Squashed 'third_party/allwpilib_2016/' content from commit 7f61816

Change-Id: If9d9245880859cdf580f5d7f77045135d0521ce7
git-subtree-dir: third_party/allwpilib_2016
git-subtree-split: 7f618166ed253a24629934fcf89c3decb0528a3b
diff --git a/wpilibc/shared/include/Commands/Command.h b/wpilibc/shared/include/Commands/Command.h
new file mode 100644
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--- /dev/null
+++ b/wpilibc/shared/include/Commands/Command.h
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+/*----------------------------------------------------------------------------*/
+/* Copyright (c) FIRST 2011. All Rights Reserved.
+ */
+/* Open Source Software - may be modified and shared by FRC teams. The code   */
+/* must be accompanied by the FIRST BSD license file in $(WIND_BASE)/WPILib.  */
+/*----------------------------------------------------------------------------*/
+
+#ifndef __COMMAND_H__
+#define __COMMAND_H__
+
+#include "ErrorBase.h"
+#include "SmartDashboard/NamedSendable.h"
+#include "tables/ITableListener.h"
+#include <set>
+#include <string>
+#include <memory>
+
+class CommandGroup;
+class Subsystem;
+
+/**
+ * The Command class is at the very core of the entire command framework.
+ * Every command can be started with a call to {@link Command#Start() Start()}.
+ * Once a command is started it will call {@link Command#Initialize()
+ * Initialize()}, and then
+ * will repeatedly call {@link Command#Execute() Execute()} until the {@link
+ *Command#IsFinished() IsFinished()}
+ * returns true.  Once it does, {@link Command#End() End()} will be called.
+ *
+ * <p>However, if at any point while it is running {@link Command#Cancel()
+ * Cancel()} is called, then
+ * the command will be stopped and {@link Command#Interrupted() Interrupted()}
+ * will be called.</p>
+ *
+ * <p>If a command uses a {@link Subsystem}, then it should specify that it does
+ * so by
+ * calling the {@link Command#Requires(Subsystem) Requires(...)} method
+ * in its constructor. Note that a Command may have multiple requirements, and
+ * {@link Command#Requires(Subsystem) Requires(...)} should be
+ * called for each one.</p>
+ *
+ * <p>If a command is running and a new command with shared requirements is
+ * started,
+ * then one of two things will happen.  If the active command is interruptible,
+ * then {@link Command#Cancel() Cancel()} will be called and the command will be
+ * removed
+ * to make way for the new one.  If the active command is not interruptible, the
+ * other one will not even be started, and the active one will continue
+ * functioning.</p>
+ *
+ * @see CommandGroup
+ * @see Subsystem
+ */
+class Command : public ErrorBase, public NamedSendable, public ITableListener {
+  friend class CommandGroup;
+  friend class Scheduler;
+
+ public:
+  Command();
+  Command(const std::string &name);
+  Command(double timeout);
+  Command(const std::string &name, double timeout);
+  virtual ~Command();
+  double TimeSinceInitialized() const;
+  void Requires(Subsystem *s);
+  bool IsCanceled() const;
+  void Start();
+  bool Run();
+  void Cancel();
+  bool IsRunning() const;
+  bool IsInterruptible() const;
+  void SetInterruptible(bool interruptible);
+  bool DoesRequire(Subsystem *subsystem) const;
+  typedef std::set<Subsystem *> SubsystemSet;
+  SubsystemSet GetRequirements() const;
+  CommandGroup *GetGroup() const;
+  void SetRunWhenDisabled(bool run);
+  bool WillRunWhenDisabled() const;
+  int GetID() const;
+
+ protected:
+  void SetTimeout(double timeout);
+  bool IsTimedOut() const;
+  bool AssertUnlocked(const std::string &message);
+  void SetParent(CommandGroup *parent);
+  /**
+   * The initialize method is called the first time this Command is run after
+   * being started.
+   */
+  virtual void Initialize() = 0;
+  /**
+   * The execute method is called repeatedly until this Command either finishes
+   * or is canceled.
+   */
+  virtual void Execute() = 0;
+  /**
+   * Returns whether this command is finished.
+   * If it is, then the command will be removed
+   * and {@link Command#end() end()} will be called.
+   *
+   * <p>It may be useful for a team to reference the {@link Command#isTimedOut()
+   * isTimedOut()} method
+   * for time-sensitive commands.</p>
+   * @return whether this command is finished.
+   * @see Command#isTimedOut() isTimedOut()
+   */
+  virtual bool IsFinished() = 0;
+  /**
+   * Called when the command ended peacefully.  This is where you may want
+   * to wrap up loose ends, like shutting off a motor that was being used
+   * in the command.
+   */
+  virtual void End() = 0;
+  /**
+   * Called when the command ends because somebody called {@link
+   *Command#cancel() cancel()}
+   * or another command shared the same requirements as this one, and booted
+   * it out.
+   *
+   * <p>This is where you may want
+   * to wrap up loose ends, like shutting off a motor that was being used
+   * in the command.</p>
+   *
+   * <p>Generally, it is useful to simply call the {@link Command#end() end()}
+   * method
+   * within this method</p>
+   */
+  virtual void Interrupted() = 0;
+  virtual void _Initialize();
+  virtual void _Interrupted();
+  virtual void _Execute();
+  virtual void _End();
+  virtual void _Cancel();
+
+ private:
+  void LockChanges();
+  /*synchronized*/ void Removed();
+  void StartRunning();
+  void StartTiming();
+
+  /** The name of this command */
+  std::string m_name;
+
+  /** The time since this command was initialized */
+  double m_startTime = -1;
+
+  /** The time (in seconds) before this command "times out" (or -1 if no
+   * timeout) */
+  double m_timeout;
+
+  /** Whether or not this command has been initialized */
+  bool m_initialized = false;
+
+  /** The requirements (or null if no requirements) */
+  SubsystemSet m_requirements;
+
+  /** Whether or not it is running */
+  bool m_running = false;
+
+  /** Whether or not it is interruptible*/
+  bool m_interruptible = true;
+
+  /** Whether or not it has been canceled */
+  bool m_canceled = false;
+
+  /** Whether or not it has been locked */
+  bool m_locked = false;
+
+  /** Whether this command should run when the robot is disabled */
+  bool m_runWhenDisabled = false;
+
+  /** The {@link CommandGroup} this is in */
+  CommandGroup *m_parent = nullptr;
+
+  int m_commandID = m_commandCounter++;
+  static int m_commandCounter;
+
+ public:
+  virtual std::string GetName() const;
+  virtual void InitTable(std::shared_ptr<ITable> table);
+  virtual std::shared_ptr<ITable> GetTable() const;
+  virtual std::string GetSmartDashboardType() const;
+  virtual void ValueChanged(ITable* source, llvm::StringRef key,
+                            std::shared_ptr<nt::Value> value, bool isNew);
+
+ protected:
+  std::shared_ptr<ITable> m_table;
+};
+
+#endif