blob: 8c5244d7c493db04f3df7680dc65a6639e8bf542 [file] [log] [blame]
Brian Silverman10fb0f32016-03-13 17:05:21 -04001#include "aos/vision/math/vector.h"
2
3#include "gtest/gtest.h"
4
5namespace aos {
6namespace vision {
7namespace testing {
8
9class VectorTest : public ::testing::Test {
10 protected:
11 const Vector<3> vec1_{1.0, 1.0, 1.0};
12 const Vector<3> vec2_{2.0, 4.0, 6.0};
13 const Vector<3> vec5_{2.0, 2.0, 1.0};
14 const Vector<3> vec6_{1.0, 1.0, 1.0};
15};
16
17TEST_F(VectorTest, Equality) {
18 EXPECT_FALSE(vec1_ == vec2_);
19 EXPECT_TRUE(Vector<3>(2.0, 4.0, 6.0) == vec2_);
20}
21
22TEST_F(VectorTest, Addition) {
23 Vector<3> vec3 = vec1_ + vec2_;
24 EXPECT_EQ(3.0, vec3.x());
25 EXPECT_EQ(5.0, vec3.y());
26 EXPECT_EQ(7.0, vec3.z());
27}
28
29TEST_F(VectorTest, Multiplication) {
30 auto new_vec1 = vec1_;
31 new_vec1 *= 2.0;
32 EXPECT_EQ(2.0, new_vec1.x());
33 EXPECT_EQ(2.0, new_vec1.y());
34 EXPECT_EQ(2.0, new_vec1.z());
35
36 auto new_vec2 = new_vec1 * 2;
37 EXPECT_EQ(4.0, new_vec2.x());
38 EXPECT_EQ(4.0, new_vec2.y());
39 EXPECT_EQ(4.0, new_vec2.z());
40}
41
42TEST_F(VectorTest, Magnitude) {
43 const Vector<3> vec4(1.0, 1.0, 1.0);
44 EXPECT_NEAR(1.732, vec4.Mag(), 0.001);
45
46 EXPECT_NEAR(1.414, (vec5_ - vec6_).Mag(), 0.001);
47 EXPECT_NEAR(1.414, (vec6_ - vec5_).Mag(), 0.001);
48}
49
50TEST_F(VectorTest, Sign) {
51 const Vector<3> vec7 = vec5_ - vec6_;
52 const Vector<3> vec8 = vec6_ - vec5_;
53 EXPECT_EQ(1.0, vec7.x());
54 EXPECT_EQ(1.0, vec7.y());
55 EXPECT_EQ(0.0, vec7.z());
56 EXPECT_EQ(-1.0, vec8.x());
57 EXPECT_EQ(-1.0, vec8.y());
58 EXPECT_EQ(0.0, vec8.z());
59}
60
61TEST_F(VectorTest, Angle) {
62 const Vector<3> vec1(1.0, 0.0, 0.0);
63 const Vector<3> vec2(0.0, 1.0, 0.0);
64 EXPECT_NEAR(M_PI / 2, vec1.AngleTo(vec2), 0.0001);
65 const Vector<3> vec3 = Vector<3>(1.0, 1.0, 0.0);
66 EXPECT_NEAR(M_PI / 4, vec1.AngleTo(vec3), 0.0001);
67
68 const Vector<2> vec4(1, 1);
69 EXPECT_NEAR(M_PI / 4, vec4.AngleToZero(), 0.0001);
70 const Vector<2> vec5(0.5, 0.8660254037844386);
71 EXPECT_NEAR(M_PI / 3, vec5.AngleToZero(), 0.0001);
72}
73
74} // namespace testing
75} // namespace vision
76} // namespace aos