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Austin Schuh70cc9552019-01-21 19:46:48 -08001// Ceres Solver - A fast non-linear least squares minimizer
2// Copyright 2018 Google Inc. All rights reserved.
3// http://ceres-solver.org/
4//
5// Redistribution and use in source and binary forms, with or without
6// modification, are permitted provided that the following conditions are met:
7//
8// * Redistributions of source code must retain the above copyright notice,
9// this list of conditions and the following disclaimer.
10// * Redistributions in binary form must reproduce the above copyright notice,
11// this list of conditions and the following disclaimer in the documentation
12// and/or other materials provided with the distribution.
13// * Neither the name of Google Inc. nor the names of its contributors may be
14// used to endorse or promote products derived from this software without
15// specific prior written permission.
16//
17// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
18// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
21// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
22// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
23// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
24// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
25// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
27// POSSIBILITY OF SUCH DAMAGE.
28//
29// Author: vitus@google.com (Michael Vitus)
30
31// This include must come before any #ifndef check on Ceres compile options.
32#include "ceres/internal/port.h"
33
34#ifdef CERES_USE_CXX11_THREADS
35
36#include "ceres/parallel_for.h"
37
38#include <cmath>
39#include <condition_variable>
40#include <memory>
41#include <mutex>
42
43#include "ceres/concurrent_queue.h"
44#include "ceres/scoped_thread_token.h"
45#include "ceres/thread_token_provider.h"
46#include "glog/logging.h"
47
48namespace ceres {
49namespace internal {
50namespace {
51// This class creates a thread safe barrier which will block until a
52// pre-specified number of threads call Finished. This allows us to block the
53// main thread until all the parallel threads are finished processing all the
54// work.
55class BlockUntilFinished {
56 public:
57 explicit BlockUntilFinished(int num_total)
58 : num_finished_(0), num_total_(num_total) {}
59
60 // Increment the number of jobs that have finished and signal the blocking
61 // thread if all jobs have finished.
62 void Finished() {
63 std::lock_guard<std::mutex> lock(mutex_);
64 ++num_finished_;
65 CHECK_LE(num_finished_, num_total_);
66 if (num_finished_ == num_total_) {
67 condition_.notify_one();
68 }
69 }
70
71 // Block until all threads have signaled they are finished.
72 void Block() {
73 std::unique_lock<std::mutex> lock(mutex_);
74 condition_.wait(lock, [&]() { return num_finished_ == num_total_; });
75 }
76
77 private:
78 std::mutex mutex_;
79 std::condition_variable condition_;
80 // The current number of jobs finished.
81 int num_finished_;
82 // The total number of jobs.
83 int num_total_;
84};
85
86// Shared state between the parallel tasks. Each thread will use this
87// information to get the next block of work to be performed.
88struct SharedState {
89 SharedState(int start, int end, int num_work_items)
90 : start(start),
91 end(end),
92 num_work_items(num_work_items),
93 i(0),
94 thread_token_provider(num_work_items),
95 block_until_finished(num_work_items) {}
96
97 // The start and end index of the for loop.
98 const int start;
99 const int end;
100 // The number of blocks that need to be processed.
101 const int num_work_items;
102
103 // The next block of work to be assigned to a worker. The parallel for loop
104 // range is split into num_work_items blocks of work, i.e. a single block of
105 // work is:
106 // for (int j = start + i; j < end; j += num_work_items) { ... }.
107 int i;
108 std::mutex mutex_i;
109
110 // Provides a unique thread ID among all active threads working on the same
111 // group of tasks. Thread-safe.
112 ThreadTokenProvider thread_token_provider;
113
114 // Used to signal when all the work has been completed. Thread safe.
115 BlockUntilFinished block_until_finished;
116};
117
118} // namespace
119
120int MaxNumThreadsAvailable() {
121 return ThreadPool::MaxNumThreadsAvailable();
122}
123
124// See ParallelFor (below) for more details.
125void ParallelFor(ContextImpl* context,
126 int start,
127 int end,
128 int num_threads,
129 const std::function<void(int)>& function) {
130 CHECK_GT(num_threads, 0);
131 CHECK(context != NULL);
132 if (end <= start) {
133 return;
134 }
135
136 // Fast path for when it is single threaded.
137 if (num_threads == 1) {
138 for (int i = start; i < end; ++i) {
139 function(i);
140 }
141 return;
142 }
143
144 ParallelFor(context, start, end, num_threads,
145 [&function](int /*thread_id*/, int i) { function(i); });
146}
147
148// This implementation uses a fixed size max worker pool with a shared task
149// queue. The problem of executing the function for the interval of [start, end)
150// is broken up into at most num_threads blocks and added to the thread pool. To
151// avoid deadlocks, the calling thread is allowed to steal work from the worker
152// pool. This is implemented via a shared state between the tasks. In order for
153// the calling thread or thread pool to get a block of work, it will query the
154// shared state for the next block of work to be done. If there is nothing left,
155// it will return. We will exit the ParallelFor call when all of the work has
156// been done, not when all of the tasks have been popped off the task queue.
157//
158// A unique thread ID among all active tasks will be acquired once for each
159// block of work. This avoids the significant performance penalty for acquiring
160// it on every iteration of the for loop. The thread ID is guaranteed to be in
161// [0, num_threads).
162//
163// A performance analysis has shown this implementation is onpar with OpenMP and
164// TBB.
165void ParallelFor(ContextImpl* context,
166 int start,
167 int end,
168 int num_threads,
169 const std::function<void(int thread_id, int i)>& function) {
170 CHECK_GT(num_threads, 0);
171 CHECK(context != NULL);
172 if (end <= start) {
173 return;
174 }
175
176 // Fast path for when it is single threaded.
177 if (num_threads == 1) {
178 // Even though we only have one thread, use the thread token provider to
179 // guarantee the exact same behavior when running with multiple threads.
180 ThreadTokenProvider thread_token_provider(num_threads);
181 const ScopedThreadToken scoped_thread_token(&thread_token_provider);
182 const int thread_id = scoped_thread_token.token();
183 for (int i = start; i < end; ++i) {
184 function(thread_id, i);
185 }
186 return;
187 }
188
189 // We use a std::shared_ptr because the main thread can finish all
190 // the work before the tasks have been popped off the queue. So the
191 // shared state needs to exist for the duration of all the tasks.
192 const int num_work_items = std::min((end - start), num_threads);
193 std::shared_ptr<SharedState> shared_state(
194 new SharedState(start, end, num_work_items));
195
196 // A function which tries to perform a chunk of work. This returns false if
197 // there is no work to be done.
198 auto task_function = [shared_state, &function]() {
199 int i = 0;
200 {
201 // Get the next available chunk of work to be performed. If there is no
202 // work, return false.
203 std::lock_guard<std::mutex> lock(shared_state->mutex_i);
204 if (shared_state->i >= shared_state->num_work_items) {
205 return false;
206 }
207 i = shared_state->i;
208 ++shared_state->i;
209 }
210
211 const ScopedThreadToken scoped_thread_token(
212 &shared_state->thread_token_provider);
213 const int thread_id = scoped_thread_token.token();
214
215 // Perform each task.
216 for (int j = shared_state->start + i;
217 j < shared_state->end;
218 j += shared_state->num_work_items) {
219 function(thread_id, j);
220 }
221 shared_state->block_until_finished.Finished();
222 return true;
223 };
224
225 // Add all the tasks to the thread pool.
226 for (int i = 0; i < num_work_items; ++i) {
227 // Note we are taking the task_function as value so the shared_state
228 // shared pointer is copied and the ref count is increased. This is to
229 // prevent it from being deleted when the main thread finishes all the
230 // work and exits before the threads finish.
231 context->thread_pool.AddTask([task_function]() { task_function(); });
232 }
233
234 // Try to do any available work on the main thread. This may steal work from
235 // the thread pool, but when there is no work left the thread pool tasks
236 // will be no-ops.
237 while (task_function()) {
238 }
239
240 // Wait until all tasks have finished.
241 shared_state->block_until_finished.Block();
242}
243
244} // namespace internal
245} // namespace ceres
246
247#endif // CERES_USE_CXX11_THREADS