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Austin Schuh00558222013-03-03 14:16:16 -08001#include "frc971/control_loops/index/index.h"
Austin Schuhd78ab542013-03-01 22:22:19 -08002
3#include <stdio.h>
4
5#include <algorithm>
6
Austin Schuhd78ab542013-03-01 22:22:19 -08007#include "aos/common/control_loop/control_loops.q.h"
8#include "aos/common/logging/logging.h"
Brian Silverman94195052013-03-09 13:45:05 -08009#include "aos/common/inttypes.h"
Austin Schuhd78ab542013-03-01 22:22:19 -080010
11#include "frc971/constants.h"
Austin Schuh00558222013-03-03 14:16:16 -080012#include "frc971/control_loops/index/index_motor_plant.h"
Austin Schuha3e8e032013-03-10 18:43:14 -070013#include "frc971/control_loops/shooter/shooter_motor.q.h"
Austin Schuhd78ab542013-03-01 22:22:19 -080014
15using ::aos::time::Time;
16
17namespace frc971 {
18namespace control_loops {
19
Austin Schuh6b1ad2f2013-03-11 23:23:00 -070020double IndexMotor::Frisbee::ObserveNoTopDiscSensor(double index_position) {
Austin Schuhdff24e22013-03-06 00:41:21 -080021 // The absolute disc position in meters.
Austin Schuh1b864a12013-03-07 00:46:50 -080022 double disc_position = absolute_position(index_position);
Austin Schuh825bde92013-03-06 00:16:46 -080023 if (IndexMotor::kTopDiscDetectStart <= disc_position &&
24 disc_position <= IndexMotor::kTopDiscDetectStop) {
25 // Whoops, this shouldn't be happening.
26 // Move the disc off the way that makes most sense.
Austin Schuhdff24e22013-03-06 00:41:21 -080027 double distance_to_above = IndexMotor::ConvertDiscPositionToIndex(
28 ::std::abs(disc_position - IndexMotor::kTopDiscDetectStop));
29 double distance_to_below = IndexMotor::ConvertDiscPositionToIndex(
30 ::std::abs(disc_position - IndexMotor::kTopDiscDetectStart));
Austin Schuh6b1ad2f2013-03-11 23:23:00 -070031 if (distance_to_above < distance_to_below) {
32 LOG(INFO, "Moving disc to top slow.\n");
33 // Move it up.
34 index_start_position_ -= distance_to_above;
35 return -distance_to_above;
Austin Schuh825bde92013-03-06 00:16:46 -080036 } else {
Austin Schuh6b1ad2f2013-03-11 23:23:00 -070037 LOG(INFO, "Moving disc to bottom slow.\n");
38 index_start_position_ += distance_to_below;
39 return distance_to_below;
Austin Schuh825bde92013-03-06 00:16:46 -080040 }
41 }
Austin Schuhdff24e22013-03-06 00:41:21 -080042 return 0.0;
Austin Schuh825bde92013-03-06 00:16:46 -080043}
44
Austin Schuhd78ab542013-03-01 22:22:19 -080045IndexMotor::IndexMotor(control_loops::IndexLoop *my_index)
46 : aos::control_loops::ControlLoop<control_loops::IndexLoop>(my_index),
Austin Schuh93485832013-03-04 00:01:34 -080047 wrist_loop_(new IndexStateFeedbackLoop(MakeIndexLoop())),
Austin Schuhd78ab542013-03-01 22:22:19 -080048 hopper_disc_count_(0),
49 total_disc_count_(0),
Austin Schuh70be1ba2013-03-10 13:37:17 -070050 shot_disc_count_(0),
Austin Schuhf8c52252013-03-03 02:25:49 -080051 safe_goal_(Goal::HOLD),
52 loader_goal_(LoaderGoal::READY),
53 loader_state_(LoaderState::READY),
Austin Schuhd78ab542013-03-01 22:22:19 -080054 loader_up_(false),
55 disc_clamped_(false),
56 disc_ejected_(false),
Austin Schuhbcdb90c2013-03-03 23:24:58 -080057 last_bottom_disc_detect_(false),
Austin Schuh825bde92013-03-06 00:16:46 -080058 last_top_disc_detect_(false),
Austin Schuhbcdb90c2013-03-03 23:24:58 -080059 no_prior_position_(true),
Austin Schuh723770b2013-03-10 13:26:20 -070060 missing_position_count_(0) {
Austin Schuhd78ab542013-03-01 22:22:19 -080061}
62
Austin Schuhf8c52252013-03-03 02:25:49 -080063/*static*/ const double IndexMotor::kTransferStartPosition = 0.0;
64/*static*/ const double IndexMotor::kIndexStartPosition = 0.2159;
65/*static*/ const double IndexMotor::kIndexFreeLength =
66 IndexMotor::ConvertDiscAngleToDiscPosition((360 * 2 + 14) * M_PI / 180);
67/*static*/ const double IndexMotor::kLoaderFreeStopPosition =
68 kIndexStartPosition + kIndexFreeLength;
Austin Schuh1b864a12013-03-07 00:46:50 -080069/*static*/ const double IndexMotor::kReadyToPreload =
70 kLoaderFreeStopPosition - ConvertDiscAngleToDiscPosition(M_PI / 6.0);
Austin Schuhf8c52252013-03-03 02:25:49 -080071/*static*/ const double IndexMotor::kReadyToLiftPosition =
72 kLoaderFreeStopPosition + 0.2921;
73/*static*/ const double IndexMotor::kGrabberLength = 0.03175;
74/*static*/ const double IndexMotor::kGrabberStartPosition =
75 kReadyToLiftPosition - kGrabberLength;
Austin Schuh6328daf2013-03-05 00:53:15 -080076/*static*/ const double IndexMotor::kGrabberMovementVelocity = 0.7;
Austin Schuhf8c52252013-03-03 02:25:49 -080077/*static*/ const double IndexMotor::kLifterStopPosition =
78 kReadyToLiftPosition + 0.161925;
79/*static*/ const double IndexMotor::kLifterMovementVelocity = 1.0;
80/*static*/ const double IndexMotor::kEjectorStopPosition =
81 kLifterStopPosition + 0.01;
82/*static*/ const double IndexMotor::kEjectorMovementVelocity = 1.0;
Austin Schuhcc297022013-03-09 23:26:40 -080083/*static*/ const double IndexMotor::kBottomDiscDetectStart = 0.00;
84/*static*/ const double IndexMotor::kBottomDiscDetectStop = 0.13;
85/*static*/ const double IndexMotor::kBottomDiscIndexDelay = 0.032;
Austin Schuhd3d0fbf2013-03-14 00:37:00 -070086/*static*/ const ::aos::time::Time IndexMotor::kTransferOffDelay =
Brian Silvermanb7bcef12013-03-16 13:57:11 -070087 ::aos::time::Time::InSeconds(0.3);
Austin Schuhf8c52252013-03-03 02:25:49 -080088
Austin Schuh7c0e2aa2013-03-09 02:01:16 -080089// TODO(aschuh): Verify these with the sensor actually on.
Austin Schuh825bde92013-03-06 00:16:46 -080090/*static*/ const double IndexMotor::kTopDiscDetectStart =
91 (IndexMotor::kLoaderFreeStopPosition -
Austin Schuh7c0e2aa2013-03-09 02:01:16 -080092 IndexMotor::ConvertDiscAngleToDiscPosition(49 * M_PI / 180));
Austin Schuh825bde92013-03-06 00:16:46 -080093/*static*/ const double IndexMotor::kTopDiscDetectStop =
Austin Schuh7c0e2aa2013-03-09 02:01:16 -080094 (IndexMotor::kLoaderFreeStopPosition +
95 IndexMotor::ConvertDiscAngleToDiscPosition(19 * M_PI / 180));
96
97// I measured the angle between 2 discs. That then gives me the distance
98// between 2 posedges (or negedges). Then subtract off the width of the
99// positive pulse, and that gives the width of the negative pulse.
100/*static*/ const double IndexMotor::kTopDiscDetectMinSeperation =
101 (IndexMotor::ConvertDiscAngleToDiscPosition(120 * M_PI / 180) -
102 (IndexMotor::kTopDiscDetectStop - IndexMotor::kTopDiscDetectStart));
Austin Schuhf8c52252013-03-03 02:25:49 -0800103
Austin Schuhd78ab542013-03-01 22:22:19 -0800104const /*static*/ double IndexMotor::kDiscRadius = 10.875 * 0.0254 / 2;
105const /*static*/ double IndexMotor::kRollerRadius = 2.0 * 0.0254 / 2;
Austin Schuhf8c52252013-03-03 02:25:49 -0800106const /*static*/ double IndexMotor::kTransferRollerRadius = 1.25 * 0.0254 / 2;
Austin Schuhd78ab542013-03-01 22:22:19 -0800107
Austin Schuhf8c52252013-03-03 02:25:49 -0800108/*static*/ const int IndexMotor::kGrabbingDelay = 5;
Brian Silverman25329e62013-09-21 23:52:10 -0700109/*static*/ const int IndexMotor::kLiftingDelay = 2;
Brian Silvermanc540ab82013-09-22 00:00:28 -0700110/*static*/ const int IndexMotor::kLiftingTimeout = 65;
Brian Silverman25329e62013-09-21 23:52:10 -0700111/*static*/ const int IndexMotor::kShootingDelay = 10;
Brian Silverman004ec812013-09-26 15:47:58 -0700112/*static*/ const int IndexMotor::kLoweringDelay = 4;
113/*static*/ const int IndexMotor::kLoweringTimeout = 120;
Austin Schuhd78ab542013-03-01 22:22:19 -0800114
Austin Schuh93485832013-03-04 00:01:34 -0800115// TODO(aschuh): Tune these.
116/*static*/ const double
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700117 IndexMotor::IndexStateFeedbackLoop::kMinMotionVoltage = 11.0;
Austin Schuh93485832013-03-04 00:01:34 -0800118/*static*/ const double
Austin Schuha3e8e032013-03-10 18:43:14 -0700119 IndexMotor::IndexStateFeedbackLoop::kNoMotionCuttoffCount = 20;
Austin Schuh93485832013-03-04 00:01:34 -0800120
Austin Schuhd78ab542013-03-01 22:22:19 -0800121/*static*/ double IndexMotor::ConvertDiscAngleToIndex(const double angle) {
122 return (angle * (1 + (kDiscRadius * 2 + kRollerRadius) / kRollerRadius));
123}
124
Austin Schuhf8c52252013-03-03 02:25:49 -0800125/*static*/ double IndexMotor::ConvertDiscAngleToDiscPosition(
126 const double angle) {
Austin Schuhd78ab542013-03-01 22:22:19 -0800127 return angle * (kDiscRadius + kRollerRadius);
128}
129
Austin Schuhf8c52252013-03-03 02:25:49 -0800130/*static*/ double IndexMotor::ConvertDiscPositionToDiscAngle(
131 const double position) {
132 return position / (kDiscRadius + kRollerRadius);
133}
134
Austin Schuhd78ab542013-03-01 22:22:19 -0800135/*static*/ double IndexMotor::ConvertIndexToDiscAngle(const double angle) {
136 return (angle / (1 + (kDiscRadius * 2 + kRollerRadius) / kRollerRadius));
137}
138
139/*static*/ double IndexMotor::ConvertIndexToDiscPosition(const double angle) {
140 return IndexMotor::ConvertDiscAngleToDiscPosition(
141 ConvertIndexToDiscAngle(angle));
142}
143
Austin Schuhf8c52252013-03-03 02:25:49 -0800144/*static*/ double IndexMotor::ConvertTransferToDiscPosition(
145 const double angle) {
146 const double gear_ratio = (1 + (kDiscRadius * 2 + kTransferRollerRadius) /
147 kTransferRollerRadius);
148 return angle / gear_ratio * (kDiscRadius + kTransferRollerRadius);
149}
150
151/*static*/ double IndexMotor::ConvertDiscPositionToIndex(
152 const double position) {
153 return IndexMotor::ConvertDiscAngleToIndex(
154 ConvertDiscPositionToDiscAngle(position));
155}
156
Austin Schuh1b864a12013-03-07 00:46:50 -0800157bool IndexMotor::MinDiscPosition(double *disc_position, Frisbee **found_disc) {
Austin Schuhf8c52252013-03-03 02:25:49 -0800158 bool found_start = false;
159 for (unsigned int i = 0; i < frisbees_.size(); ++i) {
Austin Schuh1b864a12013-03-07 00:46:50 -0800160 Frisbee &frisbee = frisbees_[i];
Austin Schuhf8c52252013-03-03 02:25:49 -0800161 if (!found_start) {
162 if (frisbee.has_position()) {
163 *disc_position = frisbee.position();
Austin Schuh1b864a12013-03-07 00:46:50 -0800164 if (found_disc) {
165 *found_disc = &frisbee;
166 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800167 found_start = true;
168 }
169 } else {
Austin Schuh1b864a12013-03-07 00:46:50 -0800170 if (frisbee.position() <= *disc_position) {
171 *disc_position = frisbee.position();
172 if (found_disc) {
173 *found_disc = &frisbee;
174 }
175 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800176 }
177 }
178 return found_start;
179}
180
Austin Schuh1b864a12013-03-07 00:46:50 -0800181bool IndexMotor::MaxDiscPosition(double *disc_position, Frisbee **found_disc) {
Austin Schuhf8c52252013-03-03 02:25:49 -0800182 bool found_start = false;
183 for (unsigned int i = 0; i < frisbees_.size(); ++i) {
Austin Schuh1b864a12013-03-07 00:46:50 -0800184 Frisbee &frisbee = frisbees_[i];
Austin Schuhf8c52252013-03-03 02:25:49 -0800185 if (!found_start) {
186 if (frisbee.has_position()) {
187 *disc_position = frisbee.position();
Austin Schuh1b864a12013-03-07 00:46:50 -0800188 if (found_disc) {
189 *found_disc = &frisbee;
190 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800191 found_start = true;
192 }
193 } else {
Austin Schuh1b864a12013-03-07 00:46:50 -0800194 if (frisbee.position() > *disc_position) {
195 *disc_position = frisbee.position();
196 if (found_disc) {
197 *found_disc = &frisbee;
198 }
199 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800200 }
201 }
202 return found_start;
203}
204
Austin Schuh93485832013-03-04 00:01:34 -0800205void IndexMotor::IndexStateFeedbackLoop::CapU() {
206 // If the voltage has been low for a large number of cycles, cut the motor
207 // power. This is generally very bad controls practice since this isn't LTI,
208 // but we don't really care about tracking anything other than large step
209 // inputs, and the loader doesn't need to be that accurate.
210 if (::std::abs(U(0, 0)) < kMinMotionVoltage) {
211 ++low_voltage_count_;
212 if (low_voltage_count_ > kNoMotionCuttoffCount) {
Austin Schuh93485832013-03-04 00:01:34 -0800213 U(0, 0) = 0.0;
214 }
215 } else {
216 low_voltage_count_ = 0;
217 }
218
219 for (int i = 0; i < kNumOutputs; ++i) {
Austin Schuh9644e1c2013-03-12 00:40:36 -0700220 if (U(i, 0) > U_max(i, 0)) {
221 U(i, 0) = U_max(i, 0);
222 } else if (U(i, 0) < U_min(i, 0)) {
223 U(i, 0) = U_min(i, 0);
Austin Schuh93485832013-03-04 00:01:34 -0800224 }
225 }
226}
227
228
Austin Schuhd78ab542013-03-01 22:22:19 -0800229// Positive angle is towards the shooter, and positive power is towards the
230// shooter.
231void IndexMotor::RunIteration(
232 const control_loops::IndexLoop::Goal *goal,
233 const control_loops::IndexLoop::Position *position,
234 control_loops::IndexLoop::Output *output,
235 control_loops::IndexLoop::Status *status) {
Austin Schuhd3d0fbf2013-03-14 00:37:00 -0700236 Time now = Time::Now();
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800237 // Make goal easy to work with and sanity check it.
Austin Schuhd78ab542013-03-01 22:22:19 -0800238 Goal goal_enum = static_cast<Goal>(goal->goal_state);
Brian Silvermanb8d389f2013-03-19 22:54:06 -0700239 if (goal->goal_state < 0 || goal->goal_state > 5) {
Brian Silverman8efe23e2013-07-07 23:31:37 -0700240 LOG(ERROR,
241 "Goal state is %" PRId32 " which is out of range. Going to HOLD.\n",
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800242 goal->goal_state);
243 goal_enum = Goal::HOLD;
244 }
Austin Schuhd78ab542013-03-01 22:22:19 -0800245
246 // Disable the motors now so that all early returns will return with the
247 // motors disabled.
Austin Schuhb6d898b2013-03-03 15:34:35 -0800248 double intake_voltage = 0.0;
Austin Schuhf8c52252013-03-03 02:25:49 -0800249 double transfer_voltage = 0.0;
Austin Schuhd78ab542013-03-01 22:22:19 -0800250 if (output) {
Austin Schuhb6d898b2013-03-03 15:34:35 -0800251 output->intake_voltage = 0.0;
Austin Schuhd78ab542013-03-01 22:22:19 -0800252 output->transfer_voltage = 0.0;
253 output->index_voltage = 0.0;
254 }
255
256 status->ready_to_intake = false;
257
Austin Schuhe3490622013-03-13 01:24:30 -0700258 // Set the controller to use to be the one designed for the current number of
259 // discs in the hopper. This is safe since the controller prevents the index
260 // from being set out of bounds and picks the closest controller.
261 wrist_loop_->set_controller_index(frisbees_.size());
262
Austin Schuhf8c52252013-03-03 02:25:49 -0800263 // Compute a safe index position that we can use.
Austin Schuhd78ab542013-03-01 22:22:19 -0800264 if (position) {
265 wrist_loop_->Y << position->index_position;
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800266 // Set the goal to be the current position if this is the first time through
267 // so we don't always spin the indexer to the 0 position before starting.
268 if (no_prior_position_) {
Brian Silverman43bb73e2013-03-17 13:39:47 -0700269 LOG(INFO, "no prior position; resetting\n");
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800270 wrist_loop_->R << wrist_loop_->Y(0, 0), 0.0;
Austin Schuhc5ef1bb2013-03-10 00:42:05 -0800271 wrist_loop_->X_hat(0, 0) = wrist_loop_->Y(0, 0);
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800272 no_prior_position_ = false;
Austin Schuh6328daf2013-03-05 00:53:15 -0800273 last_bottom_disc_posedge_count_ = position->bottom_disc_posedge_count;
274 last_bottom_disc_negedge_count_ = position->bottom_disc_negedge_count;
275 last_bottom_disc_negedge_wait_count_ =
276 position->bottom_disc_negedge_wait_count;
Austin Schuh825bde92013-03-06 00:16:46 -0800277 last_top_disc_posedge_count_ = position->top_disc_posedge_count;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800278 last_top_disc_negedge_count_ = position->top_disc_negedge_count;
Brian Silvermance86bac2013-03-31 19:07:24 -0700279 last_top_disc_detect_ = position->top_disc_detect;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800280 // The open positions for the upper is right here and isn't a hard edge.
Austin Schuh723770b2013-03-10 13:26:20 -0700281 upper_open_region_.Restart(wrist_loop_->Y(0, 0));
282 lower_open_region_.Restart(wrist_loop_->Y(0, 0));
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800283 }
284
Austin Schuh1b864a12013-03-07 00:46:50 -0800285 // If the cRIO is gone for over 1/2 of a second, assume that it rebooted.
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800286 if (missing_position_count_ > 50) {
Brian Silverman43bb73e2013-03-17 13:39:47 -0700287 LOG(INFO, "assuming cRIO rebooted\n");
Austin Schuh6328daf2013-03-05 00:53:15 -0800288 last_bottom_disc_posedge_count_ = position->bottom_disc_posedge_count;
289 last_bottom_disc_negedge_count_ = position->bottom_disc_negedge_count;
290 last_bottom_disc_negedge_wait_count_ =
291 position->bottom_disc_negedge_wait_count;
Austin Schuh825bde92013-03-06 00:16:46 -0800292 last_top_disc_posedge_count_ = position->top_disc_posedge_count;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800293 last_top_disc_negedge_count_ = position->top_disc_negedge_count;
Brian Silvermance86bac2013-03-31 19:07:24 -0700294 last_top_disc_detect_ = position->top_disc_detect;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800295 // We can't really trust the open range any more if the crio rebooted.
Austin Schuh723770b2013-03-10 13:26:20 -0700296 upper_open_region_.Restart(wrist_loop_->Y(0, 0));
297 lower_open_region_.Restart(wrist_loop_->Y(0, 0));
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800298 // Adjust the disc positions so that they don't have to move.
299 const double disc_offset =
300 position->index_position - wrist_loop_->X_hat(0, 0);
301 for (auto frisbee = frisbees_.begin();
302 frisbee != frisbees_.end(); ++frisbee) {
303 frisbee->OffsetDisc(disc_offset);
304 }
Austin Schuhc5ef1bb2013-03-10 00:42:05 -0800305 wrist_loop_->X_hat(0, 0) = wrist_loop_->Y(0, 0);
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800306 }
307 missing_position_count_ = 0;
Austin Schuh81fb1bc2013-04-04 05:52:28 +0000308 if (last_top_disc_detect_) {
309 if (last_top_disc_posedge_count_ != position->top_disc_posedge_count) {
310 LOG(INFO, "Ignoring a top disc posedge\n");
311 }
Brian Silvermance86bac2013-03-31 19:07:24 -0700312 last_top_disc_posedge_count_ = position->top_disc_posedge_count;
313 }
Austin Schuh81fb1bc2013-04-04 05:52:28 +0000314 if (!last_top_disc_detect_) {
315 if (last_top_disc_negedge_count_ != position->top_disc_negedge_count) {
316 LOG(INFO, "Ignoring a top disc negedge\n");
317 }
Brian Silvermance86bac2013-03-31 19:07:24 -0700318 last_top_disc_negedge_count_ = position->top_disc_negedge_count;
319 }
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800320 } else {
321 ++missing_position_count_;
Austin Schuhd78ab542013-03-01 22:22:19 -0800322 }
323 const double index_position = wrist_loop_->X_hat(0, 0);
324
Austin Schuh825bde92013-03-06 00:16:46 -0800325 if (position) {
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800326 // Reset the open region if we saw a negedge.
Austin Schuh723770b2013-03-10 13:26:20 -0700327 if (position->bottom_disc_negedge_wait_count !=
328 last_bottom_disc_negedge_wait_count_) {
329 // Saw a negedge, must be a new region.
330 lower_open_region_.Restart(position->bottom_disc_negedge_wait_position);
331 }
332 // Reset the open region if we saw a negedge.
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800333 if (position->top_disc_negedge_count != last_top_disc_negedge_count_) {
334 // Saw a negedge, must be a new region.
Austin Schuh723770b2013-03-10 13:26:20 -0700335 upper_open_region_.Restart(position->top_disc_negedge_position);
336 }
337
338 // No disc. Expand the open region.
339 if (!position->bottom_disc_detect) {
340 lower_open_region_.Expand(index_position);
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800341 }
342
343 // No disc. Expand the open region.
344 if (!position->top_disc_detect) {
Austin Schuh723770b2013-03-10 13:26:20 -0700345 upper_open_region_.Expand(index_position);
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800346 }
347
Austin Schuh825bde92013-03-06 00:16:46 -0800348 if (!position->top_disc_detect) {
349 // We don't see a disc. Verify that there are no discs that we should be
350 // seeing.
Austin Schuh1b864a12013-03-07 00:46:50 -0800351 // Assume that discs will move slow enough that we won't miss one as it
352 // goes by. They will either pile up above or below the sensor.
Austin Schuhdff24e22013-03-06 00:41:21 -0800353
354 double cumulative_offset = 0.0;
355 for (auto frisbee = frisbees_.rbegin(), rend = frisbees_.rend();
356 frisbee != rend; ++frisbee) {
357 frisbee->OffsetDisc(cumulative_offset);
358 double amount_moved = frisbee->ObserveNoTopDiscSensor(
Austin Schuh6b1ad2f2013-03-11 23:23:00 -0700359 wrist_loop_->X_hat(0, 0));
Austin Schuhdff24e22013-03-06 00:41:21 -0800360 cumulative_offset += amount_moved;
Austin Schuh825bde92013-03-06 00:16:46 -0800361 }
362 }
Austin Schuh1b864a12013-03-07 00:46:50 -0800363
Austin Schuh825bde92013-03-06 00:16:46 -0800364 if (position->top_disc_posedge_count != last_top_disc_posedge_count_) {
Austin Schuh81fb1bc2013-04-04 05:52:28 +0000365 LOG(INFO, "Saw a posedge\n");
Austin Schuh1b864a12013-03-07 00:46:50 -0800366 const double index_position = wrist_loop_->X_hat(0, 0) -
367 position->index_position + position->top_disc_posedge_position;
Austin Schuh825bde92013-03-06 00:16:46 -0800368 // TODO(aschuh): Sanity check this number...
369 // Requires storing when the disc was last seen with the sensor off, and
370 // figuring out what to do if things go south.
371
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800372 // 1 if discs are going up, 0 if we have no clue, and -1 if they are going
373 // down.
374 int disc_direction = 0;
Austin Schuh81fb1bc2013-04-04 05:52:28 +0000375 if (wrist_loop_->X_hat(1, 0) > 100.0) {
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800376 disc_direction = 1;
Austin Schuh81fb1bc2013-04-04 05:52:28 +0000377 } else if (wrist_loop_->X_hat(1, 0) < -100.0) {
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800378 disc_direction = -1;
379 } else {
380 // Save the upper and lower positions that we last saw a disc at.
381 // If there is a big buffer above, must be a disc from below.
382 // If there is a big buffer below, must be a disc from above.
383 // This should work to replace the velocity threshold above.
384
Austin Schuh723770b2013-03-10 13:26:20 -0700385 const double open_width = upper_open_region_.width();
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800386 const double relative_upper_open_precentage =
Austin Schuh723770b2013-03-10 13:26:20 -0700387 (upper_open_region_.upper_bound() - index_position) / open_width;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800388 const double relative_lower_open_precentage =
Austin Schuh723770b2013-03-10 13:26:20 -0700389 (index_position - upper_open_region_.lower_bound()) / open_width;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800390
391 if (ConvertIndexToDiscPosition(open_width) <
392 kTopDiscDetectMinSeperation * 0.9) {
393 LOG(ERROR, "Discs are way too close to each other. Doing nothing\n");
394 } else if (relative_upper_open_precentage > 0.75) {
395 // Looks like it is a disc going down from above since we are near
396 // the upper edge.
397 disc_direction = -1;
Austin Schuha3e8e032013-03-10 18:43:14 -0700398 LOG(INFO, "Disc edge going down\n");
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800399 } else if (relative_lower_open_precentage > 0.75) {
400 // Looks like it is a disc going up from below since we are near
401 // the lower edge.
402 disc_direction = 1;
Austin Schuha3e8e032013-03-10 18:43:14 -0700403 LOG(INFO, "Disc edge going up\n");
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800404 } else {
405 LOG(ERROR,
406 "Got an edge in the middle of what should be an open region.\n");
407 LOG(ERROR, "Open width: %f upper precentage %f %%\n",
408 open_width, relative_upper_open_precentage);
409 }
410 }
411
412 if (disc_direction > 0) {
Austin Schuh825bde92013-03-06 00:16:46 -0800413 // Moving up at a reasonable clip.
Austin Schuh1b864a12013-03-07 00:46:50 -0800414 // Find the highest disc that is below the top disc sensor.
415 // While we are at it, count the number above and log an error if there
416 // are too many.
417 if (frisbees_.size() == 0) {
418 Frisbee new_frisbee;
419 new_frisbee.has_been_indexed_ = true;
420 new_frisbee.index_start_position_ = index_position -
421 ConvertDiscPositionToIndex(kTopDiscDetectStart -
422 kIndexStartPosition);
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800423 ++hopper_disc_count_;
424 ++total_disc_count_;
Austin Schuh1b864a12013-03-07 00:46:50 -0800425 frisbees_.push_front(new_frisbee);
426 LOG(WARNING, "Added a disc to the hopper at the top sensor\n");
427 }
428
429 int above_disc_count = 0;
430 double highest_position = 0;
431 Frisbee *highest_frisbee_below_sensor = NULL;
432 for (auto frisbee = frisbees_.rbegin(), rend = frisbees_.rend();
433 frisbee != rend; ++frisbee) {
434 const double disc_position = frisbee->absolute_position(
435 index_position);
436 // It is save to use the top position for the cuttoff, since the
437 // sensor being low will result in discs being pushed off of it.
438 if (disc_position >= kTopDiscDetectStop) {
439 ++above_disc_count;
440 } else if (!highest_frisbee_below_sensor ||
441 disc_position > highest_position) {
442 highest_frisbee_below_sensor = &*frisbee;
443 highest_position = disc_position;
444 }
445 }
Austin Schuh09e07082013-03-19 10:04:12 +0000446
447 if (!highest_frisbee_below_sensor) {
448 Frisbee new_frisbee;
449 new_frisbee.has_been_indexed_ = true;
450 new_frisbee.index_start_position_ = index_position -
451 ConvertDiscPositionToIndex(kTopDiscDetectStart -
452 kIndexStartPosition);
453 highest_position = kTopDiscDetectStart;
454 ++hopper_disc_count_;
455 ++total_disc_count_;
456 frisbees_.push_front(new_frisbee);
457 LOG(WARNING, "Added a disc to the hopper at the top sensor because the one we know about is up top\n");
458 }
459
Austin Schuh1b864a12013-03-07 00:46:50 -0800460 if (above_disc_count > 1) {
461 LOG(ERROR, "We have 2 discs above the top sensor.\n");
462 }
Austin Schuh1b864a12013-03-07 00:46:50 -0800463 // We now have the disc. Shift all the ones below the sensor up by the
464 // computed delta.
465 const double disc_delta = IndexMotor::ConvertDiscPositionToIndex(
466 highest_position - kTopDiscDetectStart);
467 for (auto frisbee = frisbees_.rbegin(), rend = frisbees_.rend();
468 frisbee != rend; ++frisbee) {
469 const double disc_position = frisbee->absolute_position(
470 index_position);
471 if (disc_position < kTopDiscDetectStop) {
Austin Schuh59004d32013-03-21 04:31:45 +0000472 LOG(INFO, "Moving disc down by %f meters, since it is at %f and top is [%f, %f]\n",
473 ConvertIndexToDiscPosition(disc_delta),
474 disc_position, kTopDiscDetectStart,
475 kTopDiscDetectStop);
Austin Schuh1b864a12013-03-07 00:46:50 -0800476 frisbee->OffsetDisc(disc_delta);
477 }
478 }
Brian Silverman43bb73e2013-03-17 13:39:47 -0700479 if (highest_frisbee_below_sensor) {
480 LOG(INFO, "Currently have %d discs, saw posedge moving up. "
481 "Moving down by %f to %f\n", frisbees_.size(),
482 ConvertIndexToDiscPosition(disc_delta),
483 highest_frisbee_below_sensor->absolute_position(
484 wrist_loop_->X_hat(0, 0)));
485 } else {
486 LOG(INFO, "Currently have %d discs, saw posedge moving up. "
487 "Moving down by %f\n", frisbees_.size(),
488 ConvertIndexToDiscPosition(disc_delta));
489 }
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800490 } else if (disc_direction < 0) {
Austin Schuh825bde92013-03-06 00:16:46 -0800491 // Moving down at a reasonable clip.
Austin Schuh1b864a12013-03-07 00:46:50 -0800492 // There can only be 1 disc up top that would give us a posedge.
493 // Find it and place it at the one spot that it can be.
Brian Silverman94195052013-03-09 13:45:05 -0800494 double min_disc_position = 0;
Austin Schuh1b864a12013-03-07 00:46:50 -0800495 Frisbee *min_frisbee = NULL;
496 MinDiscPosition(&min_disc_position, &min_frisbee);
497 if (!min_frisbee) {
498 // Uh, oh, we see a disc but there isn't one...
499 LOG(ERROR, "Saw a disc up top but there isn't one in the hopper\n");
500 } else {
501 const double disc_position = min_frisbee->absolute_position(
502 index_position);
503
504 const double disc_delta_meters = disc_position - kTopDiscDetectStop;
505 const double disc_delta = IndexMotor::ConvertDiscPositionToIndex(
506 disc_delta_meters);
Austin Schuha3e8e032013-03-10 18:43:14 -0700507 LOG(INFO, "Posedge going down. Moving top disc down by %f\n",
508 disc_delta_meters);
Austin Schuh1b864a12013-03-07 00:46:50 -0800509 for (auto frisbee = frisbees_.begin(), end = frisbees_.end();
510 frisbee != end; ++frisbee) {
511 frisbee->OffsetDisc(disc_delta);
512 }
513 }
Austin Schuh825bde92013-03-06 00:16:46 -0800514 } else {
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800515 LOG(ERROR, "Not sure how to handle the upper posedge, doing nothing\n");
Austin Schuh825bde92013-03-06 00:16:46 -0800516 }
517 }
518 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800519
Austin Schuhf8c52252013-03-03 02:25:49 -0800520 // Bool to track if it is safe for the goal to change yet.
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700521 bool safe_to_change_state = true;
Brian Silvermanf0716e82013-03-17 23:36:11 -0700522 if (!position) {
523 // This fixes a nasty indexer bug.
524 // If we didn't get a position this cycle, we don't run the code below which
525 // checks the state of the disc detect sensor and whether all the discs are
526 // indexed. It is therefore not safe to change state and loose track of
527 // that disc.
528 safe_to_change_state = false;
529 }
Austin Schuhd78ab542013-03-01 22:22:19 -0800530 switch (safe_goal_) {
Austin Schuhf8c52252013-03-03 02:25:49 -0800531 case Goal::HOLD:
Austin Schuhd78ab542013-03-01 22:22:19 -0800532 // The goal should already be good, so sit tight with everything the same
533 // as it was.
Austin Schuhd78ab542013-03-01 22:22:19 -0800534 break;
Austin Schuhf8c52252013-03-03 02:25:49 -0800535 case Goal::READY_LOWER:
536 case Goal::INTAKE:
Austin Schuhd78ab542013-03-01 22:22:19 -0800537 {
Austin Schuhd78ab542013-03-01 22:22:19 -0800538 if (position) {
Austin Schuh6328daf2013-03-05 00:53:15 -0800539 // Posedge of the disc entering the beam break.
540 if (position->bottom_disc_posedge_count !=
541 last_bottom_disc_posedge_count_) {
Austin Schuhd78ab542013-03-01 22:22:19 -0800542 transfer_frisbee_.Reset();
543 transfer_frisbee_.bottom_posedge_time_ = now;
Austin Schuha3e8e032013-03-10 18:43:14 -0700544 LOG(INFO, "Posedge of bottom disc %f\n",
545 transfer_frisbee_.bottom_posedge_time_.ToSeconds());
Austin Schuhd78ab542013-03-01 22:22:19 -0800546 ++hopper_disc_count_;
Austin Schuhf8c52252013-03-03 02:25:49 -0800547 ++total_disc_count_;
Austin Schuhd78ab542013-03-01 22:22:19 -0800548 }
549
550 // Disc exited the beam break now.
Austin Schuh6328daf2013-03-05 00:53:15 -0800551 if (position->bottom_disc_negedge_count !=
552 last_bottom_disc_negedge_count_) {
Austin Schuhd78ab542013-03-01 22:22:19 -0800553 transfer_frisbee_.bottom_negedge_time_ = now;
Austin Schuha3e8e032013-03-10 18:43:14 -0700554 LOG(INFO, "Negedge of bottom disc %f\n",
555 transfer_frisbee_.bottom_negedge_time_.ToSeconds());
Austin Schuhd78ab542013-03-01 22:22:19 -0800556 frisbees_.push_front(transfer_frisbee_);
557 }
558
559 if (position->bottom_disc_detect) {
Brian Silvermanc5277542013-03-22 13:33:07 -0700560 intake_voltage = 0.0;
561 transfer_voltage = 12.0;
Austin Schuhd78ab542013-03-01 22:22:19 -0800562 // Must wait until the disc gets out before we can change state.
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700563 safe_to_change_state = false;
Austin Schuhd78ab542013-03-01 22:22:19 -0800564
Austin Schuhf8c52252013-03-03 02:25:49 -0800565 // TODO(aschuh): A disc on the way through needs to start moving
566 // the indexer if it isn't already moving. Maybe?
Austin Schuhd78ab542013-03-01 22:22:19 -0800567
568 Time elapsed_posedge_time = now -
569 transfer_frisbee_.bottom_posedge_time_;
570 if (elapsed_posedge_time >= Time::InSeconds(0.3)) {
571 // It has been too long. The disc must be jammed.
572 LOG(ERROR, "Been way too long. Jammed disc?\n");
Brian Silvermance86bac2013-03-31 19:07:24 -0700573 intake_voltage = -12.0;
Brian Silvermanf0716e82013-03-17 23:36:11 -0700574 transfer_voltage = -12.0;
Austin Schuhd78ab542013-03-01 22:22:19 -0800575 }
576 }
577
Austin Schuhf8c52252013-03-03 02:25:49 -0800578 // Check all non-indexed discs and see if they should be indexed.
Austin Schuhb6d898b2013-03-03 15:34:35 -0800579 for (auto frisbee = frisbees_.begin();
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800580 frisbee != frisbees_.end(); ++frisbee) {
Austin Schuhb6d898b2013-03-03 15:34:35 -0800581 if (!frisbee->has_been_indexed_) {
Austin Schuh6328daf2013-03-05 00:53:15 -0800582 if (last_bottom_disc_negedge_wait_count_ !=
583 position->bottom_disc_negedge_wait_count) {
584 // We have an index difference.
585 // Save the indexer position, and the time.
586 if (last_bottom_disc_negedge_wait_count_ + 1 !=
587 position->bottom_disc_negedge_wait_count) {
588 LOG(ERROR, "Funny, we got 2 edges since we last checked.\n");
589 }
590
591 // Save the captured position as the position at which the disc
592 // touched the indexer.
Austin Schuhd78ab542013-03-01 22:22:19 -0800593 LOG(INFO, "Grabbed on the index now at %f\n", index_position);
Austin Schuhb6d898b2013-03-03 15:34:35 -0800594 frisbee->has_been_indexed_ = true;
Austin Schuh6328daf2013-03-05 00:53:15 -0800595 frisbee->index_start_position_ =
596 position->bottom_disc_negedge_wait_position;
Austin Schuhd78ab542013-03-01 22:22:19 -0800597 }
598 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800599 }
Austin Schuhd78ab542013-03-01 22:22:19 -0800600 }
Austin Schuh59004d32013-03-21 04:31:45 +0000601 for (auto frisbee = frisbees_.begin();
602 frisbee != frisbees_.end(); ++frisbee) {
603 if (!frisbee->has_been_indexed_) {
Brian Silvermanc5277542013-03-22 13:33:07 -0700604 intake_voltage = 0.0;
605 transfer_voltage = 12.0;
Austin Schuh59004d32013-03-21 04:31:45 +0000606
607 // All discs must be indexed before it is safe to stop indexing.
608 safe_to_change_state = false;
609 }
610 }
611
612 // Figure out where the indexer should be to move the discs down to
613 // the right position.
614 double max_disc_position = 0;
615 if (MaxDiscPosition(&max_disc_position, NULL)) {
616 LOG(DEBUG, "There is a disc down here!\n");
617 // TODO(aschuh): Figure out what to do if grabbing the next one
618 // would cause things to jam into the loader.
619 // Say we aren't ready any more. Undefined behavior will result if
620 // that isn't observed.
621 double bottom_disc_position =
622 max_disc_position + ConvertDiscAngleToIndex(M_PI);
623 wrist_loop_->R << bottom_disc_position, 0.0;
624
625 // Verify that we are close enough to the goal so that we should be
626 // fine accepting the next disc.
627 double disc_error_meters = ConvertIndexToDiscPosition(
628 wrist_loop_->X_hat(0, 0) - bottom_disc_position);
629 // We are ready for the next disc if the first one is in the first
630 // half circle of the indexer. It will take time for the disc to
631 // come into the indexer, so we will be able to move it out of the
632 // way in time.
633 // This choice also makes sure that we don't claim that we aren't
634 // ready between full speed intaking.
635 if (-ConvertDiscAngleToIndex(M_PI) < disc_error_meters &&
636 disc_error_meters < 0.04) {
637 // We are only ready if we aren't being asked to change state or
638 // are full.
639 status->ready_to_intake =
640 (safe_goal_ == goal_enum) && hopper_disc_count_ < 4;
641 } else {
642 status->ready_to_intake = false;
643 }
644 } else {
645 // No discs! We are always ready for more if we aren't being
646 // asked to change state.
647 status->ready_to_intake = (safe_goal_ == goal_enum);
648 }
649
650 // Turn on the transfer roller if we are ready.
651 if (status->ready_to_intake && hopper_disc_count_ < 4 &&
652 safe_goal_ == Goal::INTAKE) {
653 intake_voltage = transfer_voltage = 12.0;
654 }
Austin Schuhd78ab542013-03-01 22:22:19 -0800655 }
Austin Schuh59004d32013-03-21 04:31:45 +0000656 LOG(DEBUG, "INTAKE\n");
Austin Schuhd78ab542013-03-01 22:22:19 -0800657 break;
Brian Silvermanb8d389f2013-03-19 22:54:06 -0700658 case Goal::REINITIALIZE:
659 LOG(WARNING, "Reinitializing the indexer\n");
660 break;
Austin Schuhf8c52252013-03-03 02:25:49 -0800661 case Goal::READY_SHOOTER:
662 case Goal::SHOOT:
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700663 // Don't let us leave the shoot or preload state if there are 4 discs in
664 // the hopper.
665 if (hopper_disc_count_ >= 4 && goal_enum != Goal::SHOOT) {
666 safe_to_change_state = false;
667 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800668 // Check if we have any discs to shoot or load and handle them.
Brian Silverman94195052013-03-09 13:45:05 -0800669 double min_disc_position = 0;
Austin Schuh1b864a12013-03-07 00:46:50 -0800670 if (MinDiscPosition(&min_disc_position, NULL)) {
671 const double ready_disc_position = min_disc_position +
672 ConvertDiscPositionToIndex(kReadyToPreload - kIndexStartPosition);
Austin Schuhf8c52252013-03-03 02:25:49 -0800673
674 const double grabbed_disc_position =
675 min_disc_position +
676 ConvertDiscPositionToIndex(kReadyToLiftPosition -
Austin Schuh59004d32013-03-21 04:31:45 +0000677 kIndexStartPosition + 0.07);
Austin Schuhf8c52252013-03-03 02:25:49 -0800678
679 // Check the state of the loader FSM.
680 // If it is ready to load discs, position the disc so that it is ready
681 // to be grabbed.
682 // If it isn't ready, there is a disc in there. It needs to finish it's
683 // cycle first.
684 if (loader_state_ != LoaderState::READY) {
685 // We already have a disc in the loader.
686 // Stage the discs back a bit.
687 wrist_loop_->R << ready_disc_position, 0.0;
688
Austin Schuhbcdb90c2013-03-03 23:24:58 -0800689 // Shoot if we are grabbed and being asked to shoot.
690 if (loader_state_ == LoaderState::GRABBED &&
691 safe_goal_ == Goal::SHOOT) {
692 loader_goal_ = LoaderGoal::SHOOT_AND_RESET;
693 }
694
Austin Schuhf8c52252013-03-03 02:25:49 -0800695 // Must wait until it has been grabbed to continue.
696 if (loader_state_ == LoaderState::GRABBING) {
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700697 safe_to_change_state = false;
Austin Schuhf8c52252013-03-03 02:25:49 -0800698 }
699 } else {
700 // No disc up top right now.
701 wrist_loop_->R << grabbed_disc_position, 0.0;
702
703 // See if the disc has gotten pretty far up yet.
704 if (wrist_loop_->X_hat(0, 0) > ready_disc_position) {
705 // Point of no return. We are committing to grabbing it now.
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700706 safe_to_change_state = false;
Austin Schuhf8c52252013-03-03 02:25:49 -0800707 const double robust_grabbed_disc_position =
708 (grabbed_disc_position -
709 ConvertDiscPositionToIndex(kGrabberLength));
710
711 // If close, start grabbing and/or shooting.
712 if (wrist_loop_->X_hat(0, 0) > robust_grabbed_disc_position) {
713 // Start the state machine.
714 if (safe_goal_ == Goal::SHOOT) {
715 loader_goal_ = LoaderGoal::SHOOT_AND_RESET;
716 } else {
717 loader_goal_ = LoaderGoal::GRAB;
718 }
719 // This frisbee is now gone. Take it out of the queue.
720 frisbees_.pop_back();
Austin Schuhf8c52252013-03-03 02:25:49 -0800721 }
722 }
723 }
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800724 } else {
725 if (loader_state_ != LoaderState::READY) {
726 // Shoot if we are grabbed and being asked to shoot.
727 if (loader_state_ == LoaderState::GRABBED &&
728 safe_goal_ == Goal::SHOOT) {
729 loader_goal_ = LoaderGoal::SHOOT_AND_RESET;
730 }
731 } else {
732 // Ok, no discs in sight. Spin the hopper up by 150% of it's full
733 // range and verify that we don't see anything.
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800734 const double hopper_clear_verification_position =
Austin Schuha3e8e032013-03-10 18:43:14 -0700735 ::std::max(upper_open_region_.lower_bound(),
Austin Schuh723770b2013-03-10 13:26:20 -0700736 lower_open_region_.lower_bound()) +
Austin Schuhf60861b2013-03-14 00:14:10 -0700737 ConvertDiscPositionToIndex(kIndexFreeLength) * 1.5;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800738
739 wrist_loop_->R << hopper_clear_verification_position, 0.0;
740 if (::std::abs(wrist_loop_->X_hat(0, 0) -
741 hopper_clear_verification_position) <
742 ConvertDiscPositionToIndex(0.05)) {
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800743 // We are at the end of the range. There are no more discs here.
744 while (frisbees_.size() > 0) {
745 LOG(ERROR, "Dropping an extra disc since it can't exist\n");
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700746 LOG(ERROR, "Upper is [%f %f]\n",
747 upper_open_region_.upper_bound(),
748 upper_open_region_.lower_bound());
749 LOG(ERROR, "Lower is [%f %f]\n",
750 lower_open_region_.upper_bound(),
751 lower_open_region_.lower_bound());
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800752 frisbees_.pop_back();
753 --hopper_disc_count_;
754 --total_disc_count_;
755 }
756 if (hopper_disc_count_ != 0) {
757 LOG(ERROR,
758 "Emptied the hopper out but there are still discs there\n");
Brian Silvermanf0716e82013-03-17 23:36:11 -0700759 hopper_disc_count_ = 0;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800760 }
761 }
762 }
763 }
764
765 {
766 const double hopper_clear_verification_position =
Austin Schuha3e8e032013-03-10 18:43:14 -0700767 ::std::max(upper_open_region_.lower_bound(),
Austin Schuh723770b2013-03-10 13:26:20 -0700768 lower_open_region_.lower_bound()) +
Austin Schuhf60861b2013-03-14 00:14:10 -0700769 ConvertDiscPositionToIndex(kIndexFreeLength) * 1.5;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800770
771 if (wrist_loop_->X_hat(0, 0) >
772 hopper_clear_verification_position +
773 ConvertDiscPositionToIndex(0.05)) {
774 // We are at the end of the range. There are no more discs here.
775 while (frisbees_.size() > 0) {
776 LOG(ERROR, "Dropping an extra disc since it can't exist\n");
Austin Schuha3e8e032013-03-10 18:43:14 -0700777 LOG(ERROR, "Upper is [%f %f]\n",
778 upper_open_region_.upper_bound(),
779 upper_open_region_.lower_bound());
780 LOG(ERROR, "Lower is [%f %f]\n",
781 lower_open_region_.upper_bound(),
782 lower_open_region_.lower_bound());
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800783 frisbees_.pop_back();
784 --hopper_disc_count_;
785 --total_disc_count_;
786 }
Brian Silvermanf0716e82013-03-17 23:36:11 -0700787 if (hopper_disc_count_ != 0) {
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800788 LOG(ERROR,
Brian Silverman8efe23e2013-07-07 23:31:37 -0700789 "Emptied the hopper out but there are still %" PRId32 " discs there\n",
Austin Schuhf60861b2013-03-14 00:14:10 -0700790 hopper_disc_count_);
Brian Silvermanf0716e82013-03-17 23:36:11 -0700791 hopper_disc_count_ = 0;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800792 }
793 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800794 }
795
Austin Schuha3e8e032013-03-10 18:43:14 -0700796 LOG(DEBUG, "READY_SHOOTER or SHOOT\n");
Austin Schuhd78ab542013-03-01 22:22:19 -0800797 break;
Austin Schuhf8c52252013-03-03 02:25:49 -0800798 }
799
Austin Schuhd3d0fbf2013-03-14 00:37:00 -0700800 // Wait for a period of time to make sure that the disc gets sucked
801 // in properly. We need to do this regardless of what the indexer is doing.
802 for (auto frisbee = frisbees_.begin();
803 frisbee != frisbees_.end(); ++frisbee) {
804 if (now - frisbee->bottom_negedge_time_ < kTransferOffDelay) {
805 transfer_voltage = 12.0;
806 }
807 }
808
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700809 // If we have 4 discs, it is time to preload.
810 if (safe_to_change_state && hopper_disc_count_ >= 4) {
811 switch (safe_goal_) {
812 case Goal::HOLD:
813 case Goal::READY_LOWER:
814 case Goal::INTAKE:
815 safe_goal_ = Goal::READY_SHOOTER;
816 safe_to_change_state = false;
Brian Silverman8efe23e2013-07-07 23:31:37 -0700817 LOG(INFO, "We have %" PRId32 " discs, time to preload automatically\n",
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700818 hopper_disc_count_);
819 break;
820 case Goal::READY_SHOOTER:
821 case Goal::SHOOT:
Brian Silvermanb8d389f2013-03-19 22:54:06 -0700822 case Goal::REINITIALIZE:
Austin Schuhae5fc8c2013-03-11 23:23:28 -0700823 break;
824 }
825 }
826
Austin Schuhf8c52252013-03-03 02:25:49 -0800827 // The only way out of the loader is to shoot the disc. The FSM can only go
828 // forwards.
829 switch (loader_state_) {
830 case LoaderState::READY:
Austin Schuha3e8e032013-03-10 18:43:14 -0700831 LOG(DEBUG, "Loader READY\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800832 // Open and down, ready to accept a disc.
833 loader_up_ = false;
834 disc_clamped_ = false;
835 disc_ejected_ = false;
836 if (loader_goal_ == LoaderGoal::GRAB ||
Brian Silverman9a1081b2013-04-05 13:50:44 -0700837 loader_goal_ == LoaderGoal::SHOOT_AND_RESET || goal->force_fire) {
838 if (goal->force_fire) {
839 LOG(INFO, "Told to force fire, moving on\n");
840 } else if (loader_goal_ == LoaderGoal::GRAB) {
Austin Schuha3e8e032013-03-10 18:43:14 -0700841 LOG(INFO, "Told to GRAB, moving on\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800842 } else {
Austin Schuha3e8e032013-03-10 18:43:14 -0700843 LOG(INFO, "Told to SHOOT_AND_RESET, moving on\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800844 }
845 loader_state_ = LoaderState::GRABBING;
846 loader_countdown_ = kGrabbingDelay;
847 } else {
848 break;
849 }
850 case LoaderState::GRABBING:
Austin Schuha3e8e032013-03-10 18:43:14 -0700851 LOG(DEBUG, "Loader GRABBING %d\n", loader_countdown_);
Austin Schuhf8c52252013-03-03 02:25:49 -0800852 // Closing the grabber.
853 loader_up_ = false;
854 disc_clamped_ = true;
855 disc_ejected_ = false;
856 if (loader_countdown_ > 0) {
857 --loader_countdown_;
858 break;
859 } else {
860 loader_state_ = LoaderState::GRABBED;
861 }
862 case LoaderState::GRABBED:
Austin Schuha3e8e032013-03-10 18:43:14 -0700863 LOG(DEBUG, "Loader GRABBED\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800864 // Grabber closed.
865 loader_up_ = false;
866 disc_clamped_ = true;
867 disc_ejected_ = false;
Brian Silverman9a1081b2013-04-05 13:50:44 -0700868 if (loader_goal_ == LoaderGoal::SHOOT_AND_RESET || goal->force_fire) {
Austin Schuha3e8e032013-03-10 18:43:14 -0700869 shooter.status.FetchLatest();
870 if (shooter.status.get()) {
871 // TODO(aschuh): If we aren't shooting nicely, wait until the shooter
872 // is up to speed rather than just spinning.
Austin Schuhf60861b2013-03-14 00:14:10 -0700873 if (shooter.status->average_velocity > 130 && shooter.status->ready) {
Austin Schuha3e8e032013-03-10 18:43:14 -0700874 loader_state_ = LoaderState::LIFTING;
875 loader_countdown_ = kLiftingDelay;
Brian Silvermanc540ab82013-09-22 00:00:28 -0700876 loader_timeout_ = 0;
Austin Schuha3e8e032013-03-10 18:43:14 -0700877 LOG(INFO, "Told to SHOOT_AND_RESET, moving on\n");
878 } else {
879 LOG(WARNING, "Told to SHOOT_AND_RESET, shooter too slow at %f\n",
880 shooter.status->average_velocity);
881 break;
882 }
883 } else {
884 LOG(ERROR, "Told to SHOOT_AND_RESET, no shooter data, moving on.\n");
885 loader_state_ = LoaderState::LIFTING;
886 loader_countdown_ = kLiftingDelay;
Brian Silvermanc540ab82013-09-22 00:00:28 -0700887 loader_timeout_ = 0;
Austin Schuha3e8e032013-03-10 18:43:14 -0700888 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800889 } else if (loader_goal_ == LoaderGoal::READY) {
890 LOG(ERROR, "Can't go to ready when we have something grabbed.\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800891 break;
892 } else {
893 break;
894 }
895 case LoaderState::LIFTING:
Austin Schuha3e8e032013-03-10 18:43:14 -0700896 LOG(DEBUG, "Loader LIFTING %d\n", loader_countdown_);
Austin Schuhf8c52252013-03-03 02:25:49 -0800897 // Lifting the disc.
898 loader_up_ = true;
899 disc_clamped_ = true;
900 disc_ejected_ = false;
Brian Silverman25329e62013-09-21 23:52:10 -0700901 if (position->loader_top) {
902 if (loader_countdown_ > 0) {
903 --loader_countdown_;
Brian Silverman004ec812013-09-26 15:47:58 -0700904 loader_timeout_ = 0;
905 break;
Brian Silverman25329e62013-09-21 23:52:10 -0700906 } else {
907 loader_state_ = LoaderState::LIFTED;
908 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800909 } else {
Brian Silverman25329e62013-09-21 23:52:10 -0700910 // Restart the countdown if it bounces back down or whatever.
911 loader_countdown_ = kLiftingDelay;
Brian Silvermanc540ab82013-09-22 00:00:28 -0700912 ++loader_timeout_;
913 if (loader_timeout_ > kLiftingTimeout) {
914 LOG(ERROR, "Loader timeout while LIFTING %d\n", loader_timeout_);
915 loader_state_ = LoaderState::LIFTED;
Brian Silverman004ec812013-09-26 15:47:58 -0700916 } else {
917 break;
Brian Silvermanc540ab82013-09-22 00:00:28 -0700918 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800919 }
920 case LoaderState::LIFTED:
Austin Schuha3e8e032013-03-10 18:43:14 -0700921 LOG(DEBUG, "Loader LIFTED\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800922 // Disc lifted. Time to eject it out.
923 loader_up_ = true;
924 disc_clamped_ = true;
925 disc_ejected_ = false;
926 loader_state_ = LoaderState::SHOOTING;
927 loader_countdown_ = kShootingDelay;
928 case LoaderState::SHOOTING:
Austin Schuha3e8e032013-03-10 18:43:14 -0700929 LOG(DEBUG, "Loader SHOOTING %d\n", loader_countdown_);
Austin Schuhf8c52252013-03-03 02:25:49 -0800930 // Ejecting the disc into the shooter.
931 loader_up_ = true;
932 disc_clamped_ = false;
933 disc_ejected_ = true;
934 if (loader_countdown_ > 0) {
935 --loader_countdown_;
936 break;
937 } else {
938 loader_state_ = LoaderState::SHOOT;
939 }
940 case LoaderState::SHOOT:
Austin Schuha3e8e032013-03-10 18:43:14 -0700941 LOG(DEBUG, "Loader SHOOT\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800942 // The disc has been shot.
943 loader_up_ = true;
944 disc_clamped_ = false;
945 disc_ejected_ = true;
946 loader_state_ = LoaderState::LOWERING;
947 loader_countdown_ = kLoweringDelay;
Brian Silverman004ec812013-09-26 15:47:58 -0700948 loader_timeout_ = 0;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -0800949 --hopper_disc_count_;
Austin Schuh70be1ba2013-03-10 13:37:17 -0700950 ++shot_disc_count_;
Austin Schuhf8c52252013-03-03 02:25:49 -0800951 case LoaderState::LOWERING:
Austin Schuha3e8e032013-03-10 18:43:14 -0700952 LOG(DEBUG, "Loader LOWERING %d\n", loader_countdown_);
Austin Schuhf8c52252013-03-03 02:25:49 -0800953 // Lowering the loader back down.
954 loader_up_ = false;
955 disc_clamped_ = false;
956 disc_ejected_ = true;
Brian Silverman004ec812013-09-26 15:47:58 -0700957 if (position->loader_bottom) {
958 if (loader_countdown_ > 0) {
959 --loader_countdown_;
960 loader_timeout_ = 0;
961 break;
962 } else {
963 loader_state_ = LoaderState::LOWERED;
964 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800965 } else {
Brian Silverman004ec812013-09-26 15:47:58 -0700966 // Restart the countdown if it bounces back up or something.
967 loader_countdown_ = kLoweringDelay;
968 ++loader_timeout_;
969 if (loader_timeout_ > kLoweringTimeout) {
970 LOG(ERROR, "Loader timeout while LOWERING %d\n", loader_timeout_);
971 loader_state_ = LoaderState::LOWERED;
972 } else {
973 break;
974 }
Austin Schuhf8c52252013-03-03 02:25:49 -0800975 }
976 case LoaderState::LOWERED:
Austin Schuha3e8e032013-03-10 18:43:14 -0700977 LOG(DEBUG, "Loader LOWERED\n");
Austin Schuhf8c52252013-03-03 02:25:49 -0800978 // The indexer is lowered.
979 loader_up_ = false;
980 disc_clamped_ = false;
981 disc_ejected_ = false;
982 loader_state_ = LoaderState::READY;
983 // Once we have shot, we need to hang out in READY until otherwise
984 // notified.
985 loader_goal_ = LoaderGoal::READY;
Austin Schuhd78ab542013-03-01 22:22:19 -0800986 break;
987 }
988
989 // Update the observer.
990 wrist_loop_->Update(position != NULL, output == NULL);
991
992 if (position) {
Austin Schuhf8c52252013-03-03 02:25:49 -0800993 LOG(DEBUG, "pos=%f\n", position->index_position);
Austin Schuhd78ab542013-03-01 22:22:19 -0800994 last_bottom_disc_detect_ = position->bottom_disc_detect;
Austin Schuh825bde92013-03-06 00:16:46 -0800995 last_top_disc_detect_ = position->top_disc_detect;
Austin Schuh6328daf2013-03-05 00:53:15 -0800996 last_bottom_disc_posedge_count_ = position->bottom_disc_posedge_count;
997 last_bottom_disc_negedge_count_ = position->bottom_disc_negedge_count;
998 last_bottom_disc_negedge_wait_count_ =
999 position->bottom_disc_negedge_wait_count;
Austin Schuh825bde92013-03-06 00:16:46 -08001000 last_top_disc_posedge_count_ = position->top_disc_posedge_count;
Austin Schuh7c0e2aa2013-03-09 02:01:16 -08001001 last_top_disc_negedge_count_ = position->top_disc_negedge_count;
Austin Schuhd78ab542013-03-01 22:22:19 -08001002 }
1003
Brian Silvermanb8d389f2013-03-19 22:54:06 -07001004 // Clear everything if we are supposed to re-initialize.
1005 if (goal_enum == Goal::REINITIALIZE) {
1006 safe_goal_ = Goal::REINITIALIZE;
1007 no_prior_position_ = true;
1008 hopper_disc_count_ = 0;
1009 total_disc_count_ = 0;
1010 shot_disc_count_ = 0;
1011 loader_state_ = LoaderState::READY;
1012 loader_goal_ = LoaderGoal::READY;
1013 loader_countdown_ = 0;
1014 loader_up_ = false;
1015 disc_clamped_ = false;
1016 disc_ejected_ = false;
1017
1018 intake_voltage = 0.0;
1019 transfer_voltage = 0.0;
1020 wrist_loop_->U(0, 0) = 0.0;
1021 frisbees_.clear();
1022 }
1023
Austin Schuhd78ab542013-03-01 22:22:19 -08001024 status->hopper_disc_count = hopper_disc_count_;
1025 status->total_disc_count = total_disc_count_;
Austin Schuh70be1ba2013-03-10 13:37:17 -07001026 status->shot_disc_count = shot_disc_count_;
Austin Schuhf8c52252013-03-03 02:25:49 -08001027 status->preloaded = (loader_state_ != LoaderState::READY);
Austin Schuhd78ab542013-03-01 22:22:19 -08001028
1029 if (output) {
Austin Schuhb6d898b2013-03-03 15:34:35 -08001030 output->intake_voltage = intake_voltage;
Austin Schuhf8c52252013-03-03 02:25:49 -08001031 output->transfer_voltage = transfer_voltage;
Brian Silverman180e2b82013-04-08 14:29:56 -07001032 if (goal->override_index) {
1033 output->index_voltage = goal->index_voltage;
1034 } else {
1035 output->index_voltage = wrist_loop_->U(0, 0);
1036 }
Austin Schuhf8c52252013-03-03 02:25:49 -08001037 output->loader_up = loader_up_;
1038 output->disc_clamped = disc_clamped_;
1039 output->disc_ejected = disc_ejected_;
Austin Schuhd78ab542013-03-01 22:22:19 -08001040 }
1041
Austin Schuhae5fc8c2013-03-11 23:23:28 -07001042 if (safe_to_change_state) {
Austin Schuhd78ab542013-03-01 22:22:19 -08001043 safe_goal_ = goal_enum;
1044 }
Austin Schuh7c0e2aa2013-03-09 02:01:16 -08001045 if (hopper_disc_count_ < 0) {
1046 LOG(ERROR, "NEGATIVE DISCS. VERY VERY BAD\n");
1047 }
Austin Schuhd78ab542013-03-01 22:22:19 -08001048}
1049
1050} // namespace control_loops
1051} // namespace frc971