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Brian Silverman9c614bc2016-02-15 20:20:02 -05001// Protocol Buffers - Google's data interchange format
2// Copyright 2008 Google Inc. All rights reserved.
3// https://developers.google.com/protocol-buffers/
4//
5// Redistribution and use in source and binary forms, with or without
6// modification, are permitted provided that the following conditions are
7// met:
8//
9// * Redistributions of source code must retain the above copyright
10// notice, this list of conditions and the following disclaimer.
11// * Redistributions in binary form must reproduce the above
12// copyright notice, this list of conditions and the following disclaimer
13// in the documentation and/or other materials provided with the
14// distribution.
15// * Neither the name of Google Inc. nor the names of its
16// contributors may be used to endorse or promote products derived from
17// this software without specific prior written permission.
18//
19// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
20// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
21// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
22// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
23// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
24// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
25// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
26// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
27// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
29// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30
31// Authors: wink@google.com (Wink Saville),
32// kenton@google.com (Kenton Varda)
33// Based on original Protocol Buffers design by
34// Sanjay Ghemawat, Jeff Dean, and others.
35//
36// Defines MessageLite, the abstract interface implemented by all (lite
37// and non-lite) protocol message objects.
38
39#ifndef GOOGLE_PROTOBUF_MESSAGE_LITE_H__
40#define GOOGLE_PROTOBUF_MESSAGE_LITE_H__
41
42#include <google/protobuf/stubs/common.h>
43
44
45namespace google {
46namespace protobuf {
47 class Arena;
48namespace io {
49 class CodedInputStream;
50 class CodedOutputStream;
51 class ZeroCopyInputStream;
52 class ZeroCopyOutputStream;
53}
54
55// Interface to light weight protocol messages.
56//
57// This interface is implemented by all protocol message objects. Non-lite
58// messages additionally implement the Message interface, which is a
59// subclass of MessageLite. Use MessageLite instead when you only need
60// the subset of features which it supports -- namely, nothing that uses
61// descriptors or reflection. You can instruct the protocol compiler
62// to generate classes which implement only MessageLite, not the full
63// Message interface, by adding the following line to the .proto file:
64//
65// option optimize_for = LITE_RUNTIME;
66//
67// This is particularly useful on resource-constrained systems where
68// the full protocol buffers runtime library is too big.
69//
70// Note that on non-constrained systems (e.g. servers) when you need
71// to link in lots of protocol definitions, a better way to reduce
72// total code footprint is to use optimize_for = CODE_SIZE. This
73// will make the generated code smaller while still supporting all the
74// same features (at the expense of speed). optimize_for = LITE_RUNTIME
75// is best when you only have a small number of message types linked
76// into your binary, in which case the size of the protocol buffers
77// runtime itself is the biggest problem.
78class LIBPROTOBUF_EXPORT MessageLite {
79 public:
80 inline MessageLite() {}
81 virtual ~MessageLite();
82
83 // Basic Operations ------------------------------------------------
84
85 // Get the name of this message type, e.g. "foo.bar.BazProto".
86 virtual string GetTypeName() const = 0;
87
88 // Construct a new instance of the same type. Ownership is passed to the
89 // caller.
90 virtual MessageLite* New() const = 0;
91
92 // Construct a new instance on the arena. Ownership is passed to the caller
93 // if arena is a NULL. Default implementation for backwards compatibility.
94 virtual MessageLite* New(::google::protobuf::Arena* arena) const;
95
96 // Get the arena, if any, associated with this message. Virtual method
97 // required for generic operations but most arena-related operations should
98 // use the GetArenaNoVirtual() generated-code method. Default implementation
99 // to reduce code size by avoiding the need for per-type implementations when
100 // types do not implement arena support.
101 virtual ::google::protobuf::Arena* GetArena() const { return NULL; }
102
103 // Get a pointer that may be equal to this message's arena, or may not be. If
104 // the value returned by this method is equal to some arena pointer, then this
105 // message is on that arena; however, if this message is on some arena, this
106 // method may or may not return that arena's pointer. As a tradeoff, this
107 // method may be more efficient than GetArena(). The intent is to allow
108 // underlying representations that use e.g. tagged pointers to sometimes store
109 // the arena pointer directly, and sometimes in a more indirect way, and allow
110 // a fastpath comparison against the arena pointer when it's easy to obtain.
111 virtual void* GetMaybeArenaPointer() const { return GetArena(); }
112
113 // Clear all fields of the message and set them to their default values.
114 // Clear() avoids freeing memory, assuming that any memory allocated
115 // to hold parts of the message will be needed again to hold the next
116 // message. If you actually want to free the memory used by a Message,
117 // you must delete it.
118 virtual void Clear() = 0;
119
120 // Quickly check if all required fields have values set.
121 virtual bool IsInitialized() const = 0;
122
123 // This is not implemented for Lite messages -- it just returns "(cannot
124 // determine missing fields for lite message)". However, it is implemented
125 // for full messages. See message.h.
126 virtual string InitializationErrorString() const;
127
128 // If |other| is the exact same class as this, calls MergeFrom(). Otherwise,
129 // results are undefined (probably crash).
130 virtual void CheckTypeAndMergeFrom(const MessageLite& other) = 0;
131
132 // Parsing ---------------------------------------------------------
133 // Methods for parsing in protocol buffer format. Most of these are
134 // just simple wrappers around MergeFromCodedStream(). Clear() will be called
135 // before merging the input.
136
137 // Fill the message with a protocol buffer parsed from the given input stream.
138 // Returns false on a read error or if the input is in the wrong format. A
139 // successful return does not indicate the entire input is consumed, ensure
140 // you call ConsumedEntireMessage() to check that if applicable.
141 bool ParseFromCodedStream(io::CodedInputStream* input);
142 // Like ParseFromCodedStream(), but accepts messages that are missing
143 // required fields.
144 bool ParsePartialFromCodedStream(io::CodedInputStream* input);
145 // Read a protocol buffer from the given zero-copy input stream. If
146 // successful, the entire input will be consumed.
147 bool ParseFromZeroCopyStream(io::ZeroCopyInputStream* input);
148 // Like ParseFromZeroCopyStream(), but accepts messages that are missing
149 // required fields.
150 bool ParsePartialFromZeroCopyStream(io::ZeroCopyInputStream* input);
151 // Read a protocol buffer from the given zero-copy input stream, expecting
152 // the message to be exactly "size" bytes long. If successful, exactly
153 // this many bytes will have been consumed from the input.
154 bool ParseFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input, int size);
155 // Like ParseFromBoundedZeroCopyStream(), but accepts messages that are
156 // missing required fields.
157 bool ParsePartialFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input,
158 int size);
159 // Parses a protocol buffer contained in a string. Returns true on success.
160 // This function takes a string in the (non-human-readable) binary wire
161 // format, matching the encoding output by MessageLite::SerializeToString().
162 // If you'd like to convert a human-readable string into a protocol buffer
163 // object, see google::protobuf::TextFormat::ParseFromString().
164 bool ParseFromString(const string& data);
165 // Like ParseFromString(), but accepts messages that are missing
166 // required fields.
167 bool ParsePartialFromString(const string& data);
168 // Parse a protocol buffer contained in an array of bytes.
169 bool ParseFromArray(const void* data, int size);
170 // Like ParseFromArray(), but accepts messages that are missing
171 // required fields.
172 bool ParsePartialFromArray(const void* data, int size);
173
174
175 // Reads a protocol buffer from the stream and merges it into this
176 // Message. Singular fields read from the input overwrite what is
177 // already in the Message and repeated fields are appended to those
178 // already present.
179 //
180 // It is the responsibility of the caller to call input->LastTagWas()
181 // (for groups) or input->ConsumedEntireMessage() (for non-groups) after
182 // this returns to verify that the message's end was delimited correctly.
183 //
184 // ParsefromCodedStream() is implemented as Clear() followed by
185 // MergeFromCodedStream().
186 bool MergeFromCodedStream(io::CodedInputStream* input);
187
188 // Like MergeFromCodedStream(), but succeeds even if required fields are
189 // missing in the input.
190 //
191 // MergeFromCodedStream() is just implemented as MergePartialFromCodedStream()
192 // followed by IsInitialized().
193 virtual bool MergePartialFromCodedStream(io::CodedInputStream* input) = 0;
194
195
196 // Serialization ---------------------------------------------------
197 // Methods for serializing in protocol buffer format. Most of these
198 // are just simple wrappers around ByteSize() and SerializeWithCachedSizes().
199
200 // Write a protocol buffer of this message to the given output. Returns
201 // false on a write error. If the message is missing required fields,
202 // this may GOOGLE_CHECK-fail.
203 bool SerializeToCodedStream(io::CodedOutputStream* output) const;
204 // Like SerializeToCodedStream(), but allows missing required fields.
205 bool SerializePartialToCodedStream(io::CodedOutputStream* output) const;
206 // Write the message to the given zero-copy output stream. All required
207 // fields must be set.
208 bool SerializeToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
209 // Like SerializeToZeroCopyStream(), but allows missing required fields.
210 bool SerializePartialToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
211 // Serialize the message and store it in the given string. All required
212 // fields must be set.
213 bool SerializeToString(string* output) const;
214 // Like SerializeToString(), but allows missing required fields.
215 bool SerializePartialToString(string* output) const;
216 // Serialize the message and store it in the given byte array. All required
217 // fields must be set.
218 bool SerializeToArray(void* data, int size) const;
219 // Like SerializeToArray(), but allows missing required fields.
220 bool SerializePartialToArray(void* data, int size) const;
221
222 // Make a string encoding the message. Is equivalent to calling
223 // SerializeToString() on a string and using that. Returns the empty
224 // string if SerializeToString() would have returned an error.
225 // Note: If you intend to generate many such strings, you may
226 // reduce heap fragmentation by instead re-using the same string
227 // object with calls to SerializeToString().
228 string SerializeAsString() const;
229 // Like SerializeAsString(), but allows missing required fields.
230 string SerializePartialAsString() const;
231
232 // Like SerializeToString(), but appends to the data to the string's existing
233 // contents. All required fields must be set.
234 bool AppendToString(string* output) const;
235 // Like AppendToString(), but allows missing required fields.
236 bool AppendPartialToString(string* output) const;
237
238 // Computes the serialized size of the message. This recursively calls
239 // ByteSize() on all embedded messages. If a subclass does not override
240 // this, it MUST override SetCachedSize().
241 //
242 // ByteSize() is generally linear in the number of fields defined for the
243 // proto.
244 virtual int ByteSize() const = 0;
245
246 // Serializes the message without recomputing the size. The message must
247 // not have changed since the last call to ByteSize(); if it has, the results
248 // are undefined.
249 virtual void SerializeWithCachedSizes(
250 io::CodedOutputStream* output) const = 0;
251
252 // Like SerializeWithCachedSizes, but writes directly to *target, returning
253 // a pointer to the byte immediately after the last byte written. "target"
254 // must point at a byte array of at least ByteSize() bytes.
255 virtual uint8* SerializeWithCachedSizesToArray(uint8* target) const;
256
257 // Returns the result of the last call to ByteSize(). An embedded message's
258 // size is needed both to serialize it (because embedded messages are
259 // length-delimited) and to compute the outer message's size. Caching
260 // the size avoids computing it multiple times.
261 //
262 // ByteSize() does not automatically use the cached size when available
263 // because this would require invalidating it every time the message was
264 // modified, which would be too hard and expensive. (E.g. if a deeply-nested
265 // sub-message is changed, all of its parents' cached sizes would need to be
266 // invalidated, which is too much work for an otherwise inlined setter
267 // method.)
268 virtual int GetCachedSize() const = 0;
269
270 private:
271 GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(MessageLite);
272};
273
274} // namespace protobuf
275
276} // namespace google
277#endif // GOOGLE_PROTOBUF_MESSAGE_LITE_H__