Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 1 | // <auto-generated> |
| 2 | // automatically generated by the FlatBuffers compiler, do not modify |
| 3 | // </auto-generated> |
| 4 | |
| 5 | namespace MyGame.Example |
| 6 | { |
| 7 | |
| 8 | using global::System; |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame^] | 9 | using global::System.Collections.Generic; |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 10 | using global::FlatBuffers; |
| 11 | |
| 12 | public struct NestedStruct : IFlatbufferObject |
| 13 | { |
| 14 | private Struct __p; |
| 15 | public ByteBuffer ByteBuffer { get { return __p.bb; } } |
| 16 | public void __init(int _i, ByteBuffer _bb) { __p = new Struct(_i, _bb); } |
| 17 | public NestedStruct __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } |
| 18 | |
| 19 | public int A(int j) { return __p.bb.GetInt(__p.bb_pos + 0 + j * 4); } |
| 20 | public void MutateA(int j, int a) { __p.bb.PutInt(__p.bb_pos + 0 + j * 4, a); } |
| 21 | public MyGame.Example.TestEnum B { get { return (MyGame.Example.TestEnum)__p.bb.GetSbyte(__p.bb_pos + 8); } } |
| 22 | public void MutateB(MyGame.Example.TestEnum b) { __p.bb.PutSbyte(__p.bb_pos + 8, (sbyte)b); } |
| 23 | public MyGame.Example.TestEnum C(int j) { return (MyGame.Example.TestEnum)__p.bb.GetSbyte(__p.bb_pos + 9 + j * 1); } |
| 24 | public void MutateC(int j, MyGame.Example.TestEnum c) { __p.bb.PutSbyte(__p.bb_pos + 9 + j * 1, (sbyte)c); } |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame^] | 25 | public long D(int j) { return __p.bb.GetLong(__p.bb_pos + 16 + j * 8); } |
| 26 | public void MutateD(int j, long d) { __p.bb.PutLong(__p.bb_pos + 16 + j * 8, d); } |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 27 | |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame^] | 28 | public static Offset<MyGame.Example.NestedStruct> CreateNestedStruct(FlatBufferBuilder builder, int[] A, MyGame.Example.TestEnum B, MyGame.Example.TestEnum[] C, long[] D) { |
| 29 | builder.Prep(8, 32); |
| 30 | for (int _idx0 = 2; _idx0 > 0; _idx0--) { |
| 31 | builder.PutLong(D[_idx0-1]); |
| 32 | } |
| 33 | builder.Pad(5); |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 34 | for (int _idx0 = 2; _idx0 > 0; _idx0--) { |
| 35 | builder.PutSbyte((sbyte)C[_idx0-1]); |
| 36 | } |
| 37 | builder.PutSbyte((sbyte)B); |
| 38 | for (int _idx0 = 2; _idx0 > 0; _idx0--) { |
| 39 | builder.PutInt(A[_idx0-1]); |
| 40 | } |
| 41 | return new Offset<MyGame.Example.NestedStruct>(builder.Offset); |
| 42 | } |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame^] | 43 | public NestedStructT UnPack() { |
| 44 | var _o = new NestedStructT(); |
| 45 | this.UnPackTo(_o); |
| 46 | return _o; |
| 47 | } |
| 48 | public void UnPackTo(NestedStructT _o) { |
| 49 | _o.A = new int[2]; |
| 50 | for (var _j = 0; _j < 2; ++_j) { _o.A[_j] = this.A(_j); } |
| 51 | _o.B = this.B; |
| 52 | _o.C = new MyGame.Example.TestEnum[2]; |
| 53 | for (var _j = 0; _j < 2; ++_j) { _o.C[_j] = this.C(_j); } |
| 54 | _o.D = new long[2]; |
| 55 | for (var _j = 0; _j < 2; ++_j) { _o.D[_j] = this.D(_j); } |
| 56 | } |
| 57 | public static Offset<MyGame.Example.NestedStruct> Pack(FlatBufferBuilder builder, NestedStructT _o) { |
| 58 | if (_o == null) return default(Offset<MyGame.Example.NestedStruct>); |
| 59 | var _a = _o.A; |
| 60 | var _c = _o.C; |
| 61 | var _d = _o.D; |
| 62 | return CreateNestedStruct( |
| 63 | builder, |
| 64 | _a, |
| 65 | _o.B, |
| 66 | _c, |
| 67 | _d); |
| 68 | } |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 69 | }; |
| 70 | |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame^] | 71 | public class NestedStructT |
| 72 | { |
| 73 | [Newtonsoft.Json.JsonProperty("a")] |
| 74 | public int[] A { get; set; } |
| 75 | [Newtonsoft.Json.JsonProperty("b")] |
| 76 | public MyGame.Example.TestEnum B { get; set; } |
| 77 | [Newtonsoft.Json.JsonProperty("c")] |
| 78 | public MyGame.Example.TestEnum[] C { get; set; } |
| 79 | [Newtonsoft.Json.JsonProperty("d")] |
| 80 | public long[] D { get; set; } |
| 81 | |
| 82 | public NestedStructT() { |
| 83 | this.A = new int[2]; |
| 84 | this.B = MyGame.Example.TestEnum.A; |
| 85 | this.C = new MyGame.Example.TestEnum[2]; |
| 86 | this.D = new long[2]; |
| 87 | } |
| 88 | } |
| 89 | |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 90 | |
| 91 | } |