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Brian Silverman14fd0fb2014-01-14 21:42:01 -08001#ifndef AOS_LINUX_CODE_IPC_LIB_QUEUE_H_
2#define AOS_LINUX_CODE_IPC_LIB_QUEUE_H_
brians343bc112013-02-10 01:53:46 +00003
Brian Silverman14fd0fb2014-01-14 21:42:01 -08004#include "aos/linux_code/ipc_lib/shared_mem.h"
Brian Silvermana6d1b562013-09-01 14:39:39 -07005#include "aos/common/mutex.h"
6#include "aos/common/condition.h"
brians343bc112013-02-10 01:53:46 +00007
8// TODO(brians) add valgrind client requests to the queue and shared_mem_malloc
9// code to make checking for leaks work better
10// <http://www.valgrind.org/docs/manual/mc-manual.html#mc-manual.mempools>
11// describes how
12
brians343bc112013-02-10 01:53:46 +000013// Any pointers returned from these functions can be safely passed to other
14// processes because they are all shared memory pointers.
15// IMPORTANT: Any message pointer must be passed back in some way
Brian Silvermana6d1b562013-09-01 14:39:39 -070016// (FreeMessage and WriteMessage are common ones) or the
brians343bc112013-02-10 01:53:46 +000017// application will leak shared memory.
Brian Silvermana6d1b562013-09-01 14:39:39 -070018// NOTE: Taking a message from ReadMessage and then passing it to WriteMessage
19// might work, but it is not guaranteed to.
brians343bc112013-02-10 01:53:46 +000020
Brian Silvermana6d1b562013-09-01 14:39:39 -070021namespace aos {
brians343bc112013-02-10 01:53:46 +000022
Brian Silvermana6d1b562013-09-01 14:39:39 -070023// Queues are the primary way to use shared memory. Basic use consists of
24// calling Queue::Fetch and then reading and/or writing messages.
25// Queues (as the name suggests) are a FIFO stack of messages. Each combination
26// of name and type signature will result in a different queue, which means
27// that if you only recompile some code that uses differently sized messages,
28// it will simply use a different queue than the old code.
Brian Silverman08661c72013-09-01 17:24:38 -070029class RawQueue {
Brian Silvermana6d1b562013-09-01 14:39:39 -070030 public:
31 // Retrieves (and creates if necessary) a queue. Each combination of name and
32 // signature refers to a completely independent queue.
33 // length is how large each message will be
34 // hash can differentiate multiple otherwise identical queues
35 // queue_length is how many messages the queue will be able to hold
Brian Silverman08661c72013-09-01 17:24:38 -070036 static RawQueue *Fetch(const char *name, size_t length, int hash,
Brian Silvermana6d1b562013-09-01 14:39:39 -070037 int queue_length);
38 // Same as above, except sets up the returned queue so that it will put
39 // messages on *recycle when they are freed (after they have been released by
40 // all other readers/writers and are not in the queue).
41 // recycle_queue_length determines how many freed messages will be kept.
42 // Other code can retrieve the 2 queues separately (the recycle queue will
43 // have the same length and hash as the main one). However, any frees made
44 // using a queue with only (name,length,hash,queue_length) before the
45 // recycle queue has been associated with it will not go on to the recycle
46 // queue.
47 // NOTE: calling this function with the same (name,length,hash,queue_length)
48 // but multiple recycle_queue_lengths will result in each freed message being
49 // put onto an undefined one of the recycle queues.
Brian Silverman08661c72013-09-01 17:24:38 -070050 static RawQueue *Fetch(const char *name, size_t length, int hash,
Brian Silvermana6d1b562013-09-01 14:39:39 -070051 int queue_length,
52 int recycle_hash, int recycle_queue_length,
Brian Silverman08661c72013-09-01 17:24:38 -070053 RawQueue **recycle);
brians343bc112013-02-10 01:53:46 +000054
Brian Silvermana6d1b562013-09-01 14:39:39 -070055 // Constants for passing to options arguments.
56 // The non-conflicting ones can be combined with bitwise-or.
brians343bc112013-02-10 01:53:46 +000057
Brian Silvermana6d1b562013-09-01 14:39:39 -070058 // Causes the returned message to be left in the queue.
59 // For reading only.
60 static const int kPeek = 0x0001;
61 // Reads the last message in the queue instead of just the next one.
62 // NOTE: This removes all of the messages until the last one from the queue
63 // (which means that nobody else will read them). However, PEEK means to not
64 // remove any from the queue, including the ones that are skipped.
65 // For reading only.
66 static const int kFromEnd = 0x0002;
67 // Causes reads to return NULL and writes to fail instead of waiting.
68 // For reading and writing.
69 static const int kNonBlock = 0x0004;
70 // Causes things to block.
71 // IMPORTANT: Has a value of 0 so that it is the default. This has to stay.
72 // For reading and writing.
73 static const int kBlock = 0x0000;
74 // Causes writes to overwrite the oldest message in the queue instead of
75 // blocking.
76 // For writing only.
77 static const int kOverride = 0x0008;
brians343bc112013-02-10 01:53:46 +000078
Brian Silvermana6d1b562013-09-01 14:39:39 -070079 // Writes a message into the queue.
80 // This function takes ownership of msg.
81 // NOTE: msg must point to a valid message from this queue
Brian Silvermanc39e2bd2014-02-21 09:17:35 -080082 // Returns true on success.
Brian Silvermana6d1b562013-09-01 14:39:39 -070083 bool WriteMessage(void *msg, int options);
brians343bc112013-02-10 01:53:46 +000084
Brian Silvermana6d1b562013-09-01 14:39:39 -070085 // Reads a message out of the queue.
86 // The return value will have at least the length of this queue's worth of
87 // valid data where it's pointing to.
88 // The return value is const because other people might be viewing the same
89 // messsage. Do not cast the const away!
90 // IMPORTANT: The return value (if not NULL) must eventually be passed to
91 // FreeMessage.
92 const void *ReadMessage(int options);
93 // Exactly the same as aos_queue_read_msg, except it will never return the
94 // same message twice with the same index argument. However, it may not
95 // return some messages that pass through the queue.
96 // *index should start as 0. index does not have to be in shared memory, but
97 // it can be
98 const void *ReadMessageIndex(int options, int *index);
brians343bc112013-02-10 01:53:46 +000099
Brian Silvermana6d1b562013-09-01 14:39:39 -0700100 // Retrieves ("allocates") a message that can then be written to the queue.
101 // NOTE: the return value will be completely uninitialized
102 // The return value will have at least the length of this queue's worth of
103 // valid memory where it's pointing to.
104 // Returns NULL for error.
105 // IMPORTANT: The return value (if not NULL) must eventually be passed to
106 // FreeMessage.
107 void *GetMessage();
brians343bc112013-02-10 01:53:46 +0000108
Brian Silverman797e71e2013-09-06 17:29:39 -0700109 // It is ok to call this method with a NULL msg.
110 void FreeMessage(const void *msg) {
111 if (msg != NULL) DecrementMessageReferenceCount(msg);
112 }
brians343bc112013-02-10 01:53:46 +0000113
Brian Silvermana6d1b562013-09-01 14:39:39 -0700114 private:
115 struct MessageHeader;
Brian Silverman797e71e2013-09-06 17:29:39 -0700116 struct ReadData;
117
118 bool is_readable() { return data_end_ != data_start_; }
119 bool is_writable() { return ((data_end_ + 1) % data_length_) != data_start_; }
brians343bc112013-02-10 01:53:46 +0000120
Brian Silvermana6d1b562013-09-01 14:39:39 -0700121 // These next 4 allow finding the right one.
122 const char *name_;
123 size_t length_;
124 int hash_;
125 int queue_length_;
126 // The next one in the linked list of queues.
Brian Silverman08661c72013-09-01 17:24:38 -0700127 RawQueue *next_;
brians343bc112013-02-10 01:53:46 +0000128
Brian Silverman08661c72013-09-01 17:24:38 -0700129 RawQueue *recycle_;
Brian Silvermana6d1b562013-09-01 14:39:39 -0700130
131 Mutex data_lock_; // protects operations on data_ etc
Brian Silverman797e71e2013-09-06 17:29:39 -0700132 // Always gets broadcasted to because different readers might have different
133 // ideas of what "readable" means (ie ones using separated indices).
Brian Silvermana6d1b562013-09-01 14:39:39 -0700134 Condition readable_;
135 Condition writable_;
136 int data_length_; // max length into data + 1
137 int data_start_; // is an index into data
138 int data_end_; // is an index into data
139 int messages_; // that have passed through
140 void **data_; // array of messages (with headers)
141
142 Mutex pool_lock_;
143 size_t msg_length_; // sizeof(each message) including the header
144 int mem_length_; // the max number of messages that will ever be allocated
145 int messages_used_;
146 int pool_length_; // the number of allocated messages
147 MessageHeader **pool_; // array of pointers to messages
148
149 // Actually frees the given message.
150 void DoFreeMessage(const void *msg);
151 // Calls DoFreeMessage if appropriate.
152 void DecrementMessageReferenceCount(const void *msg);
153
154 // Should be called with data_lock_ locked.
Brian Silverman797e71e2013-09-06 17:29:39 -0700155 // *read_data will be initialized.
Brian Silvermana6d1b562013-09-01 14:39:39 -0700156 // Returns with a readable message in data_ or false.
Brian Silverman797e71e2013-09-06 17:29:39 -0700157 bool ReadCommonStart(int options, int *index, ReadData *read_data);
Brian Silvermana6d1b562013-09-01 14:39:39 -0700158 // Deals with setting/unsetting readable_ and writable_.
159 // Should be called after data_lock_ has been unlocked.
Brian Silverman797e71e2013-09-06 17:29:39 -0700160 // read_data should be the same thing that was passed in to ReadCommonStart.
161 void ReadCommonEnd(ReadData *read_data);
Brian Silvermana6d1b562013-09-01 14:39:39 -0700162 // Handles reading with kPeek.
163 void *ReadPeek(int options, int start);
164
165 // Gets called by Fetch when necessary (with placement new).
Brian Silverman08661c72013-09-01 17:24:38 -0700166 RawQueue(const char *name, size_t length, int hash, int queue_length);
Brian Silvermana6d1b562013-09-01 14:39:39 -0700167};
168
169} // namespace aos
170
Brian Silverman14fd0fb2014-01-14 21:42:01 -0800171#endif // AOS_LINUX_CODE_IPC_LIB_QUEUE_H_