Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright 2014 Google Inc. All rights reserved. |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include <thread> |
| 18 | |
| 19 | #include <grpc++/grpc++.h> |
| 20 | |
| 21 | #include "monster_test.grpc.fb.h" |
| 22 | #include "monster_test_generated.h" |
| 23 | #include "test_assert.h" |
| 24 | |
| 25 | using namespace MyGame::Example; |
| 26 | using flatbuffers::grpc::MessageBuilder; |
| 27 | using flatbuffers::FlatBufferBuilder; |
| 28 | |
| 29 | void message_builder_tests(); |
| 30 | |
| 31 | // The callback implementation of our server, that derives from the generated |
| 32 | // code. It implements all rpcs specified in the FlatBuffers schema. |
| 33 | class ServiceImpl final : public MyGame::Example::MonsterStorage::Service { |
| 34 | virtual ::grpc::Status Store( |
| 35 | ::grpc::ServerContext *context, |
| 36 | const flatbuffers::grpc::Message<Monster> *request, |
| 37 | flatbuffers::grpc::Message<Stat> *response) override { |
| 38 | // Create a response from the incoming request name. |
| 39 | fbb_.Clear(); |
| 40 | auto stat_offset = CreateStat( |
| 41 | fbb_, fbb_.CreateString("Hello, " + request->GetRoot()->name()->str())); |
| 42 | fbb_.Finish(stat_offset); |
| 43 | // Transfer ownership of the message to gRPC |
| 44 | *response = fbb_.ReleaseMessage<Stat>(); |
| 45 | return grpc::Status::OK; |
| 46 | } |
| 47 | virtual ::grpc::Status Retrieve( |
| 48 | ::grpc::ServerContext *context, |
| 49 | const flatbuffers::grpc::Message<Stat> *request, |
| 50 | ::grpc::ServerWriter<flatbuffers::grpc::Message<Monster>> *writer) |
| 51 | override { |
| 52 | for (int i = 0; i < 5; i++) { |
| 53 | fbb_.Clear(); |
| 54 | // Create 5 monsters for resposne. |
| 55 | auto monster_offset = |
| 56 | CreateMonster(fbb_, 0, 0, 0, |
| 57 | fbb_.CreateString(request->GetRoot()->id()->str() + |
| 58 | " No." + std::to_string(i))); |
| 59 | fbb_.Finish(monster_offset); |
| 60 | |
| 61 | flatbuffers::grpc::Message<Monster> monster = |
| 62 | fbb_.ReleaseMessage<Monster>(); |
| 63 | |
| 64 | // Send monster to client using streaming. |
| 65 | writer->Write(monster); |
| 66 | } |
| 67 | return grpc::Status::OK; |
| 68 | } |
| 69 | |
| 70 | private: |
| 71 | flatbuffers::grpc::MessageBuilder fbb_; |
| 72 | }; |
| 73 | |
| 74 | // Track the server instance, so we can terminate it later. |
| 75 | grpc::Server *server_instance = nullptr; |
| 76 | // Mutex to protec this variable. |
| 77 | std::mutex wait_for_server; |
| 78 | std::condition_variable server_instance_cv; |
| 79 | |
| 80 | // This function implements the server thread. |
| 81 | void RunServer() { |
| 82 | auto server_address = "0.0.0.0:50051"; |
| 83 | // Callback interface we implemented above. |
| 84 | ServiceImpl service; |
| 85 | grpc::ServerBuilder builder; |
| 86 | builder.AddListeningPort(server_address, grpc::InsecureServerCredentials()); |
| 87 | builder.RegisterService(&service); |
| 88 | |
| 89 | // Start the server. Lock to change the variable we're changing. |
| 90 | wait_for_server.lock(); |
| 91 | server_instance = builder.BuildAndStart().release(); |
| 92 | wait_for_server.unlock(); |
| 93 | server_instance_cv.notify_one(); |
| 94 | |
| 95 | std::cout << "Server listening on " << server_address << std::endl; |
| 96 | // This will block the thread and serve requests. |
| 97 | server_instance->Wait(); |
| 98 | } |
| 99 | |
| 100 | template <class Builder> |
| 101 | void StoreRPC(MonsterStorage::Stub *stub) { |
| 102 | Builder fbb; |
| 103 | grpc::ClientContext context; |
| 104 | // Build a request with the name set. |
| 105 | auto monster_offset = CreateMonster(fbb, 0, 0, 0, fbb.CreateString("Fred")); |
| 106 | MessageBuilder mb(std::move(fbb)); |
| 107 | mb.Finish(monster_offset); |
| 108 | auto request = mb.ReleaseMessage<Monster>(); |
| 109 | flatbuffers::grpc::Message<Stat> response; |
| 110 | |
| 111 | // The actual RPC. |
| 112 | auto status = stub->Store(&context, request, &response); |
| 113 | |
| 114 | if (status.ok()) { |
| 115 | auto resp = response.GetRoot()->id(); |
| 116 | std::cout << "RPC response: " << resp->str() << std::endl; |
| 117 | } else { |
| 118 | std::cout << "RPC failed" << std::endl; |
| 119 | } |
| 120 | } |
| 121 | |
| 122 | template <class Builder> |
| 123 | void RetrieveRPC(MonsterStorage::Stub *stub) { |
| 124 | Builder fbb; |
| 125 | grpc::ClientContext context; |
| 126 | fbb.Clear(); |
| 127 | auto stat_offset = CreateStat(fbb, fbb.CreateString("Fred")); |
| 128 | fbb.Finish(stat_offset); |
| 129 | auto request = MessageBuilder(std::move(fbb)).ReleaseMessage<Stat>(); |
| 130 | |
| 131 | flatbuffers::grpc::Message<Monster> response; |
| 132 | auto stream = stub->Retrieve(&context, request); |
| 133 | while (stream->Read(&response)) { |
| 134 | auto resp = response.GetRoot()->name(); |
| 135 | std::cout << "RPC Streaming response: " << resp->str() << std::endl; |
| 136 | } |
| 137 | } |
| 138 | |
| 139 | int grpc_server_test() { |
| 140 | // Launch server. |
| 141 | std::thread server_thread(RunServer); |
| 142 | |
| 143 | // wait for server to spin up. |
| 144 | std::unique_lock<std::mutex> lock(wait_for_server); |
| 145 | while (!server_instance) server_instance_cv.wait(lock); |
| 146 | |
| 147 | // Now connect the client. |
| 148 | auto channel = grpc::CreateChannel("localhost:50051", |
| 149 | grpc::InsecureChannelCredentials()); |
| 150 | auto stub = MyGame::Example::MonsterStorage::NewStub(channel); |
| 151 | |
| 152 | StoreRPC<MessageBuilder>(stub.get()); |
| 153 | StoreRPC<FlatBufferBuilder>(stub.get()); |
| 154 | |
| 155 | RetrieveRPC<MessageBuilder>(stub.get()); |
| 156 | RetrieveRPC<FlatBufferBuilder>(stub.get()); |
| 157 | |
| 158 | |
| 159 | #if !FLATBUFFERS_GRPC_DISABLE_AUTO_VERIFICATION |
| 160 | { |
| 161 | // Test that an invalid request errors out correctly |
| 162 | grpc::ClientContext context; |
| 163 | flatbuffers::grpc::Message<Monster> request; // simulate invalid message |
| 164 | flatbuffers::grpc::Message<Stat> response; |
| 165 | auto status = stub->Store(&context, request, &response); |
| 166 | // The rpc status should be INTERNAL to indicate a verification error. This |
| 167 | // matches the protobuf gRPC status code for an unparseable message. |
| 168 | assert(!status.ok()); |
| 169 | assert(status.error_code() == ::grpc::StatusCode::INTERNAL); |
| 170 | assert(strcmp(status.error_message().c_str(), |
| 171 | "Message verification failed") == 0); |
| 172 | } |
| 173 | #endif |
| 174 | |
| 175 | server_instance->Shutdown(); |
| 176 | |
| 177 | server_thread.join(); |
| 178 | |
| 179 | delete server_instance; |
| 180 | |
| 181 | return 0; |
| 182 | } |
| 183 | |
| 184 | int main(int /*argc*/, const char * /*argv*/ []) { |
| 185 | message_builder_tests(); |
| 186 | grpc_server_test(); |
| 187 | |
| 188 | if (!testing_fails) { |
| 189 | TEST_OUTPUT_LINE("ALL TESTS PASSED"); |
| 190 | return 0; |
| 191 | } else { |
| 192 | TEST_OUTPUT_LINE("%d FAILED TESTS", testing_fails); |
| 193 | return 1; |
| 194 | } |
| 195 | } |
| 196 | |