blob: bb98a50d0b7fc7ff8bbfefc1fbdb68fe6b2418ee [file] [log] [blame]
// RobotBuilder Version: 0.0.2
//
// This file was generated by RobotBuilder. It contains sections of
// code that are automatically generated and assigned by robotbuilder.
// These sections will be updated in the future when you export to
// C++ from RobotBuilder. Do not put any code or make any change in
// the blocks indicating autogenerated code or it will be lost on an
// update. Deleting the comments indicating the section will prevent
// it from being updated in th future.
#include "Shooter.h"
#include "../Robotmap.h"
Shooter::Shooter() : Subsystem("Shooter") {
// BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DECLARATIONS
shooterTiltMotor = RobotMap::shooterShooterTiltMotor;
shooterTiltEncoder = RobotMap::shooterShooterTiltEncoder;
shooterTiltHomeSensor = RobotMap::shooterShooterTiltHomeSensor;
latchFrisbeeSolenoid = RobotMap::shooterLatchFrisbeeSolenoid;
loadFrisbeeSolenoid = RobotMap::shooterLoadFrisbeeSolenoid;
shootSolenoid = RobotMap::shooterShootSolenoid;
// END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DECLARATIONS
}
void Shooter::InitDefaultCommand() {
// Set the default command for a subsystem here.
//SetDefaultCommand(new MySpecialCommand());
// BEGIN AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND
// END AUTOGENERATED CODE, SOURCE=ROBOTBUILDER ID=DEFAULT_COMMAND
}
// Put methods for controlling this subsystem
// here. Call these from Commands.