James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame] | 1 | import { ByteBuffer } from "./byte-buffer.js" |
| 2 | import { SIZEOF_SHORT, SIZE_PREFIX_LENGTH, SIZEOF_INT, FILE_IDENTIFIER_LENGTH } from "./constants.js" |
| 3 | import { Offset, IGeneratedObject } from "./types.js" |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 4 | |
| 5 | export class Builder { |
| 6 | private bb: ByteBuffer |
| 7 | /** Remaining space in the ByteBuffer. */ |
| 8 | private space: number |
| 9 | /** Minimum alignment encountered so far. */ |
| 10 | private minalign = 1 |
| 11 | /** The vtable for the current table. */ |
| 12 | private vtable: number[] | null = null |
| 13 | /** The amount of fields we're actually using. */ |
| 14 | private vtable_in_use = 0 |
| 15 | /** Whether we are currently serializing a table. */ |
| 16 | private isNested = false; |
| 17 | /** Starting offset of the current struct/table. */ |
| 18 | private object_start = 0 |
| 19 | /** List of offsets of all vtables. */ |
| 20 | private vtables: number[] = [] |
| 21 | /** For the current vector being built. */ |
| 22 | private vector_num_elems = 0 |
| 23 | /** False omits default values from the serialized data */ |
| 24 | private force_defaults = false; |
| 25 | |
| 26 | private string_maps: Map<string | Uint8Array, number> | null = null; |
Austin Schuh | 2dd86a9 | 2022-09-14 21:19:23 -0700 | [diff] [blame] | 27 | private text_encoder = new TextEncoder(); |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 28 | |
| 29 | /** |
| 30 | * Create a FlatBufferBuilder. |
| 31 | */ |
| 32 | constructor(opt_initial_size?: number) { |
| 33 | let initial_size: number; |
| 34 | |
| 35 | if (!opt_initial_size) { |
| 36 | initial_size = 1024; |
| 37 | } else { |
| 38 | initial_size = opt_initial_size; |
| 39 | } |
| 40 | |
| 41 | /** |
| 42 | * @type {ByteBuffer} |
| 43 | * @private |
| 44 | */ |
| 45 | this.bb = ByteBuffer.allocate(initial_size); |
| 46 | this.space = initial_size; |
| 47 | } |
| 48 | |
| 49 | |
| 50 | clear(): void { |
| 51 | this.bb.clear(); |
| 52 | this.space = this.bb.capacity(); |
| 53 | this.minalign = 1; |
| 54 | this.vtable = null; |
| 55 | this.vtable_in_use = 0; |
| 56 | this.isNested = false; |
| 57 | this.object_start = 0; |
| 58 | this.vtables = []; |
| 59 | this.vector_num_elems = 0; |
| 60 | this.force_defaults = false; |
| 61 | this.string_maps = null; |
| 62 | } |
| 63 | |
| 64 | /** |
| 65 | * In order to save space, fields that are set to their default value |
| 66 | * don't get serialized into the buffer. Forcing defaults provides a |
| 67 | * way to manually disable this optimization. |
| 68 | * |
| 69 | * @param forceDefaults true always serializes default values |
| 70 | */ |
| 71 | forceDefaults(forceDefaults: boolean): void { |
| 72 | this.force_defaults = forceDefaults; |
| 73 | } |
| 74 | |
| 75 | /** |
| 76 | * Get the ByteBuffer representing the FlatBuffer. Only call this after you've |
| 77 | * called finish(). The actual data starts at the ByteBuffer's current position, |
| 78 | * not necessarily at 0. |
| 79 | */ |
| 80 | dataBuffer(): ByteBuffer { |
| 81 | return this.bb; |
| 82 | } |
| 83 | |
| 84 | /** |
| 85 | * Get the bytes representing the FlatBuffer. Only call this after you've |
| 86 | * called finish(). |
| 87 | */ |
| 88 | asUint8Array(): Uint8Array { |
| 89 | return this.bb.bytes().subarray(this.bb.position(), this.bb.position() + this.offset()); |
| 90 | } |
| 91 | |
| 92 | /** |
| 93 | * Prepare to write an element of `size` after `additional_bytes` have been |
| 94 | * written, e.g. if you write a string, you need to align such the int length |
| 95 | * field is aligned to 4 bytes, and the string data follows it directly. If all |
| 96 | * you need to do is alignment, `additional_bytes` will be 0. |
| 97 | * |
| 98 | * @param size This is the of the new element to write |
| 99 | * @param additional_bytes The padding size |
| 100 | */ |
| 101 | prep(size: number, additional_bytes: number): void { |
| 102 | // Track the biggest thing we've ever aligned to. |
| 103 | if (size > this.minalign) { |
| 104 | this.minalign = size; |
| 105 | } |
| 106 | |
| 107 | // Find the amount of alignment needed such that `size` is properly |
| 108 | // aligned after `additional_bytes` |
| 109 | const align_size = ((~(this.bb.capacity() - this.space + additional_bytes)) + 1) & (size - 1); |
| 110 | |
| 111 | // Reallocate the buffer if needed. |
| 112 | while (this.space < align_size + size + additional_bytes) { |
| 113 | const old_buf_size = this.bb.capacity(); |
| 114 | this.bb = Builder.growByteBuffer(this.bb); |
| 115 | this.space += this.bb.capacity() - old_buf_size; |
| 116 | } |
| 117 | |
| 118 | this.pad(align_size); |
| 119 | } |
| 120 | |
| 121 | pad(byte_size: number): void { |
| 122 | for (let i = 0; i < byte_size; i++) { |
| 123 | this.bb.writeInt8(--this.space, 0); |
| 124 | } |
| 125 | } |
| 126 | |
| 127 | writeInt8(value: number): void { |
| 128 | this.bb.writeInt8(this.space -= 1, value); |
| 129 | } |
| 130 | |
| 131 | writeInt16(value: number): void { |
| 132 | this.bb.writeInt16(this.space -= 2, value); |
| 133 | } |
| 134 | |
| 135 | writeInt32(value: number): void { |
| 136 | this.bb.writeInt32(this.space -= 4, value); |
| 137 | } |
| 138 | |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame] | 139 | writeInt64(value: bigint): void { |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 140 | this.bb.writeInt64(this.space -= 8, value); |
| 141 | } |
| 142 | |
| 143 | writeFloat32(value: number): void { |
| 144 | this.bb.writeFloat32(this.space -= 4, value); |
| 145 | } |
| 146 | |
| 147 | writeFloat64(value: number): void { |
| 148 | this.bb.writeFloat64(this.space -= 8, value); |
| 149 | } |
| 150 | |
| 151 | /** |
| 152 | * Add an `int8` to the buffer, properly aligned, and grows the buffer (if necessary). |
Austin Schuh | 2dd86a9 | 2022-09-14 21:19:23 -0700 | [diff] [blame] | 153 | * @param value The `int8` to add the buffer. |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 154 | */ |
| 155 | addInt8(value: number): void { |
| 156 | this.prep(1, 0); |
| 157 | this.writeInt8(value); |
| 158 | } |
| 159 | |
| 160 | /** |
| 161 | * Add an `int16` to the buffer, properly aligned, and grows the buffer (if necessary). |
Austin Schuh | 2dd86a9 | 2022-09-14 21:19:23 -0700 | [diff] [blame] | 162 | * @param value The `int16` to add the buffer. |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 163 | */ |
| 164 | addInt16(value: number): void { |
| 165 | this.prep(2, 0); |
| 166 | this.writeInt16(value); |
| 167 | } |
| 168 | |
| 169 | /** |
| 170 | * Add an `int32` to the buffer, properly aligned, and grows the buffer (if necessary). |
Austin Schuh | 2dd86a9 | 2022-09-14 21:19:23 -0700 | [diff] [blame] | 171 | * @param value The `int32` to add the buffer. |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 172 | */ |
| 173 | addInt32(value: number): void { |
| 174 | this.prep(4, 0); |
| 175 | this.writeInt32(value); |
| 176 | } |
| 177 | |
| 178 | /** |
| 179 | * Add an `int64` to the buffer, properly aligned, and grows the buffer (if necessary). |
Austin Schuh | 2dd86a9 | 2022-09-14 21:19:23 -0700 | [diff] [blame] | 180 | * @param value The `int64` to add the buffer. |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 181 | */ |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame] | 182 | addInt64(value: bigint): void { |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 183 | this.prep(8, 0); |
| 184 | this.writeInt64(value); |
| 185 | } |
| 186 | |
| 187 | /** |
| 188 | * Add a `float32` to the buffer, properly aligned, and grows the buffer (if necessary). |
Austin Schuh | 2dd86a9 | 2022-09-14 21:19:23 -0700 | [diff] [blame] | 189 | * @param value The `float32` to add the buffer. |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 190 | */ |
| 191 | addFloat32(value: number): void { |
| 192 | this.prep(4, 0); |
| 193 | this.writeFloat32(value); |
| 194 | } |
| 195 | |
| 196 | /** |
| 197 | * Add a `float64` to the buffer, properly aligned, and grows the buffer (if necessary). |
Austin Schuh | 2dd86a9 | 2022-09-14 21:19:23 -0700 | [diff] [blame] | 198 | * @param value The `float64` to add the buffer. |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 199 | */ |
| 200 | addFloat64(value: number): void { |
| 201 | this.prep(8, 0); |
| 202 | this.writeFloat64(value); |
| 203 | } |
| 204 | |
| 205 | addFieldInt8(voffset: number, value: number, defaultValue: number): void { |
| 206 | if (this.force_defaults || value != defaultValue) { |
| 207 | this.addInt8(value); |
| 208 | this.slot(voffset); |
| 209 | } |
| 210 | } |
| 211 | |
| 212 | addFieldInt16(voffset: number, value: number, defaultValue: number): void { |
| 213 | if (this.force_defaults || value != defaultValue) { |
| 214 | this.addInt16(value); |
| 215 | this.slot(voffset); |
| 216 | } |
| 217 | } |
| 218 | |
| 219 | addFieldInt32(voffset: number, value: number, defaultValue: number): void { |
| 220 | if (this.force_defaults || value != defaultValue) { |
| 221 | this.addInt32(value); |
| 222 | this.slot(voffset); |
| 223 | } |
| 224 | } |
| 225 | |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame] | 226 | addFieldInt64(voffset: number, value: bigint, defaultValue: bigint): void { |
| 227 | if (this.force_defaults || value !== defaultValue) { |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 228 | this.addInt64(value); |
| 229 | this.slot(voffset); |
| 230 | } |
| 231 | } |
| 232 | |
| 233 | addFieldFloat32(voffset: number, value: number, defaultValue: number): void { |
| 234 | if (this.force_defaults || value != defaultValue) { |
| 235 | this.addFloat32(value); |
| 236 | this.slot(voffset); |
| 237 | } |
| 238 | } |
| 239 | |
| 240 | addFieldFloat64(voffset: number, value: number, defaultValue: number): void { |
| 241 | if (this.force_defaults || value != defaultValue) { |
| 242 | this.addFloat64(value); |
| 243 | this.slot(voffset); |
| 244 | } |
| 245 | } |
| 246 | |
| 247 | addFieldOffset(voffset: number, value: Offset, defaultValue: Offset): void { |
| 248 | if (this.force_defaults || value != defaultValue) { |
| 249 | this.addOffset(value); |
| 250 | this.slot(voffset); |
| 251 | } |
| 252 | } |
| 253 | |
| 254 | /** |
| 255 | * Structs are stored inline, so nothing additional is being added. `d` is always 0. |
| 256 | */ |
| 257 | addFieldStruct(voffset: number, value: Offset, defaultValue: Offset): void { |
| 258 | if (value != defaultValue) { |
| 259 | this.nested(value); |
| 260 | this.slot(voffset); |
| 261 | } |
| 262 | } |
| 263 | |
| 264 | /** |
| 265 | * Structures are always stored inline, they need to be created right |
| 266 | * where they're used. You'll get this assertion failure if you |
| 267 | * created it elsewhere. |
| 268 | */ |
| 269 | nested(obj: Offset): void { |
| 270 | if (obj != this.offset()) { |
| 271 | throw new Error('FlatBuffers: struct must be serialized inline.'); |
| 272 | } |
| 273 | } |
| 274 | |
| 275 | /** |
| 276 | * Should not be creating any other object, string or vector |
| 277 | * while an object is being constructed |
| 278 | */ |
| 279 | notNested(): void { |
| 280 | if (this.isNested) { |
| 281 | throw new Error('FlatBuffers: object serialization must not be nested.'); |
| 282 | } |
| 283 | } |
| 284 | |
| 285 | /** |
| 286 | * Set the current vtable at `voffset` to the current location in the buffer. |
| 287 | */ |
| 288 | slot(voffset: number): void { |
| 289 | if (this.vtable !== null) |
| 290 | this.vtable[voffset] = this.offset(); |
| 291 | } |
| 292 | |
| 293 | /** |
| 294 | * @returns Offset relative to the end of the buffer. |
| 295 | */ |
| 296 | offset(): Offset { |
| 297 | return this.bb.capacity() - this.space; |
| 298 | } |
| 299 | |
| 300 | /** |
| 301 | * Doubles the size of the backing ByteBuffer and copies the old data towards |
| 302 | * the end of the new buffer (since we build the buffer backwards). |
| 303 | * |
| 304 | * @param bb The current buffer with the existing data |
| 305 | * @returns A new byte buffer with the old data copied |
| 306 | * to it. The data is located at the end of the buffer. |
| 307 | * |
| 308 | * uint8Array.set() formally takes {Array<number>|ArrayBufferView}, so to pass |
| 309 | * it a uint8Array we need to suppress the type check: |
| 310 | * @suppress {checkTypes} |
| 311 | */ |
| 312 | static growByteBuffer(bb: ByteBuffer): ByteBuffer { |
| 313 | const old_buf_size = bb.capacity(); |
| 314 | |
| 315 | // Ensure we don't grow beyond what fits in an int. |
| 316 | if (old_buf_size & 0xC0000000) { |
| 317 | throw new Error('FlatBuffers: cannot grow buffer beyond 2 gigabytes.'); |
| 318 | } |
| 319 | |
| 320 | const new_buf_size = old_buf_size << 1; |
| 321 | const nbb = ByteBuffer.allocate(new_buf_size); |
| 322 | nbb.setPosition(new_buf_size - old_buf_size); |
| 323 | nbb.bytes().set(bb.bytes(), new_buf_size - old_buf_size); |
| 324 | return nbb; |
| 325 | } |
| 326 | |
| 327 | /** |
| 328 | * Adds on offset, relative to where it will be written. |
| 329 | * |
| 330 | * @param offset The offset to add. |
| 331 | */ |
| 332 | addOffset(offset: Offset): void { |
| 333 | this.prep(SIZEOF_INT, 0); // Ensure alignment is already done. |
| 334 | this.writeInt32(this.offset() - offset + SIZEOF_INT); |
| 335 | } |
| 336 | |
| 337 | /** |
| 338 | * Start encoding a new object in the buffer. Users will not usually need to |
| 339 | * call this directly. The FlatBuffers compiler will generate helper methods |
| 340 | * that call this method internally. |
| 341 | */ |
| 342 | startObject(numfields: number): void { |
| 343 | this.notNested(); |
| 344 | if (this.vtable == null) { |
| 345 | this.vtable = []; |
| 346 | } |
| 347 | this.vtable_in_use = numfields; |
| 348 | for (let i = 0; i < numfields; i++) { |
| 349 | this.vtable[i] = 0; // This will push additional elements as needed |
| 350 | } |
| 351 | this.isNested = true; |
| 352 | this.object_start = this.offset(); |
| 353 | } |
| 354 | |
| 355 | /** |
| 356 | * Finish off writing the object that is under construction. |
| 357 | * |
| 358 | * @returns The offset to the object inside `dataBuffer` |
| 359 | */ |
| 360 | endObject(): Offset { |
| 361 | if (this.vtable == null || !this.isNested) { |
| 362 | throw new Error('FlatBuffers: endObject called without startObject'); |
| 363 | } |
| 364 | |
| 365 | this.addInt32(0); |
| 366 | const vtableloc = this.offset(); |
| 367 | |
| 368 | // Trim trailing zeroes. |
| 369 | let i = this.vtable_in_use - 1; |
| 370 | // eslint-disable-next-line no-empty |
| 371 | for (; i >= 0 && this.vtable[i] == 0; i--) {} |
| 372 | const trimmed_size = i + 1; |
| 373 | |
| 374 | // Write out the current vtable. |
| 375 | for (; i >= 0; i--) { |
| 376 | // Offset relative to the start of the table. |
| 377 | this.addInt16(this.vtable[i] != 0 ? vtableloc - this.vtable[i] : 0); |
| 378 | } |
| 379 | |
| 380 | const standard_fields = 2; // The fields below: |
| 381 | this.addInt16(vtableloc - this.object_start); |
| 382 | const len = (trimmed_size + standard_fields) * SIZEOF_SHORT; |
| 383 | this.addInt16(len); |
| 384 | |
| 385 | // Search for an existing vtable that matches the current one. |
| 386 | let existing_vtable = 0; |
| 387 | const vt1 = this.space; |
| 388 | outer_loop: |
| 389 | for (i = 0; i < this.vtables.length; i++) { |
| 390 | const vt2 = this.bb.capacity() - this.vtables[i]; |
| 391 | if (len == this.bb.readInt16(vt2)) { |
| 392 | for (let j = SIZEOF_SHORT; j < len; j += SIZEOF_SHORT) { |
| 393 | if (this.bb.readInt16(vt1 + j) != this.bb.readInt16(vt2 + j)) { |
| 394 | continue outer_loop; |
| 395 | } |
| 396 | } |
| 397 | existing_vtable = this.vtables[i]; |
| 398 | break; |
| 399 | } |
| 400 | } |
| 401 | |
| 402 | if (existing_vtable) { |
| 403 | // Found a match: |
| 404 | // Remove the current vtable. |
| 405 | this.space = this.bb.capacity() - vtableloc; |
| 406 | |
| 407 | // Point table to existing vtable. |
| 408 | this.bb.writeInt32(this.space, existing_vtable - vtableloc); |
| 409 | } else { |
| 410 | // No match: |
| 411 | // Add the location of the current vtable to the list of vtables. |
| 412 | this.vtables.push(this.offset()); |
| 413 | |
| 414 | // Point table to current vtable. |
| 415 | this.bb.writeInt32(this.bb.capacity() - vtableloc, this.offset() - vtableloc); |
| 416 | } |
| 417 | |
| 418 | this.isNested = false; |
| 419 | return vtableloc as Offset; |
| 420 | } |
| 421 | |
| 422 | /** |
| 423 | * Finalize a buffer, poiting to the given `root_table`. |
| 424 | */ |
| 425 | finish(root_table: Offset, opt_file_identifier?: string, opt_size_prefix?: boolean): void { |
| 426 | const size_prefix = opt_size_prefix ? SIZE_PREFIX_LENGTH : 0; |
| 427 | if (opt_file_identifier) { |
| 428 | const file_identifier = opt_file_identifier; |
| 429 | this.prep(this.minalign, SIZEOF_INT + |
| 430 | FILE_IDENTIFIER_LENGTH + size_prefix); |
| 431 | if (file_identifier.length != FILE_IDENTIFIER_LENGTH) { |
| 432 | throw new Error('FlatBuffers: file identifier must be length ' + |
| 433 | FILE_IDENTIFIER_LENGTH); |
| 434 | } |
| 435 | for (let i = FILE_IDENTIFIER_LENGTH - 1; i >= 0; i--) { |
| 436 | this.writeInt8(file_identifier.charCodeAt(i)); |
| 437 | } |
| 438 | } |
| 439 | this.prep(this.minalign, SIZEOF_INT + size_prefix); |
| 440 | this.addOffset(root_table); |
| 441 | if (size_prefix) { |
| 442 | this.addInt32(this.bb.capacity() - this.space); |
| 443 | } |
| 444 | this.bb.setPosition(this.space); |
| 445 | } |
| 446 | |
| 447 | /** |
| 448 | * Finalize a size prefixed buffer, pointing to the given `root_table`. |
| 449 | */ |
| 450 | finishSizePrefixed(this: Builder, root_table: Offset, opt_file_identifier?: string): void { |
| 451 | this.finish(root_table, opt_file_identifier, true); |
| 452 | } |
| 453 | |
| 454 | /** |
| 455 | * This checks a required field has been set in a given table that has |
| 456 | * just been constructed. |
| 457 | */ |
| 458 | requiredField(table: Offset, field: number): void { |
| 459 | const table_start = this.bb.capacity() - table; |
| 460 | const vtable_start = table_start - this.bb.readInt32(table_start); |
| 461 | const ok = this.bb.readInt16(vtable_start + field) != 0; |
| 462 | |
| 463 | // If this fails, the caller will show what field needs to be set. |
| 464 | if (!ok) { |
| 465 | throw new Error('FlatBuffers: field ' + field + ' must be set'); |
| 466 | } |
| 467 | } |
| 468 | |
| 469 | /** |
| 470 | * Start a new array/vector of objects. Users usually will not call |
| 471 | * this directly. The FlatBuffers compiler will create a start/end |
| 472 | * method for vector types in generated code. |
| 473 | * |
| 474 | * @param elem_size The size of each element in the array |
| 475 | * @param num_elems The number of elements in the array |
| 476 | * @param alignment The alignment of the array |
| 477 | */ |
| 478 | startVector(elem_size: number, num_elems: number, alignment: number): void { |
| 479 | this.notNested(); |
| 480 | this.vector_num_elems = num_elems; |
| 481 | this.prep(SIZEOF_INT, elem_size * num_elems); |
| 482 | this.prep(alignment, elem_size * num_elems); // Just in case alignment > int. |
| 483 | } |
| 484 | |
| 485 | /** |
| 486 | * Finish off the creation of an array and all its elements. The array must be |
| 487 | * created with `startVector`. |
| 488 | * |
| 489 | * @returns The offset at which the newly created array |
| 490 | * starts. |
| 491 | */ |
| 492 | endVector(): Offset { |
| 493 | this.writeInt32(this.vector_num_elems); |
| 494 | return this.offset(); |
| 495 | } |
| 496 | |
| 497 | /** |
| 498 | * Encode the string `s` in the buffer using UTF-8. If the string passed has |
| 499 | * already been seen, we return the offset of the already written string |
| 500 | * |
| 501 | * @param s The string to encode |
| 502 | * @return The offset in the buffer where the encoded string starts |
| 503 | */ |
| 504 | createSharedString(s: string | Uint8Array): Offset { |
| 505 | if (!s) { return 0 } |
| 506 | |
| 507 | if (!this.string_maps) { |
| 508 | this.string_maps = new Map(); |
| 509 | } |
| 510 | |
| 511 | if (this.string_maps.has(s)) { |
| 512 | return this.string_maps.get(s) as Offset |
| 513 | } |
| 514 | const offset = this.createString(s) |
| 515 | this.string_maps.set(s, offset) |
| 516 | return offset |
| 517 | } |
| 518 | |
| 519 | /** |
| 520 | * Encode the string `s` in the buffer using UTF-8. If a Uint8Array is passed |
| 521 | * instead of a string, it is assumed to contain valid UTF-8 encoded data. |
| 522 | * |
| 523 | * @param s The string to encode |
| 524 | * @return The offset in the buffer where the encoded string starts |
| 525 | */ |
James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame] | 526 | createString(s: string | Uint8Array | null | undefined): Offset { |
| 527 | if (s === null || s === undefined) { |
| 528 | return 0; |
| 529 | } |
| 530 | |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 531 | let utf8: string | Uint8Array | number[]; |
| 532 | if (s instanceof Uint8Array) { |
| 533 | utf8 = s; |
| 534 | } else { |
Austin Schuh | 2dd86a9 | 2022-09-14 21:19:23 -0700 | [diff] [blame] | 535 | utf8 = this.text_encoder.encode(s); |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 536 | } |
| 537 | |
| 538 | this.addInt8(0); |
| 539 | this.startVector(1, utf8.length, 1); |
| 540 | this.bb.setPosition(this.space -= utf8.length); |
| 541 | for (let i = 0, offset = this.space, bytes = this.bb.bytes(); i < utf8.length; i++) { |
| 542 | bytes[offset++] = utf8[i]; |
| 543 | } |
| 544 | return this.endVector(); |
| 545 | } |
| 546 | |
| 547 | /** |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 548 | * A helper function to pack an object |
| 549 | * |
| 550 | * @returns offset of obj |
| 551 | */ |
James Kuszmaul | 3b15b0c | 2022-11-08 14:03:16 -0800 | [diff] [blame] | 552 | createObjectOffset(obj: string | IGeneratedObject | null): Offset { |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 553 | if(obj === null) { |
| 554 | return 0 |
| 555 | } |
| 556 | |
| 557 | if(typeof obj === 'string') { |
| 558 | return this.createString(obj); |
| 559 | } else { |
| 560 | return obj.pack(this); |
| 561 | } |
| 562 | } |
| 563 | |
| 564 | /** |
| 565 | * A helper function to pack a list of object |
| 566 | * |
| 567 | * @returns list of offsets of each non null object |
| 568 | */ |
James Kuszmaul | 3b15b0c | 2022-11-08 14:03:16 -0800 | [diff] [blame] | 569 | createObjectOffsetList(list: (string | IGeneratedObject)[]): Offset[] { |
Austin Schuh | 58b9b47 | 2020-11-25 19:12:44 -0800 | [diff] [blame] | 570 | const ret: number[] = []; |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 571 | |
| 572 | for(let i = 0; i < list.length; ++i) { |
| 573 | const val = list[i]; |
| 574 | |
| 575 | if(val !== null) { |
| 576 | ret.push(this.createObjectOffset(val)); |
| 577 | } else { |
| 578 | throw new Error( |
| 579 | 'FlatBuffers: Argument for createObjectOffsetList cannot contain null.'); |
| 580 | } |
| 581 | } |
| 582 | |
| 583 | return ret; |
| 584 | } |
| 585 | |
James Kuszmaul | 3b15b0c | 2022-11-08 14:03:16 -0800 | [diff] [blame] | 586 | createStructOffsetList(list: (string | IGeneratedObject)[], startFunc: (builder: Builder, length: number) => void): Offset { |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 587 | startFunc(this, list.length); |
Austin Schuh | 2dd86a9 | 2022-09-14 21:19:23 -0700 | [diff] [blame] | 588 | this.createObjectOffsetList(list.slice().reverse()); |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame] | 589 | return this.endVector(); |
| 590 | } |
Austin Schuh | 58b9b47 | 2020-11-25 19:12:44 -0800 | [diff] [blame] | 591 | } |