::Sample::Weapon>() const { |
| 353 | return equipped_as_Weapon(); |
| 354 | } |
| 355 | |
| 356 | struct MonsterBuilder { |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 357 | typedef Monster Table; |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 358 | flatbuffers::FlatBufferBuilder &fbb_; |
| 359 | flatbuffers::uoffset_t start_; |
| 360 | void add_pos(const MyGame::Sample::Vec3 *pos) { |
| 361 | fbb_.AddStruct(Monster::VT_POS, pos); |
| 362 | } |
| 363 | void add_mana(int16_t mana) { |
| 364 | fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150); |
| 365 | } |
| 366 | void add_hp(int16_t hp) { |
| 367 | fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100); |
| 368 | } |
| 369 | void add_name(flatbuffers::Offset<flatbuffers::String> name) { |
| 370 | fbb_.AddOffset(Monster::VT_NAME, name); |
| 371 | } |
| 372 | void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) { |
| 373 | fbb_.AddOffset(Monster::VT_INVENTORY, inventory); |
| 374 | } |
| 375 | void add_color(MyGame::Sample::Color color) { |
| 376 | fbb_.AddElement<int8_t>(Monster::VT_COLOR, static_cast<int8_t>(color), 2); |
| 377 | } |
| 378 | void add_weapons(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Sample::Weapon>>> weapons) { |
| 379 | fbb_.AddOffset(Monster::VT_WEAPONS, weapons); |
| 380 | } |
| 381 | void add_equipped_type(MyGame::Sample::Equipment equipped_type) { |
| 382 | fbb_.AddElement<uint8_t>(Monster::VT_EQUIPPED_TYPE, static_cast<uint8_t>(equipped_type), 0); |
| 383 | } |
| 384 | void add_equipped(flatbuffers::Offset<void> equipped) { |
| 385 | fbb_.AddOffset(Monster::VT_EQUIPPED, equipped); |
| 386 | } |
| 387 | void add_path(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Sample::Vec3 *>> path) { |
| 388 | fbb_.AddOffset(Monster::VT_PATH, path); |
| 389 | } |
| 390 | explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb) |
| 391 | : fbb_(_fbb) { |
| 392 | start_ = fbb_.StartTable(); |
| 393 | } |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 394 | flatbuffers::Offset<Monster> Finish() { |
| 395 | const auto end = fbb_.EndTable(start_); |
| 396 | auto o = flatbuffers::Offset<Monster>(end); |
| 397 | return o; |
| 398 | } |
| 399 | }; |
| 400 | |
| 401 | inline flatbuffers::Offset<Monster> CreateMonster( |
| 402 | flatbuffers::FlatBufferBuilder &_fbb, |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 403 | const MyGame::Sample::Vec3 *pos = nullptr, |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 404 | int16_t mana = 150, |
| 405 | int16_t hp = 100, |
| 406 | flatbuffers::Offset<flatbuffers::String> name = 0, |
| 407 | flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0, |
| 408 | MyGame::Sample::Color color = MyGame::Sample::Color_Blue, |
| 409 | flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Sample::Weapon>>> weapons = 0, |
| 410 | MyGame::Sample::Equipment equipped_type = MyGame::Sample::Equipment_NONE, |
| 411 | flatbuffers::Offset<void> equipped = 0, |
| 412 | flatbuffers::Offset<flatbuffers::Vector<const MyGame::Sample::Vec3 *>> path = 0) { |
| 413 | MonsterBuilder builder_(_fbb); |
| 414 | builder_.add_path(path); |
| 415 | builder_.add_equipped(equipped); |
| 416 | builder_.add_weapons(weapons); |
| 417 | builder_.add_inventory(inventory); |
| 418 | builder_.add_name(name); |
| 419 | builder_.add_pos(pos); |
| 420 | builder_.add_hp(hp); |
| 421 | builder_.add_mana(mana); |
| 422 | builder_.add_equipped_type(equipped_type); |
| 423 | builder_.add_color(color); |
| 424 | return builder_.Finish(); |
| 425 | } |
| 426 | |
| 427 | inline flatbuffers::Offset<Monster> CreateMonsterDirect( |
| 428 | flatbuffers::FlatBufferBuilder &_fbb, |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 429 | const MyGame::Sample::Vec3 *pos = nullptr, |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 430 | int16_t mana = 150, |
| 431 | int16_t hp = 100, |
| 432 | const char *name = nullptr, |
| 433 | const std::vector<uint8_t> *inventory = nullptr, |
| 434 | MyGame::Sample::Color color = MyGame::Sample::Color_Blue, |
| 435 | const std::vector<flatbuffers::Offset<MyGame::Sample::Weapon>> *weapons = nullptr, |
| 436 | MyGame::Sample::Equipment equipped_type = MyGame::Sample::Equipment_NONE, |
| 437 | flatbuffers::Offset<void> equipped = 0, |
| 438 | const std::vector<MyGame::Sample::Vec3> *path = nullptr) { |
| 439 | auto name__ = name ? _fbb.CreateString(name) : 0; |
| 440 | auto inventory__ = inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0; |
| 441 | auto weapons__ = weapons ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Sample::Weapon>>(*weapons) : 0; |
| 442 | auto path__ = path ? _fbb.CreateVectorOfStructs<MyGame::Sample::Vec3>(*path) : 0; |
| 443 | return MyGame::Sample::CreateMonster( |
| 444 | _fbb, |
| 445 | pos, |
| 446 | mana, |
| 447 | hp, |
| 448 | name__, |
| 449 | inventory__, |
| 450 | color, |
| 451 | weapons__, |
| 452 | equipped_type, |
| 453 | equipped, |
| 454 | path__); |
| 455 | } |
| 456 | |
| 457 | flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| 458 | |
| 459 | struct WeaponT : public flatbuffers::NativeTable { |
| 460 | typedef Weapon TableType; |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 461 | std::string name{}; |
| 462 | int16_t damage = 0; |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 463 | }; |
| 464 | |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 465 | struct Weapon FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { |
| 466 | typedef WeaponT NativeTableType; |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 467 | typedef WeaponBuilder Builder; |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 468 | static const flatbuffers::TypeTable *MiniReflectTypeTable() { |
| 469 | return WeaponTypeTable(); |
| 470 | } |
| 471 | enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { |
| 472 | VT_NAME = 4, |
| 473 | VT_DAMAGE = 6 |
| 474 | }; |
| 475 | const flatbuffers::String *name() const { |
| 476 | return GetPointer<const flatbuffers::String *>(VT_NAME); |
| 477 | } |
| 478 | flatbuffers::String *mutable_name() { |
| 479 | return GetPointer<flatbuffers::String *>(VT_NAME); |
| 480 | } |
| 481 | int16_t damage() const { |
| 482 | return GetField<int16_t>(VT_DAMAGE, 0); |
| 483 | } |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 484 | bool mutate_damage(int16_t _damage = 0) { |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 485 | return SetField<int16_t>(VT_DAMAGE, _damage, 0); |
| 486 | } |
| 487 | bool Verify(flatbuffers::Verifier &verifier) const { |
| 488 | return VerifyTableStart(verifier) && |
| 489 | VerifyOffset(verifier, VT_NAME) && |
| 490 | verifier.VerifyString(name()) && |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 491 | VerifyField<int16_t>(verifier, VT_DAMAGE, 2) && |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 492 | verifier.EndTable(); |
| 493 | } |
| 494 | WeaponT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| 495 | void UnPackTo(WeaponT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; |
| 496 | static flatbuffers::Offset<Weapon> Pack(flatbuffers::FlatBufferBuilder &_fbb, const WeaponT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| 497 | }; |
| 498 | |
| 499 | struct WeaponBuilder { |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 500 | typedef Weapon Table; |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 501 | flatbuffers::FlatBufferBuilder &fbb_; |
| 502 | flatbuffers::uoffset_t start_; |
| 503 | void add_name(flatbuffers::Offset<flatbuffers::String> name) { |
| 504 | fbb_.AddOffset(Weapon::VT_NAME, name); |
| 505 | } |
| 506 | void add_damage(int16_t damage) { |
| 507 | fbb_.AddElement<int16_t>(Weapon::VT_DAMAGE, damage, 0); |
| 508 | } |
| 509 | explicit WeaponBuilder(flatbuffers::FlatBufferBuilder &_fbb) |
| 510 | : fbb_(_fbb) { |
| 511 | start_ = fbb_.StartTable(); |
| 512 | } |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 513 | flatbuffers::Offset<Weapon> Finish() { |
| 514 | const auto end = fbb_.EndTable(start_); |
| 515 | auto o = flatbuffers::Offset<Weapon>(end); |
| 516 | return o; |
| 517 | } |
| 518 | }; |
| 519 | |
| 520 | inline flatbuffers::Offset<Weapon> CreateWeapon( |
| 521 | flatbuffers::FlatBufferBuilder &_fbb, |
| 522 | flatbuffers::Offset<flatbuffers::String> name = 0, |
| 523 | int16_t damage = 0) { |
| 524 | WeaponBuilder builder_(_fbb); |
| 525 | builder_.add_name(name); |
| 526 | builder_.add_damage(damage); |
| 527 | return builder_.Finish(); |
| 528 | } |
| 529 | |
| 530 | inline flatbuffers::Offset<Weapon> CreateWeaponDirect( |
| 531 | flatbuffers::FlatBufferBuilder &_fbb, |
| 532 | const char *name = nullptr, |
| 533 | int16_t damage = 0) { |
| 534 | auto name__ = name ? _fbb.CreateString(name) : 0; |
| 535 | return MyGame::Sample::CreateWeapon( |
| 536 | _fbb, |
| 537 | name__, |
| 538 | damage); |
| 539 | } |
| 540 | |
| 541 | flatbuffers::Offset<Weapon> CreateWeapon(flatbuffers::FlatBufferBuilder &_fbb, const WeaponT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); |
| 542 | |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 543 | |
| 544 | inline bool operator==(const MonsterT &lhs, const MonsterT &rhs) { |
| 545 | return |
| 546 | ((lhs.pos == rhs.pos) || (lhs.pos && rhs.pos && *lhs.pos == *rhs.pos)) && |
| 547 | (lhs.mana == rhs.mana) && |
| 548 | (lhs.hp == rhs.hp) && |
| 549 | (lhs.name == rhs.name) && |
| 550 | (lhs.inventory == rhs.inventory) && |
| 551 | (lhs.color == rhs.color) && |
| 552 | (lhs.weapons == rhs.weapons) && |
| 553 | (lhs.equipped == rhs.equipped) && |
| 554 | (lhs.path == rhs.path); |
| 555 | } |
| 556 | |
| 557 | inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) { |
| 558 | return !(lhs == rhs); |
| 559 | } |
| 560 | |
| 561 | |
| 562 | inline MonsterT::MonsterT(const MonsterT &o) |
| 563 | : pos((o.pos) ? new MyGame::Sample::Vec3(*o.pos) : nullptr), |
| 564 | mana(o.mana), |
| 565 | hp(o.hp), |
| 566 | name(o.name), |
| 567 | inventory(o.inventory), |
| 568 | color(o.color), |
| 569 | equipped(o.equipped), |
| 570 | path(o.path) { |
| 571 | weapons.reserve(o.weapons.size()); |
| 572 | for (const auto &weapons_ : o.weapons) { weapons.emplace_back((weapons_) ? new MyGame::Sample::WeaponT(*weapons_) : nullptr); } |
| 573 | } |
| 574 | |
| 575 | inline MonsterT &MonsterT::operator=(MonsterT o) FLATBUFFERS_NOEXCEPT { |
| 576 | std::swap(pos, o.pos); |
| 577 | std::swap(mana, o.mana); |
| 578 | std::swap(hp, o.hp); |
| 579 | std::swap(name, o.name); |
| 580 | std::swap(inventory, o.inventory); |
| 581 | std::swap(color, o.color); |
| 582 | std::swap(weapons, o.weapons); |
| 583 | std::swap(equipped, o.equipped); |
| 584 | std::swap(path, o.path); |
| 585 | return *this; |
| 586 | } |
| 587 | |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 588 | inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const { |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 589 | auto _o = std::unique_ptr<MonsterT>(new MonsterT()); |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 590 | UnPackTo(_o.get(), _resolver); |
| 591 | return _o.release(); |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 592 | } |
| 593 | |
| 594 | inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const { |
| 595 | (void)_o; |
| 596 | (void)_resolver; |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 597 | { auto _e = pos(); if (_e) _o->pos = flatbuffers::unique_ptr<MyGame::Sample::Vec3>(new MyGame::Sample::Vec3(*_e)); } |
| 598 | { auto _e = mana(); _o->mana = _e; } |
| 599 | { auto _e = hp(); _o->hp = _e; } |
| 600 | { auto _e = name(); if (_e) _o->name = _e->str(); } |
| 601 | { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->inventory.begin()); } } |
| 602 | { auto _e = color(); _o->color = _e; } |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 603 | { auto _e = weapons(); if (_e) { _o->weapons.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->weapons[_i]) { _e->Get(_i)->UnPackTo(_o->weapons[_i].get(), _resolver); } else { _o->weapons[_i] = flatbuffers::unique_ptr<MyGame::Sample::WeaponT>(_e->Get(_i)->UnPack(_resolver)); }; } } } |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 604 | { auto _e = equipped_type(); _o->equipped.type = _e; } |
| 605 | { auto _e = equipped(); if (_e) _o->equipped.value = MyGame::Sample::EquipmentUnion::UnPack(_e, equipped_type(), _resolver); } |
| 606 | { auto _e = path(); if (_e) { _o->path.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->path[_i] = *_e->Get(_i); } } } |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 607 | } |
| 608 | |
| 609 | inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) { |
| 610 | return CreateMonster(_fbb, _o, _rehasher); |
| 611 | } |
| 612 | |
| 613 | inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) { |
| 614 | (void)_rehasher; |
| 615 | (void)_o; |
| 616 | struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; |
| 617 | auto _pos = _o->pos ? _o->pos.get() : 0; |
| 618 | auto _mana = _o->mana; |
| 619 | auto _hp = _o->hp; |
| 620 | auto _name = _o->name.empty() ? 0 : _fbb.CreateString(_o->name); |
| 621 | auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0; |
| 622 | auto _color = _o->color; |
| 623 | auto _weapons = _o->weapons.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Sample::Weapon>> (_o->weapons.size(), [](size_t i, _VectorArgs *__va) { return CreateWeapon(*__va->__fbb, __va->__o->weapons[i].get(), __va->__rehasher); }, &_va ) : 0; |
| 624 | auto _equipped_type = _o->equipped.type; |
| 625 | auto _equipped = _o->equipped.Pack(_fbb); |
| 626 | auto _path = _o->path.size() ? _fbb.CreateVectorOfStructs(_o->path) : 0; |
| 627 | return MyGame::Sample::CreateMonster( |
| 628 | _fbb, |
| 629 | _pos, |
| 630 | _mana, |
| 631 | _hp, |
| 632 | _name, |
| 633 | _inventory, |
| 634 | _color, |
| 635 | _weapons, |
| 636 | _equipped_type, |
| 637 | _equipped, |
| 638 | _path); |
| 639 | } |
| 640 | |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 641 | |
| 642 | inline bool operator==(const WeaponT &lhs, const WeaponT &rhs) { |
| 643 | return |
| 644 | (lhs.name == rhs.name) && |
| 645 | (lhs.damage == rhs.damage); |
| 646 | } |
| 647 | |
| 648 | inline bool operator!=(const WeaponT &lhs, const WeaponT &rhs) { |
| 649 | return !(lhs == rhs); |
| 650 | } |
| 651 | |
| 652 | |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 653 | inline WeaponT *Weapon::UnPack(const flatbuffers::resolver_function_t *_resolver) const { |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 654 | auto _o = std::unique_ptr<WeaponT>(new WeaponT()); |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 655 | UnPackTo(_o.get(), _resolver); |
| 656 | return _o.release(); |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 657 | } |
| 658 | |
| 659 | inline void Weapon::UnPackTo(WeaponT *_o, const flatbuffers::resolver_function_t *_resolver) const { |
| 660 | (void)_o; |
| 661 | (void)_resolver; |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 662 | { auto _e = name(); if (_e) _o->name = _e->str(); } |
| 663 | { auto _e = damage(); _o->damage = _e; } |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 664 | } |
| 665 | |
| 666 | inline flatbuffers::Offset<Weapon> Weapon::Pack(flatbuffers::FlatBufferBuilder &_fbb, const WeaponT* _o, const flatbuffers::rehasher_function_t *_rehasher) { |
| 667 | return CreateWeapon(_fbb, _o, _rehasher); |
| 668 | } |
| 669 | |
| 670 | inline flatbuffers::Offset<Weapon> CreateWeapon(flatbuffers::FlatBufferBuilder &_fbb, const WeaponT *_o, const flatbuffers::rehasher_function_t *_rehasher) { |
| 671 | (void)_rehasher; |
| 672 | (void)_o; |
| 673 | struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const WeaponT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; |
| 674 | auto _name = _o->name.empty() ? 0 : _fbb.CreateString(_o->name); |
| 675 | auto _damage = _o->damage; |
| 676 | return MyGame::Sample::CreateWeapon( |
| 677 | _fbb, |
| 678 | _name, |
| 679 | _damage); |
| 680 | } |
| 681 | |
| 682 | inline bool VerifyEquipment(flatbuffers::Verifier &verifier, const void *obj, Equipment type) { |
| 683 | switch (type) { |
| 684 | case Equipment_NONE: { |
| 685 | return true; |
| 686 | } |
| 687 | case Equipment_Weapon: { |
| 688 | auto ptr = reinterpret_cast<const MyGame::Sample::Weapon *>(obj); |
| 689 | return verifier.VerifyTable(ptr); |
| 690 | } |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 691 | default: return true; |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 692 | } |
| 693 | } |
| 694 | |
| 695 | inline bool VerifyEquipmentVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) { |
| 696 | if (!values || !types) return !values && !types; |
| 697 | if (values->size() != types->size()) return false; |
| 698 | for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) { |
| 699 | if (!VerifyEquipment( |
| 700 | verifier, values->Get(i), types->GetEnum<Equipment>(i))) { |
| 701 | return false; |
| 702 | } |
| 703 | } |
| 704 | return true; |
| 705 | } |
| 706 | |
| 707 | inline void *EquipmentUnion::UnPack(const void *obj, Equipment type, const flatbuffers::resolver_function_t *resolver) { |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 708 | (void)resolver; |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 709 | switch (type) { |
| 710 | case Equipment_Weapon: { |
| 711 | auto ptr = reinterpret_cast<const MyGame::Sample::Weapon *>(obj); |
| 712 | return ptr->UnPack(resolver); |
| 713 | } |
| 714 | default: return nullptr; |
| 715 | } |
| 716 | } |
| 717 | |
| 718 | inline flatbuffers::Offset<void> EquipmentUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const { |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 719 | (void)_rehasher; |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 720 | switch (type) { |
| 721 | case Equipment_Weapon: { |
| 722 | auto ptr = reinterpret_cast<const MyGame::Sample::WeaponT *>(value); |
| 723 | return CreateWeapon(_fbb, ptr, _rehasher).Union(); |
| 724 | } |
| 725 | default: return 0; |
| 726 | } |
| 727 | } |
| 728 | |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 729 | inline EquipmentUnion::EquipmentUnion(const EquipmentUnion &u) : type(u.type), value(nullptr) { |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 730 | switch (type) { |
| 731 | case Equipment_Weapon: { |
| 732 | value = new MyGame::Sample::WeaponT(*reinterpret_cast<MyGame::Sample::WeaponT *>(u.value)); |
| 733 | break; |
| 734 | } |
| 735 | default: |
| 736 | break; |
| 737 | } |
| 738 | } |
| 739 | |
| 740 | inline void EquipmentUnion::Reset() { |
| 741 | switch (type) { |
| 742 | case Equipment_Weapon: { |
| 743 | auto ptr = reinterpret_cast<MyGame::Sample::WeaponT *>(value); |
| 744 | delete ptr; |
| 745 | break; |
| 746 | } |
| 747 | default: break; |
| 748 | } |
| 749 | value = nullptr; |
| 750 | type = Equipment_NONE; |
| 751 | } |
| 752 | |
| 753 | inline const flatbuffers::TypeTable *ColorTypeTable() { |
| 754 | static const flatbuffers::TypeCode type_codes[] = { |
| 755 | { flatbuffers::ET_CHAR, 0, 0 }, |
| 756 | { flatbuffers::ET_CHAR, 0, 0 }, |
| 757 | { flatbuffers::ET_CHAR, 0, 0 } |
| 758 | }; |
| 759 | static const flatbuffers::TypeFunction type_refs[] = { |
| 760 | MyGame::Sample::ColorTypeTable |
| 761 | }; |
| 762 | static const char * const names[] = { |
| 763 | "Red", |
| 764 | "Green", |
| 765 | "Blue" |
| 766 | }; |
| 767 | static const flatbuffers::TypeTable tt = { |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 768 | flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, nullptr, names |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 769 | }; |
| 770 | return &tt; |
| 771 | } |
| 772 | |
| 773 | inline const flatbuffers::TypeTable *EquipmentTypeTable() { |
| 774 | static const flatbuffers::TypeCode type_codes[] = { |
| 775 | { flatbuffers::ET_SEQUENCE, 0, -1 }, |
| 776 | { flatbuffers::ET_SEQUENCE, 0, 0 } |
| 777 | }; |
| 778 | static const flatbuffers::TypeFunction type_refs[] = { |
| 779 | MyGame::Sample::WeaponTypeTable |
| 780 | }; |
| 781 | static const char * const names[] = { |
| 782 | "NONE", |
| 783 | "Weapon" |
| 784 | }; |
| 785 | static const flatbuffers::TypeTable tt = { |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 786 | flatbuffers::ST_UNION, 2, type_codes, type_refs, nullptr, nullptr, names |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 787 | }; |
| 788 | return &tt; |
| 789 | } |
| 790 | |
| 791 | inline const flatbuffers::TypeTable *Vec3TypeTable() { |
| 792 | static const flatbuffers::TypeCode type_codes[] = { |
| 793 | { flatbuffers::ET_FLOAT, 0, -1 }, |
| 794 | { flatbuffers::ET_FLOAT, 0, -1 }, |
| 795 | { flatbuffers::ET_FLOAT, 0, -1 } |
| 796 | }; |
| 797 | static const int64_t values[] = { 0, 4, 8, 12 }; |
| 798 | static const char * const names[] = { |
| 799 | "x", |
| 800 | "y", |
| 801 | "z" |
| 802 | }; |
| 803 | static const flatbuffers::TypeTable tt = { |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 804 | flatbuffers::ST_STRUCT, 3, type_codes, nullptr, nullptr, values, names |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 805 | }; |
| 806 | return &tt; |
| 807 | } |
| 808 | |
| 809 | inline const flatbuffers::TypeTable *MonsterTypeTable() { |
| 810 | static const flatbuffers::TypeCode type_codes[] = { |
| 811 | { flatbuffers::ET_SEQUENCE, 0, 0 }, |
| 812 | { flatbuffers::ET_SHORT, 0, -1 }, |
| 813 | { flatbuffers::ET_SHORT, 0, -1 }, |
| 814 | { flatbuffers::ET_STRING, 0, -1 }, |
| 815 | { flatbuffers::ET_BOOL, 0, -1 }, |
| 816 | { flatbuffers::ET_UCHAR, 1, -1 }, |
| 817 | { flatbuffers::ET_CHAR, 0, 1 }, |
| 818 | { flatbuffers::ET_SEQUENCE, 1, 2 }, |
| 819 | { flatbuffers::ET_UTYPE, 0, 3 }, |
| 820 | { flatbuffers::ET_SEQUENCE, 0, 3 }, |
| 821 | { flatbuffers::ET_SEQUENCE, 1, 0 } |
| 822 | }; |
| 823 | static const flatbuffers::TypeFunction type_refs[] = { |
| 824 | MyGame::Sample::Vec3TypeTable, |
| 825 | MyGame::Sample::ColorTypeTable, |
| 826 | MyGame::Sample::WeaponTypeTable, |
| 827 | MyGame::Sample::EquipmentTypeTable |
| 828 | }; |
| 829 | static const char * const names[] = { |
| 830 | "pos", |
| 831 | "mana", |
| 832 | "hp", |
| 833 | "name", |
| 834 | "friendly", |
| 835 | "inventory", |
| 836 | "color", |
| 837 | "weapons", |
| 838 | "equipped_type", |
| 839 | "equipped", |
| 840 | "path" |
| 841 | }; |
| 842 | static const flatbuffers::TypeTable tt = { |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 843 | flatbuffers::ST_TABLE, 11, type_codes, type_refs, nullptr, nullptr, names |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 844 | }; |
| 845 | return &tt; |
| 846 | } |
| 847 | |
| 848 | inline const flatbuffers::TypeTable *WeaponTypeTable() { |
| 849 | static const flatbuffers::TypeCode type_codes[] = { |
| 850 | { flatbuffers::ET_STRING, 0, -1 }, |
| 851 | { flatbuffers::ET_SHORT, 0, -1 } |
| 852 | }; |
| 853 | static const char * const names[] = { |
| 854 | "name", |
| 855 | "damage" |
| 856 | }; |
| 857 | static const flatbuffers::TypeTable tt = { |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 858 | flatbuffers::ST_TABLE, 2, type_codes, nullptr, nullptr, nullptr, names |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 859 | }; |
| 860 | return &tt; |
| 861 | } |
| 862 | |
| 863 | inline const MyGame::Sample::Monster *GetMonster(const void *buf) { |
| 864 | return flatbuffers::GetRoot<MyGame::Sample::Monster>(buf); |
| 865 | } |
| 866 | |
| 867 | inline const MyGame::Sample::Monster *GetSizePrefixedMonster(const void *buf) { |
| 868 | return flatbuffers::GetSizePrefixedRoot<MyGame::Sample::Monster>(buf); |
| 869 | } |
| 870 | |
| 871 | inline Monster *GetMutableMonster(void *buf) { |
| 872 | return flatbuffers::GetMutableRoot<Monster>(buf); |
| 873 | } |
| 874 | |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame^] | 875 | inline MyGame::Sample::Monster *GetMutableSizePrefixedMonster(void *buf) { |
| 876 | return flatbuffers::GetMutableSizePrefixedRoot<MyGame::Sample::Monster>(buf); |
| 877 | } |
| 878 | |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 879 | inline bool VerifyMonsterBuffer( |
| 880 | flatbuffers::Verifier &verifier) { |
| 881 | return verifier.VerifyBuffer<MyGame::Sample::Monster>(nullptr); |
| 882 | } |
| 883 | |
| 884 | inline bool VerifySizePrefixedMonsterBuffer( |
| 885 | flatbuffers::Verifier &verifier) { |
| 886 | return verifier.VerifySizePrefixedBuffer<MyGame::Sample::Monster>(nullptr); |
| 887 | } |
| 888 | |
| 889 | inline void FinishMonsterBuffer( |
| 890 | flatbuffers::FlatBufferBuilder &fbb, |
| 891 | flatbuffers::Offset<MyGame::Sample::Monster> root) { |
| 892 | fbb.Finish(root); |
| 893 | } |
| 894 | |
| 895 | inline void FinishSizePrefixedMonsterBuffer( |
| 896 | flatbuffers::FlatBufferBuilder &fbb, |
| 897 | flatbuffers::Offset<MyGame::Sample::Monster> root) { |
| 898 | fbb.FinishSizePrefixed(root); |
| 899 | } |
| 900 | |
| 901 | inline flatbuffers::unique_ptr<MyGame::Sample::MonsterT> UnPackMonster( |
| 902 | const void *buf, |
| 903 | const flatbuffers::resolver_function_t *res = nullptr) { |
| 904 | return flatbuffers::unique_ptr<MyGame::Sample::MonsterT>(GetMonster(buf)->UnPack(res)); |
| 905 | } |
| 906 | |
| 907 | inline flatbuffers::unique_ptr<MyGame::Sample::MonsterT> UnPackSizePrefixedMonster( |
| 908 | const void *buf, |
| 909 | const flatbuffers::resolver_function_t *res = nullptr) { |
| 910 | return flatbuffers::unique_ptr<MyGame::Sample::MonsterT>(GetSizePrefixedMonster(buf)->UnPack(res)); |
| 911 | } |
| 912 | |
| 913 | } // namespace Sample |
| 914 | } // namespace MyGame |
| 915 | |
| 916 | #endif // FLATBUFFERS_GENERATED_MONSTER_MYGAME_SAMPLE_H_ |