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Austin Schuh00558222013-03-03 14:16:16 -08001#include "frc971/control_loops/index/index.h"
Austin Schuhd78ab542013-03-01 22:22:19 -08002
3#include <stdio.h>
4
5#include <algorithm>
6
7#include "aos/aos_core.h"
8
Austin Schuhd78ab542013-03-01 22:22:19 -08009#include "aos/common/control_loop/control_loops.q.h"
10#include "aos/common/logging/logging.h"
Brian Silverman94195052013-03-09 13:45:05 -080011#include "aos/common/inttypes.h"
Austin Schuhd78ab542013-03-01 22:22:19 -080012
13#include "frc971/constants.h"
Austin Schuh00558222013-03-03 14:16:16 -080014#include "frc971/control_loops/index/index_motor_plant.h"
Austin Schuha3e8e032013-03-10 18:43:14 -070015#include "frc971/control_loops/shooter/shooter_motor.q.h"
Austin Schuhd78ab542013-03-01 22:22:19 -080016
17using ::aos::time::Time;
18
19namespace frc971 {
20namespace control_loops {
21
Austin Schuh6b1ad2f2013-03-11 23:23:00 -070022double IndexMotor::Frisbee::ObserveNoTopDiscSensor(double index_position) {
Austin Schuhdff24e22013-03-06 00:41:21 -080023 // The absolute disc position in meters.
Austin Schuh1b864a12013-03-07 00:46:50 -080024 double disc_position = absolute_position(index_position);
Austin Schuh825bde92013-03-06 00:16:46 -080025 if (IndexMotor::kTopDiscDetectStart <= disc_position &&
26 disc_position <= IndexMotor::kTopDiscDetectStop) {
27 // Whoops, this shouldn't be happening.
28 // Move the disc off the way that makes most sense.
Austin Schuhdff24e22013-03-06 00:41:21 -080029 double distance_to_above = IndexMotor::ConvertDiscPositionToIndex(
30 ::std::abs(disc_position - IndexMotor::kTopDiscDetectStop));
31 double distance_to_below = IndexMotor::ConvertDiscPositionToIndex(
32 ::std::abs(disc_position - IndexMotor::kTopDiscDetectStart));
Austin Schuh6b1ad2f2013-03-11 23:23:00 -070033 if (distance_to_above < distance_to_below) {
34 LOG(INFO, "Moving disc to top slow.\n");
35 // Move it up.
36 index_start_position_ -= distance_to_above;
37 return -distance_to_above;
Austin Schuh825bde92013-03-06 00:16:46 -080038 } else {
Austin Schuh6b1ad2f2013-03-11 23:23:00 -070039 LOG(INFO, "Moving disc to bottom slow.\n");
40 index_start_position_ += distance_to_below;
41 return distance_to_below;
Austin Schuh825bde92013-03-06 00:16:46 -080042 }
43 }
Austin Schuhdff24e22013-03-06 00:41:21 -080044 return 0.0;
Austin Schuh825bde92013-03-06 00:16:46 -080045}
46
Austin Schuhd78ab542013-03-01 22:22:19 -080047IndexMotor::IndexMotor(control_loops::IndexLoop *my_index)
48 : aos::control_loops::ControlLoop<control_loops::IndexLoop>(my_index),
Austin Schuh93485832013-03-04 00:01:34 -080049 wrist_loop_(new IndexStateFeedbackLoop(MakeIndexLoop())),
Austin Schuhd78ab542013-03-01 22:22:19 -080050 hopper_disc_count_(0),
51 total_disc_count_(0),
Austin Schuh70be1ba2013-03-10 13:37:17 -070052 shot_disc_count_(0),
Austin Schuhf8c52252013-03-03 02:25:49 -080053 safe_goal_(Goal::HOLD),
54 loader_goal_(LoaderGoal::READY),
55 loader_state_(LoaderState::READY),
Austin Schuhd78ab542013-03-01 22:22:19 -080056 loader_up_(false),
57 disc_clamped_(false),
58 disc_ejected_(false),
Austin Schuhbcdb90c2013-03-03 23:24:58 -080059 last_bottom_disc_detect_(false),
Austin Schuh825bde92013-03-06 00:16:46 -080060 last_top_disc_detect_(false),
Austin Schuhbcdb90c2013-03-03 23:24:58 -080061 no_prior_position_(true),
Austin Schuh723770b2013-03-10 13:26:20 -070062 missing_position_count_(0) {
Austin Schuhd78ab542013-03-01 22:22:19 -080063}
64
Austin Schuhf8c52252013-03-03 02:25:49 -080065/*static*/ const double IndexMotor::kTransferStartPosition = 0.0;
66/*static*/ const double IndexMotor::kIndexStartPosition = 0.2159;
67/*static*/ const double IndexMotor::kIndexFreeLength =
68 IndexMotor::ConvertDiscAngleToDiscPosition((360 * 2 + 14) * M_PI / 180);
69/*static*/ const double IndexMotor::kLoaderFreeStopPosition =
70 kIndexStartPosition + kIndexFreeLength;
Austin Schuh1b864a12013-03-07 00:46:50 -080071/*static*/ const double IndexMotor::kReadyToPreload =
72 kLoaderFreeStopPosition - ConvertDiscAngleToDiscPosition(M_PI / 6.0);
Austin Schuhf8c52252013-03-03 02:25:49 -080073/*static*/ const double IndexMotor::kReadyToLiftPosition =
74 kLoaderFreeStopPosition + 0.2921;
75/*static*/ const double IndexMotor::kGrabberLength = 0.03175;
76/*static*/ const double IndexMotor::kGrabberStartPosition =
77 kReadyToLiftPosition - kGrabberLength;
Austin Schuh6328daf2013-03-05 00:53:15 -080078/*static*/ const double IndexMotor::kGrabberMovementVelocity = 0.7;
Austin Schuhf8c52252013-03-03 02:25:49 -080079/*static*/ const double IndexMotor::kLifterStopPosition =
80 kReadyToLiftPosition + 0.161925;
81/*static*/ const double IndexMotor::kLifterMovementVelocity = 1.0;
82/*static*/ const double IndexMotor::kEjectorStopPosition =
83 kLifterStopPosition + 0.01;
84/*static*/ const double IndexMotor::kEjectorMovementVelocity = 1.0;
Austin Schuhcc297022013-03-09 23:26:40 -080085/*static*/ const double IndexMotor::kBottomDiscDetectStart = 0.00;
86/*static*/ const double IndexMotor::kBottomDiscDetectStop = 0.13;
87/*static*/ const double IndexMotor::kBottomDiscIndexDelay = 0.032;
Austin Schuhd3d0fbf2013-03-14 00:37:00 -070088/*static*/ const ::aos::time::Time IndexMotor::kTransferOffDelay =
Brian Silvermanb7bcef12013-03-16 13:57:11 -070089 ::aos::time::Time::InSeconds(0.3);
Austin Schuhf8c52252013-03-03 02:25:49 -080090
Austin Schuh7c0e2aa2013-03-09 02:01:16 -080091// TODO(aschuh): Verify these with the sensor actually on.
Austin Schuh825bde92013-03-06 00:16:46 -080092/*static*/ const double IndexMotor::kTopDiscDetectStart =
93 (IndexMotor::kLoaderFreeStopPosition -
Austin Schuh7c0e2aa2013-03-09 02:01:16 -080094 IndexMotor::ConvertDiscAngleToDiscPosition(49 * M_PI / 180));
Austin Schuh825bde92013-03-06 00:16:46 -080095/*static*/ const double IndexMotor::kTopDiscDetectStop =
Austin Schuh7c0e2aa2013-03-09 02:01:16 -080096 (IndexMotor::kLoaderFreeStopPosition +
97 IndexMotor::ConvertDiscAngleToDiscPosition(19 * M_PI / 180));
98
99// I measured the angle between 2 discs. That then gives me the distance
100// between 2 posedges (or negedges). Then subtract off the width of the
101// positive pulse, and that gives the width of the negative pulse.
102/*static*/ const double IndexMotor::kTopDiscDetectMinSeperation =
103 (IndexMotor::ConvertDiscAngleToDiscPosition(120 * M_PI / 180) -
104 (IndexMotor::kTopDiscDetectStop - IndexMotor::kTopDiscDetectStart));
Austin Schuhf8c52252013-03-03 02:25:49 -0800105
Austin Schuhd78ab542013-03-01 22:22:19 -0800106const /*static*/ double IndexMotor::kDiscRadius = 10.875 * 0.0254 / 2;
107const /*static*/ double IndexMotor::kRollerRadius = 2.0 * 0.0254 / 2;
Austin Schuhf8c52252013-03-03 02:25:49 -0800108const /*static*/ double IndexMotor::kTransferRollerRadius = 1.25 * 0.0254 / 2;
Austin Schuhd78ab542013-03-01 22:22:19 -0800109
Austin Schuhf8c52252013-03-03 02:25:49 -0800110/*static*/ const int IndexMotor::kGrabbingDelay = 5;
Austin Schuha3e8e032013-03-10 18:43:14 -0700111/*static*/ const int IndexMotor::kLiftingDelay = 30;
Austin Schuhf8c52252013-03-03 02:25:49 -0800112/*static*/ const int IndexMotor::kShootingDelay = 5;
113/*static*/ const int IndexMotor::kLoweringDelay = 20;
Austin Schuhd78ab542013-03-01 22:22:19 -0800114
Austin Schuh93485832013-03-04 00:01:34 -0800115// TODO(aschuh): Tune these.
116/*static*/ const double
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700117 IndexMotor::IndexStateFeedbackLoop::kMinMotionVoltage = 11.0;
Austin Schuh93485832013-03-04 00:01:34 -0800118/*static*/ const double
Austin Schuha3e8e032013-03-10 18:43:14 -0700119 IndexMotor::IndexStateFeedbackLoop::kNoMotionCuttoffCount = 20;
Austin Schuh93485832013-03-04 00:01:34 -0800120
Austin Schuhd78ab542013-03-01 22:22:19 -0800121/*static*/ double IndexMotor::ConvertDiscAngleToIndex(const double angle) {
122 return (angle * (1 + (kDiscRadius * 2 + kRollerRadius) / kRollerRadius));
123}
124
Austin Schuhf8c52252013-03-03 02:25:49 -0800125/*static*/ double IndexMotor::ConvertDiscAngleToDiscPosition(
126 const double angle) {
Austin Schuhd78ab542013-03-01 22:22:19 -0800127 return angle * (kDiscRadius + kRollerRadius);
128}
129
Austin Schuhf8c52252013-03-03 02:25:49 -0800130/*static*/ double IndexMotor::ConvertDiscPositionToDiscAngle(
131 const double position) {
132 return position / (kDiscRadius + kRollerRadius);
133}
134
Austin Schuhd78ab542013-03-01 22:22:19 -0800135/*static*/ double IndexMotor::ConvertIndexToDiscAngle(const double angle) {
136 return (angle / (1 + (kDiscRadius * 2 + kRollerRadius) / kRollerRadius));
137}
138
139/*static*/ double IndexMotor::ConvertIndexToDiscPosition(const double angle) {
140 return IndexMotor::ConvertDiscAngleToDiscPosition(
141 ConvertIndexToDiscAngle(angle));
142}
143
Austin Schuhf8c52252013-03-03 02:25:49 -0800144/*static*/ double IndexMotor::ConvertTransferToDiscPosition(
145 const double angle) {
146 const double gear_ratio = (1 + (kDiscRadius * 2 + kTransferRollerRadius) /
147 kTransferRollerRadius);
148 return angle / gear_ratio * (kDiscRadius + kTransferRollerRadius);
149}
150
151/*static*/ double IndexMotor::ConvertDiscPositionToIndex(
152 const double position) {
153 return IndexMotor::ConvertDiscAngleToIndex(
154 ConvertDiscPositionToDiscAngle(position));
155}
156
Austin Schuh1b864a12013-03-07 00:46:50 -0800157bool IndexMotor::MinDiscPosition(double *disc_position, Frisbee **found_disc) {
Austin Schuhf8c52252013-03-03 02:25:49 -0800158 bool found_start = false;
159 for (unsigned int i = 0; i < frisbees_.size(); ++i) {
Austin Schuh1b864a12013-03-07 00:46:50 -0800160 Frisbee &frisbee = frisbees_[i];
Austin Schuhf8c52252013-03-03 02:25:49 -0800161 if (!found_start) {
162 if (frisbee.has_position()) {
163 *disc_position = frisbee.position();
Austin Schuh1b864a12013-03-07 00:46:50 -0800164 if (found_disc) {
165 *found_disc = &frisbee;
166 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800167 found_start = true;
168 }
169 } else {
Austin Schuh1b864a12013-03-07 00:46:50 -0800170 if (frisbee.position() <= *disc_position) {
171 *disc_position = frisbee.position();
172 if (found_disc) {
173 *found_disc = &frisbee;
174 }
175 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800176 }
177 }
178 return found_start;
179}
180
Austin Schuh1b864a12013-03-07 00:46:50 -0800181bool IndexMotor::MaxDiscPosition(double *disc_position, Frisbee **found_disc) {
Austin Schuhf8c52252013-03-03 02:25:49 -0800182 bool found_start = false;
183 for (unsigned int i = 0; i < frisbees_.size(); ++i) {
Austin Schuh1b864a12013-03-07 00:46:50 -0800184 Frisbee &frisbee = frisbees_[i];
Austin Schuhf8c52252013-03-03 02:25:49 -0800185 if (!found_start) {
186 if (frisbee.has_position()) {
187 *disc_position = frisbee.position();
Austin Schuh1b864a12013-03-07 00:46:50 -0800188 if (found_disc) {
189 *found_disc = &frisbee;
190 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800191 found_start = true;
192 }
193 } else {
Austin Schuh1b864a12013-03-07 00:46:50 -0800194 if (frisbee.position() > *disc_position) {
195 *disc_position = frisbee.position();
196 if (found_disc) {
197 *found_disc = &frisbee;
198 }
199 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800200 }
201 }
202 return found_start;
203}
204
Austin Schuh93485832013-03-04 00:01:34 -0800205void IndexMotor::IndexStateFeedbackLoop::CapU() {
206 // If the voltage has been low for a large number of cycles, cut the motor
207 // power. This is generally very bad controls practice since this isn't LTI,
208 // but we don't really care about tracking anything other than large step
209 // inputs, and the loader doesn't need to be that accurate.
210 if (::std::abs(U(0, 0)) < kMinMotionVoltage) {
211 ++low_voltage_count_;
212 if (low_voltage_count_ > kNoMotionCuttoffCount) {
Austin Schuh93485832013-03-04 00:01:34 -0800213 U(0, 0) = 0.0;
214 }
215 } else {
216 low_voltage_count_ = 0;
217 }
218
219 for (int i = 0; i < kNumOutputs; ++i) {
Austin Schuh9644e1c2013-03-12 00:40:36 -0700220 if (U(i, 0) > U_max(i, 0)) {
221 U(i, 0) = U_max(i, 0);
222 } else if (U(i, 0) < U_min(i, 0)) {
223 U(i, 0) = U_min(i, 0);
Austin Schuh93485832013-03-04 00:01:34 -0800224 }
225 }
226}
227
228
Austin Schuhd78ab542013-03-01 22:22:19 -0800229// Positive angle is towards the shooter, and positive power is towards the
230// shooter.
231void IndexMotor::RunIteration(
232 const control_loops::IndexLoop::Goal *goal,
233 const control_loops::IndexLoop::Position *position,
234 control_loops::IndexLoop::Output *output,
235 control_loops::IndexLoop::Status *status) {
Austin Schuhd3d0fbf2013-03-14 00:37:00 -0700236 Time now = Time::Now();
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800237 // Make goal easy to work with and sanity check it.
Austin Schuhd78ab542013-03-01 22:22:19 -0800238 Goal goal_enum = static_cast<Goal>(goal->goal_state);
Brian Silvermanb8d389f2013-03-19 22:54:06 -0700239 if (goal->goal_state < 0 || goal->goal_state > 5) {
Brian Silverman94195052013-03-09 13:45:05 -0800240 LOG(ERROR, "Goal state is %"PRId32" which is out of range. Going to HOLD.\n",
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800241 goal->goal_state);
242 goal_enum = Goal::HOLD;
243 }
Austin Schuhd78ab542013-03-01 22:22:19 -0800244
245 // Disable the motors now so that all early returns will return with the
246 // motors disabled.
Austin Schuhb6d898b2013-03-03 15:34:35 -0800247 double intake_voltage = 0.0;
Austin Schuhf8c52252013-03-03 02:25:49 -0800248 double transfer_voltage = 0.0;
Austin Schuhd78ab542013-03-01 22:22:19 -0800249 if (output) {
Austin Schuhb6d898b2013-03-03 15:34:35 -0800250 output->intake_voltage = 0.0;
Austin Schuhd78ab542013-03-01 22:22:19 -0800251 output->transfer_voltage = 0.0;
252 output->index_voltage = 0.0;
253 }
254
255 status->ready_to_intake = false;
256
Austin Schuhe3490622013-03-13 01:24:30 -0700257 // Set the controller to use to be the one designed for the current number of
258 // discs in the hopper. This is safe since the controller prevents the index
259 // from being set out of bounds and picks the closest controller.
260 wrist_loop_->set_controller_index(frisbees_.size());
261
Austin Schuhf8c52252013-03-03 02:25:49 -0800262 // Compute a safe index position that we can use.
Austin Schuhd78ab542013-03-01 22:22:19 -0800263 if (position) {
264 wrist_loop_->Y << position->index_position;
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800265 // Set the goal to be the current position if this is the first time through
266 // so we don't always spin the indexer to the 0 position before starting.
267 if (no_prior_position_) {
Brian Silverman43bb73e2013-03-17 13:39:47 -0700268 LOG(INFO, "no prior position; resetting\n");
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800269 wrist_loop_->R << wrist_loop_->Y(0, 0), 0.0;
Austin Schuhc5ef1bb2013-03-10 00:42:05 -0800270 wrist_loop_->X_hat(0, 0) = wrist_loop_->Y(0, 0);
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800271 no_prior_position_ = false;
Austin Schuh6328daf2013-03-05 00:53:15 -0800272 last_bottom_disc_posedge_count_ = position->bottom_disc_posedge_count;
273 last_bottom_disc_negedge_count_ = position->bottom_disc_negedge_count;
274 last_bottom_disc_negedge_wait_count_ =
275 position->bottom_disc_negedge_wait_count;
Austin Schuh825bde92013-03-06 00:16:46 -0800276 last_top_disc_posedge_count_ = position->top_disc_posedge_count;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800277 last_top_disc_negedge_count_ = position->top_disc_negedge_count;
278 // The open positions for the upper is right here and isn't a hard edge.
Austin Schuh723770b2013-03-10 13:26:20 -0700279 upper_open_region_.Restart(wrist_loop_->Y(0, 0));
280 lower_open_region_.Restart(wrist_loop_->Y(0, 0));
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800281 }
282
Austin Schuh1b864a12013-03-07 00:46:50 -0800283 // If the cRIO is gone for over 1/2 of a second, assume that it rebooted.
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800284 if (missing_position_count_ > 50) {
Brian Silverman43bb73e2013-03-17 13:39:47 -0700285 LOG(INFO, "assuming cRIO rebooted\n");
Austin Schuh6328daf2013-03-05 00:53:15 -0800286 last_bottom_disc_posedge_count_ = position->bottom_disc_posedge_count;
287 last_bottom_disc_negedge_count_ = position->bottom_disc_negedge_count;
288 last_bottom_disc_negedge_wait_count_ =
289 position->bottom_disc_negedge_wait_count;
Austin Schuh825bde92013-03-06 00:16:46 -0800290 last_top_disc_posedge_count_ = position->top_disc_posedge_count;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800291 last_top_disc_negedge_count_ = position->top_disc_negedge_count;
292 // We can't really trust the open range any more if the crio rebooted.
Austin Schuh723770b2013-03-10 13:26:20 -0700293 upper_open_region_.Restart(wrist_loop_->Y(0, 0));
294 lower_open_region_.Restart(wrist_loop_->Y(0, 0));
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800295 // Adjust the disc positions so that they don't have to move.
296 const double disc_offset =
297 position->index_position - wrist_loop_->X_hat(0, 0);
298 for (auto frisbee = frisbees_.begin();
299 frisbee != frisbees_.end(); ++frisbee) {
300 frisbee->OffsetDisc(disc_offset);
301 }
Austin Schuhc5ef1bb2013-03-10 00:42:05 -0800302 wrist_loop_->X_hat(0, 0) = wrist_loop_->Y(0, 0);
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800303 }
304 missing_position_count_ = 0;
305 } else {
306 ++missing_position_count_;
Austin Schuhd78ab542013-03-01 22:22:19 -0800307 }
308 const double index_position = wrist_loop_->X_hat(0, 0);
309
Austin Schuh825bde92013-03-06 00:16:46 -0800310 if (position) {
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800311 // Reset the open region if we saw a negedge.
Austin Schuh723770b2013-03-10 13:26:20 -0700312 if (position->bottom_disc_negedge_wait_count !=
313 last_bottom_disc_negedge_wait_count_) {
314 // Saw a negedge, must be a new region.
315 lower_open_region_.Restart(position->bottom_disc_negedge_wait_position);
316 }
317 // Reset the open region if we saw a negedge.
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800318 if (position->top_disc_negedge_count != last_top_disc_negedge_count_) {
319 // Saw a negedge, must be a new region.
Austin Schuh723770b2013-03-10 13:26:20 -0700320 upper_open_region_.Restart(position->top_disc_negedge_position);
321 }
322
323 // No disc. Expand the open region.
324 if (!position->bottom_disc_detect) {
325 lower_open_region_.Expand(index_position);
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800326 }
327
328 // No disc. Expand the open region.
329 if (!position->top_disc_detect) {
Austin Schuh723770b2013-03-10 13:26:20 -0700330 upper_open_region_.Expand(index_position);
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800331 }
332
Austin Schuh825bde92013-03-06 00:16:46 -0800333 if (!position->top_disc_detect) {
334 // We don't see a disc. Verify that there are no discs that we should be
335 // seeing.
Austin Schuh1b864a12013-03-07 00:46:50 -0800336 // Assume that discs will move slow enough that we won't miss one as it
337 // goes by. They will either pile up above or below the sensor.
Austin Schuhdff24e22013-03-06 00:41:21 -0800338
339 double cumulative_offset = 0.0;
340 for (auto frisbee = frisbees_.rbegin(), rend = frisbees_.rend();
341 frisbee != rend; ++frisbee) {
342 frisbee->OffsetDisc(cumulative_offset);
343 double amount_moved = frisbee->ObserveNoTopDiscSensor(
Austin Schuh6b1ad2f2013-03-11 23:23:00 -0700344 wrist_loop_->X_hat(0, 0));
Austin Schuhdff24e22013-03-06 00:41:21 -0800345 cumulative_offset += amount_moved;
Austin Schuh825bde92013-03-06 00:16:46 -0800346 }
347 }
Austin Schuh1b864a12013-03-07 00:46:50 -0800348
Austin Schuh825bde92013-03-06 00:16:46 -0800349 if (position->top_disc_posedge_count != last_top_disc_posedge_count_) {
Austin Schuh1b864a12013-03-07 00:46:50 -0800350 const double index_position = wrist_loop_->X_hat(0, 0) -
351 position->index_position + position->top_disc_posedge_position;
Austin Schuh825bde92013-03-06 00:16:46 -0800352 // TODO(aschuh): Sanity check this number...
353 // Requires storing when the disc was last seen with the sensor off, and
354 // figuring out what to do if things go south.
355
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800356 // 1 if discs are going up, 0 if we have no clue, and -1 if they are going
357 // down.
358 int disc_direction = 0;
Austin Schuh825bde92013-03-06 00:16:46 -0800359 if (wrist_loop_->X_hat(1, 0) > 50.0) {
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800360 disc_direction = 1;
361 } else if (wrist_loop_->X_hat(1, 0) < -50.0) {
362 disc_direction = -1;
363 } else {
364 // Save the upper and lower positions that we last saw a disc at.
365 // If there is a big buffer above, must be a disc from below.
366 // If there is a big buffer below, must be a disc from above.
367 // This should work to replace the velocity threshold above.
368
Austin Schuh723770b2013-03-10 13:26:20 -0700369 const double open_width = upper_open_region_.width();
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800370 const double relative_upper_open_precentage =
Austin Schuh723770b2013-03-10 13:26:20 -0700371 (upper_open_region_.upper_bound() - index_position) / open_width;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800372 const double relative_lower_open_precentage =
Austin Schuh723770b2013-03-10 13:26:20 -0700373 (index_position - upper_open_region_.lower_bound()) / open_width;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800374
375 if (ConvertIndexToDiscPosition(open_width) <
376 kTopDiscDetectMinSeperation * 0.9) {
377 LOG(ERROR, "Discs are way too close to each other. Doing nothing\n");
378 } else if (relative_upper_open_precentage > 0.75) {
379 // Looks like it is a disc going down from above since we are near
380 // the upper edge.
381 disc_direction = -1;
Austin Schuha3e8e032013-03-10 18:43:14 -0700382 LOG(INFO, "Disc edge going down\n");
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800383 } else if (relative_lower_open_precentage > 0.75) {
384 // Looks like it is a disc going up from below since we are near
385 // the lower edge.
386 disc_direction = 1;
Austin Schuha3e8e032013-03-10 18:43:14 -0700387 LOG(INFO, "Disc edge going up\n");
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800388 } else {
389 LOG(ERROR,
390 "Got an edge in the middle of what should be an open region.\n");
391 LOG(ERROR, "Open width: %f upper precentage %f %%\n",
392 open_width, relative_upper_open_precentage);
393 }
394 }
395
396 if (disc_direction > 0) {
Austin Schuh825bde92013-03-06 00:16:46 -0800397 // Moving up at a reasonable clip.
Austin Schuh1b864a12013-03-07 00:46:50 -0800398 // Find the highest disc that is below the top disc sensor.
399 // While we are at it, count the number above and log an error if there
400 // are too many.
401 if (frisbees_.size() == 0) {
402 Frisbee new_frisbee;
403 new_frisbee.has_been_indexed_ = true;
404 new_frisbee.index_start_position_ = index_position -
405 ConvertDiscPositionToIndex(kTopDiscDetectStart -
406 kIndexStartPosition);
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800407 ++hopper_disc_count_;
408 ++total_disc_count_;
Austin Schuh1b864a12013-03-07 00:46:50 -0800409 frisbees_.push_front(new_frisbee);
410 LOG(WARNING, "Added a disc to the hopper at the top sensor\n");
411 }
412
413 int above_disc_count = 0;
414 double highest_position = 0;
415 Frisbee *highest_frisbee_below_sensor = NULL;
416 for (auto frisbee = frisbees_.rbegin(), rend = frisbees_.rend();
417 frisbee != rend; ++frisbee) {
418 const double disc_position = frisbee->absolute_position(
419 index_position);
420 // It is save to use the top position for the cuttoff, since the
421 // sensor being low will result in discs being pushed off of it.
422 if (disc_position >= kTopDiscDetectStop) {
423 ++above_disc_count;
424 } else if (!highest_frisbee_below_sensor ||
425 disc_position > highest_position) {
426 highest_frisbee_below_sensor = &*frisbee;
427 highest_position = disc_position;
428 }
429 }
Austin Schuh09e07082013-03-19 10:04:12 +0000430
431 if (!highest_frisbee_below_sensor) {
432 Frisbee new_frisbee;
433 new_frisbee.has_been_indexed_ = true;
434 new_frisbee.index_start_position_ = index_position -
435 ConvertDiscPositionToIndex(kTopDiscDetectStart -
436 kIndexStartPosition);
437 highest_position = kTopDiscDetectStart;
438 ++hopper_disc_count_;
439 ++total_disc_count_;
440 frisbees_.push_front(new_frisbee);
441 LOG(WARNING, "Added a disc to the hopper at the top sensor because the one we know about is up top\n");
442 }
443
Austin Schuh1b864a12013-03-07 00:46:50 -0800444 if (above_disc_count > 1) {
445 LOG(ERROR, "We have 2 discs above the top sensor.\n");
446 }
Austin Schuh1b864a12013-03-07 00:46:50 -0800447 // We now have the disc. Shift all the ones below the sensor up by the
448 // computed delta.
449 const double disc_delta = IndexMotor::ConvertDiscPositionToIndex(
450 highest_position - kTopDiscDetectStart);
451 for (auto frisbee = frisbees_.rbegin(), rend = frisbees_.rend();
452 frisbee != rend; ++frisbee) {
453 const double disc_position = frisbee->absolute_position(
454 index_position);
455 if (disc_position < kTopDiscDetectStop) {
Austin Schuh59004d32013-03-21 04:31:45 +0000456 LOG(INFO, "Moving disc down by %f meters, since it is at %f and top is [%f, %f]\n",
457 ConvertIndexToDiscPosition(disc_delta),
458 disc_position, kTopDiscDetectStart,
459 kTopDiscDetectStop);
Austin Schuh1b864a12013-03-07 00:46:50 -0800460 frisbee->OffsetDisc(disc_delta);
461 }
462 }
Brian Silverman43bb73e2013-03-17 13:39:47 -0700463 if (highest_frisbee_below_sensor) {
464 LOG(INFO, "Currently have %d discs, saw posedge moving up. "
465 "Moving down by %f to %f\n", frisbees_.size(),
466 ConvertIndexToDiscPosition(disc_delta),
467 highest_frisbee_below_sensor->absolute_position(
468 wrist_loop_->X_hat(0, 0)));
469 } else {
470 LOG(INFO, "Currently have %d discs, saw posedge moving up. "
471 "Moving down by %f\n", frisbees_.size(),
472 ConvertIndexToDiscPosition(disc_delta));
473 }
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800474 } else if (disc_direction < 0) {
Austin Schuh825bde92013-03-06 00:16:46 -0800475 // Moving down at a reasonable clip.
Austin Schuh1b864a12013-03-07 00:46:50 -0800476 // There can only be 1 disc up top that would give us a posedge.
477 // Find it and place it at the one spot that it can be.
Brian Silverman94195052013-03-09 13:45:05 -0800478 double min_disc_position = 0;
Austin Schuh1b864a12013-03-07 00:46:50 -0800479 Frisbee *min_frisbee = NULL;
480 MinDiscPosition(&min_disc_position, &min_frisbee);
481 if (!min_frisbee) {
482 // Uh, oh, we see a disc but there isn't one...
483 LOG(ERROR, "Saw a disc up top but there isn't one in the hopper\n");
484 } else {
485 const double disc_position = min_frisbee->absolute_position(
486 index_position);
487
488 const double disc_delta_meters = disc_position - kTopDiscDetectStop;
489 const double disc_delta = IndexMotor::ConvertDiscPositionToIndex(
490 disc_delta_meters);
Austin Schuha3e8e032013-03-10 18:43:14 -0700491 LOG(INFO, "Posedge going down. Moving top disc down by %f\n",
492 disc_delta_meters);
Austin Schuh1b864a12013-03-07 00:46:50 -0800493 for (auto frisbee = frisbees_.begin(), end = frisbees_.end();
494 frisbee != end; ++frisbee) {
495 frisbee->OffsetDisc(disc_delta);
496 }
497 }
Austin Schuh825bde92013-03-06 00:16:46 -0800498 } else {
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800499 LOG(ERROR, "Not sure how to handle the upper posedge, doing nothing\n");
Austin Schuh825bde92013-03-06 00:16:46 -0800500 }
501 }
502 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800503
Austin Schuhf8c52252013-03-03 02:25:49 -0800504 // Bool to track if it is safe for the goal to change yet.
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700505 bool safe_to_change_state = true;
Brian Silvermanf0716e82013-03-17 23:36:11 -0700506 if (!position) {
507 // This fixes a nasty indexer bug.
508 // If we didn't get a position this cycle, we don't run the code below which
509 // checks the state of the disc detect sensor and whether all the discs are
510 // indexed. It is therefore not safe to change state and loose track of
511 // that disc.
512 safe_to_change_state = false;
513 }
Austin Schuhd78ab542013-03-01 22:22:19 -0800514 switch (safe_goal_) {
Austin Schuhf8c52252013-03-03 02:25:49 -0800515 case Goal::HOLD:
Austin Schuhd78ab542013-03-01 22:22:19 -0800516 // The goal should already be good, so sit tight with everything the same
517 // as it was.
Austin Schuhd78ab542013-03-01 22:22:19 -0800518 break;
Austin Schuhf8c52252013-03-03 02:25:49 -0800519 case Goal::READY_LOWER:
520 case Goal::INTAKE:
Austin Schuhd78ab542013-03-01 22:22:19 -0800521 {
Austin Schuhd78ab542013-03-01 22:22:19 -0800522 if (position) {
Austin Schuh6328daf2013-03-05 00:53:15 -0800523 // Posedge of the disc entering the beam break.
524 if (position->bottom_disc_posedge_count !=
525 last_bottom_disc_posedge_count_) {
Austin Schuhd78ab542013-03-01 22:22:19 -0800526 transfer_frisbee_.Reset();
527 transfer_frisbee_.bottom_posedge_time_ = now;
Austin Schuha3e8e032013-03-10 18:43:14 -0700528 LOG(INFO, "Posedge of bottom disc %f\n",
529 transfer_frisbee_.bottom_posedge_time_.ToSeconds());
Austin Schuhd78ab542013-03-01 22:22:19 -0800530 ++hopper_disc_count_;
Austin Schuhf8c52252013-03-03 02:25:49 -0800531 ++total_disc_count_;
Austin Schuhd78ab542013-03-01 22:22:19 -0800532 }
533
534 // Disc exited the beam break now.
Austin Schuh6328daf2013-03-05 00:53:15 -0800535 if (position->bottom_disc_negedge_count !=
536 last_bottom_disc_negedge_count_) {
Austin Schuhd78ab542013-03-01 22:22:19 -0800537 transfer_frisbee_.bottom_negedge_time_ = now;
Austin Schuha3e8e032013-03-10 18:43:14 -0700538 LOG(INFO, "Negedge of bottom disc %f\n",
539 transfer_frisbee_.bottom_negedge_time_.ToSeconds());
Austin Schuhd78ab542013-03-01 22:22:19 -0800540 frisbees_.push_front(transfer_frisbee_);
541 }
542
543 if (position->bottom_disc_detect) {
Brian Silvermanc5277542013-03-22 13:33:07 -0700544 intake_voltage = 0.0;
545 transfer_voltage = 12.0;
Austin Schuhd78ab542013-03-01 22:22:19 -0800546 // Must wait until the disc gets out before we can change state.
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700547 safe_to_change_state = false;
Austin Schuhd78ab542013-03-01 22:22:19 -0800548
Austin Schuhf8c52252013-03-03 02:25:49 -0800549 // TODO(aschuh): A disc on the way through needs to start moving
550 // the indexer if it isn't already moving. Maybe?
Austin Schuhd78ab542013-03-01 22:22:19 -0800551
552 Time elapsed_posedge_time = now -
553 transfer_frisbee_.bottom_posedge_time_;
554 if (elapsed_posedge_time >= Time::InSeconds(0.3)) {
555 // It has been too long. The disc must be jammed.
556 LOG(ERROR, "Been way too long. Jammed disc?\n");
Brian Silvermanf0716e82013-03-17 23:36:11 -0700557 intake_voltage = 0.0;
558 transfer_voltage = -12.0;
Austin Schuhd78ab542013-03-01 22:22:19 -0800559 }
560 }
561
Austin Schuhf8c52252013-03-03 02:25:49 -0800562 // Check all non-indexed discs and see if they should be indexed.
Austin Schuhb6d898b2013-03-03 15:34:35 -0800563 for (auto frisbee = frisbees_.begin();
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800564 frisbee != frisbees_.end(); ++frisbee) {
Austin Schuhb6d898b2013-03-03 15:34:35 -0800565 if (!frisbee->has_been_indexed_) {
Austin Schuh6328daf2013-03-05 00:53:15 -0800566 if (last_bottom_disc_negedge_wait_count_ !=
567 position->bottom_disc_negedge_wait_count) {
568 // We have an index difference.
569 // Save the indexer position, and the time.
570 if (last_bottom_disc_negedge_wait_count_ + 1 !=
571 position->bottom_disc_negedge_wait_count) {
572 LOG(ERROR, "Funny, we got 2 edges since we last checked.\n");
573 }
574
575 // Save the captured position as the position at which the disc
576 // touched the indexer.
Austin Schuhd78ab542013-03-01 22:22:19 -0800577 LOG(INFO, "Grabbed on the index now at %f\n", index_position);
Austin Schuhb6d898b2013-03-03 15:34:35 -0800578 frisbee->has_been_indexed_ = true;
Austin Schuh6328daf2013-03-05 00:53:15 -0800579 frisbee->index_start_position_ =
580 position->bottom_disc_negedge_wait_position;
Austin Schuhd78ab542013-03-01 22:22:19 -0800581 }
582 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800583 }
Austin Schuhd78ab542013-03-01 22:22:19 -0800584 }
Austin Schuh59004d32013-03-21 04:31:45 +0000585 for (auto frisbee = frisbees_.begin();
586 frisbee != frisbees_.end(); ++frisbee) {
587 if (!frisbee->has_been_indexed_) {
Brian Silvermanc5277542013-03-22 13:33:07 -0700588 intake_voltage = 0.0;
589 transfer_voltage = 12.0;
Austin Schuh59004d32013-03-21 04:31:45 +0000590
591 // All discs must be indexed before it is safe to stop indexing.
592 safe_to_change_state = false;
593 }
594 }
595
596 // Figure out where the indexer should be to move the discs down to
597 // the right position.
598 double max_disc_position = 0;
599 if (MaxDiscPosition(&max_disc_position, NULL)) {
600 LOG(DEBUG, "There is a disc down here!\n");
601 // TODO(aschuh): Figure out what to do if grabbing the next one
602 // would cause things to jam into the loader.
603 // Say we aren't ready any more. Undefined behavior will result if
604 // that isn't observed.
605 double bottom_disc_position =
606 max_disc_position + ConvertDiscAngleToIndex(M_PI);
607 wrist_loop_->R << bottom_disc_position, 0.0;
608
609 // Verify that we are close enough to the goal so that we should be
610 // fine accepting the next disc.
611 double disc_error_meters = ConvertIndexToDiscPosition(
612 wrist_loop_->X_hat(0, 0) - bottom_disc_position);
613 // We are ready for the next disc if the first one is in the first
614 // half circle of the indexer. It will take time for the disc to
615 // come into the indexer, so we will be able to move it out of the
616 // way in time.
617 // This choice also makes sure that we don't claim that we aren't
618 // ready between full speed intaking.
619 if (-ConvertDiscAngleToIndex(M_PI) < disc_error_meters &&
620 disc_error_meters < 0.04) {
621 // We are only ready if we aren't being asked to change state or
622 // are full.
623 status->ready_to_intake =
624 (safe_goal_ == goal_enum) && hopper_disc_count_ < 4;
625 } else {
626 status->ready_to_intake = false;
627 }
628 } else {
629 // No discs! We are always ready for more if we aren't being
630 // asked to change state.
631 status->ready_to_intake = (safe_goal_ == goal_enum);
632 }
633
634 // Turn on the transfer roller if we are ready.
635 if (status->ready_to_intake && hopper_disc_count_ < 4 &&
636 safe_goal_ == Goal::INTAKE) {
637 intake_voltage = transfer_voltage = 12.0;
638 }
Austin Schuhd78ab542013-03-01 22:22:19 -0800639 }
Austin Schuh59004d32013-03-21 04:31:45 +0000640 LOG(DEBUG, "INTAKE\n");
Austin Schuhd78ab542013-03-01 22:22:19 -0800641 break;
Brian Silvermanb8d389f2013-03-19 22:54:06 -0700642 case Goal::REINITIALIZE:
643 LOG(WARNING, "Reinitializing the indexer\n");
644 break;
Austin Schuhf8c52252013-03-03 02:25:49 -0800645 case Goal::READY_SHOOTER:
646 case Goal::SHOOT:
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700647 // Don't let us leave the shoot or preload state if there are 4 discs in
648 // the hopper.
649 if (hopper_disc_count_ >= 4 && goal_enum != Goal::SHOOT) {
650 safe_to_change_state = false;
651 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800652 // Check if we have any discs to shoot or load and handle them.
Brian Silverman94195052013-03-09 13:45:05 -0800653 double min_disc_position = 0;
Austin Schuh1b864a12013-03-07 00:46:50 -0800654 if (MinDiscPosition(&min_disc_position, NULL)) {
655 const double ready_disc_position = min_disc_position +
656 ConvertDiscPositionToIndex(kReadyToPreload - kIndexStartPosition);
Austin Schuhf8c52252013-03-03 02:25:49 -0800657
658 const double grabbed_disc_position =
659 min_disc_position +
660 ConvertDiscPositionToIndex(kReadyToLiftPosition -
Austin Schuh59004d32013-03-21 04:31:45 +0000661 kIndexStartPosition + 0.07);
Austin Schuhf8c52252013-03-03 02:25:49 -0800662
663 // Check the state of the loader FSM.
664 // If it is ready to load discs, position the disc so that it is ready
665 // to be grabbed.
666 // If it isn't ready, there is a disc in there. It needs to finish it's
667 // cycle first.
668 if (loader_state_ != LoaderState::READY) {
669 // We already have a disc in the loader.
670 // Stage the discs back a bit.
671 wrist_loop_->R << ready_disc_position, 0.0;
672
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800673 // Shoot if we are grabbed and being asked to shoot.
674 if (loader_state_ == LoaderState::GRABBED &&
675 safe_goal_ == Goal::SHOOT) {
676 loader_goal_ = LoaderGoal::SHOOT_AND_RESET;
677 }
678
Austin Schuhf8c52252013-03-03 02:25:49 -0800679 // Must wait until it has been grabbed to continue.
680 if (loader_state_ == LoaderState::GRABBING) {
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700681 safe_to_change_state = false;
Austin Schuhf8c52252013-03-03 02:25:49 -0800682 }
683 } else {
684 // No disc up top right now.
685 wrist_loop_->R << grabbed_disc_position, 0.0;
686
687 // See if the disc has gotten pretty far up yet.
688 if (wrist_loop_->X_hat(0, 0) > ready_disc_position) {
689 // Point of no return. We are committing to grabbing it now.
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700690 safe_to_change_state = false;
Austin Schuhf8c52252013-03-03 02:25:49 -0800691 const double robust_grabbed_disc_position =
692 (grabbed_disc_position -
693 ConvertDiscPositionToIndex(kGrabberLength));
694
695 // If close, start grabbing and/or shooting.
696 if (wrist_loop_->X_hat(0, 0) > robust_grabbed_disc_position) {
697 // Start the state machine.
698 if (safe_goal_ == Goal::SHOOT) {
699 loader_goal_ = LoaderGoal::SHOOT_AND_RESET;
700 } else {
701 loader_goal_ = LoaderGoal::GRAB;
702 }
703 // This frisbee is now gone. Take it out of the queue.
704 frisbees_.pop_back();
Austin Schuhf8c52252013-03-03 02:25:49 -0800705 }
706 }
707 }
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800708 } else {
709 if (loader_state_ != LoaderState::READY) {
710 // Shoot if we are grabbed and being asked to shoot.
711 if (loader_state_ == LoaderState::GRABBED &&
712 safe_goal_ == Goal::SHOOT) {
713 loader_goal_ = LoaderGoal::SHOOT_AND_RESET;
714 }
715 } else {
716 // Ok, no discs in sight. Spin the hopper up by 150% of it's full
717 // range and verify that we don't see anything.
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800718 const double hopper_clear_verification_position =
Austin Schuha3e8e032013-03-10 18:43:14 -0700719 ::std::max(upper_open_region_.lower_bound(),
Austin Schuh723770b2013-03-10 13:26:20 -0700720 lower_open_region_.lower_bound()) +
Austin Schuhf60861b2013-03-14 00:14:10 -0700721 ConvertDiscPositionToIndex(kIndexFreeLength) * 1.5;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800722
723 wrist_loop_->R << hopper_clear_verification_position, 0.0;
724 if (::std::abs(wrist_loop_->X_hat(0, 0) -
725 hopper_clear_verification_position) <
726 ConvertDiscPositionToIndex(0.05)) {
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800727 // We are at the end of the range. There are no more discs here.
728 while (frisbees_.size() > 0) {
729 LOG(ERROR, "Dropping an extra disc since it can't exist\n");
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700730 LOG(ERROR, "Upper is [%f %f]\n",
731 upper_open_region_.upper_bound(),
732 upper_open_region_.lower_bound());
733 LOG(ERROR, "Lower is [%f %f]\n",
734 lower_open_region_.upper_bound(),
735 lower_open_region_.lower_bound());
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800736 frisbees_.pop_back();
737 --hopper_disc_count_;
738 --total_disc_count_;
739 }
740 if (hopper_disc_count_ != 0) {
741 LOG(ERROR,
742 "Emptied the hopper out but there are still discs there\n");
Brian Silvermanf0716e82013-03-17 23:36:11 -0700743 hopper_disc_count_ = 0;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800744 }
745 }
746 }
747 }
748
749 {
750 const double hopper_clear_verification_position =
Austin Schuha3e8e032013-03-10 18:43:14 -0700751 ::std::max(upper_open_region_.lower_bound(),
Austin Schuh723770b2013-03-10 13:26:20 -0700752 lower_open_region_.lower_bound()) +
Austin Schuhf60861b2013-03-14 00:14:10 -0700753 ConvertDiscPositionToIndex(kIndexFreeLength) * 1.5;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800754
755 if (wrist_loop_->X_hat(0, 0) >
756 hopper_clear_verification_position +
757 ConvertDiscPositionToIndex(0.05)) {
758 // We are at the end of the range. There are no more discs here.
759 while (frisbees_.size() > 0) {
760 LOG(ERROR, "Dropping an extra disc since it can't exist\n");
Austin Schuha3e8e032013-03-10 18:43:14 -0700761 LOG(ERROR, "Upper is [%f %f]\n",
762 upper_open_region_.upper_bound(),
763 upper_open_region_.lower_bound());
764 LOG(ERROR, "Lower is [%f %f]\n",
765 lower_open_region_.upper_bound(),
766 lower_open_region_.lower_bound());
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800767 frisbees_.pop_back();
768 --hopper_disc_count_;
769 --total_disc_count_;
770 }
Brian Silvermanf0716e82013-03-17 23:36:11 -0700771 if (hopper_disc_count_ != 0) {
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800772 LOG(ERROR,
Brian Silvermanb7bcef12013-03-16 13:57:11 -0700773 "Emptied the hopper out but there are still %"PRId32" discs there\n",
Austin Schuhf60861b2013-03-14 00:14:10 -0700774 hopper_disc_count_);
Brian Silvermanf0716e82013-03-17 23:36:11 -0700775 hopper_disc_count_ = 0;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800776 }
777 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800778 }
779
Austin Schuha3e8e032013-03-10 18:43:14 -0700780 LOG(DEBUG, "READY_SHOOTER or SHOOT\n");
Austin Schuhd78ab542013-03-01 22:22:19 -0800781 break;
Austin Schuhf8c52252013-03-03 02:25:49 -0800782 }
783
Austin Schuhd3d0fbf2013-03-14 00:37:00 -0700784 // Wait for a period of time to make sure that the disc gets sucked
785 // in properly. We need to do this regardless of what the indexer is doing.
786 for (auto frisbee = frisbees_.begin();
787 frisbee != frisbees_.end(); ++frisbee) {
788 if (now - frisbee->bottom_negedge_time_ < kTransferOffDelay) {
789 transfer_voltage = 12.0;
790 }
791 }
792
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700793 // If we have 4 discs, it is time to preload.
794 if (safe_to_change_state && hopper_disc_count_ >= 4) {
795 switch (safe_goal_) {
796 case Goal::HOLD:
797 case Goal::READY_LOWER:
798 case Goal::INTAKE:
799 safe_goal_ = Goal::READY_SHOOTER;
800 safe_to_change_state = false;
Brian Silvermana0238ce2013-03-13 17:58:45 -0700801 LOG(INFO, "We have %"PRId32" discs, time to preload automatically\n",
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700802 hopper_disc_count_);
803 break;
804 case Goal::READY_SHOOTER:
805 case Goal::SHOOT:
Brian Silvermanb8d389f2013-03-19 22:54:06 -0700806 case Goal::REINITIALIZE:
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700807 break;
808 }
809 }
810
Austin Schuhf8c52252013-03-03 02:25:49 -0800811 // The only way out of the loader is to shoot the disc. The FSM can only go
812 // forwards.
813 switch (loader_state_) {
814 case LoaderState::READY:
Austin Schuha3e8e032013-03-10 18:43:14 -0700815 LOG(DEBUG, "Loader READY\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800816 // Open and down, ready to accept a disc.
817 loader_up_ = false;
818 disc_clamped_ = false;
819 disc_ejected_ = false;
820 if (loader_goal_ == LoaderGoal::GRAB ||
821 loader_goal_ == LoaderGoal::SHOOT_AND_RESET) {
822 if (loader_goal_ == LoaderGoal::GRAB) {
Austin Schuha3e8e032013-03-10 18:43:14 -0700823 LOG(INFO, "Told to GRAB, moving on\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800824 } else {
Austin Schuha3e8e032013-03-10 18:43:14 -0700825 LOG(INFO, "Told to SHOOT_AND_RESET, moving on\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800826 }
827 loader_state_ = LoaderState::GRABBING;
828 loader_countdown_ = kGrabbingDelay;
829 } else {
830 break;
831 }
832 case LoaderState::GRABBING:
Austin Schuha3e8e032013-03-10 18:43:14 -0700833 LOG(DEBUG, "Loader GRABBING %d\n", loader_countdown_);
Austin Schuhf8c52252013-03-03 02:25:49 -0800834 // Closing the grabber.
835 loader_up_ = false;
836 disc_clamped_ = true;
837 disc_ejected_ = false;
838 if (loader_countdown_ > 0) {
839 --loader_countdown_;
840 break;
841 } else {
842 loader_state_ = LoaderState::GRABBED;
843 }
844 case LoaderState::GRABBED:
Austin Schuha3e8e032013-03-10 18:43:14 -0700845 LOG(DEBUG, "Loader GRABBED\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800846 // Grabber closed.
847 loader_up_ = false;
848 disc_clamped_ = true;
849 disc_ejected_ = false;
850 if (loader_goal_ == LoaderGoal::SHOOT_AND_RESET) {
Austin Schuha3e8e032013-03-10 18:43:14 -0700851 shooter.status.FetchLatest();
852 if (shooter.status.get()) {
853 // TODO(aschuh): If we aren't shooting nicely, wait until the shooter
854 // is up to speed rather than just spinning.
Austin Schuhf60861b2013-03-14 00:14:10 -0700855 if (shooter.status->average_velocity > 130 && shooter.status->ready) {
Austin Schuha3e8e032013-03-10 18:43:14 -0700856 loader_state_ = LoaderState::LIFTING;
857 loader_countdown_ = kLiftingDelay;
858 LOG(INFO, "Told to SHOOT_AND_RESET, moving on\n");
859 } else {
860 LOG(WARNING, "Told to SHOOT_AND_RESET, shooter too slow at %f\n",
861 shooter.status->average_velocity);
862 break;
863 }
864 } else {
865 LOG(ERROR, "Told to SHOOT_AND_RESET, no shooter data, moving on.\n");
866 loader_state_ = LoaderState::LIFTING;
867 loader_countdown_ = kLiftingDelay;
868 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800869 } else if (loader_goal_ == LoaderGoal::READY) {
870 LOG(ERROR, "Can't go to ready when we have something grabbed.\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800871 break;
872 } else {
873 break;
874 }
875 case LoaderState::LIFTING:
Austin Schuha3e8e032013-03-10 18:43:14 -0700876 LOG(DEBUG, "Loader LIFTING %d\n", loader_countdown_);
Austin Schuhf8c52252013-03-03 02:25:49 -0800877 // Lifting the disc.
878 loader_up_ = true;
879 disc_clamped_ = true;
880 disc_ejected_ = false;
881 if (loader_countdown_ > 0) {
882 --loader_countdown_;
883 break;
884 } else {
885 loader_state_ = LoaderState::LIFTED;
886 }
887 case LoaderState::LIFTED:
Austin Schuha3e8e032013-03-10 18:43:14 -0700888 LOG(DEBUG, "Loader LIFTED\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800889 // Disc lifted. Time to eject it out.
890 loader_up_ = true;
891 disc_clamped_ = true;
892 disc_ejected_ = false;
893 loader_state_ = LoaderState::SHOOTING;
894 loader_countdown_ = kShootingDelay;
895 case LoaderState::SHOOTING:
Austin Schuha3e8e032013-03-10 18:43:14 -0700896 LOG(DEBUG, "Loader SHOOTING %d\n", loader_countdown_);
Austin Schuhf8c52252013-03-03 02:25:49 -0800897 // Ejecting the disc into the shooter.
898 loader_up_ = true;
899 disc_clamped_ = false;
900 disc_ejected_ = true;
901 if (loader_countdown_ > 0) {
902 --loader_countdown_;
903 break;
904 } else {
905 loader_state_ = LoaderState::SHOOT;
906 }
907 case LoaderState::SHOOT:
Austin Schuha3e8e032013-03-10 18:43:14 -0700908 LOG(DEBUG, "Loader SHOOT\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800909 // The disc has been shot.
910 loader_up_ = true;
911 disc_clamped_ = false;
912 disc_ejected_ = true;
913 loader_state_ = LoaderState::LOWERING;
914 loader_countdown_ = kLoweringDelay;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800915 --hopper_disc_count_;
Austin Schuh70be1ba2013-03-10 13:37:17 -0700916 ++shot_disc_count_;
Austin Schuhf8c52252013-03-03 02:25:49 -0800917 case LoaderState::LOWERING:
Austin Schuha3e8e032013-03-10 18:43:14 -0700918 LOG(DEBUG, "Loader LOWERING %d\n", loader_countdown_);
Austin Schuhf8c52252013-03-03 02:25:49 -0800919 // Lowering the loader back down.
920 loader_up_ = false;
921 disc_clamped_ = false;
922 disc_ejected_ = true;
923 if (loader_countdown_ > 0) {
924 --loader_countdown_;
925 break;
926 } else {
927 loader_state_ = LoaderState::LOWERED;
928 }
929 case LoaderState::LOWERED:
Austin Schuha3e8e032013-03-10 18:43:14 -0700930 LOG(DEBUG, "Loader LOWERED\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800931 // The indexer is lowered.
932 loader_up_ = false;
933 disc_clamped_ = false;
934 disc_ejected_ = false;
935 loader_state_ = LoaderState::READY;
936 // Once we have shot, we need to hang out in READY until otherwise
937 // notified.
938 loader_goal_ = LoaderGoal::READY;
Austin Schuhd78ab542013-03-01 22:22:19 -0800939 break;
940 }
941
942 // Update the observer.
943 wrist_loop_->Update(position != NULL, output == NULL);
944
945 if (position) {
Austin Schuhf8c52252013-03-03 02:25:49 -0800946 LOG(DEBUG, "pos=%f\n", position->index_position);
Austin Schuhd78ab542013-03-01 22:22:19 -0800947 last_bottom_disc_detect_ = position->bottom_disc_detect;
Austin Schuh825bde92013-03-06 00:16:46 -0800948 last_top_disc_detect_ = position->top_disc_detect;
Austin Schuh6328daf2013-03-05 00:53:15 -0800949 last_bottom_disc_posedge_count_ = position->bottom_disc_posedge_count;
950 last_bottom_disc_negedge_count_ = position->bottom_disc_negedge_count;
951 last_bottom_disc_negedge_wait_count_ =
952 position->bottom_disc_negedge_wait_count;
Austin Schuh825bde92013-03-06 00:16:46 -0800953 last_top_disc_posedge_count_ = position->top_disc_posedge_count;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800954 last_top_disc_negedge_count_ = position->top_disc_negedge_count;
Austin Schuhd78ab542013-03-01 22:22:19 -0800955 }
956
Brian Silvermanb8d389f2013-03-19 22:54:06 -0700957 // Clear everything if we are supposed to re-initialize.
958 if (goal_enum == Goal::REINITIALIZE) {
959 safe_goal_ = Goal::REINITIALIZE;
960 no_prior_position_ = true;
961 hopper_disc_count_ = 0;
962 total_disc_count_ = 0;
963 shot_disc_count_ = 0;
964 loader_state_ = LoaderState::READY;
965 loader_goal_ = LoaderGoal::READY;
966 loader_countdown_ = 0;
967 loader_up_ = false;
968 disc_clamped_ = false;
969 disc_ejected_ = false;
970
971 intake_voltage = 0.0;
972 transfer_voltage = 0.0;
973 wrist_loop_->U(0, 0) = 0.0;
974 frisbees_.clear();
975 }
976
Austin Schuhd78ab542013-03-01 22:22:19 -0800977 status->hopper_disc_count = hopper_disc_count_;
978 status->total_disc_count = total_disc_count_;
Austin Schuh70be1ba2013-03-10 13:37:17 -0700979 status->shot_disc_count = shot_disc_count_;
Austin Schuhf8c52252013-03-03 02:25:49 -0800980 status->preloaded = (loader_state_ != LoaderState::READY);
Austin Schuhd78ab542013-03-01 22:22:19 -0800981
982 if (output) {
Austin Schuhb6d898b2013-03-03 15:34:35 -0800983 output->intake_voltage = intake_voltage;
Austin Schuhf8c52252013-03-03 02:25:49 -0800984 output->transfer_voltage = transfer_voltage;
Austin Schuhd78ab542013-03-01 22:22:19 -0800985 output->index_voltage = wrist_loop_->U(0, 0);
Austin Schuhf8c52252013-03-03 02:25:49 -0800986 output->loader_up = loader_up_;
987 output->disc_clamped = disc_clamped_;
988 output->disc_ejected = disc_ejected_;
Austin Schuhd78ab542013-03-01 22:22:19 -0800989 }
990
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700991 if (safe_to_change_state) {
Austin Schuhd78ab542013-03-01 22:22:19 -0800992 safe_goal_ = goal_enum;
993 }
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800994 if (hopper_disc_count_ < 0) {
995 LOG(ERROR, "NEGATIVE DISCS. VERY VERY BAD\n");
996 }
Austin Schuhd78ab542013-03-01 22:22:19 -0800997}
998
999} // namespace control_loops
1000} // namespace frc971