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Austin Schuh8c794d52019-03-03 21:17:37 -08001/*
2 #
3 # File : spherical_function3d.cpp
4 # ( C++ source file )
5 #
6 # Description : An example that shows how to build custom 3D objects in CImg.
7 # This file is a part of the CImg Library project.
8 # ( http://cimg.eu )
9 #
10 # Copyright : David Tschumperle
11 # ( http://tschumperle.users.greyc.fr/ )
12 #
13 # License : CeCILL v2.0
14 # ( http://www.cecill.info/licences/Licence_CeCILL_V2-en.html )
15 #
16 # This software is governed by the CeCILL license under French law and
17 # abiding by the rules of distribution of free software. You can use,
18 # modify and/ or redistribute the software under the terms of the CeCILL
19 # license as circulated by CEA, CNRS and INRIA at the following URL
20 # "http://www.cecill.info".
21 #
22 # As a counterpart to the access to the source code and rights to copy,
23 # modify and redistribute granted by the license, users are provided only
24 # with a limited warranty and the software's author, the holder of the
25 # economic rights, and the successive licensors have only limited
26 # liability.
27 #
28 # In this respect, the user's attention is drawn to the risks associated
29 # with loading, using, modifying and/or developing or reproducing the
30 # software by the user in light of its specific status of free software,
31 # that may mean that it is complicated to manipulate, and that also
32 # therefore means that it is reserved for developers and experienced
33 # professionals having in-depth computer knowledge. Users are therefore
34 # encouraged to load and test the software's suitability as regards their
35 # requirements in conditions enabling the security of their systems and/or
36 # data to be ensured and, more generally, to use and operate it in the
37 # same conditions as regards security.
38 #
39 # The fact that you are presently reading this means that you have had
40 # knowledge of the CeCILL license and that you accept its terms.
41 #
42*/
43
44#include "CImg.h"
45using namespace cimg_library;
46
47/*---------------------------
48
49 Main procedure
50
51 --------------------------*/
52int main() {
53
54 CImgList<unsigned char> object_colors;
55 CImgList<float> object_opacities;
56
57 // Define a 3D centered box.
58 CImg<float> object_vertices = CImg<float>(3,8,1,1, // Define the 8 vertices of the cube
59 -1,-1,-1, // (x0,y0,z0)
60 1,-1,-1, // (x1,y1,z1)
61 1,1,-1, // ...
62 -1,1,-1,
63 -1,-1,1,
64 1,-1,1,
65 1,1,1, // (x6,y6,z6)
66 -1,1,1).transpose(); // (x7,y7,z7)
67 CImgList<unsigned int> object_primitives(12,1,2,1,1, // Define the 12 segments of the cube
68 0,1, 1,2, 2,3, 3,0,
69 4,5, 5,6, 6,7, 7,4,
70 0,4, 1,5, 2,6, 3,7);
71 object_colors.insert(object_primitives.size(),CImg<unsigned char>::vector(32,64,255));
72 object_opacities.insert(object_primitives.size(),CImg<float>::vector(0.3f));
73
74 // Define the spherical function's vertices.
75 CImgList<float> spherical_vertices;
76 const float a = 1;
77 const unsigned int na = 132, nb = 132;
78 for (unsigned int v = 0; v<na; ++v)
79 for (unsigned int u = 0; u<nb; ++u) {
80 const float
81 alpha = (float)(u*2*cimg::PI/nb),
82 beta = (float)(-cimg::PI/2 + v*cimg::PI/na),
83 x = (float)((a*std::cos(beta))*std::cos(alpha)),
84 y = (float)((a*std::cos(beta))*std::sin(alpha)),
85 z = (float)(a*std::sin(beta)),
86 altitude = cimg::abs(1 + 0.8f*std::cos(3*alpha)*std::sin(4*beta));
87 spherical_vertices.insert(CImg<float>::vector(altitude*x,altitude*y,altitude*z));
88 }
89
90 // Define the spherical function's mesh.
91 CImgList<unsigned int> spherical_primitives;
92 for (unsigned int vv = 0; vv<na - 1; ++vv)
93 for (unsigned int uu = 0; uu<nb; ++uu) {
94 const int nv = (vv + 1)%na, nu = (uu + 1)%nb;
95 spherical_primitives.insert(CImg<unsigned int>::vector(nb*vv + nu,nb*nv + uu,nb*vv + uu));
96 spherical_primitives.insert(CImg<unsigned int>::vector(nb*vv + nu,nb*nv + nu,nb*nv + uu));
97 object_colors.insert(CImg<>::vector(0,255,255));
98 object_colors.insert(CImg<>::vector(100,200,255));
99 object_opacities.insert(2,CImg<>::vector(1));
100 }
101
102 // Merge 3D objects together.
103 object_vertices.append_object3d(object_primitives,spherical_vertices>'x',spherical_primitives);
104 char title[4096] = { 0 };
105 std::sprintf(title,"3D Spherical Function (%u vertices, %u primitives)",
106 object_vertices.width(),object_primitives.size());
107 CImgDisplay disp(640,480,title,0);
108 CImg<unsigned char>(disp.width(),disp.height(),1,3,220).
109 display_object3d(disp,object_vertices,object_primitives,object_colors,object_opacities,true,4,3,false,
110 500,0,0,-5000,0.1f,1.5f);
111
112 return 0;
113}