Brian Silverman | 26e4e52 | 2015-12-17 01:56:40 -0500 | [diff] [blame] | 1 | /*----------------------------------------------------------------------------*/ |
Brian Silverman | 1a67511 | 2016-02-20 20:42:49 -0500 | [diff] [blame^] | 2 | /* Copyright (c) FIRST 2011-2016. All Rights Reserved. */ |
Brian Silverman | 26e4e52 | 2015-12-17 01:56:40 -0500 | [diff] [blame] | 3 | /* Open Source Software - may be modified and shared by FRC teams. The code */ |
Brian Silverman | 1a67511 | 2016-02-20 20:42:49 -0500 | [diff] [blame^] | 4 | /* must be accompanied by the FIRST BSD license file in the root directory of */ |
| 5 | /* the project. */ |
Brian Silverman | 26e4e52 | 2015-12-17 01:56:40 -0500 | [diff] [blame] | 6 | /*----------------------------------------------------------------------------*/ |
| 7 | |
| 8 | #ifndef __COMMAND_H__ |
| 9 | #define __COMMAND_H__ |
| 10 | |
| 11 | #include "ErrorBase.h" |
| 12 | #include "SmartDashboard/NamedSendable.h" |
| 13 | #include "tables/ITableListener.h" |
| 14 | #include <set> |
| 15 | #include <string> |
| 16 | #include <memory> |
| 17 | |
| 18 | class CommandGroup; |
| 19 | class Subsystem; |
| 20 | |
| 21 | /** |
| 22 | * The Command class is at the very core of the entire command framework. |
| 23 | * Every command can be started with a call to {@link Command#Start() Start()}. |
| 24 | * Once a command is started it will call {@link Command#Initialize() |
| 25 | * Initialize()}, and then |
| 26 | * will repeatedly call {@link Command#Execute() Execute()} until the {@link |
| 27 | *Command#IsFinished() IsFinished()} |
| 28 | * returns true. Once it does, {@link Command#End() End()} will be called. |
| 29 | * |
| 30 | * <p>However, if at any point while it is running {@link Command#Cancel() |
| 31 | * Cancel()} is called, then |
| 32 | * the command will be stopped and {@link Command#Interrupted() Interrupted()} |
| 33 | * will be called.</p> |
| 34 | * |
| 35 | * <p>If a command uses a {@link Subsystem}, then it should specify that it does |
| 36 | * so by |
| 37 | * calling the {@link Command#Requires(Subsystem) Requires(...)} method |
| 38 | * in its constructor. Note that a Command may have multiple requirements, and |
| 39 | * {@link Command#Requires(Subsystem) Requires(...)} should be |
| 40 | * called for each one.</p> |
| 41 | * |
| 42 | * <p>If a command is running and a new command with shared requirements is |
| 43 | * started, |
| 44 | * then one of two things will happen. If the active command is interruptible, |
| 45 | * then {@link Command#Cancel() Cancel()} will be called and the command will be |
| 46 | * removed |
| 47 | * to make way for the new one. If the active command is not interruptible, the |
| 48 | * other one will not even be started, and the active one will continue |
| 49 | * functioning.</p> |
| 50 | * |
| 51 | * @see CommandGroup |
| 52 | * @see Subsystem |
| 53 | */ |
| 54 | class Command : public ErrorBase, public NamedSendable, public ITableListener { |
| 55 | friend class CommandGroup; |
| 56 | friend class Scheduler; |
| 57 | |
| 58 | public: |
| 59 | Command(); |
| 60 | Command(const std::string &name); |
| 61 | Command(double timeout); |
| 62 | Command(const std::string &name, double timeout); |
| 63 | virtual ~Command(); |
| 64 | double TimeSinceInitialized() const; |
| 65 | void Requires(Subsystem *s); |
| 66 | bool IsCanceled() const; |
| 67 | void Start(); |
| 68 | bool Run(); |
| 69 | void Cancel(); |
| 70 | bool IsRunning() const; |
| 71 | bool IsInterruptible() const; |
| 72 | void SetInterruptible(bool interruptible); |
| 73 | bool DoesRequire(Subsystem *subsystem) const; |
| 74 | typedef std::set<Subsystem *> SubsystemSet; |
| 75 | SubsystemSet GetRequirements() const; |
| 76 | CommandGroup *GetGroup() const; |
| 77 | void SetRunWhenDisabled(bool run); |
| 78 | bool WillRunWhenDisabled() const; |
| 79 | int GetID() const; |
| 80 | |
| 81 | protected: |
| 82 | void SetTimeout(double timeout); |
| 83 | bool IsTimedOut() const; |
| 84 | bool AssertUnlocked(const std::string &message); |
| 85 | void SetParent(CommandGroup *parent); |
| 86 | /** |
| 87 | * The initialize method is called the first time this Command is run after |
| 88 | * being started. |
| 89 | */ |
| 90 | virtual void Initialize() = 0; |
| 91 | /** |
| 92 | * The execute method is called repeatedly until this Command either finishes |
| 93 | * or is canceled. |
| 94 | */ |
| 95 | virtual void Execute() = 0; |
| 96 | /** |
| 97 | * Returns whether this command is finished. |
| 98 | * If it is, then the command will be removed |
| 99 | * and {@link Command#end() end()} will be called. |
| 100 | * |
| 101 | * <p>It may be useful for a team to reference the {@link Command#isTimedOut() |
| 102 | * isTimedOut()} method |
| 103 | * for time-sensitive commands.</p> |
| 104 | * @return whether this command is finished. |
| 105 | * @see Command#isTimedOut() isTimedOut() |
| 106 | */ |
| 107 | virtual bool IsFinished() = 0; |
| 108 | /** |
| 109 | * Called when the command ended peacefully. This is where you may want |
| 110 | * to wrap up loose ends, like shutting off a motor that was being used |
| 111 | * in the command. |
| 112 | */ |
| 113 | virtual void End() = 0; |
| 114 | /** |
| 115 | * Called when the command ends because somebody called {@link |
| 116 | *Command#cancel() cancel()} |
| 117 | * or another command shared the same requirements as this one, and booted |
| 118 | * it out. |
| 119 | * |
| 120 | * <p>This is where you may want |
| 121 | * to wrap up loose ends, like shutting off a motor that was being used |
| 122 | * in the command.</p> |
| 123 | * |
| 124 | * <p>Generally, it is useful to simply call the {@link Command#end() end()} |
| 125 | * method |
| 126 | * within this method</p> |
| 127 | */ |
| 128 | virtual void Interrupted() = 0; |
| 129 | virtual void _Initialize(); |
| 130 | virtual void _Interrupted(); |
| 131 | virtual void _Execute(); |
| 132 | virtual void _End(); |
| 133 | virtual void _Cancel(); |
| 134 | |
| 135 | private: |
| 136 | void LockChanges(); |
| 137 | /*synchronized*/ void Removed(); |
| 138 | void StartRunning(); |
| 139 | void StartTiming(); |
| 140 | |
| 141 | /** The name of this command */ |
| 142 | std::string m_name; |
| 143 | |
| 144 | /** The time since this command was initialized */ |
| 145 | double m_startTime = -1; |
| 146 | |
| 147 | /** The time (in seconds) before this command "times out" (or -1 if no |
| 148 | * timeout) */ |
| 149 | double m_timeout; |
| 150 | |
| 151 | /** Whether or not this command has been initialized */ |
| 152 | bool m_initialized = false; |
| 153 | |
| 154 | /** The requirements (or null if no requirements) */ |
| 155 | SubsystemSet m_requirements; |
| 156 | |
| 157 | /** Whether or not it is running */ |
| 158 | bool m_running = false; |
| 159 | |
| 160 | /** Whether or not it is interruptible*/ |
| 161 | bool m_interruptible = true; |
| 162 | |
| 163 | /** Whether or not it has been canceled */ |
| 164 | bool m_canceled = false; |
| 165 | |
| 166 | /** Whether or not it has been locked */ |
| 167 | bool m_locked = false; |
| 168 | |
| 169 | /** Whether this command should run when the robot is disabled */ |
| 170 | bool m_runWhenDisabled = false; |
| 171 | |
| 172 | /** The {@link CommandGroup} this is in */ |
| 173 | CommandGroup *m_parent = nullptr; |
| 174 | |
| 175 | int m_commandID = m_commandCounter++; |
| 176 | static int m_commandCounter; |
| 177 | |
| 178 | public: |
| 179 | virtual std::string GetName() const; |
| 180 | virtual void InitTable(std::shared_ptr<ITable> table); |
| 181 | virtual std::shared_ptr<ITable> GetTable() const; |
| 182 | virtual std::string GetSmartDashboardType() const; |
| 183 | virtual void ValueChanged(ITable* source, llvm::StringRef key, |
| 184 | std::shared_ptr<nt::Value> value, bool isNew); |
| 185 | |
| 186 | protected: |
| 187 | std::shared_ptr<ITable> m_table; |
| 188 | }; |
| 189 | |
| 190 | #endif |