Tyler Chatow | 2737d2a | 2017-02-08 21:20:51 -0800 | [diff] [blame] | 1 | #include "y2017/control_loops/superstructure/shooter/shooter.h" |
| 2 | |
| 3 | #include <chrono> |
| 4 | |
| 5 | #include "aos/common/controls/control_loops.q.h" |
| 6 | #include "aos/common/logging/logging.h" |
| 7 | #include "aos/common/logging/queue_logging.h" |
| 8 | |
| 9 | #include "y2017/control_loops/superstructure/shooter/shooter.h" |
| 10 | |
| 11 | namespace y2017 { |
| 12 | namespace control_loops { |
| 13 | namespace superstructure { |
| 14 | namespace shooter { |
| 15 | |
| 16 | namespace chrono = ::std::chrono; |
| 17 | using ::aos::monotonic_clock; |
| 18 | |
| 19 | namespace { |
| 20 | constexpr double kTolerance = 10.0; |
| 21 | } // namespace |
| 22 | |
| 23 | // TODO(austin): Pseudo current limit? |
| 24 | |
| 25 | ShooterController::ShooterController() |
| 26 | : loop_(new StateFeedbackLoop<3, 1, 1>( |
| 27 | superstructure::shooter::MakeIntegralShooterLoop())) { |
| 28 | history_.fill(0); |
| 29 | Y_.setZero(); |
| 30 | } |
| 31 | |
| 32 | void ShooterController::set_goal(double angular_velocity_goal) { |
| 33 | loop_->mutable_next_R() << 0.0, angular_velocity_goal, 0.0; |
| 34 | } |
| 35 | |
| 36 | void ShooterController::set_position(double current_position) { |
| 37 | // Update position in the model. |
| 38 | Y_ << current_position; |
| 39 | |
| 40 | // Add the position to the history. |
| 41 | history_[history_position_] = current_position; |
| 42 | history_position_ = (history_position_ + 1) % kHistoryLength; |
| 43 | |
Austin Schuh | 169f5f2 | 2017-02-18 16:31:13 -0800 | [diff] [blame] | 44 | dt_velocity_ = (current_position - last_position_) / |
| 45 | chrono::duration_cast<chrono::duration<double>>( |
| 46 | ::aos::controls::kLoopFrequency) |
| 47 | .count(); |
Tyler Chatow | 2737d2a | 2017-02-08 21:20:51 -0800 | [diff] [blame] | 48 | last_position_ = current_position; |
| 49 | } |
| 50 | |
| 51 | double ShooterController::voltage() const { return loop_->U(0, 0); } |
| 52 | |
| 53 | void ShooterController::Reset() { reset_ = true; } |
| 54 | |
| 55 | void ShooterController::Update(bool disabled) { |
| 56 | loop_->mutable_R() = loop_->next_R(); |
| 57 | if (::std::abs(loop_->R(1, 0)) < 1.0) { |
| 58 | // Kill power at low angular velocities. |
| 59 | disabled = true; |
| 60 | } |
| 61 | |
| 62 | loop_->Correct(Y_); |
| 63 | |
| 64 | // Compute the oldest point in the history. |
| 65 | const int oldest_history_position = |
| 66 | ((history_position_ == 0) ? kHistoryLength : history_position_) - 1; |
| 67 | |
| 68 | // Compute the distance moved over that time period. |
| 69 | average_angular_velocity_ = |
| 70 | (history_[oldest_history_position] - history_[history_position_]) / |
| 71 | (chrono::duration_cast<chrono::duration<double>>( |
| 72 | ::aos::controls::kLoopFrequency) |
| 73 | .count() * |
| 74 | static_cast<double>(kHistoryLength - 1)); |
| 75 | |
| 76 | // Ready if average angular velocity is close to the goal. |
| 77 | error_ = average_angular_velocity_ - loop_->next_R(1, 0); |
| 78 | |
| 79 | ready_ = std::abs(error_) < kTolerance && loop_->next_R(1, 0) > 1.0; |
| 80 | |
| 81 | if (last_ready_ && !ready_ && loop_->next_R(1, 0) > 1.0 && error_ < 0.0) { |
| 82 | needs_reset_ = true; |
| 83 | min_velocity_ = loop_->X_hat(1, 0); |
| 84 | } |
| 85 | if (needs_reset_) { |
| 86 | min_velocity_ = ::std::min(min_velocity_, loop_->X_hat(1, 0)); |
| 87 | if (loop_->X_hat(1, 0) > min_velocity_ + 5.0) { |
| 88 | reset_ = true; |
| 89 | needs_reset_ = false; |
| 90 | } |
| 91 | } |
| 92 | if (reset_) { |
Tyler Chatow | 2737d2a | 2017-02-08 21:20:51 -0800 | [diff] [blame] | 93 | loop_->mutable_X_hat(0, 0) = Y_(0, 0); |
Austin Schuh | cd3237a | 2017-02-18 14:19:26 -0800 | [diff] [blame^] | 94 | // TODO(austin): This should be 0 for the WPILib reset since dt_velocity_ |
| 95 | // will be rubbish. |
| 96 | loop_->mutable_X_hat(1, 0) = dt_velocity_; |
| 97 | loop_->mutable_X_hat(2, 0) = 0.0; |
Tyler Chatow | 2737d2a | 2017-02-08 21:20:51 -0800 | [diff] [blame] | 98 | reset_ = false; |
| 99 | } |
| 100 | last_ready_ = ready_; |
| 101 | |
| 102 | X_hat_current_ = loop_->X_hat(); |
| 103 | position_error_ = X_hat_current_(0, 0) - Y_(0, 0); |
| 104 | |
| 105 | loop_->Update(disabled); |
| 106 | } |
| 107 | |
| 108 | void ShooterController::SetStatus(ShooterStatus *status) { |
| 109 | status->avg_angular_velocity = average_angular_velocity_; |
| 110 | |
| 111 | status->angular_velocity = X_hat_current_(1, 0); |
Austin Schuh | 169f5f2 | 2017-02-18 16:31:13 -0800 | [diff] [blame] | 112 | status->ready = ready_; |
Tyler Chatow | 2737d2a | 2017-02-08 21:20:51 -0800 | [diff] [blame] | 113 | |
| 114 | status->voltage_error = X_hat_current_(2, 0); |
| 115 | status->position_error = position_error_; |
| 116 | status->instantaneous_velocity = dt_velocity_; |
| 117 | } |
| 118 | |
| 119 | void Shooter::Reset() { wheel_.Reset(); } |
| 120 | |
| 121 | void Shooter::Iterate(const control_loops::ShooterGoal *goal, |
| 122 | const double *position, double *output, |
| 123 | control_loops::ShooterStatus *status) { |
| 124 | if (goal) { |
| 125 | // Update position/goal for our wheel. |
| 126 | wheel_.set_goal(goal->angular_velocity); |
| 127 | } |
| 128 | |
| 129 | wheel_.set_position(*position); |
| 130 | |
| 131 | wheel_.Update(output == nullptr); |
| 132 | |
| 133 | wheel_.SetStatus(status); |
| 134 | |
| 135 | if (last_ready_ && !status->ready) { |
| 136 | min_ = wheel_.dt_velocity(); |
| 137 | } else if (!status->ready) { |
| 138 | min_ = ::std::min(min_, wheel_.dt_velocity()); |
| 139 | } else if (!last_ready_ && status->ready) { |
| 140 | LOG(INFO, "Shot min was [%f]\n", min_); |
| 141 | } |
| 142 | |
| 143 | if (output) { |
| 144 | *output = wheel_.voltage(); |
| 145 | } |
| 146 | last_ready_ = status->ready; |
| 147 | } |
| 148 | |
| 149 | } // namespace shooter |
| 150 | } // namespace superstructure |
| 151 | } // namespace control_loops |
| 152 | } // namespace y2017 |