Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame^] | 1 | // This file was generated using `godoc` and customized for use with the |
| 2 | // API Reference documentation. To recreate this file, use the `godoc` tool |
| 3 | // (http://godoc.org) with the files in the `flatbuffers/go` folder. |
| 4 | // |
| 5 | // Note: You may need to ensure that copies of the files exist in the |
| 6 | // `src/` subfolder at the path set by the `$GOROOT` environment variable. |
| 7 | // You can either move the files to `$GOROOT/src/flatbuffers` manually, if |
| 8 | // `$GOROOT` is already set, otherwise you will need to manually set the |
| 9 | // `$GOROOT` variable to a path and create `src/flatbuffers` subfolders at that |
| 10 | // path. Then copy these files into `$GOROOT/src/flatbuffers`. (Some versions of |
| 11 | // `godoc` include a `-path` flag. This could be used instead, if available). |
| 12 | // |
| 13 | // Once the files exist at the `$GOROOT/src/flatbuffers` location, you can |
| 14 | // regenerate this doc using the following command: |
| 15 | // `godoc flatbuffers > GoApi_generated.txt`. |
| 16 | // |
| 17 | // After the documentation is generated, you will have to manually remove any |
| 18 | // non-user facing documentation from this file. |
| 19 | |
| 20 | /// [Go API] |
| 21 | PACKAGE DOCUMENTATION |
| 22 | |
| 23 | package flatbuffers |
| 24 | Package flatbuffers provides facilities to read and write flatbuffers |
| 25 | objects. |
| 26 | |
| 27 | TYPES |
| 28 | |
| 29 | type Builder struct { |
| 30 | // `Bytes` gives raw access to the buffer. Most users will want to use |
| 31 | // FinishedBytes() instead. |
| 32 | Bytes []byte |
| 33 | } |
| 34 | Builder is a state machine for creating FlatBuffer objects. Use a |
| 35 | Builder to construct object(s) starting from leaf nodes. |
| 36 | |
| 37 | A Builder constructs byte buffers in a last-first manner for simplicity |
| 38 | and performance. |
| 39 | |
| 40 | FUNCTIONS |
| 41 | |
| 42 | func NewBuilder(initialSize int) *Builder |
| 43 | NewBuilder initializes a Builder of size `initial_size`. The internal |
| 44 | buffer is grown as needed. |
| 45 | |
| 46 | func (b *Builder) CreateByteString(s []byte) UOffsetT |
| 47 | CreateByteString writes a byte slice as a string (null-terminated). |
| 48 | |
| 49 | func (b *Builder) CreateByteVector(v []byte) UOffsetT |
| 50 | CreateByteVector writes a ubyte vector |
| 51 | |
| 52 | func (b *Builder) CreateString(s string) UOffsetT |
| 53 | CreateString writes a null-terminated string as a vector. |
| 54 | |
| 55 | func (b *Builder) EndVector(vectorNumElems int) UOffsetT |
| 56 | EndVector writes data necessary to finish vector construction. |
| 57 | |
| 58 | func (b *Builder) Finish(rootTable UOffsetT) |
| 59 | Finish finalizes a buffer, pointing to the given `rootTable`. |
| 60 | |
| 61 | func (b *Builder) FinishedBytes() []byte |
| 62 | FinishedBytes returns a pointer to the written data in the byte buffer. |
| 63 | Panics if the builder is not in a finished state (which is caused by |
| 64 | calling `Finish()`). |
| 65 | |
| 66 | func (b *Builder) Head() UOffsetT |
| 67 | Head gives the start of useful data in the underlying byte buffer. Note: |
| 68 | unlike other functions, this value is interpreted as from the left. |
| 69 | |
| 70 | func (b *Builder) PrependBool(x bool) |
| 71 | PrependBool prepends a bool to the Builder buffer. Aligns and checks for |
| 72 | space. |
| 73 | |
| 74 | func (b *Builder) PrependByte(x byte) |
| 75 | PrependByte prepends a byte to the Builder buffer. Aligns and checks for |
| 76 | space. |
| 77 | |
| 78 | func (b *Builder) PrependFloat32(x float32) |
| 79 | PrependFloat32 prepends a float32 to the Builder buffer. Aligns and |
| 80 | checks for space. |
| 81 | |
| 82 | func (b *Builder) PrependFloat64(x float64) |
| 83 | PrependFloat64 prepends a float64 to the Builder buffer. Aligns and |
| 84 | checks for space. |
| 85 | |
| 86 | func (b *Builder) PrependInt16(x int16) |
| 87 | PrependInt16 prepends a int16 to the Builder buffer. Aligns and checks |
| 88 | for space. |
| 89 | |
| 90 | func (b *Builder) PrependInt32(x int32) |
| 91 | PrependInt32 prepends a int32 to the Builder buffer. Aligns and checks |
| 92 | for space. |
| 93 | |
| 94 | func (b *Builder) PrependInt64(x int64) |
| 95 | PrependInt64 prepends a int64 to the Builder buffer. Aligns and checks |
| 96 | for space. |
| 97 | |
| 98 | func (b *Builder) PrependInt8(x int8) |
| 99 | PrependInt8 prepends a int8 to the Builder buffer. Aligns and checks for |
| 100 | space. |
| 101 | |
| 102 | func (b *Builder) PrependUOffsetT(off UOffsetT) |
| 103 | PrependUOffsetT prepends an UOffsetT, relative to where it will be |
| 104 | written. |
| 105 | |
| 106 | func (b *Builder) PrependUint16(x uint16) |
| 107 | PrependUint16 prepends a uint16 to the Builder buffer. Aligns and checks |
| 108 | for space. |
| 109 | |
| 110 | func (b *Builder) PrependUint32(x uint32) |
| 111 | PrependUint32 prepends a uint32 to the Builder buffer. Aligns and checks |
| 112 | for space. |
| 113 | |
| 114 | func (b *Builder) PrependUint64(x uint64) |
| 115 | PrependUint64 prepends a uint64 to the Builder buffer. Aligns and checks |
| 116 | for space. |
| 117 | |
| 118 | func (b *Builder) PrependUint8(x uint8) |
| 119 | PrependUint8 prepends a uint8 to the Builder buffer. Aligns and checks |
| 120 | for space. |
| 121 | |
| 122 | func (b *Builder) Reset() |
| 123 | Reset truncates the underlying Builder buffer, facilitating alloc-free |
| 124 | reuse of a Builder. It also resets bookkeeping data. |
| 125 | /// [Go API] |