Austin Schuh | a273376 | 2015-09-06 17:46:50 -0700 | [diff] [blame] | 1 | /* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */ |
| 2 | /* |
| 3 | * Copyright 2002 Niels Provos <provos@citi.umich.edu> |
| 4 | * All rights reserved. |
| 5 | * |
| 6 | * Redistribution and use in source and binary forms, with or without |
| 7 | * modification, are permitted provided that the following conditions |
| 8 | * are met: |
| 9 | * 1. Redistributions of source code must retain the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer. |
| 11 | * 2. Redistributions in binary form must reproduce the above copyright |
| 12 | * notice, this list of conditions and the following disclaimer in the |
| 13 | * documentation and/or other materials provided with the distribution. |
| 14 | * |
| 15 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR |
| 16 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
| 17 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
| 18 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, |
| 19 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
| 20 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 21 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 22 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 24 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | */ |
| 26 | |
| 27 | #ifndef _SYS_TREE_H_ |
| 28 | #define _SYS_TREE_H_ |
| 29 | |
| 30 | /* |
| 31 | * This file defines data structures for different types of trees: |
| 32 | * splay trees and red-black trees. |
| 33 | * |
| 34 | * A splay tree is a self-organizing data structure. Every operation |
| 35 | * on the tree causes a splay to happen. The splay moves the requested |
| 36 | * node to the root of the tree and partly rebalances it. |
| 37 | * |
| 38 | * This has the benefit that request locality causes faster lookups as |
| 39 | * the requested nodes move to the top of the tree. On the other hand, |
| 40 | * every lookup causes memory writes. |
| 41 | * |
| 42 | * The Balance Theorem bounds the total access time for m operations |
| 43 | * and n inserts on an initially empty tree as O((m + n)lg n). The |
| 44 | * amortized cost for a sequence of m accesses to a splay tree is O(lg n); |
| 45 | * |
| 46 | * A red-black tree is a binary search tree with the node color as an |
| 47 | * extra attribute. It fulfills a set of conditions: |
| 48 | * - every search path from the root to a leaf consists of the |
| 49 | * same number of black nodes, |
| 50 | * - each red node (except for the root) has a black parent, |
| 51 | * - each leaf node is black. |
| 52 | * |
| 53 | * Every operation on a red-black tree is bounded as O(lg n). |
| 54 | * The maximum height of a red-black tree is 2lg (n+1). |
| 55 | */ |
| 56 | |
| 57 | #define SPLAY_HEAD(name, type) \ |
| 58 | struct name { \ |
| 59 | struct type *sph_root; /* root of the tree */ \ |
| 60 | } |
| 61 | |
| 62 | #define SPLAY_INITIALIZER(root) \ |
| 63 | { NULL } |
| 64 | |
| 65 | #define SPLAY_INIT(root) do { \ |
| 66 | (root)->sph_root = NULL; \ |
| 67 | } while (0) |
| 68 | |
| 69 | #define SPLAY_ENTRY(type) \ |
| 70 | struct { \ |
| 71 | struct type *spe_left; /* left element */ \ |
| 72 | struct type *spe_right; /* right element */ \ |
| 73 | } |
| 74 | |
| 75 | #define SPLAY_LEFT(elm, field) (elm)->field.spe_left |
| 76 | #define SPLAY_RIGHT(elm, field) (elm)->field.spe_right |
| 77 | #define SPLAY_ROOT(head) (head)->sph_root |
| 78 | #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) |
| 79 | |
| 80 | /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */ |
| 81 | #define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \ |
| 82 | SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \ |
| 83 | SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
| 84 | (head)->sph_root = tmp; \ |
| 85 | } while (0) |
| 86 | |
| 87 | #define SPLAY_ROTATE_LEFT(head, tmp, field) do { \ |
| 88 | SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \ |
| 89 | SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
| 90 | (head)->sph_root = tmp; \ |
| 91 | } while (0) |
| 92 | |
| 93 | #define SPLAY_LINKLEFT(head, tmp, field) do { \ |
| 94 | SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
| 95 | tmp = (head)->sph_root; \ |
| 96 | (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ |
| 97 | } while (0) |
| 98 | |
| 99 | #define SPLAY_LINKRIGHT(head, tmp, field) do { \ |
| 100 | SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
| 101 | tmp = (head)->sph_root; \ |
| 102 | (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \ |
| 103 | } while (0) |
| 104 | |
| 105 | #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ |
| 106 | SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \ |
| 107 | SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\ |
| 108 | SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \ |
| 109 | SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \ |
| 110 | } while (0) |
| 111 | |
| 112 | /* Generates prototypes and inline functions */ |
| 113 | |
| 114 | #define SPLAY_PROTOTYPE(name, type, field, cmp) \ |
| 115 | void name##_SPLAY(struct name *, struct type *); \ |
| 116 | void name##_SPLAY_MINMAX(struct name *, int); \ |
| 117 | struct type *name##_SPLAY_INSERT(struct name *, struct type *); \ |
| 118 | struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \ |
| 119 | \ |
| 120 | /* Finds the node with the same key as elm */ \ |
| 121 | static __inline struct type * \ |
| 122 | name##_SPLAY_FIND(struct name *head, struct type *elm) \ |
| 123 | { \ |
| 124 | if (SPLAY_EMPTY(head)) \ |
| 125 | return(NULL); \ |
| 126 | name##_SPLAY(head, elm); \ |
| 127 | if ((cmp)(elm, (head)->sph_root) == 0) \ |
| 128 | return (head->sph_root); \ |
| 129 | return (NULL); \ |
| 130 | } \ |
| 131 | \ |
| 132 | static __inline struct type * \ |
| 133 | name##_SPLAY_NEXT(struct name *head, struct type *elm) \ |
| 134 | { \ |
| 135 | name##_SPLAY(head, elm); \ |
| 136 | if (SPLAY_RIGHT(elm, field) != NULL) { \ |
| 137 | elm = SPLAY_RIGHT(elm, field); \ |
| 138 | while (SPLAY_LEFT(elm, field) != NULL) { \ |
| 139 | elm = SPLAY_LEFT(elm, field); \ |
| 140 | } \ |
| 141 | } else \ |
| 142 | elm = NULL; \ |
| 143 | return (elm); \ |
| 144 | } \ |
| 145 | \ |
| 146 | static __inline struct type * \ |
| 147 | name##_SPLAY_MIN_MAX(struct name *head, int val) \ |
| 148 | { \ |
| 149 | name##_SPLAY_MINMAX(head, val); \ |
| 150 | return (SPLAY_ROOT(head)); \ |
| 151 | } |
| 152 | |
| 153 | /* Main splay operation. |
| 154 | * Moves node close to the key of elm to top |
| 155 | */ |
| 156 | #define SPLAY_GENERATE(name, type, field, cmp) \ |
| 157 | struct type * \ |
| 158 | name##_SPLAY_INSERT(struct name *head, struct type *elm) \ |
| 159 | { \ |
| 160 | if (SPLAY_EMPTY(head)) { \ |
| 161 | SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \ |
| 162 | } else { \ |
| 163 | int __comp; \ |
| 164 | name##_SPLAY(head, elm); \ |
| 165 | __comp = (cmp)(elm, (head)->sph_root); \ |
| 166 | if(__comp < 0) { \ |
| 167 | SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\ |
| 168 | SPLAY_RIGHT(elm, field) = (head)->sph_root; \ |
| 169 | SPLAY_LEFT((head)->sph_root, field) = NULL; \ |
| 170 | } else if (__comp > 0) { \ |
| 171 | SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\ |
| 172 | SPLAY_LEFT(elm, field) = (head)->sph_root; \ |
| 173 | SPLAY_RIGHT((head)->sph_root, field) = NULL; \ |
| 174 | } else \ |
| 175 | return ((head)->sph_root); \ |
| 176 | } \ |
| 177 | (head)->sph_root = (elm); \ |
| 178 | return (NULL); \ |
| 179 | } \ |
| 180 | \ |
| 181 | struct type * \ |
| 182 | name##_SPLAY_REMOVE(struct name *head, struct type *elm) \ |
| 183 | { \ |
| 184 | struct type *__tmp; \ |
| 185 | if (SPLAY_EMPTY(head)) \ |
| 186 | return (NULL); \ |
| 187 | name##_SPLAY(head, elm); \ |
| 188 | if ((cmp)(elm, (head)->sph_root) == 0) { \ |
| 189 | if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \ |
| 190 | (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\ |
| 191 | } else { \ |
| 192 | __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
| 193 | (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\ |
| 194 | name##_SPLAY(head, elm); \ |
| 195 | SPLAY_RIGHT((head)->sph_root, field) = __tmp; \ |
| 196 | } \ |
| 197 | return (elm); \ |
| 198 | } \ |
| 199 | return (NULL); \ |
| 200 | } \ |
| 201 | \ |
| 202 | void \ |
| 203 | name##_SPLAY(struct name *head, struct type *elm) \ |
| 204 | { \ |
| 205 | struct type __node, *__left, *__right, *__tmp; \ |
| 206 | int __comp; \ |
| 207 | \ |
| 208 | SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ |
| 209 | __left = __right = &__node; \ |
| 210 | \ |
| 211 | while ((__comp = (cmp)(elm, (head)->sph_root))) { \ |
| 212 | if (__comp < 0) { \ |
| 213 | __tmp = SPLAY_LEFT((head)->sph_root, field); \ |
| 214 | if (__tmp == NULL) \ |
| 215 | break; \ |
| 216 | if ((cmp)(elm, __tmp) < 0){ \ |
| 217 | SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
| 218 | if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ |
| 219 | break; \ |
| 220 | } \ |
| 221 | SPLAY_LINKLEFT(head, __right, field); \ |
| 222 | } else if (__comp > 0) { \ |
| 223 | __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
| 224 | if (__tmp == NULL) \ |
| 225 | break; \ |
| 226 | if ((cmp)(elm, __tmp) > 0){ \ |
| 227 | SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
| 228 | if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ |
| 229 | break; \ |
| 230 | } \ |
| 231 | SPLAY_LINKRIGHT(head, __left, field); \ |
| 232 | } \ |
| 233 | } \ |
| 234 | SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
| 235 | } \ |
| 236 | \ |
| 237 | /* Splay with either the minimum or the maximum element \ |
| 238 | * Used to find minimum or maximum element in tree. \ |
| 239 | */ \ |
| 240 | void name##_SPLAY_MINMAX(struct name *head, int __comp) \ |
| 241 | { \ |
| 242 | struct type __node, *__left, *__right, *__tmp; \ |
| 243 | \ |
| 244 | SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ |
| 245 | __left = __right = &__node; \ |
| 246 | \ |
| 247 | while (1) { \ |
| 248 | if (__comp < 0) { \ |
| 249 | __tmp = SPLAY_LEFT((head)->sph_root, field); \ |
| 250 | if (__tmp == NULL) \ |
| 251 | break; \ |
| 252 | if (__comp < 0){ \ |
| 253 | SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
| 254 | if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ |
| 255 | break; \ |
| 256 | } \ |
| 257 | SPLAY_LINKLEFT(head, __right, field); \ |
| 258 | } else if (__comp > 0) { \ |
| 259 | __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
| 260 | if (__tmp == NULL) \ |
| 261 | break; \ |
| 262 | if (__comp > 0) { \ |
| 263 | SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
| 264 | if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ |
| 265 | break; \ |
| 266 | } \ |
| 267 | SPLAY_LINKRIGHT(head, __left, field); \ |
| 268 | } \ |
| 269 | } \ |
| 270 | SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
| 271 | } |
| 272 | |
| 273 | #define SPLAY_NEGINF -1 |
| 274 | #define SPLAY_INF 1 |
| 275 | |
| 276 | #define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y) |
| 277 | #define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y) |
| 278 | #define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y) |
| 279 | #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) |
| 280 | #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \ |
| 281 | : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF)) |
| 282 | #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \ |
| 283 | : name##_SPLAY_MIN_MAX(x, SPLAY_INF)) |
| 284 | |
| 285 | #define SPLAY_FOREACH(x, name, head) \ |
| 286 | for ((x) = SPLAY_MIN(name, head); \ |
| 287 | (x) != NULL; \ |
| 288 | (x) = SPLAY_NEXT(name, head, x)) |
| 289 | |
| 290 | /* Macros that define a red-back tree */ |
| 291 | #define RB_HEAD(name, type) \ |
| 292 | struct name { \ |
| 293 | struct type *rbh_root; /* root of the tree */ \ |
| 294 | } |
| 295 | |
| 296 | #define RB_INITIALIZER(root) \ |
| 297 | { NULL } |
| 298 | |
| 299 | #define RB_INIT(root) do { \ |
| 300 | (root)->rbh_root = NULL; \ |
| 301 | } while (0) |
| 302 | |
| 303 | #define RB_BLACK 0 |
| 304 | #define RB_RED 1 |
| 305 | #define RB_ENTRY(type) \ |
| 306 | struct { \ |
| 307 | struct type *rbe_left; /* left element */ \ |
| 308 | struct type *rbe_right; /* right element */ \ |
| 309 | struct type *rbe_parent; /* parent element */ \ |
| 310 | int rbe_color; /* node color */ \ |
| 311 | } |
| 312 | |
| 313 | #define RB_LEFT(elm, field) (elm)->field.rbe_left |
| 314 | #define RB_RIGHT(elm, field) (elm)->field.rbe_right |
| 315 | #define RB_PARENT(elm, field) (elm)->field.rbe_parent |
| 316 | #define RB_COLOR(elm, field) (elm)->field.rbe_color |
| 317 | #define RB_ROOT(head) (head)->rbh_root |
| 318 | #define RB_EMPTY(head) (RB_ROOT(head) == NULL) |
| 319 | |
| 320 | #define RB_SET(elm, parent, field) do { \ |
| 321 | RB_PARENT(elm, field) = parent; \ |
| 322 | RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \ |
| 323 | RB_COLOR(elm, field) = RB_RED; \ |
| 324 | } while (0) |
| 325 | |
| 326 | #define RB_SET_BLACKRED(black, red, field) do { \ |
| 327 | RB_COLOR(black, field) = RB_BLACK; \ |
| 328 | RB_COLOR(red, field) = RB_RED; \ |
| 329 | } while (0) |
| 330 | |
| 331 | #ifndef RB_AUGMENT |
| 332 | #define RB_AUGMENT(x) |
| 333 | #endif |
| 334 | |
| 335 | #define RB_ROTATE_LEFT(head, elm, tmp, field) do { \ |
| 336 | (tmp) = RB_RIGHT(elm, field); \ |
| 337 | if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field))) { \ |
| 338 | RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \ |
| 339 | } \ |
| 340 | RB_AUGMENT(elm); \ |
| 341 | if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \ |
| 342 | if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
| 343 | RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
| 344 | else \ |
| 345 | RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
| 346 | } else \ |
| 347 | (head)->rbh_root = (tmp); \ |
| 348 | RB_LEFT(tmp, field) = (elm); \ |
| 349 | RB_PARENT(elm, field) = (tmp); \ |
| 350 | RB_AUGMENT(tmp); \ |
| 351 | if ((RB_PARENT(tmp, field))) \ |
| 352 | RB_AUGMENT(RB_PARENT(tmp, field)); \ |
| 353 | } while (0) |
| 354 | |
| 355 | #define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \ |
| 356 | (tmp) = RB_LEFT(elm, field); \ |
| 357 | if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field))) { \ |
| 358 | RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \ |
| 359 | } \ |
| 360 | RB_AUGMENT(elm); \ |
| 361 | if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \ |
| 362 | if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
| 363 | RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
| 364 | else \ |
| 365 | RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
| 366 | } else \ |
| 367 | (head)->rbh_root = (tmp); \ |
| 368 | RB_RIGHT(tmp, field) = (elm); \ |
| 369 | RB_PARENT(elm, field) = (tmp); \ |
| 370 | RB_AUGMENT(tmp); \ |
| 371 | if ((RB_PARENT(tmp, field))) \ |
| 372 | RB_AUGMENT(RB_PARENT(tmp, field)); \ |
| 373 | } while (0) |
| 374 | |
| 375 | /* Generates prototypes and inline functions */ |
| 376 | #define RB_PROTOTYPE(name, type, field, cmp) \ |
| 377 | void name##_RB_INSERT_COLOR(struct name *, struct type *); \ |
| 378 | void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\ |
| 379 | struct type *name##_RB_REMOVE(struct name *, struct type *); \ |
| 380 | struct type *name##_RB_INSERT(struct name *, struct type *); \ |
| 381 | struct type *name##_RB_FIND(struct name *, struct type *); \ |
| 382 | struct type *name##_RB_NEXT(struct type *); \ |
| 383 | struct type *name##_RB_MINMAX(struct name *, int); \ |
| 384 | \ |
| 385 | |
| 386 | /* Main rb operation. |
| 387 | * Moves node close to the key of elm to top |
| 388 | */ |
| 389 | #define RB_GENERATE(name, type, field, cmp) \ |
| 390 | void \ |
| 391 | name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \ |
| 392 | { \ |
| 393 | struct type *parent, *gparent, *tmp; \ |
| 394 | while ((parent = RB_PARENT(elm, field)) && \ |
| 395 | RB_COLOR(parent, field) == RB_RED) { \ |
| 396 | gparent = RB_PARENT(parent, field); \ |
| 397 | if (parent == RB_LEFT(gparent, field)) { \ |
| 398 | tmp = RB_RIGHT(gparent, field); \ |
| 399 | if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
| 400 | RB_COLOR(tmp, field) = RB_BLACK; \ |
| 401 | RB_SET_BLACKRED(parent, gparent, field);\ |
| 402 | elm = gparent; \ |
| 403 | continue; \ |
| 404 | } \ |
| 405 | if (RB_RIGHT(parent, field) == elm) { \ |
| 406 | RB_ROTATE_LEFT(head, parent, tmp, field);\ |
| 407 | tmp = parent; \ |
| 408 | parent = elm; \ |
| 409 | elm = tmp; \ |
| 410 | } \ |
| 411 | RB_SET_BLACKRED(parent, gparent, field); \ |
| 412 | RB_ROTATE_RIGHT(head, gparent, tmp, field); \ |
| 413 | } else { \ |
| 414 | tmp = RB_LEFT(gparent, field); \ |
| 415 | if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
| 416 | RB_COLOR(tmp, field) = RB_BLACK; \ |
| 417 | RB_SET_BLACKRED(parent, gparent, field);\ |
| 418 | elm = gparent; \ |
| 419 | continue; \ |
| 420 | } \ |
| 421 | if (RB_LEFT(parent, field) == elm) { \ |
| 422 | RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
| 423 | tmp = parent; \ |
| 424 | parent = elm; \ |
| 425 | elm = tmp; \ |
| 426 | } \ |
| 427 | RB_SET_BLACKRED(parent, gparent, field); \ |
| 428 | RB_ROTATE_LEFT(head, gparent, tmp, field); \ |
| 429 | } \ |
| 430 | } \ |
| 431 | RB_COLOR(head->rbh_root, field) = RB_BLACK; \ |
| 432 | } \ |
| 433 | \ |
| 434 | void \ |
| 435 | name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \ |
| 436 | { \ |
| 437 | struct type *tmp; \ |
| 438 | while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \ |
| 439 | elm != RB_ROOT(head)) { \ |
| 440 | if (RB_LEFT(parent, field) == elm) { \ |
| 441 | tmp = RB_RIGHT(parent, field); \ |
| 442 | if (RB_COLOR(tmp, field) == RB_RED) { \ |
| 443 | RB_SET_BLACKRED(tmp, parent, field); \ |
| 444 | RB_ROTATE_LEFT(head, parent, tmp, field);\ |
| 445 | tmp = RB_RIGHT(parent, field); \ |
| 446 | } \ |
| 447 | if ((RB_LEFT(tmp, field) == NULL || \ |
| 448 | RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ |
| 449 | (RB_RIGHT(tmp, field) == NULL || \ |
| 450 | RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ |
| 451 | RB_COLOR(tmp, field) = RB_RED; \ |
| 452 | elm = parent; \ |
| 453 | parent = RB_PARENT(elm, field); \ |
| 454 | } else { \ |
| 455 | if (RB_RIGHT(tmp, field) == NULL || \ |
| 456 | RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\ |
| 457 | struct type *oleft; \ |
| 458 | if ((oleft = RB_LEFT(tmp, field)))\ |
| 459 | RB_COLOR(oleft, field) = RB_BLACK;\ |
| 460 | RB_COLOR(tmp, field) = RB_RED; \ |
| 461 | RB_ROTATE_RIGHT(head, tmp, oleft, field);\ |
| 462 | tmp = RB_RIGHT(parent, field); \ |
| 463 | } \ |
| 464 | RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ |
| 465 | RB_COLOR(parent, field) = RB_BLACK; \ |
| 466 | if (RB_RIGHT(tmp, field)) \ |
| 467 | RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\ |
| 468 | RB_ROTATE_LEFT(head, parent, tmp, field);\ |
| 469 | elm = RB_ROOT(head); \ |
| 470 | break; \ |
| 471 | } \ |
| 472 | } else { \ |
| 473 | tmp = RB_LEFT(parent, field); \ |
| 474 | if (RB_COLOR(tmp, field) == RB_RED) { \ |
| 475 | RB_SET_BLACKRED(tmp, parent, field); \ |
| 476 | RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
| 477 | tmp = RB_LEFT(parent, field); \ |
| 478 | } \ |
| 479 | if ((RB_LEFT(tmp, field) == NULL || \ |
| 480 | RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ |
| 481 | (RB_RIGHT(tmp, field) == NULL || \ |
| 482 | RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ |
| 483 | RB_COLOR(tmp, field) = RB_RED; \ |
| 484 | elm = parent; \ |
| 485 | parent = RB_PARENT(elm, field); \ |
| 486 | } else { \ |
| 487 | if (RB_LEFT(tmp, field) == NULL || \ |
| 488 | RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\ |
| 489 | struct type *oright; \ |
| 490 | if ((oright = RB_RIGHT(tmp, field)))\ |
| 491 | RB_COLOR(oright, field) = RB_BLACK;\ |
| 492 | RB_COLOR(tmp, field) = RB_RED; \ |
| 493 | RB_ROTATE_LEFT(head, tmp, oright, field);\ |
| 494 | tmp = RB_LEFT(parent, field); \ |
| 495 | } \ |
| 496 | RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ |
| 497 | RB_COLOR(parent, field) = RB_BLACK; \ |
| 498 | if (RB_LEFT(tmp, field)) \ |
| 499 | RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\ |
| 500 | RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
| 501 | elm = RB_ROOT(head); \ |
| 502 | break; \ |
| 503 | } \ |
| 504 | } \ |
| 505 | } \ |
| 506 | if (elm) \ |
| 507 | RB_COLOR(elm, field) = RB_BLACK; \ |
| 508 | } \ |
| 509 | \ |
| 510 | struct type * \ |
| 511 | name##_RB_REMOVE(struct name *head, struct type *elm) \ |
| 512 | { \ |
| 513 | struct type *child, *parent, *old = elm; \ |
| 514 | int color; \ |
| 515 | if (RB_LEFT(elm, field) == NULL) \ |
| 516 | child = RB_RIGHT(elm, field); \ |
| 517 | else if (RB_RIGHT(elm, field) == NULL) \ |
| 518 | child = RB_LEFT(elm, field); \ |
| 519 | else { \ |
| 520 | struct type *left; \ |
| 521 | elm = RB_RIGHT(elm, field); \ |
| 522 | while ((left = RB_LEFT(elm, field))) \ |
| 523 | elm = left; \ |
| 524 | child = RB_RIGHT(elm, field); \ |
| 525 | parent = RB_PARENT(elm, field); \ |
| 526 | color = RB_COLOR(elm, field); \ |
| 527 | if (child) \ |
| 528 | RB_PARENT(child, field) = parent; \ |
| 529 | if (parent) { \ |
| 530 | if (RB_LEFT(parent, field) == elm) \ |
| 531 | RB_LEFT(parent, field) = child; \ |
| 532 | else \ |
| 533 | RB_RIGHT(parent, field) = child; \ |
| 534 | RB_AUGMENT(parent); \ |
| 535 | } else \ |
| 536 | RB_ROOT(head) = child; \ |
| 537 | if (RB_PARENT(elm, field) == old) \ |
| 538 | parent = elm; \ |
| 539 | (elm)->field = (old)->field; \ |
| 540 | if (RB_PARENT(old, field)) { \ |
| 541 | if (RB_LEFT(RB_PARENT(old, field), field) == old)\ |
| 542 | RB_LEFT(RB_PARENT(old, field), field) = elm;\ |
| 543 | else \ |
| 544 | RB_RIGHT(RB_PARENT(old, field), field) = elm;\ |
| 545 | RB_AUGMENT(RB_PARENT(old, field)); \ |
| 546 | } else \ |
| 547 | RB_ROOT(head) = elm; \ |
| 548 | RB_PARENT(RB_LEFT(old, field), field) = elm; \ |
| 549 | if (RB_RIGHT(old, field)) \ |
| 550 | RB_PARENT(RB_RIGHT(old, field), field) = elm; \ |
| 551 | if (parent) { \ |
| 552 | left = parent; \ |
| 553 | do { \ |
| 554 | RB_AUGMENT(left); \ |
| 555 | } while ((left = RB_PARENT(left, field))); \ |
| 556 | } \ |
| 557 | goto color; \ |
| 558 | } \ |
| 559 | parent = RB_PARENT(elm, field); \ |
| 560 | color = RB_COLOR(elm, field); \ |
| 561 | if (child) \ |
| 562 | RB_PARENT(child, field) = parent; \ |
| 563 | if (parent) { \ |
| 564 | if (RB_LEFT(parent, field) == elm) \ |
| 565 | RB_LEFT(parent, field) = child; \ |
| 566 | else \ |
| 567 | RB_RIGHT(parent, field) = child; \ |
| 568 | RB_AUGMENT(parent); \ |
| 569 | } else \ |
| 570 | RB_ROOT(head) = child; \ |
| 571 | color: \ |
| 572 | if (color == RB_BLACK) \ |
| 573 | name##_RB_REMOVE_COLOR(head, parent, child); \ |
| 574 | return (old); \ |
| 575 | } \ |
| 576 | \ |
| 577 | /* Inserts a node into the RB tree */ \ |
| 578 | struct type * \ |
| 579 | name##_RB_INSERT(struct name *head, struct type *elm) \ |
| 580 | { \ |
| 581 | struct type *tmp; \ |
| 582 | struct type *parent = NULL; \ |
| 583 | int comp = 0; \ |
| 584 | tmp = RB_ROOT(head); \ |
| 585 | while (tmp) { \ |
| 586 | parent = tmp; \ |
| 587 | comp = (cmp)(elm, parent); \ |
| 588 | if (comp < 0) \ |
| 589 | tmp = RB_LEFT(tmp, field); \ |
| 590 | else if (comp > 0) \ |
| 591 | tmp = RB_RIGHT(tmp, field); \ |
| 592 | else \ |
| 593 | return (tmp); \ |
| 594 | } \ |
| 595 | RB_SET(elm, parent, field); \ |
| 596 | if (parent != NULL) { \ |
| 597 | if (comp < 0) \ |
| 598 | RB_LEFT(parent, field) = elm; \ |
| 599 | else \ |
| 600 | RB_RIGHT(parent, field) = elm; \ |
| 601 | RB_AUGMENT(parent); \ |
| 602 | } else \ |
| 603 | RB_ROOT(head) = elm; \ |
| 604 | name##_RB_INSERT_COLOR(head, elm); \ |
| 605 | return (NULL); \ |
| 606 | } \ |
| 607 | \ |
| 608 | /* Finds the node with the same key as elm */ \ |
| 609 | struct type * \ |
| 610 | name##_RB_FIND(struct name *head, struct type *elm) \ |
| 611 | { \ |
| 612 | struct type *tmp = RB_ROOT(head); \ |
| 613 | int comp; \ |
| 614 | while (tmp) { \ |
| 615 | comp = cmp(elm, tmp); \ |
| 616 | if (comp < 0) \ |
| 617 | tmp = RB_LEFT(tmp, field); \ |
| 618 | else if (comp > 0) \ |
| 619 | tmp = RB_RIGHT(tmp, field); \ |
| 620 | else \ |
| 621 | return (tmp); \ |
| 622 | } \ |
| 623 | return (NULL); \ |
| 624 | } \ |
| 625 | \ |
| 626 | struct type * \ |
| 627 | name##_RB_NEXT(struct type *elm) \ |
| 628 | { \ |
| 629 | if (RB_RIGHT(elm, field)) { \ |
| 630 | elm = RB_RIGHT(elm, field); \ |
| 631 | while (RB_LEFT(elm, field)) \ |
| 632 | elm = RB_LEFT(elm, field); \ |
| 633 | } else { \ |
| 634 | if (RB_PARENT(elm, field) && \ |
| 635 | (elm == RB_LEFT(RB_PARENT(elm, field), field))) \ |
| 636 | elm = RB_PARENT(elm, field); \ |
| 637 | else { \ |
| 638 | while (RB_PARENT(elm, field) && \ |
| 639 | (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\ |
| 640 | elm = RB_PARENT(elm, field); \ |
| 641 | elm = RB_PARENT(elm, field); \ |
| 642 | } \ |
| 643 | } \ |
| 644 | return (elm); \ |
| 645 | } \ |
| 646 | \ |
| 647 | struct type * \ |
| 648 | name##_RB_MINMAX(struct name *head, int val) \ |
| 649 | { \ |
| 650 | struct type *tmp = RB_ROOT(head); \ |
| 651 | struct type *parent = NULL; \ |
| 652 | while (tmp) { \ |
| 653 | parent = tmp; \ |
| 654 | if (val < 0) \ |
| 655 | tmp = RB_LEFT(tmp, field); \ |
| 656 | else \ |
| 657 | tmp = RB_RIGHT(tmp, field); \ |
| 658 | } \ |
| 659 | return (parent); \ |
| 660 | } |
| 661 | |
| 662 | #define RB_NEGINF -1 |
| 663 | #define RB_INF 1 |
| 664 | |
| 665 | #define RB_INSERT(name, x, y) name##_RB_INSERT(x, y) |
| 666 | #define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) |
| 667 | #define RB_FIND(name, x, y) name##_RB_FIND(x, y) |
| 668 | #define RB_NEXT(name, x, y) name##_RB_NEXT(y) |
| 669 | #define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF) |
| 670 | #define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF) |
| 671 | |
| 672 | #define RB_FOREACH(x, name, head) \ |
| 673 | for ((x) = RB_MIN(name, head); \ |
| 674 | (x) != NULL; \ |
| 675 | (x) = name##_RB_NEXT(x)) |
| 676 | |
| 677 | #endif /* _SYS_TREE_H_ */ |
| 678 | /* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */ |
| 679 | /* |
| 680 | * Copyright 2002 Niels Provos <provos@citi.umich.edu> |
| 681 | * All rights reserved. |
| 682 | * |
| 683 | * Redistribution and use in source and binary forms, with or without |
| 684 | * modification, are permitted provided that the following conditions |
| 685 | * are met: |
| 686 | * 1. Redistributions of source code must retain the above copyright |
| 687 | * notice, this list of conditions and the following disclaimer. |
| 688 | * 2. Redistributions in binary form must reproduce the above copyright |
| 689 | * notice, this list of conditions and the following disclaimer in the |
| 690 | * documentation and/or other materials provided with the distribution. |
| 691 | * |
| 692 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR |
| 693 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
| 694 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
| 695 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, |
| 696 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
| 697 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 698 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 699 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 700 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 701 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 702 | */ |
| 703 | |
| 704 | #ifndef _SYS_TREE_H_ |
| 705 | #define _SYS_TREE_H_ |
| 706 | |
| 707 | /* |
| 708 | * This file defines data structures for different types of trees: |
| 709 | * splay trees and red-black trees. |
| 710 | * |
| 711 | * A splay tree is a self-organizing data structure. Every operation |
| 712 | * on the tree causes a splay to happen. The splay moves the requested |
| 713 | * node to the root of the tree and partly rebalances it. |
| 714 | * |
| 715 | * This has the benefit that request locality causes faster lookups as |
| 716 | * the requested nodes move to the top of the tree. On the other hand, |
| 717 | * every lookup causes memory writes. |
| 718 | * |
| 719 | * The Balance Theorem bounds the total access time for m operations |
| 720 | * and n inserts on an initially empty tree as O((m + n)lg n). The |
| 721 | * amortized cost for a sequence of m accesses to a splay tree is O(lg n); |
| 722 | * |
| 723 | * A red-black tree is a binary search tree with the node color as an |
| 724 | * extra attribute. It fulfills a set of conditions: |
| 725 | * - every search path from the root to a leaf consists of the |
| 726 | * same number of black nodes, |
| 727 | * - each red node (except for the root) has a black parent, |
| 728 | * - each leaf node is black. |
| 729 | * |
| 730 | * Every operation on a red-black tree is bounded as O(lg n). |
| 731 | * The maximum height of a red-black tree is 2lg (n+1). |
| 732 | */ |
| 733 | |
| 734 | #define SPLAY_HEAD(name, type) \ |
| 735 | struct name { \ |
| 736 | struct type *sph_root; /* root of the tree */ \ |
| 737 | } |
| 738 | |
| 739 | #define SPLAY_INITIALIZER(root) \ |
| 740 | { NULL } |
| 741 | |
| 742 | #define SPLAY_INIT(root) do { \ |
| 743 | (root)->sph_root = NULL; \ |
| 744 | } while (0) |
| 745 | |
| 746 | #define SPLAY_ENTRY(type) \ |
| 747 | struct { \ |
| 748 | struct type *spe_left; /* left element */ \ |
| 749 | struct type *spe_right; /* right element */ \ |
| 750 | } |
| 751 | |
| 752 | #define SPLAY_LEFT(elm, field) (elm)->field.spe_left |
| 753 | #define SPLAY_RIGHT(elm, field) (elm)->field.spe_right |
| 754 | #define SPLAY_ROOT(head) (head)->sph_root |
| 755 | #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) |
| 756 | |
| 757 | /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */ |
| 758 | #define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \ |
| 759 | SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \ |
| 760 | SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
| 761 | (head)->sph_root = tmp; \ |
| 762 | } while (0) |
| 763 | |
| 764 | #define SPLAY_ROTATE_LEFT(head, tmp, field) do { \ |
| 765 | SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \ |
| 766 | SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
| 767 | (head)->sph_root = tmp; \ |
| 768 | } while (0) |
| 769 | |
| 770 | #define SPLAY_LINKLEFT(head, tmp, field) do { \ |
| 771 | SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
| 772 | tmp = (head)->sph_root; \ |
| 773 | (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ |
| 774 | } while (0) |
| 775 | |
| 776 | #define SPLAY_LINKRIGHT(head, tmp, field) do { \ |
| 777 | SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
| 778 | tmp = (head)->sph_root; \ |
| 779 | (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \ |
| 780 | } while (0) |
| 781 | |
| 782 | #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ |
| 783 | SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \ |
| 784 | SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\ |
| 785 | SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \ |
| 786 | SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \ |
| 787 | } while (0) |
| 788 | |
| 789 | /* Generates prototypes and inline functions */ |
| 790 | |
| 791 | #define SPLAY_PROTOTYPE(name, type, field, cmp) \ |
| 792 | void name##_SPLAY(struct name *, struct type *); \ |
| 793 | void name##_SPLAY_MINMAX(struct name *, int); \ |
| 794 | struct type *name##_SPLAY_INSERT(struct name *, struct type *); \ |
| 795 | struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \ |
| 796 | \ |
| 797 | /* Finds the node with the same key as elm */ \ |
| 798 | static __inline struct type * \ |
| 799 | name##_SPLAY_FIND(struct name *head, struct type *elm) \ |
| 800 | { \ |
| 801 | if (SPLAY_EMPTY(head)) \ |
| 802 | return(NULL); \ |
| 803 | name##_SPLAY(head, elm); \ |
| 804 | if ((cmp)(elm, (head)->sph_root) == 0) \ |
| 805 | return (head->sph_root); \ |
| 806 | return (NULL); \ |
| 807 | } \ |
| 808 | \ |
| 809 | static __inline struct type * \ |
| 810 | name##_SPLAY_NEXT(struct name *head, struct type *elm) \ |
| 811 | { \ |
| 812 | name##_SPLAY(head, elm); \ |
| 813 | if (SPLAY_RIGHT(elm, field) != NULL) { \ |
| 814 | elm = SPLAY_RIGHT(elm, field); \ |
| 815 | while (SPLAY_LEFT(elm, field) != NULL) { \ |
| 816 | elm = SPLAY_LEFT(elm, field); \ |
| 817 | } \ |
| 818 | } else \ |
| 819 | elm = NULL; \ |
| 820 | return (elm); \ |
| 821 | } \ |
| 822 | \ |
| 823 | static __inline struct type * \ |
| 824 | name##_SPLAY_MIN_MAX(struct name *head, int val) \ |
| 825 | { \ |
| 826 | name##_SPLAY_MINMAX(head, val); \ |
| 827 | return (SPLAY_ROOT(head)); \ |
| 828 | } |
| 829 | |
| 830 | /* Main splay operation. |
| 831 | * Moves node close to the key of elm to top |
| 832 | */ |
| 833 | #define SPLAY_GENERATE(name, type, field, cmp) \ |
| 834 | struct type * \ |
| 835 | name##_SPLAY_INSERT(struct name *head, struct type *elm) \ |
| 836 | { \ |
| 837 | if (SPLAY_EMPTY(head)) { \ |
| 838 | SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \ |
| 839 | } else { \ |
| 840 | int __comp; \ |
| 841 | name##_SPLAY(head, elm); \ |
| 842 | __comp = (cmp)(elm, (head)->sph_root); \ |
| 843 | if(__comp < 0) { \ |
| 844 | SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\ |
| 845 | SPLAY_RIGHT(elm, field) = (head)->sph_root; \ |
| 846 | SPLAY_LEFT((head)->sph_root, field) = NULL; \ |
| 847 | } else if (__comp > 0) { \ |
| 848 | SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\ |
| 849 | SPLAY_LEFT(elm, field) = (head)->sph_root; \ |
| 850 | SPLAY_RIGHT((head)->sph_root, field) = NULL; \ |
| 851 | } else \ |
| 852 | return ((head)->sph_root); \ |
| 853 | } \ |
| 854 | (head)->sph_root = (elm); \ |
| 855 | return (NULL); \ |
| 856 | } \ |
| 857 | \ |
| 858 | struct type * \ |
| 859 | name##_SPLAY_REMOVE(struct name *head, struct type *elm) \ |
| 860 | { \ |
| 861 | struct type *__tmp; \ |
| 862 | if (SPLAY_EMPTY(head)) \ |
| 863 | return (NULL); \ |
| 864 | name##_SPLAY(head, elm); \ |
| 865 | if ((cmp)(elm, (head)->sph_root) == 0) { \ |
| 866 | if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \ |
| 867 | (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\ |
| 868 | } else { \ |
| 869 | __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
| 870 | (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\ |
| 871 | name##_SPLAY(head, elm); \ |
| 872 | SPLAY_RIGHT((head)->sph_root, field) = __tmp; \ |
| 873 | } \ |
| 874 | return (elm); \ |
| 875 | } \ |
| 876 | return (NULL); \ |
| 877 | } \ |
| 878 | \ |
| 879 | void \ |
| 880 | name##_SPLAY(struct name *head, struct type *elm) \ |
| 881 | { \ |
| 882 | struct type __node, *__left, *__right, *__tmp; \ |
| 883 | int __comp; \ |
| 884 | \ |
| 885 | SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ |
| 886 | __left = __right = &__node; \ |
| 887 | \ |
| 888 | while ((__comp = (cmp)(elm, (head)->sph_root))) { \ |
| 889 | if (__comp < 0) { \ |
| 890 | __tmp = SPLAY_LEFT((head)->sph_root, field); \ |
| 891 | if (__tmp == NULL) \ |
| 892 | break; \ |
| 893 | if ((cmp)(elm, __tmp) < 0){ \ |
| 894 | SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
| 895 | if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ |
| 896 | break; \ |
| 897 | } \ |
| 898 | SPLAY_LINKLEFT(head, __right, field); \ |
| 899 | } else if (__comp > 0) { \ |
| 900 | __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
| 901 | if (__tmp == NULL) \ |
| 902 | break; \ |
| 903 | if ((cmp)(elm, __tmp) > 0){ \ |
| 904 | SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
| 905 | if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ |
| 906 | break; \ |
| 907 | } \ |
| 908 | SPLAY_LINKRIGHT(head, __left, field); \ |
| 909 | } \ |
| 910 | } \ |
| 911 | SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
| 912 | } \ |
| 913 | \ |
| 914 | /* Splay with either the minimum or the maximum element \ |
| 915 | * Used to find minimum or maximum element in tree. \ |
| 916 | */ \ |
| 917 | void name##_SPLAY_MINMAX(struct name *head, int __comp) \ |
| 918 | { \ |
| 919 | struct type __node, *__left, *__right, *__tmp; \ |
| 920 | \ |
| 921 | SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ |
| 922 | __left = __right = &__node; \ |
| 923 | \ |
| 924 | while (1) { \ |
| 925 | if (__comp < 0) { \ |
| 926 | __tmp = SPLAY_LEFT((head)->sph_root, field); \ |
| 927 | if (__tmp == NULL) \ |
| 928 | break; \ |
| 929 | if (__comp < 0){ \ |
| 930 | SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
| 931 | if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ |
| 932 | break; \ |
| 933 | } \ |
| 934 | SPLAY_LINKLEFT(head, __right, field); \ |
| 935 | } else if (__comp > 0) { \ |
| 936 | __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
| 937 | if (__tmp == NULL) \ |
| 938 | break; \ |
| 939 | if (__comp > 0) { \ |
| 940 | SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
| 941 | if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ |
| 942 | break; \ |
| 943 | } \ |
| 944 | SPLAY_LINKRIGHT(head, __left, field); \ |
| 945 | } \ |
| 946 | } \ |
| 947 | SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
| 948 | } |
| 949 | |
| 950 | #define SPLAY_NEGINF -1 |
| 951 | #define SPLAY_INF 1 |
| 952 | |
| 953 | #define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y) |
| 954 | #define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y) |
| 955 | #define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y) |
| 956 | #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) |
| 957 | #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \ |
| 958 | : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF)) |
| 959 | #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \ |
| 960 | : name##_SPLAY_MIN_MAX(x, SPLAY_INF)) |
| 961 | |
| 962 | #define SPLAY_FOREACH(x, name, head) \ |
| 963 | for ((x) = SPLAY_MIN(name, head); \ |
| 964 | (x) != NULL; \ |
| 965 | (x) = SPLAY_NEXT(name, head, x)) |
| 966 | |
| 967 | /* Macros that define a red-back tree */ |
| 968 | #define RB_HEAD(name, type) \ |
| 969 | struct name { \ |
| 970 | struct type *rbh_root; /* root of the tree */ \ |
| 971 | } |
| 972 | |
| 973 | #define RB_INITIALIZER(root) \ |
| 974 | { NULL } |
| 975 | |
| 976 | #define RB_INIT(root) do { \ |
| 977 | (root)->rbh_root = NULL; \ |
| 978 | } while (0) |
| 979 | |
| 980 | #define RB_BLACK 0 |
| 981 | #define RB_RED 1 |
| 982 | #define RB_ENTRY(type) \ |
| 983 | struct { \ |
| 984 | struct type *rbe_left; /* left element */ \ |
| 985 | struct type *rbe_right; /* right element */ \ |
| 986 | struct type *rbe_parent; /* parent element */ \ |
| 987 | int rbe_color; /* node color */ \ |
| 988 | } |
| 989 | |
| 990 | #define RB_LEFT(elm, field) (elm)->field.rbe_left |
| 991 | #define RB_RIGHT(elm, field) (elm)->field.rbe_right |
| 992 | #define RB_PARENT(elm, field) (elm)->field.rbe_parent |
| 993 | #define RB_COLOR(elm, field) (elm)->field.rbe_color |
| 994 | #define RB_ROOT(head) (head)->rbh_root |
| 995 | #define RB_EMPTY(head) (RB_ROOT(head) == NULL) |
| 996 | |
| 997 | #define RB_SET(elm, parent, field) do { \ |
| 998 | RB_PARENT(elm, field) = parent; \ |
| 999 | RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \ |
| 1000 | RB_COLOR(elm, field) = RB_RED; \ |
| 1001 | } while (0) |
| 1002 | |
| 1003 | #define RB_SET_BLACKRED(black, red, field) do { \ |
| 1004 | RB_COLOR(black, field) = RB_BLACK; \ |
| 1005 | RB_COLOR(red, field) = RB_RED; \ |
| 1006 | } while (0) |
| 1007 | |
| 1008 | #ifndef RB_AUGMENT |
| 1009 | #define RB_AUGMENT(x) |
| 1010 | #endif |
| 1011 | |
| 1012 | #define RB_ROTATE_LEFT(head, elm, tmp, field) do { \ |
| 1013 | (tmp) = RB_RIGHT(elm, field); \ |
| 1014 | if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field))) { \ |
| 1015 | RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \ |
| 1016 | } \ |
| 1017 | RB_AUGMENT(elm); \ |
| 1018 | if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \ |
| 1019 | if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
| 1020 | RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
| 1021 | else \ |
| 1022 | RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
| 1023 | } else \ |
| 1024 | (head)->rbh_root = (tmp); \ |
| 1025 | RB_LEFT(tmp, field) = (elm); \ |
| 1026 | RB_PARENT(elm, field) = (tmp); \ |
| 1027 | RB_AUGMENT(tmp); \ |
| 1028 | if ((RB_PARENT(tmp, field))) \ |
| 1029 | RB_AUGMENT(RB_PARENT(tmp, field)); \ |
| 1030 | } while (0) |
| 1031 | |
| 1032 | #define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \ |
| 1033 | (tmp) = RB_LEFT(elm, field); \ |
| 1034 | if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field))) { \ |
| 1035 | RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \ |
| 1036 | } \ |
| 1037 | RB_AUGMENT(elm); \ |
| 1038 | if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \ |
| 1039 | if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
| 1040 | RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
| 1041 | else \ |
| 1042 | RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
| 1043 | } else \ |
| 1044 | (head)->rbh_root = (tmp); \ |
| 1045 | RB_RIGHT(tmp, field) = (elm); \ |
| 1046 | RB_PARENT(elm, field) = (tmp); \ |
| 1047 | RB_AUGMENT(tmp); \ |
| 1048 | if ((RB_PARENT(tmp, field))) \ |
| 1049 | RB_AUGMENT(RB_PARENT(tmp, field)); \ |
| 1050 | } while (0) |
| 1051 | |
| 1052 | /* Generates prototypes and inline functions */ |
| 1053 | #define RB_PROTOTYPE(name, type, field, cmp) \ |
| 1054 | void name##_RB_INSERT_COLOR(struct name *, struct type *); \ |
| 1055 | void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\ |
| 1056 | struct type *name##_RB_REMOVE(struct name *, struct type *); \ |
| 1057 | struct type *name##_RB_INSERT(struct name *, struct type *); \ |
| 1058 | struct type *name##_RB_FIND(struct name *, struct type *); \ |
| 1059 | struct type *name##_RB_NEXT(struct type *); \ |
| 1060 | struct type *name##_RB_MINMAX(struct name *, int); \ |
| 1061 | \ |
| 1062 | |
| 1063 | /* Main rb operation. |
| 1064 | * Moves node close to the key of elm to top |
| 1065 | */ |
| 1066 | #define RB_GENERATE(name, type, field, cmp) \ |
| 1067 | void \ |
| 1068 | name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \ |
| 1069 | { \ |
| 1070 | struct type *parent, *gparent, *tmp; \ |
| 1071 | while ((parent = RB_PARENT(elm, field)) && \ |
| 1072 | RB_COLOR(parent, field) == RB_RED) { \ |
| 1073 | gparent = RB_PARENT(parent, field); \ |
| 1074 | if (parent == RB_LEFT(gparent, field)) { \ |
| 1075 | tmp = RB_RIGHT(gparent, field); \ |
| 1076 | if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
| 1077 | RB_COLOR(tmp, field) = RB_BLACK; \ |
| 1078 | RB_SET_BLACKRED(parent, gparent, field);\ |
| 1079 | elm = gparent; \ |
| 1080 | continue; \ |
| 1081 | } \ |
| 1082 | if (RB_RIGHT(parent, field) == elm) { \ |
| 1083 | RB_ROTATE_LEFT(head, parent, tmp, field);\ |
| 1084 | tmp = parent; \ |
| 1085 | parent = elm; \ |
| 1086 | elm = tmp; \ |
| 1087 | } \ |
| 1088 | RB_SET_BLACKRED(parent, gparent, field); \ |
| 1089 | RB_ROTATE_RIGHT(head, gparent, tmp, field); \ |
| 1090 | } else { \ |
| 1091 | tmp = RB_LEFT(gparent, field); \ |
| 1092 | if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
| 1093 | RB_COLOR(tmp, field) = RB_BLACK; \ |
| 1094 | RB_SET_BLACKRED(parent, gparent, field);\ |
| 1095 | elm = gparent; \ |
| 1096 | continue; \ |
| 1097 | } \ |
| 1098 | if (RB_LEFT(parent, field) == elm) { \ |
| 1099 | RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
| 1100 | tmp = parent; \ |
| 1101 | parent = elm; \ |
| 1102 | elm = tmp; \ |
| 1103 | } \ |
| 1104 | RB_SET_BLACKRED(parent, gparent, field); \ |
| 1105 | RB_ROTATE_LEFT(head, gparent, tmp, field); \ |
| 1106 | } \ |
| 1107 | } \ |
| 1108 | RB_COLOR(head->rbh_root, field) = RB_BLACK; \ |
| 1109 | } \ |
| 1110 | \ |
| 1111 | void \ |
| 1112 | name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \ |
| 1113 | { \ |
| 1114 | struct type *tmp; \ |
| 1115 | while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \ |
| 1116 | elm != RB_ROOT(head)) { \ |
| 1117 | if (RB_LEFT(parent, field) == elm) { \ |
| 1118 | tmp = RB_RIGHT(parent, field); \ |
| 1119 | if (RB_COLOR(tmp, field) == RB_RED) { \ |
| 1120 | RB_SET_BLACKRED(tmp, parent, field); \ |
| 1121 | RB_ROTATE_LEFT(head, parent, tmp, field);\ |
| 1122 | tmp = RB_RIGHT(parent, field); \ |
| 1123 | } \ |
| 1124 | if ((RB_LEFT(tmp, field) == NULL || \ |
| 1125 | RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ |
| 1126 | (RB_RIGHT(tmp, field) == NULL || \ |
| 1127 | RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ |
| 1128 | RB_COLOR(tmp, field) = RB_RED; \ |
| 1129 | elm = parent; \ |
| 1130 | parent = RB_PARENT(elm, field); \ |
| 1131 | } else { \ |
| 1132 | if (RB_RIGHT(tmp, field) == NULL || \ |
| 1133 | RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\ |
| 1134 | struct type *oleft; \ |
| 1135 | if ((oleft = RB_LEFT(tmp, field)))\ |
| 1136 | RB_COLOR(oleft, field) = RB_BLACK;\ |
| 1137 | RB_COLOR(tmp, field) = RB_RED; \ |
| 1138 | RB_ROTATE_RIGHT(head, tmp, oleft, field);\ |
| 1139 | tmp = RB_RIGHT(parent, field); \ |
| 1140 | } \ |
| 1141 | RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ |
| 1142 | RB_COLOR(parent, field) = RB_BLACK; \ |
| 1143 | if (RB_RIGHT(tmp, field)) \ |
| 1144 | RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\ |
| 1145 | RB_ROTATE_LEFT(head, parent, tmp, field);\ |
| 1146 | elm = RB_ROOT(head); \ |
| 1147 | break; \ |
| 1148 | } \ |
| 1149 | } else { \ |
| 1150 | tmp = RB_LEFT(parent, field); \ |
| 1151 | if (RB_COLOR(tmp, field) == RB_RED) { \ |
| 1152 | RB_SET_BLACKRED(tmp, parent, field); \ |
| 1153 | RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
| 1154 | tmp = RB_LEFT(parent, field); \ |
| 1155 | } \ |
| 1156 | if ((RB_LEFT(tmp, field) == NULL || \ |
| 1157 | RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ |
| 1158 | (RB_RIGHT(tmp, field) == NULL || \ |
| 1159 | RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ |
| 1160 | RB_COLOR(tmp, field) = RB_RED; \ |
| 1161 | elm = parent; \ |
| 1162 | parent = RB_PARENT(elm, field); \ |
| 1163 | } else { \ |
| 1164 | if (RB_LEFT(tmp, field) == NULL || \ |
| 1165 | RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\ |
| 1166 | struct type *oright; \ |
| 1167 | if ((oright = RB_RIGHT(tmp, field)))\ |
| 1168 | RB_COLOR(oright, field) = RB_BLACK;\ |
| 1169 | RB_COLOR(tmp, field) = RB_RED; \ |
| 1170 | RB_ROTATE_LEFT(head, tmp, oright, field);\ |
| 1171 | tmp = RB_LEFT(parent, field); \ |
| 1172 | } \ |
| 1173 | RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ |
| 1174 | RB_COLOR(parent, field) = RB_BLACK; \ |
| 1175 | if (RB_LEFT(tmp, field)) \ |
| 1176 | RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\ |
| 1177 | RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
| 1178 | elm = RB_ROOT(head); \ |
| 1179 | break; \ |
| 1180 | } \ |
| 1181 | } \ |
| 1182 | } \ |
| 1183 | if (elm) \ |
| 1184 | RB_COLOR(elm, field) = RB_BLACK; \ |
| 1185 | } \ |
| 1186 | \ |
| 1187 | struct type * \ |
| 1188 | name##_RB_REMOVE(struct name *head, struct type *elm) \ |
| 1189 | { \ |
| 1190 | struct type *child, *parent, *old = elm; \ |
| 1191 | int color; \ |
| 1192 | if (RB_LEFT(elm, field) == NULL) \ |
| 1193 | child = RB_RIGHT(elm, field); \ |
| 1194 | else if (RB_RIGHT(elm, field) == NULL) \ |
| 1195 | child = RB_LEFT(elm, field); \ |
| 1196 | else { \ |
| 1197 | struct type *left; \ |
| 1198 | elm = RB_RIGHT(elm, field); \ |
| 1199 | while ((left = RB_LEFT(elm, field))) \ |
| 1200 | elm = left; \ |
| 1201 | child = RB_RIGHT(elm, field); \ |
| 1202 | parent = RB_PARENT(elm, field); \ |
| 1203 | color = RB_COLOR(elm, field); \ |
| 1204 | if (child) \ |
| 1205 | RB_PARENT(child, field) = parent; \ |
| 1206 | if (parent) { \ |
| 1207 | if (RB_LEFT(parent, field) == elm) \ |
| 1208 | RB_LEFT(parent, field) = child; \ |
| 1209 | else \ |
| 1210 | RB_RIGHT(parent, field) = child; \ |
| 1211 | RB_AUGMENT(parent); \ |
| 1212 | } else \ |
| 1213 | RB_ROOT(head) = child; \ |
| 1214 | if (RB_PARENT(elm, field) == old) \ |
| 1215 | parent = elm; \ |
| 1216 | (elm)->field = (old)->field; \ |
| 1217 | if (RB_PARENT(old, field)) { \ |
| 1218 | if (RB_LEFT(RB_PARENT(old, field), field) == old)\ |
| 1219 | RB_LEFT(RB_PARENT(old, field), field) = elm;\ |
| 1220 | else \ |
| 1221 | RB_RIGHT(RB_PARENT(old, field), field) = elm;\ |
| 1222 | RB_AUGMENT(RB_PARENT(old, field)); \ |
| 1223 | } else \ |
| 1224 | RB_ROOT(head) = elm; \ |
| 1225 | RB_PARENT(RB_LEFT(old, field), field) = elm; \ |
| 1226 | if (RB_RIGHT(old, field)) \ |
| 1227 | RB_PARENT(RB_RIGHT(old, field), field) = elm; \ |
| 1228 | if (parent) { \ |
| 1229 | left = parent; \ |
| 1230 | do { \ |
| 1231 | RB_AUGMENT(left); \ |
| 1232 | } while ((left = RB_PARENT(left, field))); \ |
| 1233 | } \ |
| 1234 | goto color; \ |
| 1235 | } \ |
| 1236 | parent = RB_PARENT(elm, field); \ |
| 1237 | color = RB_COLOR(elm, field); \ |
| 1238 | if (child) \ |
| 1239 | RB_PARENT(child, field) = parent; \ |
| 1240 | if (parent) { \ |
| 1241 | if (RB_LEFT(parent, field) == elm) \ |
| 1242 | RB_LEFT(parent, field) = child; \ |
| 1243 | else \ |
| 1244 | RB_RIGHT(parent, field) = child; \ |
| 1245 | RB_AUGMENT(parent); \ |
| 1246 | } else \ |
| 1247 | RB_ROOT(head) = child; \ |
| 1248 | color: \ |
| 1249 | if (color == RB_BLACK) \ |
| 1250 | name##_RB_REMOVE_COLOR(head, parent, child); \ |
| 1251 | return (old); \ |
| 1252 | } \ |
| 1253 | \ |
| 1254 | /* Inserts a node into the RB tree */ \ |
| 1255 | struct type * \ |
| 1256 | name##_RB_INSERT(struct name *head, struct type *elm) \ |
| 1257 | { \ |
| 1258 | struct type *tmp; \ |
| 1259 | struct type *parent = NULL; \ |
| 1260 | int comp = 0; \ |
| 1261 | tmp = RB_ROOT(head); \ |
| 1262 | while (tmp) { \ |
| 1263 | parent = tmp; \ |
| 1264 | comp = (cmp)(elm, parent); \ |
| 1265 | if (comp < 0) \ |
| 1266 | tmp = RB_LEFT(tmp, field); \ |
| 1267 | else if (comp > 0) \ |
| 1268 | tmp = RB_RIGHT(tmp, field); \ |
| 1269 | else \ |
| 1270 | return (tmp); \ |
| 1271 | } \ |
| 1272 | RB_SET(elm, parent, field); \ |
| 1273 | if (parent != NULL) { \ |
| 1274 | if (comp < 0) \ |
| 1275 | RB_LEFT(parent, field) = elm; \ |
| 1276 | else \ |
| 1277 | RB_RIGHT(parent, field) = elm; \ |
| 1278 | RB_AUGMENT(parent); \ |
| 1279 | } else \ |
| 1280 | RB_ROOT(head) = elm; \ |
| 1281 | name##_RB_INSERT_COLOR(head, elm); \ |
| 1282 | return (NULL); \ |
| 1283 | } \ |
| 1284 | \ |
| 1285 | /* Finds the node with the same key as elm */ \ |
| 1286 | struct type * \ |
| 1287 | name##_RB_FIND(struct name *head, struct type *elm) \ |
| 1288 | { \ |
| 1289 | struct type *tmp = RB_ROOT(head); \ |
| 1290 | int comp; \ |
| 1291 | while (tmp) { \ |
| 1292 | comp = cmp(elm, tmp); \ |
| 1293 | if (comp < 0) \ |
| 1294 | tmp = RB_LEFT(tmp, field); \ |
| 1295 | else if (comp > 0) \ |
| 1296 | tmp = RB_RIGHT(tmp, field); \ |
| 1297 | else \ |
| 1298 | return (tmp); \ |
| 1299 | } \ |
| 1300 | return (NULL); \ |
| 1301 | } \ |
| 1302 | \ |
| 1303 | struct type * \ |
| 1304 | name##_RB_NEXT(struct type *elm) \ |
| 1305 | { \ |
| 1306 | if (RB_RIGHT(elm, field)) { \ |
| 1307 | elm = RB_RIGHT(elm, field); \ |
| 1308 | while (RB_LEFT(elm, field)) \ |
| 1309 | elm = RB_LEFT(elm, field); \ |
| 1310 | } else { \ |
| 1311 | if (RB_PARENT(elm, field) && \ |
| 1312 | (elm == RB_LEFT(RB_PARENT(elm, field), field))) \ |
| 1313 | elm = RB_PARENT(elm, field); \ |
| 1314 | else { \ |
| 1315 | while (RB_PARENT(elm, field) && \ |
| 1316 | (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\ |
| 1317 | elm = RB_PARENT(elm, field); \ |
| 1318 | elm = RB_PARENT(elm, field); \ |
| 1319 | } \ |
| 1320 | } \ |
| 1321 | return (elm); \ |
| 1322 | } \ |
| 1323 | \ |
| 1324 | struct type * \ |
| 1325 | name##_RB_MINMAX(struct name *head, int val) \ |
| 1326 | { \ |
| 1327 | struct type *tmp = RB_ROOT(head); \ |
| 1328 | struct type *parent = NULL; \ |
| 1329 | while (tmp) { \ |
| 1330 | parent = tmp; \ |
| 1331 | if (val < 0) \ |
| 1332 | tmp = RB_LEFT(tmp, field); \ |
| 1333 | else \ |
| 1334 | tmp = RB_RIGHT(tmp, field); \ |
| 1335 | } \ |
| 1336 | return (parent); \ |
| 1337 | } |
| 1338 | |
| 1339 | #define RB_NEGINF -1 |
| 1340 | #define RB_INF 1 |
| 1341 | |
| 1342 | #define RB_INSERT(name, x, y) name##_RB_INSERT(x, y) |
| 1343 | #define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) |
| 1344 | #define RB_FIND(name, x, y) name##_RB_FIND(x, y) |
| 1345 | #define RB_NEXT(name, x, y) name##_RB_NEXT(y) |
| 1346 | #define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF) |
| 1347 | #define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF) |
| 1348 | |
| 1349 | #define RB_FOREACH(x, name, head) \ |
| 1350 | for ((x) = RB_MIN(name, head); \ |
| 1351 | (x) != NULL; \ |
| 1352 | (x) = name##_RB_NEXT(x)) |
| 1353 | |
| 1354 | #endif /* _SYS_TREE_H_ */ |