blob: 8010b102c9cfd2935440a4fef7aee99500e6f148 [file] [log] [blame]
Maxwell Hendersonc3d063a2023-12-26 17:37:22 -08001import {ByteBuffer} from 'flatbuffers'
2import {ClientStatistics} from '../../aos/network/message_bridge_client_generated'
3import {ServerStatistics, State as ConnectionState} from '../../aos/network/message_bridge_server_generated'
4import {Connection} from '../../aos/network/www/proxy'
5import {ZeroingError} from '../../frc971/control_loops/control_loops_generated'
6import {Status as DrivetrainStatus} from '../../frc971/control_loops/drivetrain/drivetrain_status_generated'
7import {LocalizerOutput} from '../../frc971/control_loops/drivetrain/localization/localizer_output_generated'
8
9import {FIELD_LENGTH, FIELD_WIDTH, FT_TO_M, IN_TO_M} from './constants';
10
11// (0,0) is field center, +X is toward red DS
12const FIELD_SIDE_Y = FIELD_WIDTH / 2;
13const FIELD_EDGE_X = FIELD_LENGTH / 2;
14
15const ROBOT_WIDTH = 25 * IN_TO_M;
16const ROBOT_LENGTH = 32 * IN_TO_M;
17
18const PI_COLORS = ['#ff00ff', '#ffff00', '#00ffff', '#ffa500'];
19const PIS = ['pi1', 'pi2', 'pi3', 'pi4'];
20
21export class FieldHandler {
22 private canvas = document.createElement('canvas');
23 private localizerOutput: LocalizerOutput|null = null;
24 private drivetrainStatus: DrivetrainStatus|null = null;
25
26 private x: HTMLElement = (document.getElementById('x') as HTMLElement);
27 private y: HTMLElement = (document.getElementById('y') as HTMLElement);
28 private theta: HTMLElement =
29 (document.getElementById('theta') as HTMLElement);
30 // HTML elements for rejection reasons for individual pis. Indices
31 // corresponding to RejectionReason enum values will be for those reasons. The
32 // final row will account for images rejected by the aprilrobotics detector
33 // instead of the localizer.
34 private messageBridgeDiv: HTMLElement =
35 (document.getElementById('message_bridge_status') as HTMLElement);
36 private clientStatuses = new Map<string, HTMLElement>();
37 private serverStatuses = new Map<string, HTMLElement>();
38 private fieldImage: HTMLImageElement = new Image();
39
40 constructor(private readonly connection: Connection) {
41 (document.getElementById('field') as HTMLElement).appendChild(this.canvas);
42
43 this.fieldImage.src = '2023.png';
44
45 this.connection.addConfigHandler(() => {
46 // Visualization message is reliable so that we can see *all* the vision
47 // matches.
48 this.connection.addHandler(
49 '/drivetrain', 'frc971.control_loops.drivetrain.Status', (data) => {
50 this.handleDrivetrainStatus(data);
51 });
52 this.connection.addHandler(
53 '/localizer', 'frc971.controls.LocalizerOutput', (data) => {
54 this.handleLocalizerOutput(data);
55 });
56 this.connection.addHandler(
57 '/aos', 'aos.message_bridge.ServerStatistics',
58 (data) => {this.handleServerStatistics(data)});
59 this.connection.addHandler(
60 '/aos', 'aos.message_bridge.ClientStatistics',
61 (data) => {this.handleClientStatistics(data)});
62 });
63 }
64
65 private handleLocalizerOutput(data: Uint8Array): void {
66 const fbBuffer = new ByteBuffer(data);
67 this.localizerOutput = LocalizerOutput.getRootAsLocalizerOutput(fbBuffer);
68 }
69
70 private handleDrivetrainStatus(data: Uint8Array): void {
71 const fbBuffer = new ByteBuffer(data);
72 this.drivetrainStatus = DrivetrainStatus.getRootAsStatus(fbBuffer);
73 }
74
75 private populateNodeConnections(nodeName: string): void {
76 const row = document.createElement('div');
77 this.messageBridgeDiv.appendChild(row);
78 const nodeDiv = document.createElement('div');
79 nodeDiv.innerHTML = nodeName;
80 row.appendChild(nodeDiv);
81 const clientDiv = document.createElement('div');
82 clientDiv.innerHTML = 'N/A';
83 row.appendChild(clientDiv);
84 const serverDiv = document.createElement('div');
85 serverDiv.innerHTML = 'N/A';
86 row.appendChild(serverDiv);
87 this.serverStatuses.set(nodeName, serverDiv);
88 this.clientStatuses.set(nodeName, clientDiv);
89 }
90
91 private setCurrentNodeState(element: HTMLElement, state: ConnectionState):
92 void {
93 if (state === ConnectionState.CONNECTED) {
94 element.innerHTML = ConnectionState[state];
95 element.classList.remove('faulted');
96 element.classList.add('connected');
97 } else {
98 element.innerHTML = ConnectionState[state];
99 element.classList.remove('connected');
100 element.classList.add('faulted');
101 }
102 }
103
104 private handleServerStatistics(data: Uint8Array): void {
105 const fbBuffer = new ByteBuffer(data);
106 const serverStatistics =
107 ServerStatistics.getRootAsServerStatistics(fbBuffer);
108
109 for (let ii = 0; ii < serverStatistics.connectionsLength(); ++ii) {
110 const connection = serverStatistics.connections(ii);
111 const nodeName = connection.node().name();
112 if (!this.serverStatuses.has(nodeName)) {
113 this.populateNodeConnections(nodeName);
114 }
115 this.setCurrentNodeState(
116 this.serverStatuses.get(nodeName), connection.state());
117 }
118 }
119
120 private handleClientStatistics(data: Uint8Array): void {
121 const fbBuffer = new ByteBuffer(data);
122 const clientStatistics =
123 ClientStatistics.getRootAsClientStatistics(fbBuffer);
124
125 for (let ii = 0; ii < clientStatistics.connectionsLength(); ++ii) {
126 const connection = clientStatistics.connections(ii);
127 const nodeName = connection.node().name();
128 if (!this.clientStatuses.has(nodeName)) {
129 this.populateNodeConnections(nodeName);
130 }
131 this.setCurrentNodeState(
132 this.clientStatuses.get(nodeName), connection.state());
133 }
134 }
135
136 setZeroing(div: HTMLElement): void {
137 div.innerHTML = 'zeroing';
138 div.classList.remove('faulted');
139 div.classList.add('zeroing');
140 div.classList.remove('near');
141 }
142
143 setValue(div: HTMLElement, val: number): void {
144 div.innerHTML = val.toFixed(4);
145 div.classList.remove('faulted');
146 div.classList.remove('zeroing');
147 div.classList.remove('near');
148 }
149
150 drawField(): void {
151 const ctx = this.canvas.getContext('2d');
152 ctx.save();
153 ctx.scale(1.0, -1.0);
154 ctx.drawImage(
155 this.fieldImage, 0, 0, this.fieldImage.width, this.fieldImage.height,
156 -FIELD_EDGE_X, -FIELD_SIDE_Y, FIELD_LENGTH, FIELD_WIDTH);
157 ctx.restore();
158 }
159
160 drawCamera(x: number, y: number, theta: number, color: string = 'blue'):
161 void {
162 const ctx = this.canvas.getContext('2d');
163 ctx.save();
164 ctx.translate(x, y);
165 ctx.rotate(theta);
166 ctx.strokeStyle = color;
167 ctx.beginPath();
168 ctx.moveTo(0.5, 0.5);
169 ctx.lineTo(0, 0);
170 ctx.lineTo(0.5, -0.5);
171 ctx.stroke();
172 ctx.beginPath();
173 ctx.arc(0, 0, 0.25, -Math.PI / 4, Math.PI / 4);
174 ctx.stroke();
175 ctx.restore();
176 }
177
178 drawRobot(
179 x: number, y: number, theta: number, color: string = 'blue',
180 dashed: boolean = false): void {
181 const ctx = this.canvas.getContext('2d');
182 ctx.save();
183 ctx.translate(x, y);
184 ctx.rotate(theta);
185 ctx.strokeStyle = color;
186 ctx.lineWidth = ROBOT_WIDTH / 10.0;
187 if (dashed) {
188 ctx.setLineDash([0.05, 0.05]);
189 } else {
190 // Empty array = solid line.
191 ctx.setLineDash([]);
192 }
193 ctx.rect(-ROBOT_LENGTH / 2, -ROBOT_WIDTH / 2, ROBOT_LENGTH, ROBOT_WIDTH);
194 ctx.stroke();
195
196 // Draw line indicating which direction is forwards on the robot.
197 ctx.beginPath();
198 ctx.moveTo(0, 0);
199 ctx.lineTo(ROBOT_LENGTH / 2.0, 0);
200 ctx.stroke();
201
202 ctx.restore();
203 }
204
205 draw(): void {
206 this.reset();
207 this.drawField();
208
209 // Draw the matches with debugging information from the localizer.
210 const now = Date.now() / 1000.0;
211
212 if (this.drivetrainStatus && this.drivetrainStatus.trajectoryLogging()) {
213 this.drawRobot(
214 this.drivetrainStatus.trajectoryLogging().x(),
215 this.drivetrainStatus.trajectoryLogging().y(),
216 this.drivetrainStatus.trajectoryLogging().theta(), '#000000FF',
217 false);
218 }
219
220 if (this.localizerOutput) {
221 if (!this.localizerOutput.zeroed()) {
222 this.setZeroing(this.x);
223 this.setZeroing(this.y);
224 this.setZeroing(this.theta);
225 } else {
226 this.setValue(this.x, this.localizerOutput.x());
227 this.setValue(this.y, this.localizerOutput.y());
228 this.setValue(this.theta, this.localizerOutput.theta());
229 }
230
231 this.drawRobot(
232 this.localizerOutput.x(), this.localizerOutput.y(),
233 this.localizerOutput.theta());
234 }
235
236
237 window.requestAnimationFrame(() => this.draw());
238 }
239
240 reset(): void {
241 const ctx = this.canvas.getContext('2d');
242 ctx.setTransform(1, 0, 0, 1, 0, 0);
243 const size = window.innerHeight * 0.9;
244 ctx.canvas.height = size;
245 const width = size / 2 + 20;
246 ctx.canvas.width = width;
247 ctx.clearRect(0, 0, size, width);
248
249 // Translate to center of display.
250 ctx.translate(width / 2, size / 2);
251 // Coordinate system is:
252 // x -> forward.
253 // y -> to the left.
254 ctx.rotate(-Math.PI / 2);
255 ctx.scale(1, -1);
256
257 const M_TO_PX = (size - 10) / FIELD_LENGTH;
258 ctx.scale(M_TO_PX, M_TO_PX);
259 ctx.lineWidth = 1 / M_TO_PX;
260 }
261}