James Kuszmaul | b13e13f | 2023-11-22 20:44:04 -0800 | [diff] [blame^] | 1 | // Copyright (c) FIRST and other WPILib contributors. |
| 2 | // Open Source Software; you can modify and/or share it under the terms of |
| 3 | // the WPILib BSD license file in the root directory of this project. |
| 4 | |
| 5 | #include "frc/PS5Controller.h" |
| 6 | |
| 7 | #include <hal/FRCUsageReporting.h> |
| 8 | |
| 9 | #include "frc/event/BooleanEvent.h" |
| 10 | |
| 11 | using namespace frc; |
| 12 | |
| 13 | PS5Controller::PS5Controller(int port) : GenericHID(port) { |
| 14 | // HAL_Report(HALUsageReporting::kResourceType_PS5Controller, port + 1); |
| 15 | } |
| 16 | |
| 17 | double PS5Controller::GetLeftX() const { |
| 18 | return GetRawAxis(Axis::kLeftX); |
| 19 | } |
| 20 | |
| 21 | double PS5Controller::GetRightX() const { |
| 22 | return GetRawAxis(Axis::kRightX); |
| 23 | } |
| 24 | |
| 25 | double PS5Controller::GetLeftY() const { |
| 26 | return GetRawAxis(Axis::kLeftY); |
| 27 | } |
| 28 | |
| 29 | double PS5Controller::GetRightY() const { |
| 30 | return GetRawAxis(Axis::kRightY); |
| 31 | } |
| 32 | |
| 33 | double PS5Controller::GetL2Axis() const { |
| 34 | return GetRawAxis(Axis::kL2); |
| 35 | } |
| 36 | |
| 37 | double PS5Controller::GetR2Axis() const { |
| 38 | return GetRawAxis(Axis::kR2); |
| 39 | } |
| 40 | |
| 41 | bool PS5Controller::GetSquareButton() const { |
| 42 | return GetRawButton(Button::kSquare); |
| 43 | } |
| 44 | |
| 45 | bool PS5Controller::GetSquareButtonPressed() { |
| 46 | return GetRawButtonPressed(Button::kSquare); |
| 47 | } |
| 48 | |
| 49 | bool PS5Controller::GetSquareButtonReleased() { |
| 50 | return GetRawButtonReleased(Button::kSquare); |
| 51 | } |
| 52 | |
| 53 | BooleanEvent PS5Controller::Square(EventLoop* loop) const { |
| 54 | return BooleanEvent(loop, [this]() { return this->GetSquareButton(); }); |
| 55 | } |
| 56 | |
| 57 | bool PS5Controller::GetCrossButton() const { |
| 58 | return GetRawButton(Button::kCross); |
| 59 | } |
| 60 | |
| 61 | bool PS5Controller::GetCrossButtonPressed() { |
| 62 | return GetRawButtonPressed(Button::kCross); |
| 63 | } |
| 64 | |
| 65 | bool PS5Controller::GetCrossButtonReleased() { |
| 66 | return GetRawButtonReleased(Button::kCross); |
| 67 | } |
| 68 | |
| 69 | BooleanEvent PS5Controller::Cross(EventLoop* loop) const { |
| 70 | return BooleanEvent(loop, [this]() { return this->GetCrossButton(); }); |
| 71 | } |
| 72 | |
| 73 | bool PS5Controller::GetCircleButton() const { |
| 74 | return GetRawButton(Button::kCircle); |
| 75 | } |
| 76 | |
| 77 | bool PS5Controller::GetCircleButtonPressed() { |
| 78 | return GetRawButtonPressed(Button::kCircle); |
| 79 | } |
| 80 | |
| 81 | bool PS5Controller::GetCircleButtonReleased() { |
| 82 | return GetRawButtonReleased(Button::kCircle); |
| 83 | } |
| 84 | |
| 85 | BooleanEvent PS5Controller::Circle(EventLoop* loop) const { |
| 86 | return BooleanEvent(loop, [this]() { return this->GetCircleButton(); }); |
| 87 | } |
| 88 | |
| 89 | bool PS5Controller::GetTriangleButton() const { |
| 90 | return GetRawButton(Button::kTriangle); |
| 91 | } |
| 92 | |
| 93 | bool PS5Controller::GetTriangleButtonPressed() { |
| 94 | return GetRawButtonPressed(Button::kTriangle); |
| 95 | } |
| 96 | |
| 97 | bool PS5Controller::GetTriangleButtonReleased() { |
| 98 | return GetRawButtonReleased(Button::kTriangle); |
| 99 | } |
| 100 | |
| 101 | BooleanEvent PS5Controller::Triangle(EventLoop* loop) const { |
| 102 | return BooleanEvent(loop, [this]() { return this->GetTriangleButton(); }); |
| 103 | } |
| 104 | |
| 105 | bool PS5Controller::GetL1Button() const { |
| 106 | return GetRawButton(Button::kL1); |
| 107 | } |
| 108 | |
| 109 | bool PS5Controller::GetL1ButtonPressed() { |
| 110 | return GetRawButtonPressed(Button::kL1); |
| 111 | } |
| 112 | |
| 113 | bool PS5Controller::GetL1ButtonReleased() { |
| 114 | return GetRawButtonReleased(Button::kL1); |
| 115 | } |
| 116 | |
| 117 | BooleanEvent PS5Controller::L1(EventLoop* loop) const { |
| 118 | return BooleanEvent(loop, [this]() { return this->GetL1Button(); }); |
| 119 | } |
| 120 | |
| 121 | bool PS5Controller::GetR1Button() const { |
| 122 | return GetRawButton(Button::kR1); |
| 123 | } |
| 124 | |
| 125 | bool PS5Controller::GetR1ButtonPressed() { |
| 126 | return GetRawButtonPressed(Button::kR1); |
| 127 | } |
| 128 | |
| 129 | bool PS5Controller::GetR1ButtonReleased() { |
| 130 | return GetRawButtonReleased(Button::kR1); |
| 131 | } |
| 132 | |
| 133 | BooleanEvent PS5Controller::R1(EventLoop* loop) const { |
| 134 | return BooleanEvent(loop, [this]() { return this->GetR1Button(); }); |
| 135 | } |
| 136 | |
| 137 | bool PS5Controller::GetL2Button() const { |
| 138 | return GetRawButton(Button::kL2); |
| 139 | } |
| 140 | |
| 141 | bool PS5Controller::GetL2ButtonPressed() { |
| 142 | return GetRawButtonPressed(Button::kL2); |
| 143 | } |
| 144 | |
| 145 | bool PS5Controller::GetL2ButtonReleased() { |
| 146 | return GetRawButtonReleased(Button::kL2); |
| 147 | } |
| 148 | |
| 149 | BooleanEvent PS5Controller::L2(EventLoop* loop) const { |
| 150 | return BooleanEvent(loop, [this]() { return this->GetL2Button(); }); |
| 151 | } |
| 152 | |
| 153 | bool PS5Controller::GetR2Button() const { |
| 154 | return GetRawButton(Button::kR2); |
| 155 | } |
| 156 | |
| 157 | bool PS5Controller::GetR2ButtonPressed() { |
| 158 | return GetRawButtonPressed(Button::kR2); |
| 159 | } |
| 160 | |
| 161 | bool PS5Controller::GetR2ButtonReleased() { |
| 162 | return GetRawButtonReleased(Button::kR2); |
| 163 | } |
| 164 | |
| 165 | BooleanEvent PS5Controller::R2(EventLoop* loop) const { |
| 166 | return BooleanEvent(loop, [this]() { return this->GetR2Button(); }); |
| 167 | } |
| 168 | |
| 169 | bool PS5Controller::GetCreateButton() const { |
| 170 | return GetRawButton(Button::kCreate); |
| 171 | } |
| 172 | |
| 173 | bool PS5Controller::GetCreateButtonPressed() { |
| 174 | return GetRawButtonPressed(Button::kCreate); |
| 175 | } |
| 176 | |
| 177 | bool PS5Controller::GetCreateButtonReleased() { |
| 178 | return GetRawButtonReleased(Button::kCreate); |
| 179 | } |
| 180 | |
| 181 | BooleanEvent PS5Controller::Create(EventLoop* loop) const { |
| 182 | return BooleanEvent(loop, [this]() { return this->GetCreateButton(); }); |
| 183 | } |
| 184 | |
| 185 | bool PS5Controller::GetOptionsButton() const { |
| 186 | return GetRawButton(Button::kOptions); |
| 187 | } |
| 188 | |
| 189 | bool PS5Controller::GetOptionsButtonPressed() { |
| 190 | return GetRawButtonPressed(Button::kOptions); |
| 191 | } |
| 192 | |
| 193 | bool PS5Controller::GetOptionsButtonReleased() { |
| 194 | return GetRawButtonReleased(Button::kOptions); |
| 195 | } |
| 196 | |
| 197 | BooleanEvent PS5Controller::Options(EventLoop* loop) const { |
| 198 | return BooleanEvent(loop, [this]() { return this->GetOptionsButton(); }); |
| 199 | } |
| 200 | |
| 201 | bool PS5Controller::GetL3Button() const { |
| 202 | return GetRawButton(Button::kL3); |
| 203 | } |
| 204 | |
| 205 | bool PS5Controller::GetL3ButtonPressed() { |
| 206 | return GetRawButtonPressed(Button::kL3); |
| 207 | } |
| 208 | |
| 209 | bool PS5Controller::GetL3ButtonReleased() { |
| 210 | return GetRawButtonReleased(Button::kL3); |
| 211 | } |
| 212 | |
| 213 | BooleanEvent PS5Controller::L3(EventLoop* loop) const { |
| 214 | return BooleanEvent(loop, [this]() { return this->GetL3Button(); }); |
| 215 | } |
| 216 | |
| 217 | bool PS5Controller::GetR3Button() const { |
| 218 | return GetRawButton(Button::kR3); |
| 219 | } |
| 220 | |
| 221 | bool PS5Controller::GetR3ButtonPressed() { |
| 222 | return GetRawButtonPressed(Button::kR3); |
| 223 | } |
| 224 | |
| 225 | bool PS5Controller::GetR3ButtonReleased() { |
| 226 | return GetRawButtonReleased(Button::kR3); |
| 227 | } |
| 228 | |
| 229 | BooleanEvent PS5Controller::R3(EventLoop* loop) const { |
| 230 | return BooleanEvent(loop, [this]() { return this->GetR3Button(); }); |
| 231 | } |
| 232 | |
| 233 | bool PS5Controller::GetPSButton() const { |
| 234 | return GetRawButton(Button::kPS); |
| 235 | } |
| 236 | |
| 237 | bool PS5Controller::GetPSButtonPressed() { |
| 238 | return GetRawButtonPressed(Button::kPS); |
| 239 | } |
| 240 | |
| 241 | bool PS5Controller::GetPSButtonReleased() { |
| 242 | return GetRawButtonReleased(Button::kPS); |
| 243 | } |
| 244 | |
| 245 | BooleanEvent PS5Controller::PS(EventLoop* loop) const { |
| 246 | return BooleanEvent(loop, [this]() { return this->GetPSButton(); }); |
| 247 | } |
| 248 | |
| 249 | bool PS5Controller::GetTouchpad() const { |
| 250 | return GetRawButton(Button::kTouchpad); |
| 251 | } |
| 252 | |
| 253 | bool PS5Controller::GetTouchpadPressed() { |
| 254 | return GetRawButtonPressed(Button::kTouchpad); |
| 255 | } |
| 256 | |
| 257 | bool PS5Controller::GetTouchpadReleased() { |
| 258 | return GetRawButtonReleased(Button::kTouchpad); |
| 259 | } |
| 260 | |
| 261 | BooleanEvent PS5Controller::Touchpad(EventLoop* loop) const { |
| 262 | return BooleanEvent(loop, [this]() { return this->GetTouchpad(); }); |
| 263 | } |