Austin Schuh | 70cc955 | 2019-01-21 19:46:48 -0800 | [diff] [blame^] | 1 | # This file is part of the ios-cmake project. It was retrieved from |
| 2 | # https://github.com/cristeab/ios-cmake.git, which is a fork of |
| 3 | # https://code.google.com/p/ios-cmake/. Which in turn is based off of |
| 4 | # the Platform/Darwin.cmake and Platform/UnixPaths.cmake files which |
| 5 | # are included with CMake 2.8.4 |
| 6 | # |
| 7 | # The ios-cmake project is licensed under the new BSD license. |
| 8 | # |
| 9 | # Copyright (c) 2014, Bogdan Cristea and LTE Engineering Software, |
| 10 | # Kitware, Inc., Insight Software Consortium. All rights reserved. |
| 11 | |
| 12 | # Redistribution and use in source and binary forms, with or without |
| 13 | # modification, are permitted provided that the following conditions |
| 14 | # are met: |
| 15 | |
| 16 | # 1. Redistributions of source code must retain the above copyright |
| 17 | # notice, this list of conditions and the following disclaimer. |
| 18 | # |
| 19 | # 2. Redistributions in binary form must reproduce the above copyright |
| 20 | # notice, this list of conditions and the following disclaimer in the |
| 21 | # documentation and/or other materials provided with the distribution. |
| 22 | # |
| 23 | # 3. Neither the name of the copyright holder nor the names of its |
| 24 | # contributors may be used to endorse or promote products derived from |
| 25 | # this software without specific prior written permission. |
| 26 | # |
| 27 | # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 28 | # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 29 | # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| 30 | # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| 31 | # COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
| 32 | # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| 33 | # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 34 | # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| 35 | # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| 36 | # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
| 37 | # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 38 | # POSSIBILITY OF SUCH DAMAGE. |
| 39 | # |
| 40 | # This file is based off of the Platform/Darwin.cmake and |
| 41 | # Platform/UnixPaths.cmake files which are included with CMake 2.8.4 |
| 42 | # It has been altered for iOS development. |
| 43 | # |
| 44 | # Updated by Alex Stewart (alexs.mac@gmail.com). |
| 45 | |
| 46 | # The following variables control the behaviour of this toolchain: |
| 47 | # |
| 48 | # IOS_PLATFORM: OS (default) or SIMULATOR or SIMULATOR64 |
| 49 | # OS = Build for iPhoneOS. |
| 50 | # SIMULATOR = Build for x86 i386 iPhone Simulator. |
| 51 | # SIMULATOR64 = Build for x86 x86_64 iPhone Simulator. |
| 52 | # CMAKE_OSX_SYSROOT: Path to the iOS SDK to use. By default this is |
| 53 | # automatically determined from IOS_PLATFORM and xcodebuild, but |
| 54 | # can also be manually specified (although this should not be required). |
| 55 | # CMAKE_IOS_DEVELOPER_ROOT: Path to the Developer directory for the iOS platform |
| 56 | # being compiled for. By default this is automatically determined from |
| 57 | # CMAKE_OSX_SYSROOT, but can also be manually specified (although this should |
| 58 | # not be required). |
| 59 | # |
| 60 | # This toolchain defines the following variables for use externally: |
| 61 | # |
| 62 | # XCODE_VERSION: Version number (not including Build version) of Xcode detected. |
| 63 | # IOS_SDK_VERSION: Version of iOS SDK being used. |
| 64 | # CMAKE_OSX_ARCHITECTURES: Architectures being compiled for (generated from |
| 65 | # IOS_PLATFORM). |
| 66 | # |
| 67 | # This toolchain defines the following macros for use externally: |
| 68 | # |
| 69 | # set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE) |
| 70 | # A convenience macro for setting xcode specific properties on targets |
| 71 | # example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1"). |
| 72 | # |
| 73 | # find_host_package (PROGRAM ARGS) |
| 74 | # A macro used to find executable programs on the host system, not within the |
| 75 | # iOS environment. Thanks to the android-cmake project for providing the |
| 76 | # command. |
| 77 | |
| 78 | # Get the Xcode version being used. |
| 79 | execute_process(COMMAND xcodebuild -version |
| 80 | OUTPUT_VARIABLE XCODE_VERSION |
| 81 | ERROR_QUIET |
| 82 | OUTPUT_STRIP_TRAILING_WHITESPACE) |
| 83 | string(REGEX MATCH "Xcode [0-9\\.]+" XCODE_VERSION "${XCODE_VERSION}") |
| 84 | string(REGEX REPLACE "Xcode ([0-9\\.]+)" "\\1" XCODE_VERSION "${XCODE_VERSION}") |
| 85 | message(STATUS "Building with Xcode version: ${XCODE_VERSION}") |
| 86 | |
| 87 | # Default to building for iPhoneOS if not specified otherwise, and we cannot |
| 88 | # determine the platform from the CMAKE_OSX_ARCHITECTURES variable. The use |
| 89 | # of CMAKE_OSX_ARCHITECTURES is such that try_compile() projects can correctly |
| 90 | # determine the value of IOS_PLATFORM from the root project, as |
| 91 | # CMAKE_OSX_ARCHITECTURES is propagated to them by CMake. |
| 92 | if (NOT DEFINED IOS_PLATFORM) |
| 93 | if (CMAKE_OSX_ARCHITECTURES) |
| 94 | if (CMAKE_OSX_ARCHITECTURES MATCHES ".*arm.*") |
| 95 | set(IOS_PLATFORM "OS") |
| 96 | elseif (CMAKE_OSX_ARCHITECTURES MATCHES "i386") |
| 97 | set(IOS_PLATFORM "SIMULATOR") |
| 98 | elseif (CMAKE_OSX_ARCHITECTURES MATCHES "x86_64") |
| 99 | set(IOS_PLATFORM "SIMULATOR64") |
| 100 | endif() |
| 101 | endif() |
| 102 | if (NOT IOS_PLATFORM) |
| 103 | set(IOS_PLATFORM "OS") |
| 104 | endif() |
| 105 | endif() |
| 106 | set(IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING |
| 107 | "Type of iOS platform for which to build.") |
| 108 | |
| 109 | # Determine the platform name and architectures for use in xcodebuild commands |
| 110 | # from the specified IOS_PLATFORM name. |
| 111 | if (IOS_PLATFORM STREQUAL "OS") |
| 112 | set(XCODE_IOS_PLATFORM iphoneos) |
| 113 | set(IOS_ARCH armv7 armv7s arm64) |
| 114 | elseif (IOS_PLATFORM STREQUAL "SIMULATOR") |
| 115 | set(XCODE_IOS_PLATFORM iphonesimulator) |
| 116 | set(IOS_ARCH i386) |
| 117 | elseif(IOS_PLATFORM STREQUAL "SIMULATOR64") |
| 118 | set(XCODE_IOS_PLATFORM iphonesimulator) |
| 119 | set(IOS_ARCH x86_64) |
| 120 | else() |
| 121 | message(FATAL_ERROR "Invalid IOS_PLATFORM: ${IOS_PLATFORM}") |
| 122 | endif() |
| 123 | |
| 124 | # If user did not specify the SDK root to use, then query xcodebuild for it. |
| 125 | if (NOT CMAKE_OSX_SYSROOT) |
| 126 | execute_process(COMMAND xcodebuild -version -sdk ${XCODE_IOS_PLATFORM} Path |
| 127 | OUTPUT_VARIABLE CMAKE_OSX_SYSROOT |
| 128 | ERROR_QUIET |
| 129 | OUTPUT_STRIP_TRAILING_WHITESPACE) |
| 130 | message(STATUS "Using SDK: ${CMAKE_OSX_SYSROOT} for platform: ${IOS_PLATFORM}") |
| 131 | endif() |
| 132 | if (NOT EXISTS ${CMAKE_OSX_SYSROOT}) |
| 133 | message(FATAL_ERROR "Invalid CMAKE_OSX_SYSROOT: ${CMAKE_OSX_SYSROOT} " |
| 134 | "does not exist.") |
| 135 | endif() |
| 136 | # Get the SDK version information. |
| 137 | execute_process(COMMAND xcodebuild -sdk ${CMAKE_OSX_SYSROOT} -version SDKVersion |
| 138 | OUTPUT_VARIABLE IOS_SDK_VERSION |
| 139 | ERROR_QUIET |
| 140 | OUTPUT_STRIP_TRAILING_WHITESPACE) |
| 141 | |
| 142 | # Find the Developer root for the specific iOS platform being compiled for |
| 143 | # from CMAKE_OSX_SYSROOT. Should be ../../ from SDK specified in |
| 144 | # CMAKE_OSX_SYSROOT. There does not appear to be a direct way to obtain |
| 145 | # this information from xcrun or xcodebuild. |
| 146 | if (NOT CMAKE_IOS_DEVELOPER_ROOT) |
| 147 | get_filename_component(IOS_PLATFORM_SDK_DIR ${CMAKE_OSX_SYSROOT} PATH) |
| 148 | get_filename_component(CMAKE_IOS_DEVELOPER_ROOT ${IOS_PLATFORM_SDK_DIR} PATH) |
| 149 | endif() |
| 150 | if (NOT EXISTS ${CMAKE_IOS_DEVELOPER_ROOT}) |
| 151 | message(FATAL_ERROR "Invalid CMAKE_IOS_DEVELOPER_ROOT: " |
| 152 | "${CMAKE_IOS_DEVELOPER_ROOT} does not exist.") |
| 153 | endif() |
| 154 | |
| 155 | # Find the C & C++ compilers for the specified SDK. |
| 156 | if (NOT CMAKE_C_COMPILER) |
| 157 | execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang |
| 158 | OUTPUT_VARIABLE CMAKE_C_COMPILER |
| 159 | ERROR_QUIET |
| 160 | OUTPUT_STRIP_TRAILING_WHITESPACE) |
| 161 | message(STATUS "Using C compiler: ${CMAKE_C_COMPILER}") |
| 162 | endif() |
| 163 | if (NOT CMAKE_CXX_COMPILER) |
| 164 | execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang++ |
| 165 | OUTPUT_VARIABLE CMAKE_CXX_COMPILER |
| 166 | ERROR_QUIET |
| 167 | OUTPUT_STRIP_TRAILING_WHITESPACE) |
| 168 | message(STATUS "Using CXX compiler: ${CMAKE_CXX_COMPILER}") |
| 169 | endif() |
| 170 | |
| 171 | # Find (Apple's) libtool. |
| 172 | execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find libtool |
| 173 | OUTPUT_VARIABLE IOS_LIBTOOL |
| 174 | ERROR_QUIET |
| 175 | OUTPUT_STRIP_TRAILING_WHITESPACE) |
| 176 | message(STATUS "Using libtool: ${IOS_LIBTOOL}") |
| 177 | # Configure libtool to be used instead of ar + ranlib to build static libraries. |
| 178 | # This is required on Xcode 7+, but should also work on previous versions of |
| 179 | # Xcode. |
| 180 | set(CMAKE_C_CREATE_STATIC_LIBRARY |
| 181 | "${IOS_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> ") |
| 182 | set(CMAKE_CXX_CREATE_STATIC_LIBRARY |
| 183 | "${IOS_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> ") |
| 184 | |
| 185 | # Get the version of Darwin (OS X) of the host. |
| 186 | execute_process(COMMAND uname -r |
| 187 | OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION |
| 188 | ERROR_QUIET |
| 189 | OUTPUT_STRIP_TRAILING_WHITESPACE) |
| 190 | |
| 191 | # Specify minimum version of deployment target. |
| 192 | # Unless specified, the latest SDK version is used by default. |
| 193 | set(IOS_DEPLOYMENT_TARGET "${IOS_SDK_VERSION}" |
| 194 | CACHE STRING "Minimum iOS version to build for." ) |
| 195 | message(STATUS "Building for minimum iOS version: ${IOS_DEPLOYMENT_TARGET}" |
| 196 | " (SDK version: ${IOS_SDK_VERSION})") |
| 197 | if (NOT IOS_DEPLOYMENT_TARGET VERSION_LESS 11.0) |
| 198 | # iOS 11+ does not support 32-bit architectures (armv7). |
| 199 | foreach(ARCH ${IOS_ARCH}) |
| 200 | if (ARCH MATCHES "armv7*") |
| 201 | message(STATUS "Removing iOS architecture: ${ARCH} from build as it is " |
| 202 | "not supported by the minimum iOS version to build for: " |
| 203 | "${IOS_DEPLOYMENT_TARGET} (iOS >= 11 requires 64-bit).") |
| 204 | else() |
| 205 | list(APPEND VALID_IOS_ARCH_FOR_SDK_VERSION ${ARCH}) |
| 206 | endif() |
| 207 | endforeach() |
| 208 | set(IOS_ARCH ${VALID_IOS_ARCH_FOR_SDK_VERSION}) |
| 209 | endif() |
| 210 | |
| 211 | message(STATUS "Configuring iOS build for platform: ${IOS_PLATFORM}, " |
| 212 | "architecture(s): ${IOS_ARCH}") |
| 213 | |
| 214 | # Standard settings. |
| 215 | set(CMAKE_SYSTEM_NAME Darwin) |
| 216 | set(CMAKE_SYSTEM_VERSION ${IOS_SDK_VERSION}) |
| 217 | set(UNIX TRUE) |
| 218 | set(APPLE TRUE) |
| 219 | set(IOS TRUE) |
| 220 | # Force unset of OS X-specific deployment target (otherwise autopopulated), |
| 221 | # required as of cmake 2.8.10. |
| 222 | set(CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING |
| 223 | "Must be empty for iOS builds." FORCE) |
| 224 | # Set the architectures for which to build. |
| 225 | set(CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE STRING "Build architecture for iOS") |
| 226 | |
| 227 | # All iOS/Darwin specific settings - some may be redundant. |
| 228 | set(CMAKE_SHARED_LIBRARY_PREFIX "lib") |
| 229 | set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib") |
| 230 | set(CMAKE_SHARED_MODULE_PREFIX "lib") |
| 231 | set(CMAKE_SHARED_MODULE_SUFFIX ".so") |
| 232 | set(CMAKE_MODULE_EXISTS 1) |
| 233 | set(CMAKE_DL_LIBS "") |
| 234 | |
| 235 | set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ") |
| 236 | set(CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ") |
| 237 | set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}") |
| 238 | set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}") |
| 239 | |
| 240 | # Note that only Xcode 7+ supports the newer more specific: |
| 241 | # -m${XCODE_IOS_PLATFORM}-version-min flags, older versions of Xcode use: |
| 242 | # -m(ios/ios-simulator)-version-min instead. |
| 243 | if (XCODE_VERSION VERSION_LESS 7.0) |
| 244 | if (IOS_PLATFORM STREQUAL "OS") |
| 245 | set(XCODE_IOS_PLATFORM_VERSION_FLAGS |
| 246 | "-mios-version-min=${IOS_DEPLOYMENT_TARGET}") |
| 247 | else() |
| 248 | # SIMULATOR or SIMULATOR64 both use -mios-simulator-version-min. |
| 249 | set(XCODE_IOS_PLATFORM_VERSION_FLAGS |
| 250 | "-mios-simulator-version-min=${IOS_DEPLOYMENT_TARGET}") |
| 251 | endif() |
| 252 | else() |
| 253 | # Xcode 7.0+ uses flags we can build directly from XCODE_IOS_PLATFORM. |
| 254 | set(XCODE_IOS_PLATFORM_VERSION_FLAGS |
| 255 | "-m${XCODE_IOS_PLATFORM}-version-min=${IOS_DEPLOYMENT_TARGET}") |
| 256 | endif() |
| 257 | |
| 258 | set(CMAKE_C_FLAGS |
| 259 | "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -fobjc-abi-version=2 -fobjc-arc ${CMAKE_C_FLAGS}") |
| 260 | # Hidden visibilty is required for C++ on iOS. |
| 261 | set(CMAKE_CXX_FLAGS |
| 262 | "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -fvisibility=hidden -fvisibility-inlines-hidden -fobjc-abi-version=2 -fobjc-arc ${CMAKE_CXX_FLAGS}") |
| 263 | set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -O3 -fomit-frame-pointer -ffast-math ${CMAKE_CXX_FLAGS_RELEASE}") |
| 264 | |
| 265 | set(CMAKE_C_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}") |
| 266 | set(CMAKE_CXX_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}") |
| 267 | |
| 268 | # In order to ensure that the updated compiler flags are used in try_compile() |
| 269 | # tests, we have to forcibly set them in the CMake cache, not merely set them |
| 270 | # in the local scope. |
| 271 | list(APPEND VARS_TO_FORCE_IN_CACHE |
| 272 | CMAKE_C_FLAGS |
| 273 | CMAKE_CXX_FLAGS |
| 274 | CMAKE_CXX_RELEASE |
| 275 | CMAKE_C_LINK_FLAGS |
| 276 | CMAKE_CXX_LINK_FLAGS) |
| 277 | foreach(VAR_TO_FORCE ${VARS_TO_FORCE_IN_CACHE}) |
| 278 | set(${VAR_TO_FORCE} "${${VAR_TO_FORCE}}" CACHE STRING "" FORCE) |
| 279 | endforeach() |
| 280 | |
| 281 | set(CMAKE_PLATFORM_HAS_INSTALLNAME 1) |
| 282 | set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -headerpad_max_install_names") |
| 283 | set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -headerpad_max_install_names") |
| 284 | set(CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,") |
| 285 | set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,") |
| 286 | set(CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a") |
| 287 | |
| 288 | # Hack: if a new cmake (which uses CMAKE_INSTALL_NAME_TOOL) runs on an old |
| 289 | # build tree (where install_name_tool was hardcoded) and where |
| 290 | # CMAKE_INSTALL_NAME_TOOL isn't in the cache and still cmake didn't fail in |
| 291 | # CMakeFindBinUtils.cmake (because it isn't rerun) hardcode |
| 292 | # CMAKE_INSTALL_NAME_TOOL here to install_name_tool, so it behaves as it did |
| 293 | # before, Alex. |
| 294 | if (NOT DEFINED CMAKE_INSTALL_NAME_TOOL) |
| 295 | find_program(CMAKE_INSTALL_NAME_TOOL install_name_tool) |
| 296 | endif (NOT DEFINED CMAKE_INSTALL_NAME_TOOL) |
| 297 | |
| 298 | # Set the find root to the iOS developer roots and to user defined paths. |
| 299 | set(CMAKE_FIND_ROOT_PATH ${CMAKE_IOS_DEVELOPER_ROOT} ${CMAKE_OSX_SYSROOT} |
| 300 | ${CMAKE_PREFIX_PATH} CACHE string "iOS find search path root" FORCE) |
| 301 | |
| 302 | # Default to searching for frameworks first. |
| 303 | set(CMAKE_FIND_FRAMEWORK FIRST) |
| 304 | |
| 305 | # Set up the default search directories for frameworks. |
| 306 | set(CMAKE_SYSTEM_FRAMEWORK_PATH |
| 307 | ${CMAKE_OSX_SYSROOT}/System/Library/Frameworks |
| 308 | ${CMAKE_OSX_SYSROOT}/System/Library/PrivateFrameworks |
| 309 | ${CMAKE_OSX_SYSROOT}/Developer/Library/Frameworks) |
| 310 | |
| 311 | # Only search the specified iOS SDK, not the remainder of the host filesystem. |
| 312 | set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY) |
| 313 | set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) |
| 314 | set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) |
| 315 | set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY) |
| 316 | |
| 317 | # This little macro lets you set any XCode specific property. |
| 318 | macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE) |
| 319 | set_property(TARGET ${TARGET} PROPERTY |
| 320 | XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE}) |
| 321 | endmacro(set_xcode_property) |
| 322 | |
| 323 | # This macro lets you find executable programs on the host system. |
| 324 | macro(find_host_package) |
| 325 | set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) |
| 326 | set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER) |
| 327 | set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER) |
| 328 | set(IOS FALSE) |
| 329 | |
| 330 | find_package(${ARGN}) |
| 331 | |
| 332 | set(IOS TRUE) |
| 333 | set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY) |
| 334 | set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) |
| 335 | set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) |
| 336 | endmacro(find_host_package) |