Austin Schuh | 8c794d5 | 2019-03-03 21:17:37 -0800 | [diff] [blame] | 1 | /* |
| 2 | # |
| 3 | # File : jawbreaker.cpp |
| 4 | # ( C++ source file ) |
| 5 | # |
| 6 | # Description : A funny game featuring small colored balls. |
| 7 | # This file is a part of the CImg Library project. |
| 8 | # ( http://cimg.eu ) |
| 9 | # |
| 10 | # Copyright : David Tschumperle |
| 11 | # ( http://tschumperle.users.greyc.fr/ ) |
| 12 | # |
| 13 | # License : CeCILL v2.0 |
| 14 | # ( http://www.cecill.info/licences/Licence_CeCILL_V2-en.html ) |
| 15 | # |
| 16 | # This software is governed by the CeCILL license under French law and |
| 17 | # abiding by the rules of distribution of free software. You can use, |
| 18 | # modify and/ or redistribute the software under the terms of the CeCILL |
| 19 | # license as circulated by CEA, CNRS and INRIA at the following URL |
| 20 | # "http://www.cecill.info". |
| 21 | # |
| 22 | # As a counterpart to the access to the source code and rights to copy, |
| 23 | # modify and redistribute granted by the license, users are provided only |
| 24 | # with a limited warranty and the software's author, the holder of the |
| 25 | # economic rights, and the successive licensors have only limited |
| 26 | # liability. |
| 27 | # |
| 28 | # In this respect, the user's attention is drawn to the risks associated |
| 29 | # with loading, using, modifying and/or developing or reproducing the |
| 30 | # software by the user in light of its specific status of free software, |
| 31 | # that may mean that it is complicated to manipulate, and that also |
| 32 | # therefore means that it is reserved for developers and experienced |
| 33 | # professionals having in-depth computer knowledge. Users are therefore |
| 34 | # encouraged to load and test the software's suitability as regards their |
| 35 | # requirements in conditions enabling the security of their systems and/or |
| 36 | # data to be ensured and, more generally, to use and operate it in the |
| 37 | # same conditions as regards security. |
| 38 | # |
| 39 | # The fact that you are presently reading this means that you have had |
| 40 | # knowledge of the CeCILL license and that you accept its terms. |
| 41 | # |
| 42 | */ |
| 43 | |
| 44 | #include "CImg.h" |
| 45 | using namespace cimg_library; |
| 46 | #undef min |
| 47 | #undef max |
| 48 | |
| 49 | // Main procedure |
| 50 | //---------------- |
| 51 | int main(int argc, char **argv) { |
| 52 | |
| 53 | // Display help (if option '-h' or '--help' specified) and retrieve program arguments |
| 54 | cimg_usage("A small and funny game featuring colored balls.\n (by David Tschumperle)."); |
| 55 | const char *score_file = cimg_option("-s",(char*)0,"Specify score file to use (0=default file)."); |
| 56 | cimg_help("\n" |
| 57 | "** Quick Help *********************************************************\n\n" |
| 58 | "Goal : Delete the board by clicking on groups of adjacent colored balls\n" |
| 59 | " (a group is made of at least two balls with the same color).\n" |
| 60 | " Suppressing large sets gives higher scores.\n\n" |
| 61 | "In-game keys : - BACKSPACE or SPACE = Undo last move\n" |
| 62 | " - CTRL+F = Toggle fullscreen mode\n" |
| 63 | " - ESC = Quit application\n" |
| 64 | " - Q = End current game\n\n" |
| 65 | "*********************************************************************"); |
| 66 | |
| 67 | // Load score file if available |
| 68 | CImgList<unsigned int> score_history; |
| 69 | char filename_history[1024]; |
| 70 | std::sprintf(filename_history,"%s%s",score_file?"":cimg::temporary_path(),score_file?score_file:"/jawbreaker.score"); |
| 71 | std::FILE *file = std::fopen(filename_history,"r"); |
| 72 | if (file) { std::fclose(file); score_history = CImg<unsigned int>::get_load_dlm(filename_history)<'y'; } |
| 73 | |
| 74 | // Create ball graphics |
| 75 | const unsigned int W = 12, H = 14, Wi = (W<<5), Hi = (H<<5); |
| 76 | unsigned int score = 0, previous_score = 0, shape_score = 0, |
| 77 | best_score = score_history?score_history.max():0U; |
| 78 | |
| 79 | const CImg<> colors(3,7,1,1, 255,255,255, 205,0,230, 0,235,0, 235,255,0, 235,0,0, 0,128,255, 450,350,300); |
| 80 | const unsigned char |
| 81 | white[] = { 255,255,255 }, orange[] = { 255,128,64 }, yellow[] = { 255,255,64 }, red[] = { 255,64,64 }, six = 6; |
| 82 | CImgList<> balls0(7,32,32,1,3,0); |
| 83 | cimglist_for(balls0,l) if (l) { |
| 84 | balls0[l].draw_circle(16,16,14,colors.data(0,l)); |
| 85 | cimg_forXYC(balls0[l],x,y,k) if (balls0(l,x,y,k)) (balls0(l,x,y,k)*=(32 - x + y)/60.0f)+=20; |
| 86 | balls0[l].draw_circle(16,16,14,colors.data(0,l),0.5f,~0U). |
| 87 | draw_circle(20,10,5,colors.data(),0.2f).draw_circle(22,8,2,colors.data(),0.4f).cut(0,255); |
| 88 | } |
| 89 | |
| 90 | // Create background graphics |
| 91 | CImgList<unsigned char> balls(balls0); |
| 92 | CImg<unsigned char> |
| 93 | mask = balls[1].get_cut(0,1).channel(0).dilate(3), |
| 94 | background = CImg<unsigned char>(Wi,Hi,1,3,0). |
| 95 | noise(255,1).blur(6,20,0,true).equalize(100,0,255).blur(2,4,0,true); |
| 96 | background.get_shared_channel(0)/=4; background.get_shared_channel(1)/=8; background.get_shared_channel(2)/=2; |
| 97 | |
| 98 | // Begin user-interaction loop. |
| 99 | CImg<unsigned char> board, previous_board, selected_board, shape, img(background); |
| 100 | CImgDisplay disp(img.width(),img.height(),"Jawbreaker",0); |
| 101 | bool redraw = true, gameover = false, title = true; |
| 102 | for (float opac = 0.0f; !disp.is_closed(); ) { |
| 103 | |
| 104 | // Init board |
| 105 | if (!board) { |
| 106 | (++((board.assign(W,H,1,1,5).noise(5,1))%=5)).get_shared_row(0).fill(0); |
| 107 | opac = (float)(score = previous_score = shape_score = 0); |
| 108 | gameover = false; redraw = title = true; |
| 109 | previous_board = board; |
| 110 | } |
| 111 | |
| 112 | // Draw graphical board |
| 113 | if (redraw) { |
| 114 | (img=background).draw_text(2,2,"Score : %u",yellow,0,0.7f,24,score). |
| 115 | draw_text(Wi - 90,2,"Best : %u",orange,0,0.9f,17,best_score); |
| 116 | if (selected_board) { |
| 117 | cimg_forXY(selected_board,x,y) if (selected_board(x,y)) |
| 118 | img.draw_image(x<<5,y<<5,balls[selected_board(x,y)],mask); |
| 119 | } else cimg_forXY(board,x,y) if (board(x,y)) img.draw_image(x<<5,y<<5,balls[board(x,y)],mask); |
| 120 | if (title) { |
| 121 | CImg<unsigned char> text1, text2; |
| 122 | text1.draw_text(0,0,"- Jawbreaker -",white,0,1,48).resize(-100,-100,1,3); |
| 123 | text2.draw_text(0,0,"Press button to start",yellow,0,1,24).resize(-100,-100,1,3); |
| 124 | (img/=2).draw_image((Wi - text1.width())/2, |
| 125 | (Hi - text1.height())/2, |
| 126 | text1,text1.get_dilate(7),1,255). |
| 127 | draw_image((Wi - text2.width())/2, |
| 128 | (Hi + text1.height() + 10)/2, |
| 129 | text2,text2.get_dilate(5),0.7f,255); |
| 130 | for (float i = 1; i<10 && !disp.is_keyESC(); i+=0.25) |
| 131 | disp.display(img.get_crop((int)(Wi*(0.5f - i*i/200.0f)),(int)(Hi*(0.5f - i*i*i*i/20000.0f)), |
| 132 | (int)(Wi*(0.5f + i*i/200.0f)),(int)(Hi*(0.5f + i*i*i*i/20000.0f)))).wait(20); |
| 133 | } |
| 134 | } |
| 135 | if ((opac-=0.06f)>0) disp.display((+img).draw_text(disp.mouse_x() - 8,disp.mouse_y() - 80 + (int)(60*opac),"+%u", |
| 136 | white,0,(float)std::sqrt(opac),32,shape_score)).wait(20); |
| 137 | else { if (redraw) { disp.display(img); redraw = false; } else disp.wait(); } |
| 138 | |
| 139 | // Handle key and window events |
| 140 | if (disp.is_resized()) disp.resize(disp); |
| 141 | if (disp.is_keyBACKSPACE() || disp.is_keySPACE()) { |
| 142 | board = previous_board; score = previous_score; selected_board.assign(); redraw = true; disp.set_key(); |
| 143 | } |
| 144 | if (disp.is_keyQ()) { gameover = true; disp.set_key(); } |
| 145 | if (disp.is_keyESC()) disp.close(); |
| 146 | if (disp.is_keyCTRLLEFT() && disp.is_keyF()) disp.toggle_fullscreen().display(img); |
| 147 | |
| 148 | // Handle ball selection and removal |
| 149 | const int x = disp.mouse_x()*board.width()/disp.width(), y = disp.mouse_y()*board.height()/disp.height(); |
| 150 | if (disp.button()&1 && x>=0 && y>=0) { |
| 151 | if (title) { title = false; redraw = true; } else { |
| 152 | if (!board(x,y)) { selected_board.assign(); redraw = true; } |
| 153 | else { |
| 154 | if (!selected_board || selected_board(x,y)!=6) { |
| 155 | (selected_board=board).draw_fill(x,y,0,&six,1,shape); |
| 156 | if ((shape_score=(unsigned int)shape.sum())<2) selected_board.assign(); |
| 157 | else { shape_score-=1; shape_score*=shape_score; opac = 1.0f; redraw = true; } |
| 158 | } else { |
| 159 | selected_board.assign(); |
| 160 | previous_board = board; |
| 161 | previous_score = score; |
| 162 | score += shape_score; |
| 163 | board&=--shape; |
| 164 | redraw = true; |
| 165 | |
| 166 | // Handle board modification due to ball removal |
| 167 | for (int pmax = board.width(), p = 0; p<pmax; ++p) { |
| 168 | for (int q = board.height() - 1, qs = q; q>=0; --q) { |
| 169 | while (qs>=0 && !board(p,qs)) --qs; |
| 170 | board(p,q) = (qs>=0?board(p,qs--):0); |
| 171 | } |
| 172 | if (!board(p,board.height() - 1)) { |
| 173 | board.draw_image(p,board.get_crop(p,0,board.width() - 1,board.height() - 1).shift(-1)); |
| 174 | if (p<pmax) { p--; pmax--; } |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | // Test possible end of the game |
| 179 | gameover = true; |
| 180 | cimg_forXY(board,x,y) |
| 181 | if (board(x,y) && ((y && board(x,y)==board(x,y - 1)) || (x && board(x,y)==board(x - 1,y)))) |
| 182 | gameover = false; |
| 183 | } |
| 184 | } |
| 185 | } |
| 186 | disp.set_button(); |
| 187 | } |
| 188 | |
| 189 | // If game is over... |
| 190 | if (gameover && opac<=0) { |
| 191 | CImg<unsigned char> text1, text2, text3, text4, text5, text6; |
| 192 | text1.draw_text(0,0,"Game Over !",white,0,1,48).resize(-100,-100,1,3); |
| 193 | const unsigned int remaining_balls = (unsigned int)board.get_cut(0,1).sum(); |
| 194 | if (remaining_balls<8) { |
| 195 | const unsigned int bonus = (22 - 2*remaining_balls)*10; |
| 196 | score += bonus; |
| 197 | text2.draw_text(0,0,"Jawbreaker Bonus : +%u",white,0,1,24,bonus); |
| 198 | } |
| 199 | score_history.insert(CImg<unsigned int>::vector(score)); |
| 200 | text3.draw_text(0,0,"Final score : %u",yellow,0,1,24,score).resize(-100,-100,1,3); |
| 201 | text4.draw_text(0,0,score>best_score?"** New record ! **":"Best score : %u", |
| 202 | orange,0,1,24,score>best_score?score:best_score).resize(-100,-100,1,3); |
| 203 | text5.draw_text(0,0,"Average score : %u",red,0,1,24, |
| 204 | score_history?(unsigned int)(score_history>'x').mean():0U).resize(-100,-100,1,3); |
| 205 | text6.draw_text(0,0,"Games played : %u",red,0,1,24,score_history.size()).resize(-100,-100,1,3); |
| 206 | if (score>best_score) best_score = score; |
| 207 | |
| 208 | unsigned int yt = (Hi - text1.height())/2 - 20; |
| 209 | (img/=2).draw_image((Wi - text1.width())/2,yt,text1,text1.get_dilate(7),1,255); yt+=80; |
| 210 | if (text2) { img.draw_image((Wi - text2.width())/2,yt,text2,text2.get_dilate(5),1,255); yt+=25; } |
| 211 | img.draw_image((Wi - text3.width())/2,yt,text3,text3.get_dilate(5),1,255). |
| 212 | draw_image((Wi - text4.width())/2,yt + 25,text4,text4.get_dilate(5),1,255). |
| 213 | draw_image((Wi - text5.width())/2,yt + 50,text5,text5.get_dilate(5),1,255). |
| 214 | draw_image((Wi - text6.width())/2,yt + 75,text6,text6.get_dilate(5),1,255).display(disp); |
| 215 | for (disp.flush(); !disp.is_closed() && !disp.key() && !disp.button(); disp.wait()) |
| 216 | if (disp.is_resized()) disp.resize(disp); |
| 217 | disp.flush(); |
| 218 | board.assign(); |
| 219 | for (float i = 10; i>0 && !disp.is_keyESC(); i-=0.25) |
| 220 | disp.display(img.get_crop((int)(Wi*(0.5f - i*i*i*i/20000.0f)),(int)(Hi*(0.5f - i*i/200.0f)), |
| 221 | (int)(Wi*(0.5f + i*i*i*i/20000.0f)),(int)(Hi*(0.5f + i*i/200.0f)))).wait(20); |
| 222 | } |
| 223 | } |
| 224 | |
| 225 | // Save score history if possible, and exit. |
| 226 | if (score_history) { |
| 227 | file = std::fopen(filename_history,"w"); |
| 228 | if (file) { std::fclose(file); (score_history>'y').save_dlm(filename_history); } |
| 229 | } |
| 230 | |
| 231 | return 0; |
| 232 | } |