Filip Kujawa | 3004f20 | 2023-02-12 16:41:40 -0800 | [diff] [blame] | 1 | #include "y2023/vision/game_pieces.h" |
| 2 | |
Filip Kujawa | b72ca2d | 2023-02-26 17:38:54 -0800 | [diff] [blame] | 3 | #include <ctime> |
| 4 | |
Filip Kujawa | 3004f20 | 2023-02-12 16:41:40 -0800 | [diff] [blame] | 5 | #include "aos/events/event_loop.h" |
| 6 | #include "aos/events/shm_event_loop.h" |
| 7 | #include "frc971/vision/vision_generated.h" |
Filip Kujawa | 8c76e5d | 2023-04-08 16:20:27 -0700 | [diff] [blame] | 8 | #include "y2023/vision/yolov5.h" |
Filip Kujawa | 3004f20 | 2023-02-12 16:41:40 -0800 | [diff] [blame] | 9 | |
| 10 | namespace y2023 { |
| 11 | namespace vision { |
Filip Kujawa | f3b8adb | 2023-04-07 21:00:49 -0700 | [diff] [blame] | 12 | using aos::monotonic_clock; |
Filip Kujawa | 3004f20 | 2023-02-12 16:41:40 -0800 | [diff] [blame] | 13 | GamePiecesDetector::GamePiecesDetector(aos::EventLoop *event_loop) |
Filip Kujawa | b72ca2d | 2023-02-26 17:38:54 -0800 | [diff] [blame] | 14 | : game_pieces_sender_(event_loop->MakeSender<GamePieces>("/camera")) { |
Filip Kujawa | f3b8adb | 2023-04-07 21:00:49 -0700 | [diff] [blame] | 15 | model = MakeYOLOV5(); |
| 16 | model->LoadModel("edgetpu_model.tflite"); |
Filip Kujawa | 8c76e5d | 2023-04-08 16:20:27 -0700 | [diff] [blame] | 17 | |
Filip Kujawa | f3b8adb | 2023-04-07 21:00:49 -0700 | [diff] [blame] | 18 | event_loop->MakeWatcher( |
| 19 | "/camera", [this, event_loop](const CameraImage &camera_image) { |
| 20 | const monotonic_clock::time_point eof = monotonic_clock::time_point( |
| 21 | std::chrono::nanoseconds(camera_image.monotonic_timestamp_ns())); |
| 22 | const monotonic_clock::duration age = event_loop->monotonic_now() - eof; |
| 23 | if (age > std::chrono::milliseconds(100)) { |
| 24 | VLOG(1) << "Behind, skipping"; |
| 25 | return; |
| 26 | } |
Filip Kujawa | 8c76e5d | 2023-04-08 16:20:27 -0700 | [diff] [blame] | 27 | |
Filip Kujawa | f3b8adb | 2023-04-07 21:00:49 -0700 | [diff] [blame] | 28 | this->ProcessImage(camera_image); |
| 29 | }); |
Filip Kujawa | 3004f20 | 2023-02-12 16:41:40 -0800 | [diff] [blame] | 30 | } |
| 31 | |
| 32 | void GamePiecesDetector::ProcessImage(const CameraImage &image) { |
Filip Kujawa | 8c76e5d | 2023-04-08 16:20:27 -0700 | [diff] [blame] | 33 | cv::Mat image_color_mat(cv::Size(image.cols(), image.rows()), CV_8UC2, |
| 34 | (void *)image.data()->data()); |
| 35 | std::vector<Detection> detections; |
| 36 | cv::Mat image_mat(cv::Size(image.cols(), image.rows()), CV_8UC3); |
Filip Kujawa | 8c76e5d | 2023-04-08 16:20:27 -0700 | [diff] [blame] | 37 | cv::cvtColor(image_color_mat, image_mat, cv::COLOR_YUV2BGR_YUYV); |
Filip Kujawa | 3004f20 | 2023-02-12 16:41:40 -0800 | [diff] [blame] | 38 | |
Filip Kujawa | 8c76e5d | 2023-04-08 16:20:27 -0700 | [diff] [blame] | 39 | detections = model->ProcessImage(image_mat); |
Filip Kujawa | b72ca2d | 2023-02-26 17:38:54 -0800 | [diff] [blame] | 40 | |
Filip Kujawa | 3004f20 | 2023-02-12 16:41:40 -0800 | [diff] [blame] | 41 | auto builder = game_pieces_sender_.MakeBuilder(); |
| 42 | |
Filip Kujawa | b72ca2d | 2023-02-26 17:38:54 -0800 | [diff] [blame] | 43 | std::vector<flatbuffers::Offset<GamePiece>> game_pieces_offsets; |
Filip Kujawa | 3004f20 | 2023-02-12 16:41:40 -0800 | [diff] [blame] | 44 | |
Filip Kujawa | 8c76e5d | 2023-04-08 16:20:27 -0700 | [diff] [blame] | 45 | for (size_t i = 0; i < detections.size(); i++) { |
Filip Kujawa | b72ca2d | 2023-02-26 17:38:54 -0800 | [diff] [blame] | 46 | auto box_builder = builder.MakeBuilder<Box>(); |
Filip Kujawa | 8c76e5d | 2023-04-08 16:20:27 -0700 | [diff] [blame] | 47 | box_builder.add_h(detections[i].box.height); |
| 48 | box_builder.add_w(detections[i].box.width); |
| 49 | box_builder.add_x(detections[i].box.x); |
| 50 | box_builder.add_y(detections[i].box.y); |
Filip Kujawa | b72ca2d | 2023-02-26 17:38:54 -0800 | [diff] [blame] | 51 | auto box_offset = box_builder.Finish(); |
| 52 | |
| 53 | auto game_piece_builder = builder.MakeBuilder<GamePiece>(); |
Filip Kujawa | 8c76e5d | 2023-04-08 16:20:27 -0700 | [diff] [blame] | 54 | switch (detections[i].class_id) { |
| 55 | case 0: |
Filip Kujawa | ec433e1 | 2023-04-09 19:58:59 -0700 | [diff] [blame^] | 56 | game_piece_builder.add_piece_class(ConeClass::CONE); |
Filip Kujawa | 8c76e5d | 2023-04-08 16:20:27 -0700 | [diff] [blame] | 57 | break; |
| 58 | default: |
Filip Kujawa | ec433e1 | 2023-04-09 19:58:59 -0700 | [diff] [blame^] | 59 | // Should never happen. |
| 60 | game_piece_builder.add_piece_class(ConeClass::NONE); |
Filip Kujawa | 8c76e5d | 2023-04-08 16:20:27 -0700 | [diff] [blame] | 61 | } |
Filip Kujawa | b72ca2d | 2023-02-26 17:38:54 -0800 | [diff] [blame] | 62 | game_piece_builder.add_box(box_offset); |
Filip Kujawa | 8c76e5d | 2023-04-08 16:20:27 -0700 | [diff] [blame] | 63 | game_piece_builder.add_confidence(detections[i].confidence); |
Filip Kujawa | b72ca2d | 2023-02-26 17:38:54 -0800 | [diff] [blame] | 64 | auto game_piece = game_piece_builder.Finish(); |
| 65 | game_pieces_offsets.push_back(game_piece); |
Filip Kujawa | b72ca2d | 2023-02-26 17:38:54 -0800 | [diff] [blame] | 66 | }; |
Filip Kujawa | 3004f20 | 2023-02-12 16:41:40 -0800 | [diff] [blame] | 67 | |
Filip Kujawa | 8c76e5d | 2023-04-08 16:20:27 -0700 | [diff] [blame] | 68 | auto game_pieces_vector = builder.fbb()->CreateVector(game_pieces_offsets); |
Filip Kujawa | 3004f20 | 2023-02-12 16:41:40 -0800 | [diff] [blame] | 69 | |
| 70 | auto game_pieces_builder = builder.MakeBuilder<GamePieces>(); |
| 71 | game_pieces_builder.add_game_pieces(game_pieces_vector); |
Filip Kujawa | 3004f20 | 2023-02-12 16:41:40 -0800 | [diff] [blame] | 72 | |
| 73 | builder.CheckOk(builder.Send(game_pieces_builder.Finish())); |
| 74 | } |
| 75 | |
| 76 | } // namespace vision |
Filip Kujawa | 8c76e5d | 2023-04-08 16:20:27 -0700 | [diff] [blame] | 77 | } // namespace y2023 |