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Austin Schuhb4691e92020-12-31 12:37:18 -08001//
2// Copyright 2020 The Abseil Authors.
3//
4// Licensed under the Apache License, Version 2.0 (the "License");
5// you may not use this file except in compliance with the License.
6// You may obtain a copy of the License at
7//
8// https://www.apache.org/licenses/LICENSE-2.0
9//
10// Unless required by applicable law or agreed to in writing, software
11// distributed under the License is distributed on an "AS IS" BASIS,
12// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13// See the License for the specific language governing permissions and
14// limitations under the License.
15//
16// -----------------------------------------------------------------------------
17// File: commandlineflag.h
18// -----------------------------------------------------------------------------
19//
20// This header file defines the `CommandLineFlag`, which acts as a type-erased
21// handle for accessing metadata about the Abseil Flag in question.
22//
23// Because an actual Abseil flag is of an unspecified type, you should not
24// manipulate or interact directly with objects of that type. Instead, use the
25// CommandLineFlag type as an intermediary.
26#ifndef ABSL_FLAGS_COMMANDLINEFLAG_H_
27#define ABSL_FLAGS_COMMANDLINEFLAG_H_
28
29#include <memory>
30#include <string>
31
32#include "absl/base/config.h"
33#include "absl/base/internal/fast_type_id.h"
34#include "absl/flags/internal/commandlineflag.h"
35#include "absl/strings/string_view.h"
36#include "absl/types/optional.h"
37
38namespace absl {
39ABSL_NAMESPACE_BEGIN
40namespace flags_internal {
41class PrivateHandleAccessor;
42} // namespace flags_internal
43
44// CommandLineFlag
45//
46// This type acts as a type-erased handle for an instance of an Abseil Flag and
47// holds reflection information pertaining to that flag. Use CommandLineFlag to
48// access a flag's name, location, help string etc.
49//
50// To obtain an absl::CommandLineFlag, invoke `absl::FindCommandLineFlag()`
51// passing it the flag name string.
52//
53// Example:
54//
55// // Obtain reflection handle for a flag named "flagname".
56// const absl::CommandLineFlag* my_flag_data =
57// absl::FindCommandLineFlag("flagname");
58//
59// // Now you can get flag info from that reflection handle.
60// std::string flag_location = my_flag_data->Filename();
61// ...
62class CommandLineFlag {
63 public:
64 constexpr CommandLineFlag() = default;
65
66 // Not copyable/assignable.
67 CommandLineFlag(const CommandLineFlag&) = delete;
68 CommandLineFlag& operator=(const CommandLineFlag&) = delete;
69
70 // absl::CommandLineFlag::IsOfType()
71 //
72 // Return true iff flag has type T.
73 template <typename T>
74 inline bool IsOfType() const {
75 return TypeId() == base_internal::FastTypeId<T>();
76 }
77
78 // absl::CommandLineFlag::TryGet()
79 //
80 // Attempts to retrieve the flag value. Returns value on success,
81 // absl::nullopt otherwise.
82 template <typename T>
83 absl::optional<T> TryGet() const {
84 if (IsRetired() || !IsOfType<T>()) {
85 return absl::nullopt;
86 }
87
88 // Implementation notes:
89 //
90 // We are wrapping a union around the value of `T` to serve three purposes:
91 //
92 // 1. `U.value` has correct size and alignment for a value of type `T`
93 // 2. The `U.value` constructor is not invoked since U's constructor does
94 // not do it explicitly.
95 // 3. The `U.value` destructor is invoked since U's destructor does it
96 // explicitly. This makes `U` a kind of RAII wrapper around non default
97 // constructible value of T, which is destructed when we leave the
98 // scope. We do need to destroy U.value, which is constructed by
99 // CommandLineFlag::Read even though we left it in a moved-from state
100 // after std::move.
101 //
102 // All of this serves to avoid requiring `T` being default constructible.
103 union U {
104 T value;
105 U() {}
106 ~U() { value.~T(); }
107 };
108 U u;
109
110 Read(&u.value);
111 // allow retired flags to be "read", so we can report invalid access.
112 if (IsRetired()) {
113 return absl::nullopt;
114 }
115 return std::move(u.value);
116 }
117
118 // absl::CommandLineFlag::Name()
119 //
120 // Returns name of this flag.
121 virtual absl::string_view Name() const = 0;
122
123 // absl::CommandLineFlag::Filename()
124 //
125 // Returns name of the file where this flag is defined.
126 virtual std::string Filename() const = 0;
127
128 // absl::CommandLineFlag::Help()
129 //
130 // Returns help message associated with this flag.
131 virtual std::string Help() const = 0;
132
133 // absl::CommandLineFlag::IsRetired()
134 //
135 // Returns true iff this object corresponds to retired flag.
136 virtual bool IsRetired() const;
137
138 // absl::CommandLineFlag::DefaultValue()
139 //
140 // Returns the default value for this flag.
141 virtual std::string DefaultValue() const = 0;
142
143 // absl::CommandLineFlag::CurrentValue()
144 //
145 // Returns the current value for this flag.
146 virtual std::string CurrentValue() const = 0;
147
148 // absl::CommandLineFlag::ParseFrom()
149 //
150 // Sets the value of the flag based on specified string `value`. If the flag
151 // was successfully set to new value, it returns true. Otherwise, sets `error`
152 // to indicate the error, leaves the flag unchanged, and returns false.
153 bool ParseFrom(absl::string_view value, std::string* error);
154
155 protected:
156 ~CommandLineFlag() = default;
157
158 private:
159 friend class flags_internal::PrivateHandleAccessor;
160
161 // Sets the value of the flag based on specified string `value`. If the flag
162 // was successfully set to new value, it returns true. Otherwise, sets `error`
163 // to indicate the error, leaves the flag unchanged, and returns false. There
164 // are three ways to set the flag's value:
165 // * Update the current flag value
166 // * Update the flag's default value
167 // * Update the current flag value if it was never set before
168 // The mode is selected based on `set_mode` parameter.
169 virtual bool ParseFrom(absl::string_view value,
170 flags_internal::FlagSettingMode set_mode,
171 flags_internal::ValueSource source,
172 std::string& error) = 0;
173
174 // Returns id of the flag's value type.
175 virtual flags_internal::FlagFastTypeId TypeId() const = 0;
176
177 // Interface to save flag to some persistent state. Returns current flag state
178 // or nullptr if flag does not support saving and restoring a state.
179 virtual std::unique_ptr<flags_internal::FlagStateInterface> SaveState() = 0;
180
181 // Copy-construct a new value of the flag's type in a memory referenced by
182 // the dst based on the current flag's value.
183 virtual void Read(void* dst) const = 0;
184
185 // To be deleted. Used to return true if flag's current value originated from
186 // command line.
187 virtual bool IsSpecifiedOnCommandLine() const = 0;
188
189 // Validates supplied value usign validator or parseflag routine
190 virtual bool ValidateInputValue(absl::string_view value) const = 0;
191
192 // Checks that flags default value can be converted to string and back to the
193 // flag's value type.
194 virtual void CheckDefaultValueParsingRoundtrip() const = 0;
195};
196
197ABSL_NAMESPACE_END
198} // namespace absl
199
200#endif // ABSL_FLAGS_COMMANDLINEFLAG_H_