James Kuszmaul | b1b2d8e | 2020-02-21 21:11:46 -0800 | [diff] [blame] | 1 | #ifndef y2020_CONTROL_LOOPS_SUPERSTRUCTURE_TURRET_AIMING_H_ |
| 2 | #define y2020_CONTROL_LOOPS_SUPERSTRUCTURE_TURRET_AIMING_H_ |
| 3 | |
| 4 | #include "aos/flatbuffers.h" |
| 5 | #include "frc971/control_loops/drivetrain/drivetrain_status_generated.h" |
James Kuszmaul | a53c3ac | 2020-02-22 19:36:01 -0800 | [diff] [blame] | 6 | #include "frc971/control_loops/pose.h" |
James Kuszmaul | b1b2d8e | 2020-02-21 21:11:46 -0800 | [diff] [blame] | 7 | #include "frc971/control_loops/profiled_subsystem_generated.h" |
James Kuszmaul | 7077d34 | 2021-06-09 20:23:58 -0700 | [diff] [blame] | 8 | #include "frc971/input/joystick_state_generated.h" |
James Kuszmaul | 851b396 | 2022-02-27 16:42:15 -0800 | [diff] [blame^] | 9 | #include "frc971/control_loops/aiming/aiming.h" |
James Kuszmaul | b1b2d8e | 2020-02-21 21:11:46 -0800 | [diff] [blame] | 10 | #include "y2020/control_loops/superstructure/superstructure_status_generated.h" |
| 11 | |
| 12 | namespace y2020 { |
| 13 | namespace control_loops { |
| 14 | namespace superstructure { |
| 15 | namespace turret { |
| 16 | |
James Kuszmaul | a53c3ac | 2020-02-22 19:36:01 -0800 | [diff] [blame] | 17 | // Returns the port that we want to score on given our current alliance. The yaw |
| 18 | // of the port will be such that the positive x axis points out the back of the |
| 19 | // target. |
| 20 | frc971::control_loops::Pose InnerPortPose(aos::Alliance alliance); |
| 21 | frc971::control_loops::Pose OuterPortPose(aos::Alliance alliance); |
| 22 | |
James Kuszmaul | b1b2d8e | 2020-02-21 21:11:46 -0800 | [diff] [blame] | 23 | // This class manages taking in drivetrain status messages and generating turret |
| 24 | // goals so that it gets aimed at the goal. |
| 25 | class Aimer { |
| 26 | public: |
| 27 | typedef frc971::control_loops::StaticZeroingSingleDOFProfiledSubsystemGoal |
| 28 | Goal; |
| 29 | typedef frc971::control_loops::drivetrain::Status Status; |
James Kuszmaul | b83d6e1 | 2020-02-22 20:44:48 -0800 | [diff] [blame] | 30 | // Mode to run the aimer in, to control how we manage wrapping the turret |
| 31 | // angle. |
James Kuszmaul | 3b393d7 | 2020-02-26 19:43:51 -0800 | [diff] [blame] | 32 | enum class WrapMode { |
James Kuszmaul | b83d6e1 | 2020-02-22 20:44:48 -0800 | [diff] [blame] | 33 | // Keep the turret as far away from the edges of the range of motion as |
| 34 | // reasonable, to minimize the odds that we will hit the hardstops once we |
| 35 | // start shooting. |
| 36 | kAvoidEdges, |
| 37 | // Do everything reasonable to avoid having to wrap the shooter--set this |
| 38 | // while shooting so that we don't randomly spin the shooter 360 while |
| 39 | // shooting. |
| 40 | kAvoidWrapping, |
| 41 | }; |
James Kuszmaul | 3b393d7 | 2020-02-26 19:43:51 -0800 | [diff] [blame] | 42 | |
James Kuszmaul | 851b396 | 2022-02-27 16:42:15 -0800 | [diff] [blame^] | 43 | typedef frc971::control_loops::aiming::ShotMode ShotMode; |
James Kuszmaul | 3b393d7 | 2020-02-26 19:43:51 -0800 | [diff] [blame] | 44 | |
James Kuszmaul | b1b2d8e | 2020-02-21 21:11:46 -0800 | [diff] [blame] | 45 | Aimer(); |
James Kuszmaul | 3b393d7 | 2020-02-26 19:43:51 -0800 | [diff] [blame] | 46 | |
| 47 | void Update(const Status *status, aos::Alliance alliance, WrapMode wrap_mode, |
| 48 | ShotMode shot_mode); |
| 49 | |
James Kuszmaul | b1b2d8e | 2020-02-21 21:11:46 -0800 | [diff] [blame] | 50 | const Goal *TurretGoal() const { return &goal_.message(); } |
James Kuszmaul | 3b393d7 | 2020-02-26 19:43:51 -0800 | [diff] [blame] | 51 | |
James Kuszmaul | a53c3ac | 2020-02-22 19:36:01 -0800 | [diff] [blame] | 52 | // Returns the distance to the goal, in meters. |
James Kuszmaul | 519585d | 2020-03-08 22:32:48 -0700 | [diff] [blame] | 53 | double DistanceToGoal() const { return shot_distance_; } |
James Kuszmaul | b1b2d8e | 2020-02-21 21:11:46 -0800 | [diff] [blame] | 54 | |
| 55 | flatbuffers::Offset<AimerStatus> PopulateStatus( |
| 56 | flatbuffers::FlatBufferBuilder *fbb) const; |
| 57 | |
| 58 | private: |
| 59 | aos::FlatbufferDetachedBuffer<Goal> goal_; |
James Kuszmaul | a53c3ac | 2020-02-22 19:36:01 -0800 | [diff] [blame] | 60 | bool aiming_for_inner_port_ = false; |
James Kuszmaul | 519585d | 2020-03-08 22:32:48 -0700 | [diff] [blame] | 61 | // Distance of the shot to the virtual target, used for calculating hood |
| 62 | // position and shooter speed. |
James Kuszmaul | 7077d34 | 2021-06-09 20:23:58 -0700 | [diff] [blame] | 63 | double shot_distance_ = 0.0; // meters |
James Kuszmaul | 519585d | 2020-03-08 22:32:48 -0700 | [diff] [blame] | 64 | // Real-world distance to the target. |
| 65 | double target_distance_ = 0.0; // meters |
James Kuszmaul | 88c5cef | 2021-10-23 13:17:36 -0700 | [diff] [blame] | 66 | double inner_port_angle_ = 0.0; // radians |
James Kuszmaul | b1b2d8e | 2020-02-21 21:11:46 -0800 | [diff] [blame] | 67 | }; |
| 68 | |
| 69 | } // namespace turret |
| 70 | } // namespace superstructure |
| 71 | } // namespace control_loops |
| 72 | } // namespace y2020 |
| 73 | #endif // y2020_CONTROL_LOOPS_SUPERSTRUCTURE_TURRET_AIMING_H_ |