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Austin Schuh00558222013-03-03 14:16:16 -08001#include "frc971/control_loops/index/index.h"
Austin Schuhd78ab542013-03-01 22:22:19 -08002
3#include <stdio.h>
4
5#include <algorithm>
6
7#include "aos/aos_core.h"
8
Austin Schuhd78ab542013-03-01 22:22:19 -08009#include "aos/common/control_loop/control_loops.q.h"
10#include "aos/common/logging/logging.h"
Brian Silverman94195052013-03-09 13:45:05 -080011#include "aos/common/inttypes.h"
Austin Schuhd78ab542013-03-01 22:22:19 -080012
13#include "frc971/constants.h"
Austin Schuh00558222013-03-03 14:16:16 -080014#include "frc971/control_loops/index/index_motor_plant.h"
Austin Schuha3e8e032013-03-10 18:43:14 -070015#include "frc971/control_loops/shooter/shooter_motor.q.h"
Austin Schuhd78ab542013-03-01 22:22:19 -080016
17using ::aos::time::Time;
18
19namespace frc971 {
20namespace control_loops {
21
Austin Schuh6b1ad2f2013-03-11 23:23:00 -070022double IndexMotor::Frisbee::ObserveNoTopDiscSensor(double index_position) {
Austin Schuhdff24e22013-03-06 00:41:21 -080023 // The absolute disc position in meters.
Austin Schuh1b864a12013-03-07 00:46:50 -080024 double disc_position = absolute_position(index_position);
Austin Schuh825bde92013-03-06 00:16:46 -080025 if (IndexMotor::kTopDiscDetectStart <= disc_position &&
26 disc_position <= IndexMotor::kTopDiscDetectStop) {
27 // Whoops, this shouldn't be happening.
28 // Move the disc off the way that makes most sense.
Austin Schuhdff24e22013-03-06 00:41:21 -080029 double distance_to_above = IndexMotor::ConvertDiscPositionToIndex(
30 ::std::abs(disc_position - IndexMotor::kTopDiscDetectStop));
31 double distance_to_below = IndexMotor::ConvertDiscPositionToIndex(
32 ::std::abs(disc_position - IndexMotor::kTopDiscDetectStart));
Austin Schuh6b1ad2f2013-03-11 23:23:00 -070033 if (distance_to_above < distance_to_below) {
34 LOG(INFO, "Moving disc to top slow.\n");
35 // Move it up.
36 index_start_position_ -= distance_to_above;
37 return -distance_to_above;
Austin Schuh825bde92013-03-06 00:16:46 -080038 } else {
Austin Schuh6b1ad2f2013-03-11 23:23:00 -070039 LOG(INFO, "Moving disc to bottom slow.\n");
40 index_start_position_ += distance_to_below;
41 return distance_to_below;
Austin Schuh825bde92013-03-06 00:16:46 -080042 }
43 }
Austin Schuhdff24e22013-03-06 00:41:21 -080044 return 0.0;
Austin Schuh825bde92013-03-06 00:16:46 -080045}
46
Austin Schuhd78ab542013-03-01 22:22:19 -080047IndexMotor::IndexMotor(control_loops::IndexLoop *my_index)
48 : aos::control_loops::ControlLoop<control_loops::IndexLoop>(my_index),
Austin Schuh93485832013-03-04 00:01:34 -080049 wrist_loop_(new IndexStateFeedbackLoop(MakeIndexLoop())),
Austin Schuhd78ab542013-03-01 22:22:19 -080050 hopper_disc_count_(0),
51 total_disc_count_(0),
Austin Schuh70be1ba2013-03-10 13:37:17 -070052 shot_disc_count_(0),
Austin Schuhf8c52252013-03-03 02:25:49 -080053 safe_goal_(Goal::HOLD),
54 loader_goal_(LoaderGoal::READY),
55 loader_state_(LoaderState::READY),
Austin Schuhd78ab542013-03-01 22:22:19 -080056 loader_up_(false),
57 disc_clamped_(false),
58 disc_ejected_(false),
Austin Schuhbcdb90c2013-03-03 23:24:58 -080059 last_bottom_disc_detect_(false),
Austin Schuh825bde92013-03-06 00:16:46 -080060 last_top_disc_detect_(false),
Austin Schuhbcdb90c2013-03-03 23:24:58 -080061 no_prior_position_(true),
Austin Schuh723770b2013-03-10 13:26:20 -070062 missing_position_count_(0) {
Austin Schuhd78ab542013-03-01 22:22:19 -080063}
64
Austin Schuhf8c52252013-03-03 02:25:49 -080065/*static*/ const double IndexMotor::kTransferStartPosition = 0.0;
66/*static*/ const double IndexMotor::kIndexStartPosition = 0.2159;
67/*static*/ const double IndexMotor::kIndexFreeLength =
68 IndexMotor::ConvertDiscAngleToDiscPosition((360 * 2 + 14) * M_PI / 180);
69/*static*/ const double IndexMotor::kLoaderFreeStopPosition =
70 kIndexStartPosition + kIndexFreeLength;
Austin Schuh1b864a12013-03-07 00:46:50 -080071/*static*/ const double IndexMotor::kReadyToPreload =
72 kLoaderFreeStopPosition - ConvertDiscAngleToDiscPosition(M_PI / 6.0);
Austin Schuhf8c52252013-03-03 02:25:49 -080073/*static*/ const double IndexMotor::kReadyToLiftPosition =
74 kLoaderFreeStopPosition + 0.2921;
75/*static*/ const double IndexMotor::kGrabberLength = 0.03175;
76/*static*/ const double IndexMotor::kGrabberStartPosition =
77 kReadyToLiftPosition - kGrabberLength;
Austin Schuh6328daf2013-03-05 00:53:15 -080078/*static*/ const double IndexMotor::kGrabberMovementVelocity = 0.7;
Austin Schuhf8c52252013-03-03 02:25:49 -080079/*static*/ const double IndexMotor::kLifterStopPosition =
80 kReadyToLiftPosition + 0.161925;
81/*static*/ const double IndexMotor::kLifterMovementVelocity = 1.0;
82/*static*/ const double IndexMotor::kEjectorStopPosition =
83 kLifterStopPosition + 0.01;
84/*static*/ const double IndexMotor::kEjectorMovementVelocity = 1.0;
Austin Schuhcc297022013-03-09 23:26:40 -080085/*static*/ const double IndexMotor::kBottomDiscDetectStart = 0.00;
86/*static*/ const double IndexMotor::kBottomDiscDetectStop = 0.13;
87/*static*/ const double IndexMotor::kBottomDiscIndexDelay = 0.032;
Austin Schuhd3d0fbf2013-03-14 00:37:00 -070088/*static*/ const ::aos::time::Time IndexMotor::kTransferOffDelay =
Brian Silvermanb7bcef12013-03-16 13:57:11 -070089 ::aos::time::Time::InSeconds(0.3);
Austin Schuhf8c52252013-03-03 02:25:49 -080090
Austin Schuh7c0e2aa2013-03-09 02:01:16 -080091// TODO(aschuh): Verify these with the sensor actually on.
Austin Schuh825bde92013-03-06 00:16:46 -080092/*static*/ const double IndexMotor::kTopDiscDetectStart =
93 (IndexMotor::kLoaderFreeStopPosition -
Austin Schuh7c0e2aa2013-03-09 02:01:16 -080094 IndexMotor::ConvertDiscAngleToDiscPosition(49 * M_PI / 180));
Austin Schuh825bde92013-03-06 00:16:46 -080095/*static*/ const double IndexMotor::kTopDiscDetectStop =
Austin Schuh7c0e2aa2013-03-09 02:01:16 -080096 (IndexMotor::kLoaderFreeStopPosition +
97 IndexMotor::ConvertDiscAngleToDiscPosition(19 * M_PI / 180));
98
99// I measured the angle between 2 discs. That then gives me the distance
100// between 2 posedges (or negedges). Then subtract off the width of the
101// positive pulse, and that gives the width of the negative pulse.
102/*static*/ const double IndexMotor::kTopDiscDetectMinSeperation =
103 (IndexMotor::ConvertDiscAngleToDiscPosition(120 * M_PI / 180) -
104 (IndexMotor::kTopDiscDetectStop - IndexMotor::kTopDiscDetectStart));
Austin Schuhf8c52252013-03-03 02:25:49 -0800105
Austin Schuhd78ab542013-03-01 22:22:19 -0800106const /*static*/ double IndexMotor::kDiscRadius = 10.875 * 0.0254 / 2;
107const /*static*/ double IndexMotor::kRollerRadius = 2.0 * 0.0254 / 2;
Austin Schuhf8c52252013-03-03 02:25:49 -0800108const /*static*/ double IndexMotor::kTransferRollerRadius = 1.25 * 0.0254 / 2;
Austin Schuhd78ab542013-03-01 22:22:19 -0800109
Austin Schuhf8c52252013-03-03 02:25:49 -0800110/*static*/ const int IndexMotor::kGrabbingDelay = 5;
Austin Schuha3e8e032013-03-10 18:43:14 -0700111/*static*/ const int IndexMotor::kLiftingDelay = 30;
Austin Schuhf8c52252013-03-03 02:25:49 -0800112/*static*/ const int IndexMotor::kShootingDelay = 5;
113/*static*/ const int IndexMotor::kLoweringDelay = 20;
Austin Schuhd78ab542013-03-01 22:22:19 -0800114
Austin Schuh93485832013-03-04 00:01:34 -0800115// TODO(aschuh): Tune these.
116/*static*/ const double
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700117 IndexMotor::IndexStateFeedbackLoop::kMinMotionVoltage = 11.0;
Austin Schuh93485832013-03-04 00:01:34 -0800118/*static*/ const double
Austin Schuha3e8e032013-03-10 18:43:14 -0700119 IndexMotor::IndexStateFeedbackLoop::kNoMotionCuttoffCount = 20;
Austin Schuh93485832013-03-04 00:01:34 -0800120
Austin Schuhd78ab542013-03-01 22:22:19 -0800121/*static*/ double IndexMotor::ConvertDiscAngleToIndex(const double angle) {
122 return (angle * (1 + (kDiscRadius * 2 + kRollerRadius) / kRollerRadius));
123}
124
Austin Schuhf8c52252013-03-03 02:25:49 -0800125/*static*/ double IndexMotor::ConvertDiscAngleToDiscPosition(
126 const double angle) {
Austin Schuhd78ab542013-03-01 22:22:19 -0800127 return angle * (kDiscRadius + kRollerRadius);
128}
129
Austin Schuhf8c52252013-03-03 02:25:49 -0800130/*static*/ double IndexMotor::ConvertDiscPositionToDiscAngle(
131 const double position) {
132 return position / (kDiscRadius + kRollerRadius);
133}
134
Austin Schuhd78ab542013-03-01 22:22:19 -0800135/*static*/ double IndexMotor::ConvertIndexToDiscAngle(const double angle) {
136 return (angle / (1 + (kDiscRadius * 2 + kRollerRadius) / kRollerRadius));
137}
138
139/*static*/ double IndexMotor::ConvertIndexToDiscPosition(const double angle) {
140 return IndexMotor::ConvertDiscAngleToDiscPosition(
141 ConvertIndexToDiscAngle(angle));
142}
143
Austin Schuhf8c52252013-03-03 02:25:49 -0800144/*static*/ double IndexMotor::ConvertTransferToDiscPosition(
145 const double angle) {
146 const double gear_ratio = (1 + (kDiscRadius * 2 + kTransferRollerRadius) /
147 kTransferRollerRadius);
148 return angle / gear_ratio * (kDiscRadius + kTransferRollerRadius);
149}
150
151/*static*/ double IndexMotor::ConvertDiscPositionToIndex(
152 const double position) {
153 return IndexMotor::ConvertDiscAngleToIndex(
154 ConvertDiscPositionToDiscAngle(position));
155}
156
Austin Schuh1b864a12013-03-07 00:46:50 -0800157bool IndexMotor::MinDiscPosition(double *disc_position, Frisbee **found_disc) {
Austin Schuhf8c52252013-03-03 02:25:49 -0800158 bool found_start = false;
159 for (unsigned int i = 0; i < frisbees_.size(); ++i) {
Austin Schuh1b864a12013-03-07 00:46:50 -0800160 Frisbee &frisbee = frisbees_[i];
Austin Schuhf8c52252013-03-03 02:25:49 -0800161 if (!found_start) {
162 if (frisbee.has_position()) {
163 *disc_position = frisbee.position();
Austin Schuh1b864a12013-03-07 00:46:50 -0800164 if (found_disc) {
165 *found_disc = &frisbee;
166 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800167 found_start = true;
168 }
169 } else {
Austin Schuh1b864a12013-03-07 00:46:50 -0800170 if (frisbee.position() <= *disc_position) {
171 *disc_position = frisbee.position();
172 if (found_disc) {
173 *found_disc = &frisbee;
174 }
175 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800176 }
177 }
178 return found_start;
179}
180
Austin Schuh1b864a12013-03-07 00:46:50 -0800181bool IndexMotor::MaxDiscPosition(double *disc_position, Frisbee **found_disc) {
Austin Schuhf8c52252013-03-03 02:25:49 -0800182 bool found_start = false;
183 for (unsigned int i = 0; i < frisbees_.size(); ++i) {
Austin Schuh1b864a12013-03-07 00:46:50 -0800184 Frisbee &frisbee = frisbees_[i];
Austin Schuhf8c52252013-03-03 02:25:49 -0800185 if (!found_start) {
186 if (frisbee.has_position()) {
187 *disc_position = frisbee.position();
Austin Schuh1b864a12013-03-07 00:46:50 -0800188 if (found_disc) {
189 *found_disc = &frisbee;
190 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800191 found_start = true;
192 }
193 } else {
Austin Schuh1b864a12013-03-07 00:46:50 -0800194 if (frisbee.position() > *disc_position) {
195 *disc_position = frisbee.position();
196 if (found_disc) {
197 *found_disc = &frisbee;
198 }
199 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800200 }
201 }
202 return found_start;
203}
204
Austin Schuh93485832013-03-04 00:01:34 -0800205void IndexMotor::IndexStateFeedbackLoop::CapU() {
206 // If the voltage has been low for a large number of cycles, cut the motor
207 // power. This is generally very bad controls practice since this isn't LTI,
208 // but we don't really care about tracking anything other than large step
209 // inputs, and the loader doesn't need to be that accurate.
210 if (::std::abs(U(0, 0)) < kMinMotionVoltage) {
211 ++low_voltage_count_;
212 if (low_voltage_count_ > kNoMotionCuttoffCount) {
Austin Schuh93485832013-03-04 00:01:34 -0800213 U(0, 0) = 0.0;
214 }
215 } else {
216 low_voltage_count_ = 0;
217 }
218
219 for (int i = 0; i < kNumOutputs; ++i) {
Austin Schuh9644e1c2013-03-12 00:40:36 -0700220 if (U(i, 0) > U_max(i, 0)) {
221 U(i, 0) = U_max(i, 0);
222 } else if (U(i, 0) < U_min(i, 0)) {
223 U(i, 0) = U_min(i, 0);
Austin Schuh93485832013-03-04 00:01:34 -0800224 }
225 }
226}
227
228
Austin Schuhd78ab542013-03-01 22:22:19 -0800229// Positive angle is towards the shooter, and positive power is towards the
230// shooter.
231void IndexMotor::RunIteration(
232 const control_loops::IndexLoop::Goal *goal,
233 const control_loops::IndexLoop::Position *position,
234 control_loops::IndexLoop::Output *output,
235 control_loops::IndexLoop::Status *status) {
Austin Schuhd3d0fbf2013-03-14 00:37:00 -0700236 Time now = Time::Now();
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800237 // Make goal easy to work with and sanity check it.
Austin Schuhd78ab542013-03-01 22:22:19 -0800238 Goal goal_enum = static_cast<Goal>(goal->goal_state);
Brian Silvermanb8d389f2013-03-19 22:54:06 -0700239 if (goal->goal_state < 0 || goal->goal_state > 5) {
Brian Silverman94195052013-03-09 13:45:05 -0800240 LOG(ERROR, "Goal state is %"PRId32" which is out of range. Going to HOLD.\n",
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800241 goal->goal_state);
242 goal_enum = Goal::HOLD;
243 }
Austin Schuhd78ab542013-03-01 22:22:19 -0800244
245 // Disable the motors now so that all early returns will return with the
246 // motors disabled.
Austin Schuhb6d898b2013-03-03 15:34:35 -0800247 double intake_voltage = 0.0;
Austin Schuhf8c52252013-03-03 02:25:49 -0800248 double transfer_voltage = 0.0;
Austin Schuhd78ab542013-03-01 22:22:19 -0800249 if (output) {
Austin Schuhb6d898b2013-03-03 15:34:35 -0800250 output->intake_voltage = 0.0;
Austin Schuhd78ab542013-03-01 22:22:19 -0800251 output->transfer_voltage = 0.0;
252 output->index_voltage = 0.0;
253 }
254
255 status->ready_to_intake = false;
256
Austin Schuhe3490622013-03-13 01:24:30 -0700257 // Set the controller to use to be the one designed for the current number of
258 // discs in the hopper. This is safe since the controller prevents the index
259 // from being set out of bounds and picks the closest controller.
260 wrist_loop_->set_controller_index(frisbees_.size());
261
Austin Schuhf8c52252013-03-03 02:25:49 -0800262 // Compute a safe index position that we can use.
Austin Schuhd78ab542013-03-01 22:22:19 -0800263 if (position) {
264 wrist_loop_->Y << position->index_position;
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800265 // Set the goal to be the current position if this is the first time through
266 // so we don't always spin the indexer to the 0 position before starting.
267 if (no_prior_position_) {
Brian Silverman43bb73e2013-03-17 13:39:47 -0700268 LOG(INFO, "no prior position; resetting\n");
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800269 wrist_loop_->R << wrist_loop_->Y(0, 0), 0.0;
Austin Schuhc5ef1bb2013-03-10 00:42:05 -0800270 wrist_loop_->X_hat(0, 0) = wrist_loop_->Y(0, 0);
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800271 no_prior_position_ = false;
Austin Schuh6328daf2013-03-05 00:53:15 -0800272 last_bottom_disc_posedge_count_ = position->bottom_disc_posedge_count;
273 last_bottom_disc_negedge_count_ = position->bottom_disc_negedge_count;
274 last_bottom_disc_negedge_wait_count_ =
275 position->bottom_disc_negedge_wait_count;
Austin Schuh825bde92013-03-06 00:16:46 -0800276 last_top_disc_posedge_count_ = position->top_disc_posedge_count;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800277 last_top_disc_negedge_count_ = position->top_disc_negedge_count;
Brian Silvermance86bac2013-03-31 19:07:24 -0700278 last_top_disc_detect_ = position->top_disc_detect;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800279 // The open positions for the upper is right here and isn't a hard edge.
Austin Schuh723770b2013-03-10 13:26:20 -0700280 upper_open_region_.Restart(wrist_loop_->Y(0, 0));
281 lower_open_region_.Restart(wrist_loop_->Y(0, 0));
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800282 }
283
Austin Schuh1b864a12013-03-07 00:46:50 -0800284 // If the cRIO is gone for over 1/2 of a second, assume that it rebooted.
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800285 if (missing_position_count_ > 50) {
Brian Silverman43bb73e2013-03-17 13:39:47 -0700286 LOG(INFO, "assuming cRIO rebooted\n");
Austin Schuh6328daf2013-03-05 00:53:15 -0800287 last_bottom_disc_posedge_count_ = position->bottom_disc_posedge_count;
288 last_bottom_disc_negedge_count_ = position->bottom_disc_negedge_count;
289 last_bottom_disc_negedge_wait_count_ =
290 position->bottom_disc_negedge_wait_count;
Austin Schuh825bde92013-03-06 00:16:46 -0800291 last_top_disc_posedge_count_ = position->top_disc_posedge_count;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800292 last_top_disc_negedge_count_ = position->top_disc_negedge_count;
Brian Silvermance86bac2013-03-31 19:07:24 -0700293 last_top_disc_detect_ = position->top_disc_detect;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800294 // We can't really trust the open range any more if the crio rebooted.
Austin Schuh723770b2013-03-10 13:26:20 -0700295 upper_open_region_.Restart(wrist_loop_->Y(0, 0));
296 lower_open_region_.Restart(wrist_loop_->Y(0, 0));
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800297 // Adjust the disc positions so that they don't have to move.
298 const double disc_offset =
299 position->index_position - wrist_loop_->X_hat(0, 0);
300 for (auto frisbee = frisbees_.begin();
301 frisbee != frisbees_.end(); ++frisbee) {
302 frisbee->OffsetDisc(disc_offset);
303 }
Austin Schuhc5ef1bb2013-03-10 00:42:05 -0800304 wrist_loop_->X_hat(0, 0) = wrist_loop_->Y(0, 0);
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800305 }
306 missing_position_count_ = 0;
Austin Schuh81fb1bc2013-04-04 05:52:28 +0000307 if (last_top_disc_detect_) {
308 if (last_top_disc_posedge_count_ != position->top_disc_posedge_count) {
309 LOG(INFO, "Ignoring a top disc posedge\n");
310 }
Brian Silvermance86bac2013-03-31 19:07:24 -0700311 last_top_disc_posedge_count_ = position->top_disc_posedge_count;
312 }
Austin Schuh81fb1bc2013-04-04 05:52:28 +0000313 if (!last_top_disc_detect_) {
314 if (last_top_disc_negedge_count_ != position->top_disc_negedge_count) {
315 LOG(INFO, "Ignoring a top disc negedge\n");
316 }
Brian Silvermance86bac2013-03-31 19:07:24 -0700317 last_top_disc_negedge_count_ = position->top_disc_negedge_count;
318 }
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800319 } else {
320 ++missing_position_count_;
Austin Schuhd78ab542013-03-01 22:22:19 -0800321 }
322 const double index_position = wrist_loop_->X_hat(0, 0);
323
Austin Schuh825bde92013-03-06 00:16:46 -0800324 if (position) {
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800325 // Reset the open region if we saw a negedge.
Austin Schuh723770b2013-03-10 13:26:20 -0700326 if (position->bottom_disc_negedge_wait_count !=
327 last_bottom_disc_negedge_wait_count_) {
328 // Saw a negedge, must be a new region.
329 lower_open_region_.Restart(position->bottom_disc_negedge_wait_position);
330 }
331 // Reset the open region if we saw a negedge.
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800332 if (position->top_disc_negedge_count != last_top_disc_negedge_count_) {
333 // Saw a negedge, must be a new region.
Austin Schuh723770b2013-03-10 13:26:20 -0700334 upper_open_region_.Restart(position->top_disc_negedge_position);
335 }
336
337 // No disc. Expand the open region.
338 if (!position->bottom_disc_detect) {
339 lower_open_region_.Expand(index_position);
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800340 }
341
342 // No disc. Expand the open region.
343 if (!position->top_disc_detect) {
Austin Schuh723770b2013-03-10 13:26:20 -0700344 upper_open_region_.Expand(index_position);
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800345 }
346
Austin Schuh825bde92013-03-06 00:16:46 -0800347 if (!position->top_disc_detect) {
348 // We don't see a disc. Verify that there are no discs that we should be
349 // seeing.
Austin Schuh1b864a12013-03-07 00:46:50 -0800350 // Assume that discs will move slow enough that we won't miss one as it
351 // goes by. They will either pile up above or below the sensor.
Austin Schuhdff24e22013-03-06 00:41:21 -0800352
353 double cumulative_offset = 0.0;
354 for (auto frisbee = frisbees_.rbegin(), rend = frisbees_.rend();
355 frisbee != rend; ++frisbee) {
356 frisbee->OffsetDisc(cumulative_offset);
357 double amount_moved = frisbee->ObserveNoTopDiscSensor(
Austin Schuh6b1ad2f2013-03-11 23:23:00 -0700358 wrist_loop_->X_hat(0, 0));
Austin Schuhdff24e22013-03-06 00:41:21 -0800359 cumulative_offset += amount_moved;
Austin Schuh825bde92013-03-06 00:16:46 -0800360 }
361 }
Austin Schuh1b864a12013-03-07 00:46:50 -0800362
Austin Schuh825bde92013-03-06 00:16:46 -0800363 if (position->top_disc_posedge_count != last_top_disc_posedge_count_) {
Austin Schuh81fb1bc2013-04-04 05:52:28 +0000364 LOG(INFO, "Saw a posedge\n");
Austin Schuh1b864a12013-03-07 00:46:50 -0800365 const double index_position = wrist_loop_->X_hat(0, 0) -
366 position->index_position + position->top_disc_posedge_position;
Austin Schuh825bde92013-03-06 00:16:46 -0800367 // TODO(aschuh): Sanity check this number...
368 // Requires storing when the disc was last seen with the sensor off, and
369 // figuring out what to do if things go south.
370
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800371 // 1 if discs are going up, 0 if we have no clue, and -1 if they are going
372 // down.
373 int disc_direction = 0;
Austin Schuh81fb1bc2013-04-04 05:52:28 +0000374 if (wrist_loop_->X_hat(1, 0) > 100.0) {
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800375 disc_direction = 1;
Austin Schuh81fb1bc2013-04-04 05:52:28 +0000376 } else if (wrist_loop_->X_hat(1, 0) < -100.0) {
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800377 disc_direction = -1;
378 } else {
379 // Save the upper and lower positions that we last saw a disc at.
380 // If there is a big buffer above, must be a disc from below.
381 // If there is a big buffer below, must be a disc from above.
382 // This should work to replace the velocity threshold above.
383
Austin Schuh723770b2013-03-10 13:26:20 -0700384 const double open_width = upper_open_region_.width();
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800385 const double relative_upper_open_precentage =
Austin Schuh723770b2013-03-10 13:26:20 -0700386 (upper_open_region_.upper_bound() - index_position) / open_width;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800387 const double relative_lower_open_precentage =
Austin Schuh723770b2013-03-10 13:26:20 -0700388 (index_position - upper_open_region_.lower_bound()) / open_width;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800389
390 if (ConvertIndexToDiscPosition(open_width) <
391 kTopDiscDetectMinSeperation * 0.9) {
392 LOG(ERROR, "Discs are way too close to each other. Doing nothing\n");
393 } else if (relative_upper_open_precentage > 0.75) {
394 // Looks like it is a disc going down from above since we are near
395 // the upper edge.
396 disc_direction = -1;
Austin Schuha3e8e032013-03-10 18:43:14 -0700397 LOG(INFO, "Disc edge going down\n");
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800398 } else if (relative_lower_open_precentage > 0.75) {
399 // Looks like it is a disc going up from below since we are near
400 // the lower edge.
401 disc_direction = 1;
Austin Schuha3e8e032013-03-10 18:43:14 -0700402 LOG(INFO, "Disc edge going up\n");
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800403 } else {
404 LOG(ERROR,
405 "Got an edge in the middle of what should be an open region.\n");
406 LOG(ERROR, "Open width: %f upper precentage %f %%\n",
407 open_width, relative_upper_open_precentage);
408 }
409 }
410
411 if (disc_direction > 0) {
Austin Schuh825bde92013-03-06 00:16:46 -0800412 // Moving up at a reasonable clip.
Austin Schuh1b864a12013-03-07 00:46:50 -0800413 // Find the highest disc that is below the top disc sensor.
414 // While we are at it, count the number above and log an error if there
415 // are too many.
416 if (frisbees_.size() == 0) {
417 Frisbee new_frisbee;
418 new_frisbee.has_been_indexed_ = true;
419 new_frisbee.index_start_position_ = index_position -
420 ConvertDiscPositionToIndex(kTopDiscDetectStart -
421 kIndexStartPosition);
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800422 ++hopper_disc_count_;
423 ++total_disc_count_;
Austin Schuh1b864a12013-03-07 00:46:50 -0800424 frisbees_.push_front(new_frisbee);
425 LOG(WARNING, "Added a disc to the hopper at the top sensor\n");
426 }
427
428 int above_disc_count = 0;
429 double highest_position = 0;
430 Frisbee *highest_frisbee_below_sensor = NULL;
431 for (auto frisbee = frisbees_.rbegin(), rend = frisbees_.rend();
432 frisbee != rend; ++frisbee) {
433 const double disc_position = frisbee->absolute_position(
434 index_position);
435 // It is save to use the top position for the cuttoff, since the
436 // sensor being low will result in discs being pushed off of it.
437 if (disc_position >= kTopDiscDetectStop) {
438 ++above_disc_count;
439 } else if (!highest_frisbee_below_sensor ||
440 disc_position > highest_position) {
441 highest_frisbee_below_sensor = &*frisbee;
442 highest_position = disc_position;
443 }
444 }
Austin Schuh09e07082013-03-19 10:04:12 +0000445
446 if (!highest_frisbee_below_sensor) {
447 Frisbee new_frisbee;
448 new_frisbee.has_been_indexed_ = true;
449 new_frisbee.index_start_position_ = index_position -
450 ConvertDiscPositionToIndex(kTopDiscDetectStart -
451 kIndexStartPosition);
452 highest_position = kTopDiscDetectStart;
453 ++hopper_disc_count_;
454 ++total_disc_count_;
455 frisbees_.push_front(new_frisbee);
456 LOG(WARNING, "Added a disc to the hopper at the top sensor because the one we know about is up top\n");
457 }
458
Austin Schuh1b864a12013-03-07 00:46:50 -0800459 if (above_disc_count > 1) {
460 LOG(ERROR, "We have 2 discs above the top sensor.\n");
461 }
Austin Schuh1b864a12013-03-07 00:46:50 -0800462 // We now have the disc. Shift all the ones below the sensor up by the
463 // computed delta.
464 const double disc_delta = IndexMotor::ConvertDiscPositionToIndex(
465 highest_position - kTopDiscDetectStart);
466 for (auto frisbee = frisbees_.rbegin(), rend = frisbees_.rend();
467 frisbee != rend; ++frisbee) {
468 const double disc_position = frisbee->absolute_position(
469 index_position);
470 if (disc_position < kTopDiscDetectStop) {
Austin Schuh59004d32013-03-21 04:31:45 +0000471 LOG(INFO, "Moving disc down by %f meters, since it is at %f and top is [%f, %f]\n",
472 ConvertIndexToDiscPosition(disc_delta),
473 disc_position, kTopDiscDetectStart,
474 kTopDiscDetectStop);
Austin Schuh1b864a12013-03-07 00:46:50 -0800475 frisbee->OffsetDisc(disc_delta);
476 }
477 }
Brian Silverman43bb73e2013-03-17 13:39:47 -0700478 if (highest_frisbee_below_sensor) {
479 LOG(INFO, "Currently have %d discs, saw posedge moving up. "
480 "Moving down by %f to %f\n", frisbees_.size(),
481 ConvertIndexToDiscPosition(disc_delta),
482 highest_frisbee_below_sensor->absolute_position(
483 wrist_loop_->X_hat(0, 0)));
484 } else {
485 LOG(INFO, "Currently have %d discs, saw posedge moving up. "
486 "Moving down by %f\n", frisbees_.size(),
487 ConvertIndexToDiscPosition(disc_delta));
488 }
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800489 } else if (disc_direction < 0) {
Austin Schuh825bde92013-03-06 00:16:46 -0800490 // Moving down at a reasonable clip.
Austin Schuh1b864a12013-03-07 00:46:50 -0800491 // There can only be 1 disc up top that would give us a posedge.
492 // Find it and place it at the one spot that it can be.
Brian Silverman94195052013-03-09 13:45:05 -0800493 double min_disc_position = 0;
Austin Schuh1b864a12013-03-07 00:46:50 -0800494 Frisbee *min_frisbee = NULL;
495 MinDiscPosition(&min_disc_position, &min_frisbee);
496 if (!min_frisbee) {
497 // Uh, oh, we see a disc but there isn't one...
498 LOG(ERROR, "Saw a disc up top but there isn't one in the hopper\n");
499 } else {
500 const double disc_position = min_frisbee->absolute_position(
501 index_position);
502
503 const double disc_delta_meters = disc_position - kTopDiscDetectStop;
504 const double disc_delta = IndexMotor::ConvertDiscPositionToIndex(
505 disc_delta_meters);
Austin Schuha3e8e032013-03-10 18:43:14 -0700506 LOG(INFO, "Posedge going down. Moving top disc down by %f\n",
507 disc_delta_meters);
Austin Schuh1b864a12013-03-07 00:46:50 -0800508 for (auto frisbee = frisbees_.begin(), end = frisbees_.end();
509 frisbee != end; ++frisbee) {
510 frisbee->OffsetDisc(disc_delta);
511 }
512 }
Austin Schuh825bde92013-03-06 00:16:46 -0800513 } else {
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800514 LOG(ERROR, "Not sure how to handle the upper posedge, doing nothing\n");
Austin Schuh825bde92013-03-06 00:16:46 -0800515 }
516 }
517 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800518
Austin Schuhf8c52252013-03-03 02:25:49 -0800519 // Bool to track if it is safe for the goal to change yet.
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700520 bool safe_to_change_state = true;
Brian Silvermanf0716e82013-03-17 23:36:11 -0700521 if (!position) {
522 // This fixes a nasty indexer bug.
523 // If we didn't get a position this cycle, we don't run the code below which
524 // checks the state of the disc detect sensor and whether all the discs are
525 // indexed. It is therefore not safe to change state and loose track of
526 // that disc.
527 safe_to_change_state = false;
528 }
Austin Schuhd78ab542013-03-01 22:22:19 -0800529 switch (safe_goal_) {
Austin Schuhf8c52252013-03-03 02:25:49 -0800530 case Goal::HOLD:
Austin Schuhd78ab542013-03-01 22:22:19 -0800531 // The goal should already be good, so sit tight with everything the same
532 // as it was.
Austin Schuhd78ab542013-03-01 22:22:19 -0800533 break;
Austin Schuhf8c52252013-03-03 02:25:49 -0800534 case Goal::READY_LOWER:
535 case Goal::INTAKE:
Austin Schuhd78ab542013-03-01 22:22:19 -0800536 {
Austin Schuhd78ab542013-03-01 22:22:19 -0800537 if (position) {
Austin Schuh6328daf2013-03-05 00:53:15 -0800538 // Posedge of the disc entering the beam break.
539 if (position->bottom_disc_posedge_count !=
540 last_bottom_disc_posedge_count_) {
Austin Schuhd78ab542013-03-01 22:22:19 -0800541 transfer_frisbee_.Reset();
542 transfer_frisbee_.bottom_posedge_time_ = now;
Austin Schuha3e8e032013-03-10 18:43:14 -0700543 LOG(INFO, "Posedge of bottom disc %f\n",
544 transfer_frisbee_.bottom_posedge_time_.ToSeconds());
Austin Schuhd78ab542013-03-01 22:22:19 -0800545 ++hopper_disc_count_;
Austin Schuhf8c52252013-03-03 02:25:49 -0800546 ++total_disc_count_;
Austin Schuhd78ab542013-03-01 22:22:19 -0800547 }
548
549 // Disc exited the beam break now.
Austin Schuh6328daf2013-03-05 00:53:15 -0800550 if (position->bottom_disc_negedge_count !=
551 last_bottom_disc_negedge_count_) {
Austin Schuhd78ab542013-03-01 22:22:19 -0800552 transfer_frisbee_.bottom_negedge_time_ = now;
Austin Schuha3e8e032013-03-10 18:43:14 -0700553 LOG(INFO, "Negedge of bottom disc %f\n",
554 transfer_frisbee_.bottom_negedge_time_.ToSeconds());
Austin Schuhd78ab542013-03-01 22:22:19 -0800555 frisbees_.push_front(transfer_frisbee_);
556 }
557
558 if (position->bottom_disc_detect) {
Brian Silvermanc5277542013-03-22 13:33:07 -0700559 intake_voltage = 0.0;
560 transfer_voltage = 12.0;
Austin Schuhd78ab542013-03-01 22:22:19 -0800561 // Must wait until the disc gets out before we can change state.
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700562 safe_to_change_state = false;
Austin Schuhd78ab542013-03-01 22:22:19 -0800563
Austin Schuhf8c52252013-03-03 02:25:49 -0800564 // TODO(aschuh): A disc on the way through needs to start moving
565 // the indexer if it isn't already moving. Maybe?
Austin Schuhd78ab542013-03-01 22:22:19 -0800566
567 Time elapsed_posedge_time = now -
568 transfer_frisbee_.bottom_posedge_time_;
569 if (elapsed_posedge_time >= Time::InSeconds(0.3)) {
570 // It has been too long. The disc must be jammed.
571 LOG(ERROR, "Been way too long. Jammed disc?\n");
Brian Silvermance86bac2013-03-31 19:07:24 -0700572 intake_voltage = -12.0;
Brian Silvermanf0716e82013-03-17 23:36:11 -0700573 transfer_voltage = -12.0;
Austin Schuhd78ab542013-03-01 22:22:19 -0800574 }
575 }
576
Austin Schuhf8c52252013-03-03 02:25:49 -0800577 // Check all non-indexed discs and see if they should be indexed.
Austin Schuhb6d898b2013-03-03 15:34:35 -0800578 for (auto frisbee = frisbees_.begin();
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800579 frisbee != frisbees_.end(); ++frisbee) {
Austin Schuhb6d898b2013-03-03 15:34:35 -0800580 if (!frisbee->has_been_indexed_) {
Austin Schuh6328daf2013-03-05 00:53:15 -0800581 if (last_bottom_disc_negedge_wait_count_ !=
582 position->bottom_disc_negedge_wait_count) {
583 // We have an index difference.
584 // Save the indexer position, and the time.
585 if (last_bottom_disc_negedge_wait_count_ + 1 !=
586 position->bottom_disc_negedge_wait_count) {
587 LOG(ERROR, "Funny, we got 2 edges since we last checked.\n");
588 }
589
590 // Save the captured position as the position at which the disc
591 // touched the indexer.
Austin Schuhd78ab542013-03-01 22:22:19 -0800592 LOG(INFO, "Grabbed on the index now at %f\n", index_position);
Austin Schuhb6d898b2013-03-03 15:34:35 -0800593 frisbee->has_been_indexed_ = true;
Austin Schuh6328daf2013-03-05 00:53:15 -0800594 frisbee->index_start_position_ =
595 position->bottom_disc_negedge_wait_position;
Austin Schuhd78ab542013-03-01 22:22:19 -0800596 }
597 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800598 }
Austin Schuhd78ab542013-03-01 22:22:19 -0800599 }
Austin Schuh59004d32013-03-21 04:31:45 +0000600 for (auto frisbee = frisbees_.begin();
601 frisbee != frisbees_.end(); ++frisbee) {
602 if (!frisbee->has_been_indexed_) {
Brian Silvermanc5277542013-03-22 13:33:07 -0700603 intake_voltage = 0.0;
604 transfer_voltage = 12.0;
Austin Schuh59004d32013-03-21 04:31:45 +0000605
606 // All discs must be indexed before it is safe to stop indexing.
607 safe_to_change_state = false;
608 }
609 }
610
611 // Figure out where the indexer should be to move the discs down to
612 // the right position.
613 double max_disc_position = 0;
614 if (MaxDiscPosition(&max_disc_position, NULL)) {
615 LOG(DEBUG, "There is a disc down here!\n");
616 // TODO(aschuh): Figure out what to do if grabbing the next one
617 // would cause things to jam into the loader.
618 // Say we aren't ready any more. Undefined behavior will result if
619 // that isn't observed.
620 double bottom_disc_position =
621 max_disc_position + ConvertDiscAngleToIndex(M_PI);
622 wrist_loop_->R << bottom_disc_position, 0.0;
623
624 // Verify that we are close enough to the goal so that we should be
625 // fine accepting the next disc.
626 double disc_error_meters = ConvertIndexToDiscPosition(
627 wrist_loop_->X_hat(0, 0) - bottom_disc_position);
628 // We are ready for the next disc if the first one is in the first
629 // half circle of the indexer. It will take time for the disc to
630 // come into the indexer, so we will be able to move it out of the
631 // way in time.
632 // This choice also makes sure that we don't claim that we aren't
633 // ready between full speed intaking.
634 if (-ConvertDiscAngleToIndex(M_PI) < disc_error_meters &&
635 disc_error_meters < 0.04) {
636 // We are only ready if we aren't being asked to change state or
637 // are full.
638 status->ready_to_intake =
639 (safe_goal_ == goal_enum) && hopper_disc_count_ < 4;
640 } else {
641 status->ready_to_intake = false;
642 }
643 } else {
644 // No discs! We are always ready for more if we aren't being
645 // asked to change state.
646 status->ready_to_intake = (safe_goal_ == goal_enum);
647 }
648
649 // Turn on the transfer roller if we are ready.
650 if (status->ready_to_intake && hopper_disc_count_ < 4 &&
651 safe_goal_ == Goal::INTAKE) {
652 intake_voltage = transfer_voltage = 12.0;
653 }
Austin Schuhd78ab542013-03-01 22:22:19 -0800654 }
Austin Schuh59004d32013-03-21 04:31:45 +0000655 LOG(DEBUG, "INTAKE\n");
Austin Schuhd78ab542013-03-01 22:22:19 -0800656 break;
Brian Silvermanb8d389f2013-03-19 22:54:06 -0700657 case Goal::REINITIALIZE:
658 LOG(WARNING, "Reinitializing the indexer\n");
659 break;
Austin Schuhf8c52252013-03-03 02:25:49 -0800660 case Goal::READY_SHOOTER:
661 case Goal::SHOOT:
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700662 // Don't let us leave the shoot or preload state if there are 4 discs in
663 // the hopper.
664 if (hopper_disc_count_ >= 4 && goal_enum != Goal::SHOOT) {
665 safe_to_change_state = false;
666 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800667 // Check if we have any discs to shoot or load and handle them.
Brian Silverman94195052013-03-09 13:45:05 -0800668 double min_disc_position = 0;
Austin Schuh1b864a12013-03-07 00:46:50 -0800669 if (MinDiscPosition(&min_disc_position, NULL)) {
670 const double ready_disc_position = min_disc_position +
671 ConvertDiscPositionToIndex(kReadyToPreload - kIndexStartPosition);
Austin Schuhf8c52252013-03-03 02:25:49 -0800672
673 const double grabbed_disc_position =
674 min_disc_position +
675 ConvertDiscPositionToIndex(kReadyToLiftPosition -
Austin Schuh59004d32013-03-21 04:31:45 +0000676 kIndexStartPosition + 0.07);
Austin Schuhf8c52252013-03-03 02:25:49 -0800677
678 // Check the state of the loader FSM.
679 // If it is ready to load discs, position the disc so that it is ready
680 // to be grabbed.
681 // If it isn't ready, there is a disc in there. It needs to finish it's
682 // cycle first.
683 if (loader_state_ != LoaderState::READY) {
684 // We already have a disc in the loader.
685 // Stage the discs back a bit.
686 wrist_loop_->R << ready_disc_position, 0.0;
687
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800688 // Shoot if we are grabbed and being asked to shoot.
689 if (loader_state_ == LoaderState::GRABBED &&
690 safe_goal_ == Goal::SHOOT) {
691 loader_goal_ = LoaderGoal::SHOOT_AND_RESET;
692 }
693
Austin Schuhf8c52252013-03-03 02:25:49 -0800694 // Must wait until it has been grabbed to continue.
695 if (loader_state_ == LoaderState::GRABBING) {
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700696 safe_to_change_state = false;
Austin Schuhf8c52252013-03-03 02:25:49 -0800697 }
698 } else {
699 // No disc up top right now.
700 wrist_loop_->R << grabbed_disc_position, 0.0;
701
702 // See if the disc has gotten pretty far up yet.
703 if (wrist_loop_->X_hat(0, 0) > ready_disc_position) {
704 // Point of no return. We are committing to grabbing it now.
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700705 safe_to_change_state = false;
Austin Schuhf8c52252013-03-03 02:25:49 -0800706 const double robust_grabbed_disc_position =
707 (grabbed_disc_position -
708 ConvertDiscPositionToIndex(kGrabberLength));
709
710 // If close, start grabbing and/or shooting.
711 if (wrist_loop_->X_hat(0, 0) > robust_grabbed_disc_position) {
712 // Start the state machine.
713 if (safe_goal_ == Goal::SHOOT) {
714 loader_goal_ = LoaderGoal::SHOOT_AND_RESET;
715 } else {
716 loader_goal_ = LoaderGoal::GRAB;
717 }
718 // This frisbee is now gone. Take it out of the queue.
719 frisbees_.pop_back();
Austin Schuhf8c52252013-03-03 02:25:49 -0800720 }
721 }
722 }
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800723 } else {
724 if (loader_state_ != LoaderState::READY) {
725 // Shoot if we are grabbed and being asked to shoot.
726 if (loader_state_ == LoaderState::GRABBED &&
727 safe_goal_ == Goal::SHOOT) {
728 loader_goal_ = LoaderGoal::SHOOT_AND_RESET;
729 }
730 } else {
731 // Ok, no discs in sight. Spin the hopper up by 150% of it's full
732 // range and verify that we don't see anything.
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800733 const double hopper_clear_verification_position =
Austin Schuha3e8e032013-03-10 18:43:14 -0700734 ::std::max(upper_open_region_.lower_bound(),
Austin Schuh723770b2013-03-10 13:26:20 -0700735 lower_open_region_.lower_bound()) +
Austin Schuhf60861b2013-03-14 00:14:10 -0700736 ConvertDiscPositionToIndex(kIndexFreeLength) * 1.5;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800737
738 wrist_loop_->R << hopper_clear_verification_position, 0.0;
739 if (::std::abs(wrist_loop_->X_hat(0, 0) -
740 hopper_clear_verification_position) <
741 ConvertDiscPositionToIndex(0.05)) {
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800742 // We are at the end of the range. There are no more discs here.
743 while (frisbees_.size() > 0) {
744 LOG(ERROR, "Dropping an extra disc since it can't exist\n");
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700745 LOG(ERROR, "Upper is [%f %f]\n",
746 upper_open_region_.upper_bound(),
747 upper_open_region_.lower_bound());
748 LOG(ERROR, "Lower is [%f %f]\n",
749 lower_open_region_.upper_bound(),
750 lower_open_region_.lower_bound());
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800751 frisbees_.pop_back();
752 --hopper_disc_count_;
753 --total_disc_count_;
754 }
755 if (hopper_disc_count_ != 0) {
756 LOG(ERROR,
757 "Emptied the hopper out but there are still discs there\n");
Brian Silvermanf0716e82013-03-17 23:36:11 -0700758 hopper_disc_count_ = 0;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800759 }
760 }
761 }
762 }
763
764 {
765 const double hopper_clear_verification_position =
Austin Schuha3e8e032013-03-10 18:43:14 -0700766 ::std::max(upper_open_region_.lower_bound(),
Austin Schuh723770b2013-03-10 13:26:20 -0700767 lower_open_region_.lower_bound()) +
Austin Schuhf60861b2013-03-14 00:14:10 -0700768 ConvertDiscPositionToIndex(kIndexFreeLength) * 1.5;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800769
770 if (wrist_loop_->X_hat(0, 0) >
771 hopper_clear_verification_position +
772 ConvertDiscPositionToIndex(0.05)) {
773 // We are at the end of the range. There are no more discs here.
774 while (frisbees_.size() > 0) {
775 LOG(ERROR, "Dropping an extra disc since it can't exist\n");
Austin Schuha3e8e032013-03-10 18:43:14 -0700776 LOG(ERROR, "Upper is [%f %f]\n",
777 upper_open_region_.upper_bound(),
778 upper_open_region_.lower_bound());
779 LOG(ERROR, "Lower is [%f %f]\n",
780 lower_open_region_.upper_bound(),
781 lower_open_region_.lower_bound());
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800782 frisbees_.pop_back();
783 --hopper_disc_count_;
784 --total_disc_count_;
785 }
Brian Silvermanf0716e82013-03-17 23:36:11 -0700786 if (hopper_disc_count_ != 0) {
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800787 LOG(ERROR,
Brian Silvermanb7bcef12013-03-16 13:57:11 -0700788 "Emptied the hopper out but there are still %"PRId32" discs there\n",
Austin Schuhf60861b2013-03-14 00:14:10 -0700789 hopper_disc_count_);
Brian Silvermanf0716e82013-03-17 23:36:11 -0700790 hopper_disc_count_ = 0;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800791 }
792 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800793 }
794
Austin Schuha3e8e032013-03-10 18:43:14 -0700795 LOG(DEBUG, "READY_SHOOTER or SHOOT\n");
Austin Schuhd78ab542013-03-01 22:22:19 -0800796 break;
Austin Schuhf8c52252013-03-03 02:25:49 -0800797 }
798
Austin Schuhd3d0fbf2013-03-14 00:37:00 -0700799 // Wait for a period of time to make sure that the disc gets sucked
800 // in properly. We need to do this regardless of what the indexer is doing.
801 for (auto frisbee = frisbees_.begin();
802 frisbee != frisbees_.end(); ++frisbee) {
803 if (now - frisbee->bottom_negedge_time_ < kTransferOffDelay) {
804 transfer_voltage = 12.0;
805 }
806 }
807
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700808 // If we have 4 discs, it is time to preload.
809 if (safe_to_change_state && hopper_disc_count_ >= 4) {
810 switch (safe_goal_) {
811 case Goal::HOLD:
812 case Goal::READY_LOWER:
813 case Goal::INTAKE:
814 safe_goal_ = Goal::READY_SHOOTER;
815 safe_to_change_state = false;
Brian Silvermana0238ce2013-03-13 17:58:45 -0700816 LOG(INFO, "We have %"PRId32" discs, time to preload automatically\n",
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700817 hopper_disc_count_);
818 break;
819 case Goal::READY_SHOOTER:
820 case Goal::SHOOT:
Brian Silvermanb8d389f2013-03-19 22:54:06 -0700821 case Goal::REINITIALIZE:
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700822 break;
823 }
824 }
825
Austin Schuhf8c52252013-03-03 02:25:49 -0800826 // The only way out of the loader is to shoot the disc. The FSM can only go
827 // forwards.
828 switch (loader_state_) {
829 case LoaderState::READY:
Austin Schuha3e8e032013-03-10 18:43:14 -0700830 LOG(DEBUG, "Loader READY\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800831 // Open and down, ready to accept a disc.
832 loader_up_ = false;
833 disc_clamped_ = false;
834 disc_ejected_ = false;
835 if (loader_goal_ == LoaderGoal::GRAB ||
836 loader_goal_ == LoaderGoal::SHOOT_AND_RESET) {
837 if (loader_goal_ == LoaderGoal::GRAB) {
Austin Schuha3e8e032013-03-10 18:43:14 -0700838 LOG(INFO, "Told to GRAB, moving on\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800839 } else {
Austin Schuha3e8e032013-03-10 18:43:14 -0700840 LOG(INFO, "Told to SHOOT_AND_RESET, moving on\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800841 }
842 loader_state_ = LoaderState::GRABBING;
843 loader_countdown_ = kGrabbingDelay;
844 } else {
845 break;
846 }
847 case LoaderState::GRABBING:
Austin Schuha3e8e032013-03-10 18:43:14 -0700848 LOG(DEBUG, "Loader GRABBING %d\n", loader_countdown_);
Austin Schuhf8c52252013-03-03 02:25:49 -0800849 // Closing the grabber.
850 loader_up_ = false;
851 disc_clamped_ = true;
852 disc_ejected_ = false;
853 if (loader_countdown_ > 0) {
854 --loader_countdown_;
855 break;
856 } else {
857 loader_state_ = LoaderState::GRABBED;
858 }
859 case LoaderState::GRABBED:
Austin Schuha3e8e032013-03-10 18:43:14 -0700860 LOG(DEBUG, "Loader GRABBED\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800861 // Grabber closed.
862 loader_up_ = false;
863 disc_clamped_ = true;
864 disc_ejected_ = false;
865 if (loader_goal_ == LoaderGoal::SHOOT_AND_RESET) {
Austin Schuha3e8e032013-03-10 18:43:14 -0700866 shooter.status.FetchLatest();
867 if (shooter.status.get()) {
868 // TODO(aschuh): If we aren't shooting nicely, wait until the shooter
869 // is up to speed rather than just spinning.
Austin Schuhf60861b2013-03-14 00:14:10 -0700870 if (shooter.status->average_velocity > 130 && shooter.status->ready) {
Austin Schuha3e8e032013-03-10 18:43:14 -0700871 loader_state_ = LoaderState::LIFTING;
872 loader_countdown_ = kLiftingDelay;
873 LOG(INFO, "Told to SHOOT_AND_RESET, moving on\n");
874 } else {
875 LOG(WARNING, "Told to SHOOT_AND_RESET, shooter too slow at %f\n",
876 shooter.status->average_velocity);
877 break;
878 }
879 } else {
880 LOG(ERROR, "Told to SHOOT_AND_RESET, no shooter data, moving on.\n");
881 loader_state_ = LoaderState::LIFTING;
882 loader_countdown_ = kLiftingDelay;
883 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800884 } else if (loader_goal_ == LoaderGoal::READY) {
885 LOG(ERROR, "Can't go to ready when we have something grabbed.\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800886 break;
887 } else {
888 break;
889 }
890 case LoaderState::LIFTING:
Austin Schuha3e8e032013-03-10 18:43:14 -0700891 LOG(DEBUG, "Loader LIFTING %d\n", loader_countdown_);
Austin Schuhf8c52252013-03-03 02:25:49 -0800892 // Lifting the disc.
893 loader_up_ = true;
894 disc_clamped_ = true;
895 disc_ejected_ = false;
896 if (loader_countdown_ > 0) {
897 --loader_countdown_;
898 break;
899 } else {
900 loader_state_ = LoaderState::LIFTED;
901 }
902 case LoaderState::LIFTED:
Austin Schuha3e8e032013-03-10 18:43:14 -0700903 LOG(DEBUG, "Loader LIFTED\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800904 // Disc lifted. Time to eject it out.
905 loader_up_ = true;
906 disc_clamped_ = true;
907 disc_ejected_ = false;
908 loader_state_ = LoaderState::SHOOTING;
909 loader_countdown_ = kShootingDelay;
910 case LoaderState::SHOOTING:
Austin Schuha3e8e032013-03-10 18:43:14 -0700911 LOG(DEBUG, "Loader SHOOTING %d\n", loader_countdown_);
Austin Schuhf8c52252013-03-03 02:25:49 -0800912 // Ejecting the disc into the shooter.
913 loader_up_ = true;
914 disc_clamped_ = false;
915 disc_ejected_ = true;
916 if (loader_countdown_ > 0) {
917 --loader_countdown_;
918 break;
919 } else {
920 loader_state_ = LoaderState::SHOOT;
921 }
922 case LoaderState::SHOOT:
Austin Schuha3e8e032013-03-10 18:43:14 -0700923 LOG(DEBUG, "Loader SHOOT\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800924 // The disc has been shot.
925 loader_up_ = true;
926 disc_clamped_ = false;
927 disc_ejected_ = true;
928 loader_state_ = LoaderState::LOWERING;
929 loader_countdown_ = kLoweringDelay;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800930 --hopper_disc_count_;
Austin Schuh70be1ba2013-03-10 13:37:17 -0700931 ++shot_disc_count_;
Austin Schuhf8c52252013-03-03 02:25:49 -0800932 case LoaderState::LOWERING:
Austin Schuha3e8e032013-03-10 18:43:14 -0700933 LOG(DEBUG, "Loader LOWERING %d\n", loader_countdown_);
Austin Schuhf8c52252013-03-03 02:25:49 -0800934 // Lowering the loader back down.
935 loader_up_ = false;
936 disc_clamped_ = false;
937 disc_ejected_ = true;
938 if (loader_countdown_ > 0) {
939 --loader_countdown_;
940 break;
941 } else {
942 loader_state_ = LoaderState::LOWERED;
943 }
944 case LoaderState::LOWERED:
Austin Schuha3e8e032013-03-10 18:43:14 -0700945 LOG(DEBUG, "Loader LOWERED\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800946 // The indexer is lowered.
947 loader_up_ = false;
948 disc_clamped_ = false;
949 disc_ejected_ = false;
950 loader_state_ = LoaderState::READY;
951 // Once we have shot, we need to hang out in READY until otherwise
952 // notified.
953 loader_goal_ = LoaderGoal::READY;
Austin Schuhd78ab542013-03-01 22:22:19 -0800954 break;
955 }
956
957 // Update the observer.
958 wrist_loop_->Update(position != NULL, output == NULL);
959
960 if (position) {
Austin Schuhf8c52252013-03-03 02:25:49 -0800961 LOG(DEBUG, "pos=%f\n", position->index_position);
Austin Schuhd78ab542013-03-01 22:22:19 -0800962 last_bottom_disc_detect_ = position->bottom_disc_detect;
Austin Schuh825bde92013-03-06 00:16:46 -0800963 last_top_disc_detect_ = position->top_disc_detect;
Austin Schuh6328daf2013-03-05 00:53:15 -0800964 last_bottom_disc_posedge_count_ = position->bottom_disc_posedge_count;
965 last_bottom_disc_negedge_count_ = position->bottom_disc_negedge_count;
966 last_bottom_disc_negedge_wait_count_ =
967 position->bottom_disc_negedge_wait_count;
Austin Schuh825bde92013-03-06 00:16:46 -0800968 last_top_disc_posedge_count_ = position->top_disc_posedge_count;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800969 last_top_disc_negedge_count_ = position->top_disc_negedge_count;
Austin Schuhd78ab542013-03-01 22:22:19 -0800970 }
971
Brian Silvermanb8d389f2013-03-19 22:54:06 -0700972 // Clear everything if we are supposed to re-initialize.
973 if (goal_enum == Goal::REINITIALIZE) {
974 safe_goal_ = Goal::REINITIALIZE;
975 no_prior_position_ = true;
976 hopper_disc_count_ = 0;
977 total_disc_count_ = 0;
978 shot_disc_count_ = 0;
979 loader_state_ = LoaderState::READY;
980 loader_goal_ = LoaderGoal::READY;
981 loader_countdown_ = 0;
982 loader_up_ = false;
983 disc_clamped_ = false;
984 disc_ejected_ = false;
985
986 intake_voltage = 0.0;
987 transfer_voltage = 0.0;
988 wrist_loop_->U(0, 0) = 0.0;
989 frisbees_.clear();
990 }
991
Austin Schuhd78ab542013-03-01 22:22:19 -0800992 status->hopper_disc_count = hopper_disc_count_;
993 status->total_disc_count = total_disc_count_;
Austin Schuh70be1ba2013-03-10 13:37:17 -0700994 status->shot_disc_count = shot_disc_count_;
Austin Schuhf8c52252013-03-03 02:25:49 -0800995 status->preloaded = (loader_state_ != LoaderState::READY);
Austin Schuhd78ab542013-03-01 22:22:19 -0800996
997 if (output) {
Austin Schuhb6d898b2013-03-03 15:34:35 -0800998 output->intake_voltage = intake_voltage;
Austin Schuhf8c52252013-03-03 02:25:49 -0800999 output->transfer_voltage = transfer_voltage;
Austin Schuhd78ab542013-03-01 22:22:19 -08001000 output->index_voltage = wrist_loop_->U(0, 0);
Austin Schuhf8c52252013-03-03 02:25:49 -08001001 output->loader_up = loader_up_;
1002 output->disc_clamped = disc_clamped_;
1003 output->disc_ejected = disc_ejected_;
Austin Schuhd78ab542013-03-01 22:22:19 -08001004 }
1005
Austin Schuhae5fc8c2013-03-11 23:23:28 -07001006 if (safe_to_change_state) {
Austin Schuhd78ab542013-03-01 22:22:19 -08001007 safe_goal_ = goal_enum;
1008 }
Austin Schuh7c0e2aa2013-03-09 02:01:16 -08001009 if (hopper_disc_count_ < 0) {
1010 LOG(ERROR, "NEGATIVE DISCS. VERY VERY BAD\n");
1011 }
Austin Schuhd78ab542013-03-01 22:22:19 -08001012}
1013
1014} // namespace control_loops
1015} // namespace frc971