| #include <stdio.h> |
| #include <string.h> |
| #include <unistd.h> |
| #include <math.h> |
| |
| #include "aos/common/actions/actions.h" |
| #include "aos/common/input/driver_station_data.h" |
| #include "aos/common/logging/logging.h" |
| #include "aos/common/time.h" |
| #include "aos/common/util/log_interval.h" |
| #include "aos/input/joystick_input.h" |
| #include "aos/linux_code/init.h" |
| #include "frc971/autonomous/auto.q.h" |
| #include "frc971/autonomous/base_autonomous_actor.h" |
| #include "frc971/control_loops/drivetrain/drivetrain.q.h" |
| #include "y2017/constants.h" |
| #include "y2017/control_loops/superstructure/superstructure.q.h" |
| |
| using ::frc971::control_loops::drivetrain_queue; |
| using ::y2017::control_loops::superstructure_queue; |
| |
| using ::aos::input::driver_station::ButtonLocation; |
| using ::aos::input::driver_station::ControlBit; |
| using ::aos::input::driver_station::JoystickAxis; |
| using ::aos::input::driver_station::POVLocation; |
| |
| namespace y2017 { |
| namespace input { |
| namespace joysticks { |
| |
| // Keep the other versions around so we can switch quickly. |
| //#define STEERINGWHEEL |
| #define PISTOL |
| //#define XBOX |
| |
| #ifdef STEERINGWHEEL |
| const JoystickAxis kSteeringWheel(1, 1), kDriveThrottle(2, 2); |
| const ButtonLocation kQuickTurn(1, 5); |
| const ButtonLocation kTurn1(1, 7); |
| const ButtonLocation kTurn2(1, 11); |
| |
| #endif |
| |
| #ifdef PISTOL |
| // Pistol Grip controller |
| const JoystickAxis kSteeringWheel(1, 2), kDriveThrottle(1, 1); |
| const ButtonLocation kQuickTurn(1, 7); |
| const ButtonLocation kTurn1(1, 8); |
| |
| // Nop |
| const ButtonLocation kTurn2(1, 9); |
| #endif |
| |
| #ifdef XBOX |
| // xbox |
| const JoystickAxis kSteeringWheel(1, 5), kDriveThrottle(1, 2); |
| const ButtonLocation kQuickTurn(1, 5); |
| |
| // Nop |
| const ButtonLocation kTurn1(1, 1); |
| const ButtonLocation kTurn2(1, 2); |
| |
| #endif |
| |
| |
| const ButtonLocation kGearSlotBack(2, 11); |
| |
| const ButtonLocation kIntakeDown(3, 9); |
| const POVLocation kIntakeUp(3, 90); |
| const ButtonLocation kIntakeIn(3, 12); |
| const ButtonLocation kIntakeOut(3, 8); |
| const ButtonLocation kFire(3, 3); |
| const ButtonLocation kVisionDistanceShot(3, 7); |
| const ButtonLocation kMiddleShot(3, 6); |
| const POVLocation kFarShot(3, 270); |
| |
| const ButtonLocation kVisionAlign(3, 5); |
| |
| const ButtonLocation kReverseIndexer(3, 4); |
| const ButtonLocation kExtra1(3, 11); |
| const ButtonLocation kExtra2(3, 10); |
| const ButtonLocation kHang(3, 2); |
| |
| class Reader : public ::aos::input::JoystickInput { |
| public: |
| Reader() {} |
| |
| enum class ShotDistance { VISION_SHOT, MIDDLE_SHOT, FAR_SHOT }; |
| |
| ShotDistance last_shot_distance_ = ShotDistance::VISION_SHOT; |
| |
| void RunIteration(const ::aos::input::driver_station::Data &data) override { |
| bool last_auto_running = auto_running_; |
| auto_running_ = data.GetControlBit(ControlBit::kAutonomous) && |
| data.GetControlBit(ControlBit::kEnabled); |
| if (auto_running_ != last_auto_running) { |
| if (auto_running_) { |
| StartAuto(); |
| } else { |
| StopAuto(); |
| } |
| } |
| |
| if (!auto_running_) { |
| HandleDrivetrain(data); |
| HandleTeleop(data); |
| } |
| |
| // Process any pending actions. |
| action_queue_.Tick(); |
| was_running_ = action_queue_.Running(); |
| } |
| int intake_accumulator_ = 0; |
| |
| double Deadband(double value, const double deadband) { |
| if (::std::abs(value) < deadband) { |
| value = 0.0; |
| } else if (value > 0.0) { |
| value = (value - deadband) / (1.0 - deadband); |
| } else { |
| value = (value + deadband) / (1.0 - deadband); |
| } |
| return value; |
| } |
| |
| void HandleDrivetrain(const ::aos::input::driver_station::Data &data) { |
| bool is_control_loop_driving = false; |
| |
| #ifdef STEERINGWHEEL |
| const double wheel = -data.GetAxis(kSteeringWheel); |
| const double throttle = -data.GetAxis(kDriveThrottle); |
| #endif |
| |
| #ifdef XBOX |
| // xbox |
| constexpr double kWheelDeadband = 0.05; |
| constexpr double kThrottleDeadband = 0.05; |
| const double wheel = |
| Deadband(-data.GetAxis(kSteeringWheel), kWheelDeadband); |
| |
| const double unmodified_throttle = |
| Deadband(-data.GetAxis(kDriveThrottle), kThrottleDeadband); |
| |
| // Apply a sin function that's scaled to make it feel better. |
| constexpr double throttle_range = M_PI_2 * 0.9; |
| |
| double throttle = ::std::sin(throttle_range * unmodified_throttle) / |
| ::std::sin(throttle_range); |
| throttle = |
| ::std::sin(throttle_range * throttle) / ::std::sin(throttle_range); |
| throttle = 2.0 * unmodified_throttle - throttle; |
| #endif |
| |
| #ifdef PISTOL |
| const double unscaled_wheel = data.GetAxis(kSteeringWheel); |
| double wheel; |
| if (unscaled_wheel < 0.0) { |
| wheel = unscaled_wheel / 0.484375; |
| } else { |
| wheel = unscaled_wheel / 0.385827; |
| } |
| |
| const double unscaled_throttle = -data.GetAxis(kDriveThrottle); |
| double unmodified_throttle; |
| if (unscaled_throttle < 0.0) { |
| unmodified_throttle = unscaled_throttle / 0.086614; |
| } else { |
| unmodified_throttle = unscaled_throttle / 0.265625; |
| } |
| unmodified_throttle = Deadband(unmodified_throttle, 0.1); |
| |
| // Apply a sin function that's scaled to make it feel better. |
| constexpr double throttle_range = M_PI_2 * 0.5; |
| |
| double throttle = ::std::sin(throttle_range * unmodified_throttle) / |
| ::std::sin(throttle_range); |
| throttle = |
| ::std::sin(throttle_range * throttle) / ::std::sin(throttle_range); |
| throttle = 2.0 * unmodified_throttle - throttle; |
| #endif |
| |
| drivetrain_queue.status.FetchLatest(); |
| if (drivetrain_queue.status.get()) { |
| robot_velocity_ = drivetrain_queue.status->robot_speed; |
| } |
| |
| if (data.PosEdge(kTurn1) || data.PosEdge(kTurn2) || |
| data.PosEdge(kGearSlotBack)) { |
| if (drivetrain_queue.status.get()) { |
| left_goal_ = drivetrain_queue.status->estimated_left_position; |
| right_goal_ = drivetrain_queue.status->estimated_right_position; |
| } |
| } |
| #ifdef PISTOL |
| double current_left_goal = left_goal_ - wheel * 0.20 + throttle * 0.3; |
| double current_right_goal = right_goal_ + wheel * 0.20 + throttle * 0.3; |
| #else |
| double current_left_goal = left_goal_ - wheel * 0.5 + throttle * 0.3; |
| double current_right_goal = right_goal_ + wheel * 0.5 + throttle * 0.3; |
| #endif |
| if (data.IsPressed(kTurn1) || data.IsPressed(kTurn2)) { |
| is_control_loop_driving = true; |
| } |
| if (data.IsPressed(kGearSlotBack)) { |
| is_control_loop_driving = true; |
| current_left_goal = left_goal_ - 0.03; |
| current_right_goal = right_goal_ - 0.03; |
| } |
| auto new_drivetrain_goal = drivetrain_queue.goal.MakeMessage(); |
| new_drivetrain_goal->steering = wheel; |
| new_drivetrain_goal->throttle = throttle; |
| new_drivetrain_goal->quickturn = data.IsPressed(kQuickTurn); |
| new_drivetrain_goal->control_loop_driving = is_control_loop_driving; |
| new_drivetrain_goal->left_goal = current_left_goal; |
| new_drivetrain_goal->right_goal = current_right_goal; |
| new_drivetrain_goal->left_velocity_goal = 0; |
| new_drivetrain_goal->right_velocity_goal = 0; |
| |
| new_drivetrain_goal->linear.max_velocity = 3.0; |
| new_drivetrain_goal->linear.max_acceleration = 20.0; |
| |
| if (!new_drivetrain_goal.Send()) { |
| LOG(WARNING, "sending stick values failed\n"); |
| } |
| } |
| |
| void HandleTeleop(const ::aos::input::driver_station::Data &data) { |
| // Default the intake to in. |
| intake_goal_ = 0.07; |
| bool lights_on = false; |
| bool vision_track = false; |
| |
| if (!data.GetControlBit(ControlBit::kEnabled)) { |
| action_queue_.CancelAllActions(); |
| LOG(DEBUG, "Canceling\n"); |
| } |
| |
| superstructure_queue.status.FetchLatest(); |
| if (!superstructure_queue.status.get()) { |
| LOG(ERROR, "Got no superstructure status packet.\n"); |
| return; |
| } |
| |
| if (data.IsPressed(kIntakeUp)) { |
| intake_goal_ = 0.0; |
| turret_goal_ = M_PI / 3.0; |
| } |
| if (data.IsPressed(kIntakeDown)) { |
| intake_goal_ = 0.235; |
| // Don't go quite so far out since we have a gear mech out now. |
| if (data.IsPressed(kIntakeUp)) { |
| intake_goal_ = 0.160; |
| } |
| } |
| |
| |
| if (data.IsPressed(kVisionAlign)) { |
| // Align shot using vision |
| // TODO(campbell): Add vision aligning. |
| lights_on = true; |
| vision_track = true; |
| } |
| if (data.PosEdge(kMiddleShot)) { |
| turret_goal_ = -M_PI; |
| } |
| if (data.PosEdge(kFarShot)) { |
| turret_goal_ = 0.0; |
| } |
| if (data.PosEdge(kVisionDistanceShot)) { |
| turret_goal_ = 0.0; |
| } |
| |
| if (data.IsPressed(kVisionDistanceShot)) { |
| last_shot_distance_ = ShotDistance::VISION_SHOT; |
| } else if (data.IsPressed(kMiddleShot)) { |
| last_shot_distance_ = ShotDistance::MIDDLE_SHOT; |
| } else if (data.IsPressed(kFarShot)) { |
| last_shot_distance_ = ShotDistance::FAR_SHOT; |
| } |
| |
| if (data.IsPressed(kVisionAlign) || |
| data.IsPressed(kMiddleShot) || data.IsPressed(kFarShot) || |
| data.IsPressed(kFire)) { |
| switch (last_shot_distance_) { |
| case ShotDistance::VISION_SHOT: |
| hood_goal_ = 0.10; |
| shooter_velocity_ = 300.0; |
| |
| vision_distance_shot_ = true; |
| break; |
| case ShotDistance::MIDDLE_SHOT: |
| hood_goal_ = 0.43 - 0.00; |
| shooter_velocity_ = 364.0; |
| vision_distance_shot_ = false; |
| break; |
| case ShotDistance::FAR_SHOT: |
| hood_goal_ = 0.47; |
| shooter_velocity_ = 410.0; |
| vision_distance_shot_ = false; |
| break; |
| } |
| } else { |
| //hood_goal_ = 0.15; |
| shooter_velocity_ = 0.0; |
| } |
| |
| if (data.IsPressed(kExtra1)) { |
| //turret_goal_ = -M_PI * 3.0 / 4.0; |
| turret_goal_ += 0.150; |
| } |
| if (data.IsPressed(kExtra2)) { |
| //turret_goal_ = M_PI * 3.0 / 4.0; |
| turret_goal_ -= 0.150; |
| } |
| turret_goal_ = ::std::max(::std::min(turret_goal_, M_PI), -M_PI); |
| |
| fire_ = data.IsPressed(kFire) && shooter_velocity_ != 0.0; |
| if (data.IsPressed(kVisionAlign)) { |
| fire_ = fire_ && superstructure_queue.status->turret.vision_tracking; |
| } |
| |
| auto new_superstructure_goal = superstructure_queue.goal.MakeMessage(); |
| if (data.IsPressed(kHang)) { |
| intake_goal_ = 0.23; |
| } |
| |
| new_superstructure_goal->intake.distance = intake_goal_; |
| new_superstructure_goal->intake.disable_intake = false; |
| new_superstructure_goal->turret.angle = turret_goal_; |
| new_superstructure_goal->turret.track = vision_track; |
| new_superstructure_goal->hood.angle = hood_goal_; |
| new_superstructure_goal->shooter.angular_velocity = shooter_velocity_; |
| |
| if (data.IsPressed(kIntakeUp)) { |
| new_superstructure_goal->intake.gear_servo = 0.30; |
| } else { |
| // Clamp the gear |
| new_superstructure_goal->intake.gear_servo = 0.66; |
| } |
| |
| new_superstructure_goal->intake.profile_params.max_velocity = 0.50; |
| new_superstructure_goal->hood.profile_params.max_velocity = 5.0; |
| |
| new_superstructure_goal->intake.profile_params.max_acceleration = 3.0; |
| if (vision_track) { |
| new_superstructure_goal->turret.profile_params.max_acceleration = 35.0; |
| new_superstructure_goal->turret.profile_params.max_velocity = 10.0; |
| } else { |
| new_superstructure_goal->turret.profile_params.max_acceleration = 15.0; |
| new_superstructure_goal->turret.profile_params.max_velocity = 6.0; |
| } |
| new_superstructure_goal->hood.profile_params.max_acceleration = 25.0; |
| |
| new_superstructure_goal->intake.voltage_rollers = 0.0; |
| new_superstructure_goal->lights_on = lights_on; |
| |
| if (data.IsPressed(kVisionAlign) && vision_distance_shot_) { |
| new_superstructure_goal->use_vision_for_shots = true; |
| } else { |
| new_superstructure_goal->use_vision_for_shots = false; |
| } |
| |
| if (superstructure_queue.status->intake.position > |
| superstructure_queue.status->intake.unprofiled_goal_position + 0.01) { |
| intake_accumulator_ = 10; |
| } |
| if (intake_accumulator_ > 0) { |
| --intake_accumulator_; |
| if (!superstructure_queue.status->intake.estopped) { |
| new_superstructure_goal->intake.voltage_rollers = 10.0; |
| } |
| } |
| |
| if (data.IsPressed(kHang)) { |
| new_superstructure_goal->intake.voltage_rollers = -10.0; |
| new_superstructure_goal->intake.disable_intake = true; |
| } else if (data.IsPressed(kIntakeIn) || data.IsPressed(kFire)) { |
| if (robot_velocity_ > 2.0) { |
| new_superstructure_goal->intake.voltage_rollers = 12.0; |
| } else { |
| new_superstructure_goal->intake.voltage_rollers = 11.0; |
| } |
| } else if (data.IsPressed(kIntakeOut)) { |
| new_superstructure_goal->intake.voltage_rollers = -8.0; |
| } |
| if (intake_goal_ < 0.1) { |
| new_superstructure_goal->intake.voltage_rollers = |
| ::std::min(8.0, new_superstructure_goal->intake.voltage_rollers); |
| } |
| |
| if (data.IsPressed(kReverseIndexer)) { |
| new_superstructure_goal->indexer.voltage_rollers = -12.0; |
| new_superstructure_goal->indexer.angular_velocity = 4.0; |
| new_superstructure_goal->indexer.angular_velocity = 1.0; |
| } else if (fire_) { |
| new_superstructure_goal->indexer.voltage_rollers = 12.0; |
| switch (last_shot_distance_) { |
| case ShotDistance::VISION_SHOT: |
| new_superstructure_goal->indexer.angular_velocity = -1.25 * M_PI; |
| break; |
| case ShotDistance::MIDDLE_SHOT: |
| case ShotDistance::FAR_SHOT: |
| new_superstructure_goal->indexer.angular_velocity = -2.25 * M_PI; |
| break; |
| } |
| } else { |
| new_superstructure_goal->indexer.voltage_rollers = 0.0; |
| new_superstructure_goal->indexer.angular_velocity = 0.0; |
| } |
| |
| LOG_STRUCT(DEBUG, "sending goal", *new_superstructure_goal); |
| if (!new_superstructure_goal.Send()) { |
| LOG(ERROR, "Sending superstructure goal failed.\n"); |
| } |
| } |
| |
| private: |
| void StartAuto() { |
| LOG(INFO, "Starting auto mode\n"); |
| |
| ::frc971::autonomous::AutonomousActionParams params; |
| ::frc971::autonomous::auto_mode.FetchLatest(); |
| if (::frc971::autonomous::auto_mode.get() != nullptr) { |
| params.mode = ::frc971::autonomous::auto_mode->mode; |
| } else { |
| LOG(WARNING, "no auto mode values\n"); |
| params.mode = 0; |
| } |
| action_queue_.EnqueueAction( |
| ::frc971::autonomous::MakeAutonomousAction(params)); |
| } |
| |
| void StopAuto() { |
| LOG(INFO, "Stopping auto mode\n"); |
| action_queue_.CancelAllActions(); |
| } |
| |
| // Current goals to send to the robot. |
| double intake_goal_ = 0.0; |
| double turret_goal_ = 0.0; |
| double hood_goal_ = 0.3; |
| double shooter_velocity_ = 0.0; |
| |
| // Goals to send to the drivetrain in closed loop mode. |
| double left_goal_ = 0.0; |
| double right_goal_ = 0.0; |
| |
| bool was_running_ = false; |
| bool auto_running_ = false; |
| |
| bool vision_distance_shot_ = false; |
| |
| bool fire_ = false; |
| double robot_velocity_ = 0.0; |
| |
| ::aos::common::actions::ActionQueue action_queue_; |
| }; |
| |
| } // namespace joysticks |
| } // namespace input |
| } // namespace y2017 |
| |
| int main() { |
| ::aos::Init(-1); |
| ::y2017::input::joysticks::Reader reader; |
| reader.Run(); |
| ::aos::Cleanup(); |
| } |