| // <auto-generated> |
| // automatically generated by the FlatBuffers compiler, do not modify |
| // </auto-generated> |
| |
| using global::System; |
| using global::System.Collections.Generic; |
| using global::FlatBuffers; |
| |
| public struct Movie : IFlatbufferObject |
| { |
| private Table __p; |
| public ByteBuffer ByteBuffer { get { return __p.bb; } } |
| public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_1_12_0(); } |
| public static Movie GetRootAsMovie(ByteBuffer _bb) { return GetRootAsMovie(_bb, new Movie()); } |
| public static Movie GetRootAsMovie(ByteBuffer _bb, Movie obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } |
| public static bool MovieBufferHasIdentifier(ByteBuffer _bb) { return Table.__has_identifier(_bb, "MOVI"); } |
| public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } |
| public Movie __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } |
| |
| public Character MainCharacterType { get { int o = __p.__offset(4); return o != 0 ? (Character)__p.bb.Get(o + __p.bb_pos) : Character.NONE; } } |
| public TTable? MainCharacter<TTable>() where TTable : struct, IFlatbufferObject { int o = __p.__offset(6); return o != 0 ? (TTable?)__p.__union<TTable>(o + __p.bb_pos) : null; } |
| public string MainCharacterAsString() { int o = __p.__offset(6); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } |
| public Attacker MainCharacterAsMuLan() { return MainCharacter<Attacker>().Value; } |
| public Rapunzel MainCharacterAsRapunzel() { return MainCharacter<Rapunzel>().Value; } |
| public BookReader MainCharacterAsBelle() { return MainCharacter<BookReader>().Value; } |
| public BookReader MainCharacterAsBookFan() { return MainCharacter<BookReader>().Value; } |
| public string MainCharacterAsOther() { return MainCharacterAsString(); } |
| public string MainCharacterAsUnused() { return MainCharacterAsString(); } |
| public Character CharactersType(int j) { int o = __p.__offset(8); return o != 0 ? (Character)__p.bb.Get(__p.__vector(o) + j * 1) : (Character)0; } |
| public int CharactersTypeLength { get { int o = __p.__offset(8); return o != 0 ? __p.__vector_len(o) : 0; } } |
| #if ENABLE_SPAN_T |
| public Span<Character> GetCharactersTypeBytes() { return __p.__vector_as_span<Character>(8, 1); } |
| #else |
| public ArraySegment<byte>? GetCharactersTypeBytes() { return __p.__vector_as_arraysegment(8); } |
| #endif |
| public Character[] GetCharactersTypeArray() { int o = __p.__offset(8); if (o == 0) return null; int p = __p.__vector(o); int l = __p.__vector_len(o); Character[] a = new Character[l]; for (int i = 0; i < l; i++) { a[i] = (Character)__p.bb.Get(p + i * 1); } return a; } |
| public TTable? Characters<TTable>(int j) where TTable : struct, IFlatbufferObject { int o = __p.__offset(10); return o != 0 ? (TTable?)__p.__union<TTable>(__p.__vector(o) + j * 4) : null; } |
| public string CharactersAsString(int j) { int o = __p.__offset(10); return o != 0 ? __p.__string(__p.__vector(o) + j * 4) : null; } |
| public int CharactersLength { get { int o = __p.__offset(10); return o != 0 ? __p.__vector_len(o) : 0; } } |
| |
| public static Offset<Movie> CreateMovie(FlatBufferBuilder builder, |
| Character main_character_type = Character.NONE, |
| int main_characterOffset = 0, |
| VectorOffset characters_typeOffset = default(VectorOffset), |
| VectorOffset charactersOffset = default(VectorOffset)) { |
| builder.StartTable(4); |
| Movie.AddCharacters(builder, charactersOffset); |
| Movie.AddCharactersType(builder, characters_typeOffset); |
| Movie.AddMainCharacter(builder, main_characterOffset); |
| Movie.AddMainCharacterType(builder, main_character_type); |
| return Movie.EndMovie(builder); |
| } |
| |
| public static void StartMovie(FlatBufferBuilder builder) { builder.StartTable(4); } |
| public static void AddMainCharacterType(FlatBufferBuilder builder, Character mainCharacterType) { builder.AddByte(0, (byte)mainCharacterType, 0); } |
| public static void AddMainCharacter(FlatBufferBuilder builder, int mainCharacterOffset) { builder.AddOffset(1, mainCharacterOffset, 0); } |
| public static void AddCharactersType(FlatBufferBuilder builder, VectorOffset charactersTypeOffset) { builder.AddOffset(2, charactersTypeOffset.Value, 0); } |
| public static VectorOffset CreateCharactersTypeVector(FlatBufferBuilder builder, Character[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte((byte)data[i]); return builder.EndVector(); } |
| public static VectorOffset CreateCharactersTypeVectorBlock(FlatBufferBuilder builder, Character[] data) { builder.StartVector(1, data.Length, 1); builder.Add(data); return builder.EndVector(); } |
| public static void StartCharactersTypeVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); } |
| public static void AddCharacters(FlatBufferBuilder builder, VectorOffset charactersOffset) { builder.AddOffset(3, charactersOffset.Value, 0); } |
| public static VectorOffset CreateCharactersVector(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i]); return builder.EndVector(); } |
| public static VectorOffset CreateCharactersVectorBlock(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); } |
| public static void StartCharactersVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); } |
| public static Offset<Movie> EndMovie(FlatBufferBuilder builder) { |
| int o = builder.EndTable(); |
| return new Offset<Movie>(o); |
| } |
| public static void FinishMovieBuffer(FlatBufferBuilder builder, Offset<Movie> offset) { builder.Finish(offset.Value, "MOVI"); } |
| public static void FinishSizePrefixedMovieBuffer(FlatBufferBuilder builder, Offset<Movie> offset) { builder.FinishSizePrefixed(offset.Value, "MOVI"); } |
| public MovieT UnPack() { |
| var _o = new MovieT(); |
| this.UnPackTo(_o); |
| return _o; |
| } |
| public void UnPackTo(MovieT _o) { |
| _o.MainCharacter = new CharacterUnion(); |
| _o.MainCharacter.Type = this.MainCharacterType; |
| switch (this.MainCharacterType) { |
| default: break; |
| case Character.MuLan: |
| _o.MainCharacter.Value = this.MainCharacter<Attacker>().HasValue ? this.MainCharacter<Attacker>().Value.UnPack() : null; |
| break; |
| case Character.Rapunzel: |
| _o.MainCharacter.Value = this.MainCharacter<Rapunzel>().HasValue ? this.MainCharacter<Rapunzel>().Value.UnPack() : null; |
| break; |
| case Character.Belle: |
| _o.MainCharacter.Value = this.MainCharacter<BookReader>().HasValue ? this.MainCharacter<BookReader>().Value.UnPack() : null; |
| break; |
| case Character.BookFan: |
| _o.MainCharacter.Value = this.MainCharacter<BookReader>().HasValue ? this.MainCharacter<BookReader>().Value.UnPack() : null; |
| break; |
| case Character.Other: |
| _o.MainCharacter.Value = this.MainCharacterAsString(); |
| break; |
| case Character.Unused: |
| _o.MainCharacter.Value = this.MainCharacterAsString(); |
| break; |
| } |
| _o.Characters = new List<CharacterUnion>(); |
| for (var _j = 0; _j < this.CharactersLength; ++_j) { |
| var _o_Characters = new CharacterUnion(); |
| _o_Characters.Type = this.CharactersType(_j); |
| switch (this.CharactersType(_j)) { |
| default: break; |
| case Character.MuLan: |
| _o_Characters.Value = this.Characters<Attacker>(_j).HasValue ? this.Characters<Attacker>(_j).Value.UnPack() : null; |
| break; |
| case Character.Rapunzel: |
| _o_Characters.Value = this.Characters<Rapunzel>(_j).HasValue ? this.Characters<Rapunzel>(_j).Value.UnPack() : null; |
| break; |
| case Character.Belle: |
| _o_Characters.Value = this.Characters<BookReader>(_j).HasValue ? this.Characters<BookReader>(_j).Value.UnPack() : null; |
| break; |
| case Character.BookFan: |
| _o_Characters.Value = this.Characters<BookReader>(_j).HasValue ? this.Characters<BookReader>(_j).Value.UnPack() : null; |
| break; |
| case Character.Other: |
| _o_Characters.Value = this.CharactersAsString(_j); |
| break; |
| case Character.Unused: |
| _o_Characters.Value = this.CharactersAsString(_j); |
| break; |
| } |
| _o.Characters.Add(_o_Characters); |
| } |
| } |
| public static Offset<Movie> Pack(FlatBufferBuilder builder, MovieT _o) { |
| if (_o == null) return default(Offset<Movie>); |
| var _main_character_type = _o.MainCharacter == null ? Character.NONE : _o.MainCharacter.Type; |
| var _main_character = _o.MainCharacter == null ? 0 : CharacterUnion.Pack(builder, _o.MainCharacter); |
| var _characters_type = default(VectorOffset); |
| if (_o.Characters != null) { |
| var __characters_type = new Character[_o.Characters.Count]; |
| for (var _j = 0; _j < __characters_type.Length; ++_j) { __characters_type[_j] = _o.Characters[_j].Type; } |
| _characters_type = CreateCharactersTypeVector(builder, __characters_type); |
| } |
| var _characters = default(VectorOffset); |
| if (_o.Characters != null) { |
| var __characters = new int[_o.Characters.Count]; |
| for (var _j = 0; _j < __characters.Length; ++_j) { __characters[_j] = CharacterUnion.Pack(builder, _o.Characters[_j]); } |
| _characters = CreateCharactersVector(builder, __characters); |
| } |
| return CreateMovie( |
| builder, |
| _main_character_type, |
| _main_character, |
| _characters_type, |
| _characters); |
| } |
| }; |
| |
| public class MovieT |
| { |
| [Newtonsoft.Json.JsonProperty("main_character_type")] |
| private Character MainCharacterType { |
| get { |
| return this.MainCharacter != null ? this.MainCharacter.Type : Character.NONE; |
| } |
| set { |
| this.MainCharacter = new CharacterUnion(); |
| this.MainCharacter.Type = value; |
| } |
| } |
| [Newtonsoft.Json.JsonProperty("main_character")] |
| [Newtonsoft.Json.JsonConverter(typeof(CharacterUnion_JsonConverter))] |
| public CharacterUnion MainCharacter { get; set; } |
| [Newtonsoft.Json.JsonProperty("characters_type")] |
| private Character[] CharactersType { |
| get { |
| if (this.Characters == null) return null; |
| var _o = new Character[this.Characters.Count]; |
| for (var _j = 0; _j < _o.Length; ++_j) { _o[_j] = this.Characters[_j].Type; } |
| return _o; |
| } |
| set { |
| this.Characters = new List<CharacterUnion>(); |
| for (var _j = 0; _j < value.Length; ++_j) { |
| var _o = new CharacterUnion(); |
| _o.Type = value[_j]; |
| this.Characters.Add(_o); |
| } |
| } |
| } |
| [Newtonsoft.Json.JsonProperty("characters")] |
| [Newtonsoft.Json.JsonConverter(typeof(CharacterUnion_JsonConverter))] |
| public List<CharacterUnion> Characters { get; set; } |
| |
| public MovieT() { |
| this.MainCharacter = null; |
| this.Characters = null; |
| } |
| |
| public static MovieT DeserializeFromJson(string jsonText) { |
| return Newtonsoft.Json.JsonConvert.DeserializeObject<MovieT>(jsonText); |
| } |
| public string SerializeToJson() { |
| return Newtonsoft.Json.JsonConvert.SerializeObject(this, Newtonsoft.Json.Formatting.Indented); |
| } |
| public static MovieT DeserializeFromBinary(byte[] fbBuffer) { |
| return Movie.GetRootAsMovie(new ByteBuffer(fbBuffer)).UnPack(); |
| } |
| public byte[] SerializeToBinary() { |
| var fbb = new FlatBufferBuilder(0x10000); |
| Movie.FinishMovieBuffer(fbb, Movie.Pack(fbb, this)); |
| return fbb.DataBuffer.ToSizedArray(); |
| } |
| } |
| |