Squashed 'third_party/protobuf/' content from commit e35e248

Change-Id: I6cbe123d09fe50fdcad0e51466665daeee7433c7
git-subtree-dir: third_party/protobuf
git-subtree-split: e35e24800fb8d694bdeea5fd63dc7d1b14d68723
diff --git a/src/google/protobuf/message_lite.h b/src/google/protobuf/message_lite.h
new file mode 100644
index 0000000..4c16f4c
--- /dev/null
+++ b/src/google/protobuf/message_lite.h
@@ -0,0 +1,277 @@
+// Protocol Buffers - Google's data interchange format
+// Copyright 2008 Google Inc.  All rights reserved.
+// https://developers.google.com/protocol-buffers/
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+//     * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//     * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+//     * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// Authors: wink@google.com (Wink Saville),
+//          kenton@google.com (Kenton Varda)
+//  Based on original Protocol Buffers design by
+//  Sanjay Ghemawat, Jeff Dean, and others.
+//
+// Defines MessageLite, the abstract interface implemented by all (lite
+// and non-lite) protocol message objects.
+
+#ifndef GOOGLE_PROTOBUF_MESSAGE_LITE_H__
+#define GOOGLE_PROTOBUF_MESSAGE_LITE_H__
+
+#include <google/protobuf/stubs/common.h>
+
+
+namespace google {
+namespace protobuf {
+  class Arena;
+namespace io {
+  class CodedInputStream;
+  class CodedOutputStream;
+  class ZeroCopyInputStream;
+  class ZeroCopyOutputStream;
+}
+
+// Interface to light weight protocol messages.
+//
+// This interface is implemented by all protocol message objects.  Non-lite
+// messages additionally implement the Message interface, which is a
+// subclass of MessageLite.  Use MessageLite instead when you only need
+// the subset of features which it supports -- namely, nothing that uses
+// descriptors or reflection.  You can instruct the protocol compiler
+// to generate classes which implement only MessageLite, not the full
+// Message interface, by adding the following line to the .proto file:
+//
+//   option optimize_for = LITE_RUNTIME;
+//
+// This is particularly useful on resource-constrained systems where
+// the full protocol buffers runtime library is too big.
+//
+// Note that on non-constrained systems (e.g. servers) when you need
+// to link in lots of protocol definitions, a better way to reduce
+// total code footprint is to use optimize_for = CODE_SIZE.  This
+// will make the generated code smaller while still supporting all the
+// same features (at the expense of speed).  optimize_for = LITE_RUNTIME
+// is best when you only have a small number of message types linked
+// into your binary, in which case the size of the protocol buffers
+// runtime itself is the biggest problem.
+class LIBPROTOBUF_EXPORT MessageLite {
+ public:
+  inline MessageLite() {}
+  virtual ~MessageLite();
+
+  // Basic Operations ------------------------------------------------
+
+  // Get the name of this message type, e.g. "foo.bar.BazProto".
+  virtual string GetTypeName() const = 0;
+
+  // Construct a new instance of the same type.  Ownership is passed to the
+  // caller.
+  virtual MessageLite* New() const = 0;
+
+  // Construct a new instance on the arena. Ownership is passed to the caller
+  // if arena is a NULL. Default implementation for backwards compatibility.
+  virtual MessageLite* New(::google::protobuf::Arena* arena) const;
+
+  // Get the arena, if any, associated with this message. Virtual method
+  // required for generic operations but most arena-related operations should
+  // use the GetArenaNoVirtual() generated-code method. Default implementation
+  // to reduce code size by avoiding the need for per-type implementations when
+  // types do not implement arena support.
+  virtual ::google::protobuf::Arena* GetArena() const { return NULL; }
+
+  // Get a pointer that may be equal to this message's arena, or may not be. If
+  // the value returned by this method is equal to some arena pointer, then this
+  // message is on that arena; however, if this message is on some arena, this
+  // method may or may not return that arena's pointer. As a tradeoff, this
+  // method may be more efficient than GetArena(). The intent is to allow
+  // underlying representations that use e.g. tagged pointers to sometimes store
+  // the arena pointer directly, and sometimes in a more indirect way, and allow
+  // a fastpath comparison against the arena pointer when it's easy to obtain.
+  virtual void* GetMaybeArenaPointer() const { return GetArena(); }
+
+  // Clear all fields of the message and set them to their default values.
+  // Clear() avoids freeing memory, assuming that any memory allocated
+  // to hold parts of the message will be needed again to hold the next
+  // message.  If you actually want to free the memory used by a Message,
+  // you must delete it.
+  virtual void Clear() = 0;
+
+  // Quickly check if all required fields have values set.
+  virtual bool IsInitialized() const = 0;
+
+  // This is not implemented for Lite messages -- it just returns "(cannot
+  // determine missing fields for lite message)".  However, it is implemented
+  // for full messages.  See message.h.
+  virtual string InitializationErrorString() const;
+
+  // If |other| is the exact same class as this, calls MergeFrom().  Otherwise,
+  // results are undefined (probably crash).
+  virtual void CheckTypeAndMergeFrom(const MessageLite& other) = 0;
+
+  // Parsing ---------------------------------------------------------
+  // Methods for parsing in protocol buffer format.  Most of these are
+  // just simple wrappers around MergeFromCodedStream().  Clear() will be called
+  // before merging the input.
+
+  // Fill the message with a protocol buffer parsed from the given input stream.
+  // Returns false on a read error or if the input is in the wrong format.  A
+  // successful return does not indicate the entire input is consumed, ensure
+  // you call ConsumedEntireMessage() to check that if applicable.
+  bool ParseFromCodedStream(io::CodedInputStream* input);
+  // Like ParseFromCodedStream(), but accepts messages that are missing
+  // required fields.
+  bool ParsePartialFromCodedStream(io::CodedInputStream* input);
+  // Read a protocol buffer from the given zero-copy input stream.  If
+  // successful, the entire input will be consumed.
+  bool ParseFromZeroCopyStream(io::ZeroCopyInputStream* input);
+  // Like ParseFromZeroCopyStream(), but accepts messages that are missing
+  // required fields.
+  bool ParsePartialFromZeroCopyStream(io::ZeroCopyInputStream* input);
+  // Read a protocol buffer from the given zero-copy input stream, expecting
+  // the message to be exactly "size" bytes long.  If successful, exactly
+  // this many bytes will have been consumed from the input.
+  bool ParseFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input, int size);
+  // Like ParseFromBoundedZeroCopyStream(), but accepts messages that are
+  // missing required fields.
+  bool ParsePartialFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input,
+                                             int size);
+  // Parses a protocol buffer contained in a string. Returns true on success.
+  // This function takes a string in the (non-human-readable) binary wire
+  // format, matching the encoding output by MessageLite::SerializeToString().
+  // If you'd like to convert a human-readable string into a protocol buffer
+  // object, see google::protobuf::TextFormat::ParseFromString().
+  bool ParseFromString(const string& data);
+  // Like ParseFromString(), but accepts messages that are missing
+  // required fields.
+  bool ParsePartialFromString(const string& data);
+  // Parse a protocol buffer contained in an array of bytes.
+  bool ParseFromArray(const void* data, int size);
+  // Like ParseFromArray(), but accepts messages that are missing
+  // required fields.
+  bool ParsePartialFromArray(const void* data, int size);
+
+
+  // Reads a protocol buffer from the stream and merges it into this
+  // Message.  Singular fields read from the input overwrite what is
+  // already in the Message and repeated fields are appended to those
+  // already present.
+  //
+  // It is the responsibility of the caller to call input->LastTagWas()
+  // (for groups) or input->ConsumedEntireMessage() (for non-groups) after
+  // this returns to verify that the message's end was delimited correctly.
+  //
+  // ParsefromCodedStream() is implemented as Clear() followed by
+  // MergeFromCodedStream().
+  bool MergeFromCodedStream(io::CodedInputStream* input);
+
+  // Like MergeFromCodedStream(), but succeeds even if required fields are
+  // missing in the input.
+  //
+  // MergeFromCodedStream() is just implemented as MergePartialFromCodedStream()
+  // followed by IsInitialized().
+  virtual bool MergePartialFromCodedStream(io::CodedInputStream* input) = 0;
+
+
+  // Serialization ---------------------------------------------------
+  // Methods for serializing in protocol buffer format.  Most of these
+  // are just simple wrappers around ByteSize() and SerializeWithCachedSizes().
+
+  // Write a protocol buffer of this message to the given output.  Returns
+  // false on a write error.  If the message is missing required fields,
+  // this may GOOGLE_CHECK-fail.
+  bool SerializeToCodedStream(io::CodedOutputStream* output) const;
+  // Like SerializeToCodedStream(), but allows missing required fields.
+  bool SerializePartialToCodedStream(io::CodedOutputStream* output) const;
+  // Write the message to the given zero-copy output stream.  All required
+  // fields must be set.
+  bool SerializeToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
+  // Like SerializeToZeroCopyStream(), but allows missing required fields.
+  bool SerializePartialToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
+  // Serialize the message and store it in the given string.  All required
+  // fields must be set.
+  bool SerializeToString(string* output) const;
+  // Like SerializeToString(), but allows missing required fields.
+  bool SerializePartialToString(string* output) const;
+  // Serialize the message and store it in the given byte array.  All required
+  // fields must be set.
+  bool SerializeToArray(void* data, int size) const;
+  // Like SerializeToArray(), but allows missing required fields.
+  bool SerializePartialToArray(void* data, int size) const;
+
+  // Make a string encoding the message. Is equivalent to calling
+  // SerializeToString() on a string and using that.  Returns the empty
+  // string if SerializeToString() would have returned an error.
+  // Note: If you intend to generate many such strings, you may
+  // reduce heap fragmentation by instead re-using the same string
+  // object with calls to SerializeToString().
+  string SerializeAsString() const;
+  // Like SerializeAsString(), but allows missing required fields.
+  string SerializePartialAsString() const;
+
+  // Like SerializeToString(), but appends to the data to the string's existing
+  // contents.  All required fields must be set.
+  bool AppendToString(string* output) const;
+  // Like AppendToString(), but allows missing required fields.
+  bool AppendPartialToString(string* output) const;
+
+  // Computes the serialized size of the message.  This recursively calls
+  // ByteSize() on all embedded messages.  If a subclass does not override
+  // this, it MUST override SetCachedSize().
+  //
+  // ByteSize() is generally linear in the number of fields defined for the
+  // proto.
+  virtual int ByteSize() const = 0;
+
+  // Serializes the message without recomputing the size.  The message must
+  // not have changed since the last call to ByteSize(); if it has, the results
+  // are undefined.
+  virtual void SerializeWithCachedSizes(
+      io::CodedOutputStream* output) const = 0;
+
+  // Like SerializeWithCachedSizes, but writes directly to *target, returning
+  // a pointer to the byte immediately after the last byte written.  "target"
+  // must point at a byte array of at least ByteSize() bytes.
+  virtual uint8* SerializeWithCachedSizesToArray(uint8* target) const;
+
+  // Returns the result of the last call to ByteSize().  An embedded message's
+  // size is needed both to serialize it (because embedded messages are
+  // length-delimited) and to compute the outer message's size.  Caching
+  // the size avoids computing it multiple times.
+  //
+  // ByteSize() does not automatically use the cached size when available
+  // because this would require invalidating it every time the message was
+  // modified, which would be too hard and expensive.  (E.g. if a deeply-nested
+  // sub-message is changed, all of its parents' cached sizes would need to be
+  // invalidated, which is too much work for an otherwise inlined setter
+  // method.)
+  virtual int GetCachedSize() const = 0;
+
+ private:
+  GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(MessageLite);
+};
+
+}  // namespace protobuf
+
+}  // namespace google
+#endif  // GOOGLE_PROTOBUF_MESSAGE_LITE_H__