commit | 88c5cefd00a2b22c5fc235eab0f4baaf051df3c1 | [log] [tgz] |
---|---|---|
author | James Kuszmaul <jabukuszmaul@gmail.com> | Sat Oct 23 13:17:36 2021 -0700 |
committer | James Kuszmaul <jabukuszmaul@gmail.com> | Sat Oct 23 13:18:43 2021 -0700 |
tree | 00620bf093c6d1f5ab494ffca69f7e0830ced73e | |
parent | 72813f224e791df90841eb5195f7dee91888e889 [diff] [blame] |
Narrow down the inner port transition so we don't hit the corners Report it out too to make it easier to debug. Change-Id: Iacbc289afd8f88958ee7a75e342096de43e8e23b Signed-off-by: James Kuszmaul <jabukuszmaul@gmail.com>
diff --git a/y2020/control_loops/superstructure/turret/aiming.h b/y2020/control_loops/superstructure/turret/aiming.h index 7f69d48..ed00972 100644 --- a/y2020/control_loops/superstructure/turret/aiming.h +++ b/y2020/control_loops/superstructure/turret/aiming.h
@@ -69,6 +69,7 @@ double shot_distance_ = 0.0; // meters // Real-world distance to the target. double target_distance_ = 0.0; // meters + double inner_port_angle_ = 0.0; // radians }; } // namespace turret