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16<h1>TCMalloc : Thread-Caching Malloc</h1>
17
18<address>Sanjay Ghemawat</address>
19
20<h2><A name=motivation>Motivation</A></h2>
21
22<p>TCMalloc is faster than the glibc 2.3 malloc (available as a
23separate library called ptmalloc2) and other mallocs that I have
24tested. ptmalloc2 takes approximately 300 nanoseconds to execute a
25malloc/free pair on a 2.8 GHz P4 (for small objects). The TCMalloc
26implementation takes approximately 50 nanoseconds for the same
27operation pair. Speed is important for a malloc implementation
28because if malloc is not fast enough, application writers are inclined
29to write their own custom free lists on top of malloc. This can lead
30to extra complexity, and more memory usage unless the application
31writer is very careful to appropriately size the free lists and
32scavenge idle objects out of the free list.</p>
33
34<p>TCMalloc also reduces lock contention for multi-threaded programs.
35For small objects, there is virtually zero contention. For large
36objects, TCMalloc tries to use fine grained and efficient spinlocks.
37ptmalloc2 also reduces lock contention by using per-thread arenas but
38there is a big problem with ptmalloc2's use of per-thread arenas. In
39ptmalloc2 memory can never move from one arena to another. This can
40lead to huge amounts of wasted space. For example, in one Google
41application, the first phase would allocate approximately 300MB of
42memory for its URL canonicalization data structures. When the first
43phase finished, a second phase would be started in the same address
44space. If this second phase was assigned a different arena than the
45one used by the first phase, this phase would not reuse any of the
46memory left after the first phase and would add another 300MB to the
47address space. Similar memory blowup problems were also noticed in
48other applications.</p>
49
50<p>Another benefit of TCMalloc is space-efficient representation of
51small objects. For example, N 8-byte objects can be allocated while
52using space approximately <code>8N * 1.01</code> bytes. I.e., a
53one-percent space overhead. ptmalloc2 uses a four-byte header for
54each object and (I think) rounds up the size to a multiple of 8 bytes
55and ends up using <code>16N</code> bytes.</p>
56
57
58<h2><A NAME="Usage">Usage</A></h2>
59
60<p>To use TCMalloc, just link TCMalloc into your application via the
61"-ltcmalloc" linker flag.</p>
62
63<p>You can use TCMalloc in applications you didn't compile yourself,
64by using LD_PRELOAD:</p>
65<pre>
66 $ LD_PRELOAD="/usr/lib/libtcmalloc.so" <binary>
67</pre>
68<p>LD_PRELOAD is tricky, and we don't necessarily recommend this mode
69of usage.</p>
70
71<p>TCMalloc includes a <A HREF="heap_checker.html">heap checker</A>
72and <A HREF="heapprofile.html">heap profiler</A> as well.</p>
73
74<p>If you'd rather link in a version of TCMalloc that does not include
75the heap profiler and checker (perhaps to reduce binary size for a
76static binary), you can link in <code>libtcmalloc_minimal</code>
77instead.</p>
78
79
80<h2><A NAME="Overview">Overview</A></h2>
81
82<p>TCMalloc assigns each thread a thread-local cache. Small
83allocations are satisfied from the thread-local cache. Objects are
84moved from central data structures into a thread-local cache as
85needed, and periodic garbage collections are used to migrate memory
86back from a thread-local cache into the central data structures.</p>
87<center><img src="overview.gif"></center>
88
89<p>TCMalloc treats objects with size &lt;= 256K ("small" objects)
90differently from larger objects. Large objects are allocated directly
91from the central heap using a page-level allocator (a page is a 8K
92aligned region of memory). I.e., a large object is always
93page-aligned and occupies an integral number of pages.</p>
94
95<p>A run of pages can be carved up into a sequence of small objects,
96each equally sized. For example a run of one page (4K) can be carved
97up into 32 objects of size 128 bytes each.</p>
98
99
100<h2><A NAME="Small_Object_Allocation">Small Object Allocation</A></h2>
101
102<p>Each small object size maps to one of approximately 88 allocatable
103size-classes. For example, all allocations in the range 961 to 1024
104bytes are rounded up to 1024. The size-classes are spaced so that
105small sizes are separated by 8 bytes, larger sizes by 16 bytes, even
106larger sizes by 32 bytes, and so forth. The maximal spacing is
107controlled so that not too much space is wasted when an allocation
108request falls just past the end of a size class and has to be rounded
109up to the next class.</p>
110
111<p>A thread cache contains a singly linked list of free objects per
112size-class.</p>
113<center><img src="threadheap.gif"></center>
114
115<p>When allocating a small object: (1) We map its size to the
116corresponding size-class. (2) Look in the corresponding free list in
117the thread cache for the current thread. (3) If the free list is not
118empty, we remove the first object from the list and return it. When
119following this fast path, TCMalloc acquires no locks at all. This
120helps speed-up allocation significantly because a lock/unlock pair
121takes approximately 100 nanoseconds on a 2.8 GHz Xeon.</p>
122
123<p>If the free list is empty: (1) We fetch a bunch of objects from a
124central free list for this size-class (the central free list is shared
125by all threads). (2) Place them in the thread-local free list. (3)
126Return one of the newly fetched objects to the applications.</p>
127
128<p>If the central free list is also empty: (1) We allocate a run of
129pages from the central page allocator. (2) Split the run into a set
130of objects of this size-class. (3) Place the new objects on the
131central free list. (4) As before, move some of these objects to the
132thread-local free list.</p>
133
134<h3><A NAME="Sizing_Thread_Cache_Free_Lists">
135 Sizing Thread Cache Free Lists</A></h3>
136
137<p>It is important to size the thread cache free lists correctly. If
138the free list is too small, we'll need to go to the central free list
139too often. If the free list is too big, we'll waste memory as objects
140sit idle in the free list.</p>
141
142<p>Note that the thread caches are just as important for deallocation
143as they are for allocation. Without a cache, each deallocation would
144require moving the memory to the central free list. Also, some threads
145have asymmetric alloc/free behavior (e.g. producer and consumer threads),
146so sizing the free list correctly gets trickier.</p>
147
148<p>To size the free lists appropriately, we use a slow-start algorithm
149to determine the maximum length of each individual free list. As the
150free list is used more frequently, its maximum length grows. However,
151if a free list is used more for deallocation than allocation, its
152maximum length will grow only up to a point where the whole list can
153be efficiently moved to the central free list at once.</p>
154
155<p>The psuedo-code below illustrates this slow-start algorithm. Note
156that <code>num_objects_to_move</code> is specific to each size class.
157By moving a list of objects with a well-known length, the central
158cache can efficiently pass these lists between thread caches. If
159a thread cache wants fewer than <code>num_objects_to_move</code>,
160the operation on the central free list has linear time complexity.
161The downside of always using <code>num_objects_to_move</code> as
162the number of objects to transfer to and from the central cache is
163that it wastes memory in threads that don't need all of those objects.
164
165<pre>
166Start each freelist max_length at 1.
167
168Allocation
169 if freelist empty {
170 fetch min(max_length, num_objects_to_move) from central list;
171 if max_length < num_objects_to_move { // slow-start
172 max_length++;
173 } else {
174 max_length += num_objects_to_move;
175 }
176 }
177
178Deallocation
179 if length > max_length {
180 // Don't try to release num_objects_to_move if we don't have that many.
181 release min(max_length, num_objects_to_move) objects to central list
182 if max_length < num_objects_to_move {
183 // Slow-start up to num_objects_to_move.
184 max_length++;
185 } else if max_length > num_objects_to_move {
186 // If we consistently go over max_length, shrink max_length.
187 overages++;
188 if overages > kMaxOverages {
189 max_length -= num_objects_to_move;
190 overages = 0;
191 }
192 }
193 }
194</pre>
195
196See also the section on <a href="#Garbage_Collection">Garbage Collection</a>
197to see how it affects the <code>max_length</code>.
198
199<h2><A NAME="Large_Object_Allocation">Large Object Allocation</A></h2>
200
201<p>A large object size (&gt; 256K) is rounded up to a page size (8K)
202and is handled by a central page heap. The central page heap is again
203an array of free lists. For <code>i &lt; 128</code>, the
204<code>k</code>th entry is a free list of runs that consist of
205<code>k</code> pages. The <code>128</code>th entry is a free list of
206runs that have length <code>&gt;= 128</code> pages: </p>
207<center><img src="pageheap.gif"></center>
208
209<p>An allocation for <code>k</code> pages is satisfied by looking in
210the <code>k</code>th free list. If that free list is empty, we look
211in the next free list, and so forth. Eventually, we look in the last
212free list if necessary. If that fails, we fetch memory from the
213system (using <code>sbrk</code>, <code>mmap</code>, or by mapping in
214portions of <code>/dev/mem</code>).</p>
215
216<p>If an allocation for <code>k</code> pages is satisfied by a run
217of pages of length &gt; <code>k</code>, the remainder of the
218run is re-inserted back into the appropriate free list in the
219page heap.</p>
220
221
222<h2><A NAME="Spans">Spans</A></h2>
223
224<p>The heap managed by TCMalloc consists of a set of pages. A run of
225contiguous pages is represented by a <code>Span</code> object. A span
226can either be <em>allocated</em>, or <em>free</em>. If free, the span
227is one of the entries in a page heap linked-list. If allocated, it is
228either a large object that has been handed off to the application, or
229a run of pages that have been split up into a sequence of small
230objects. If split into small objects, the size-class of the objects
231is recorded in the span.</p>
232
233<p>A central array indexed by page number can be used to find the span to
234which a page belongs. For example, span <em>a</em> below occupies 2
235pages, span <em>b</em> occupies 1 page, span <em>c</em> occupies 5
236pages and span <em>d</em> occupies 3 pages.</p>
237<center><img src="spanmap.gif"></center>
238
239<p>In a 32-bit address space, the central array is represented by a a
2402-level radix tree where the root contains 32 entries and each leaf
241contains 2^14 entries (a 32-bit address space has 2^19 8K pages, and
242the first level of tree divides the 2^19 pages by 2^5). This leads to
243a starting memory usage of 64KB of space (2^14*4 bytes) for the
244central array, which seems acceptable.</p>
245
246<p>On 64-bit machines, we use a 3-level radix tree.</p>
247
248
249<h2><A NAME="Deallocation">Deallocation</A></h2>
250
251<p>When an object is deallocated, we compute its page number and look
252it up in the central array to find the corresponding span object. The
253span tells us whether or not the object is small, and its size-class
254if it is small. If the object is small, we insert it into the
255appropriate free list in the current thread's thread cache. If the
256thread cache now exceeds a predetermined size (2MB by default), we run
257a garbage collector that moves unused objects from the thread cache
258into central free lists.</p>
259
260<p>If the object is large, the span tells us the range of pages covered
261by the object. Suppose this range is <code>[p,q]</code>. We also
262lookup the spans for pages <code>p-1</code> and <code>q+1</code>. If
263either of these neighboring spans are free, we coalesce them with the
264<code>[p,q]</code> span. The resulting span is inserted into the
265appropriate free list in the page heap.</p>
266
267
268<h2>Central Free Lists for Small Objects</h2>
269
270<p>As mentioned before, we keep a central free list for each
271size-class. Each central free list is organized as a two-level data
272structure: a set of spans, and a linked list of free objects per
273span.</p>
274
275<p>An object is allocated from a central free list by removing the
276first entry from the linked list of some span. (If all spans have
277empty linked lists, a suitably sized span is first allocated from the
278central page heap.)</p>
279
280<p>An object is returned to a central free list by adding it to the
281linked list of its containing span. If the linked list length now
282equals the total number of small objects in the span, this span is now
283completely free and is returned to the page heap.</p>
284
285
286<h2><A NAME="Garbage_Collection">Garbage Collection of Thread Caches</A></h2>
287
288<p>Garbage collecting objects from a thread cache keeps the size of
289the cache under control and returns unused objects to the central free
290lists. Some threads need large caches to perform well while others
291can get by with little or no cache at all. When a thread cache goes
292over its <code>max_size</code>, garbage collection kicks in and then the
293thread competes with the other threads for a larger cache.</p>
294
295<p>Garbage collection is run only during a deallocation. We walk over
296all free lists in the cache and move some number of objects from the
297free list to the corresponding central list.</p>
298
299<p>The number of objects to be moved from a free list is determined
300using a per-list low-water-mark <code>L</code>. <code>L</code>
301records the minimum length of the list since the last garbage
302collection. Note that we could have shortened the list by
303<code>L</code> objects at the last garbage collection without
304requiring any extra accesses to the central list. We use this past
305history as a predictor of future accesses and move <code>L/2</code>
306objects from the thread cache free list to the corresponding central
307free list. This algorithm has the nice property that if a thread
308stops using a particular size, all objects of that size will quickly
309move from the thread cache to the central free list where they can be
310used by other threads.</p>
311
312<p>If a thread consistently deallocates more objects of a certain size
313than it allocates, this <code>L/2</code> behavior will cause at least
314<code>L/2</code> objects to always sit in the free list. To avoid
315wasting memory this way, we shrink the maximum length of the freelist
316to converge on <code>num_objects_to_move</code> (see also
317<a href="#Sizing_Thread_Cache_Free_Lists">Sizing Thread Cache Free Lists</a>).
318
319<pre>
320Garbage Collection
321 if (L != 0 && max_length > num_objects_to_move) {
322 max_length = max(max_length - num_objects_to_move, num_objects_to_move)
323 }
324</pre>
325
326<p>The fact that the thread cache went over its <code>max_size</code> is
327an indication that the thread would benefit from a larger cache. Simply
328increasing <code>max_size</code> would use an inordinate amount of memory
329in programs that have lots of active threads. Developers can bound the
330memory used with the flag --tcmalloc_max_total_thread_cache_bytes.</p>
331
332<p>Each thread cache starts with a small <code>max_size</code>
333(e.g. 64KB) so that idle threads won't pre-allocate memory they don't
334need. Each time the cache runs a garbage collection, it will also try
335to grow its <code>max_size</code>. If the sum of the thread cache
336sizes is less than --tcmalloc_max_total_thread_cache_bytes,
337<code>max_size</code> grows easily. If not, thread cache 1 will try
338to steal from thread cache 2 (picked round-robin) by decreasing thread
339cache 2's <code>max_size</code>. In this way, threads that are more
340active will steal memory from other threads more often than they are
341have memory stolen from themselves. Mostly idle threads end up with
342small caches and active threads end up with big caches. Note that
343this stealing can cause the sum of the thread cache sizes to be
344greater than --tcmalloc_max_total_thread_cache_bytes until thread
345cache 2 deallocates some memory to trigger a garbage collection.</p>
346
347<h2><A NAME="performance">Performance Notes</A></h2>
348
349<h3>PTMalloc2 unittest</h3>
350
351<p>The PTMalloc2 package (now part of glibc) contains a unittest
352program <code>t-test1.c</code>. This forks a number of threads and
353performs a series of allocations and deallocations in each thread; the
354threads do not communicate other than by synchronization in the memory
355allocator.</p>
356
357<p><code>t-test1</code> (included in
358<code>tests/tcmalloc/</code>, and compiled as
359<code>ptmalloc_unittest1</code>) was run with a varying numbers of
360threads (1-20) and maximum allocation sizes (64 bytes -
36132Kbytes). These tests were run on a 2.4GHz dual Xeon system with
362hyper-threading enabled, using Linux glibc-2.3.2 from RedHat 9, with
363one million operations per thread in each test. In each case, the test
364was run once normally, and once with
365<code>LD_PRELOAD=libtcmalloc.so</code>.
366
367<p>The graphs below show the performance of TCMalloc vs PTMalloc2 for
368several different metrics. Firstly, total operations (millions) per
369elapsed second vs max allocation size, for varying numbers of
370threads. The raw data used to generate these graphs (the output of the
371<code>time</code> utility) is available in
372<code>t-test1.times.txt</code>.</p>
373
374<table>
375<tr>
376 <td><img src="tcmalloc-opspersec.vs.size.1.threads.png"></td>
377 <td><img src="tcmalloc-opspersec.vs.size.2.threads.png"></td>
378 <td><img src="tcmalloc-opspersec.vs.size.3.threads.png"></td>
379</tr>
380<tr>
381 <td><img src="tcmalloc-opspersec.vs.size.4.threads.png"></td>
382 <td><img src="tcmalloc-opspersec.vs.size.5.threads.png"></td>
383 <td><img src="tcmalloc-opspersec.vs.size.8.threads.png"></td>
384</tr>
385<tr>
386 <td><img src="tcmalloc-opspersec.vs.size.12.threads.png"></td>
387 <td><img src="tcmalloc-opspersec.vs.size.16.threads.png"></td>
388 <td><img src="tcmalloc-opspersec.vs.size.20.threads.png"></td>
389</tr>
390</table>
391
392
393<ul>
394 <li> TCMalloc is much more consistently scalable than PTMalloc2 - for
395 all thread counts &gt;1 it achieves ~7-9 million ops/sec for small
396 allocations, falling to ~2 million ops/sec for larger
397 allocations. The single-thread case is an obvious outlier,
398 since it is only able to keep a single processor busy and hence
399 can achieve fewer ops/sec. PTMalloc2 has a much higher variance
400 on operations/sec - peaking somewhere around 4 million ops/sec
401 for small allocations and falling to &lt;1 million ops/sec for
402 larger allocations.
403
404 <li> TCMalloc is faster than PTMalloc2 in the vast majority of
405 cases, and particularly for small allocations. Contention
406 between threads is less of a problem in TCMalloc.
407
408 <li> TCMalloc's performance drops off as the allocation size
409 increases. This is because the per-thread cache is
410 garbage-collected when it hits a threshold (defaulting to
411 2MB). With larger allocation sizes, fewer objects can be stored
412 in the cache before it is garbage-collected.
413
414 <li> There is a noticeable drop in TCMalloc's performance at ~32K
415 maximum allocation size; at larger sizes performance drops less
416 quickly. This is due to the 32K maximum size of objects in the
417 per-thread caches; for objects larger than this TCMalloc
418 allocates from the central page heap.
419</ul>
420
421<p>Next, operations (millions) per second of CPU time vs number of
422threads, for max allocation size 64 bytes - 128 Kbytes.</p>
423
424<table>
425<tr>
426 <td><img src="tcmalloc-opspercpusec.vs.threads.64.bytes.png"></td>
427 <td><img src="tcmalloc-opspercpusec.vs.threads.256.bytes.png"></td>
428 <td><img src="tcmalloc-opspercpusec.vs.threads.1024.bytes.png"></td>
429</tr>
430<tr>
431 <td><img src="tcmalloc-opspercpusec.vs.threads.4096.bytes.png"></td>
432 <td><img src="tcmalloc-opspercpusec.vs.threads.8192.bytes.png"></td>
433 <td><img src="tcmalloc-opspercpusec.vs.threads.16384.bytes.png"></td>
434</tr>
435<tr>
436 <td><img src="tcmalloc-opspercpusec.vs.threads.32768.bytes.png"></td>
437 <td><img src="tcmalloc-opspercpusec.vs.threads.65536.bytes.png"></td>
438 <td><img src="tcmalloc-opspercpusec.vs.threads.131072.bytes.png"></td>
439</tr>
440</table>
441
442<p>Here we see again that TCMalloc is both more consistent and more
443efficient than PTMalloc2. For max allocation sizes &lt;32K, TCMalloc
444typically achieves ~2-2.5 million ops per second of CPU time with a
445large number of threads, whereas PTMalloc achieves generally 0.5-1
446million ops per second of CPU time, with a lot of cases achieving much
447less than this figure. Above 32K max allocation size, TCMalloc drops
448to 1-1.5 million ops per second of CPU time, and PTMalloc drops almost
449to zero for large numbers of threads (i.e. with PTMalloc, lots of CPU
450time is being burned spinning waiting for locks in the heavily
451multi-threaded case).</p>
452
453
454<H2><A NAME="runtime">Modifying Runtime Behavior</A></H2>
455
456<p>You can more finely control the behavior of the tcmalloc via
457environment variables.</p>
458
459<p>Generally useful flags:</p>
460
461<table frame=box rules=sides cellpadding=5 width=100%>
462
463<tr valign=top>
464 <td><code>TCMALLOC_SAMPLE_PARAMETER</code></td>
465 <td>default: 0</td>
466 <td>
467 The approximate gap between sampling actions. That is, we
468 take one sample approximately once every
469 <code>tcmalloc_sample_parmeter</code> bytes of allocation.
470 This sampled heap information is available via
471 <code>MallocExtension::GetHeapSample()</code> or
472 <code>MallocExtension::ReadStackTraces()</code>. A reasonable
473 value is 524288.
474 </td>
475</tr>
476
477<tr valign=top>
478 <td><code>TCMALLOC_RELEASE_RATE</code></td>
479 <td>default: 1.0</td>
480 <td>
481 Rate at which we release unused memory to the system, via
482 <code>madvise(MADV_DONTNEED)</code>, on systems that support
483 it. Zero means we never release memory back to the system.
484 Increase this flag to return memory faster; decrease it
485 to return memory slower. Reasonable rates are in the
486 range [0,10].
487 </td>
488</tr>
489
490<tr valign=top>
491 <td><code>TCMALLOC_LARGE_ALLOC_REPORT_THRESHOLD</code></td>
492 <td>default: 1073741824</td>
493 <td>
494 Allocations larger than this value cause a stack trace to be
495 dumped to stderr. The threshold for dumping stack traces is
496 increased by a factor of 1.125 every time we print a message so
497 that the threshold automatically goes up by a factor of ~1000
498 every 60 messages. This bounds the amount of extra logging
499 generated by this flag. Default value of this flag is very large
500 and therefore you should see no extra logging unless the flag is
501 overridden.
502 </td>
503</tr>
504
505<tr valign=top>
506 <td><code>TCMALLOC_MAX_TOTAL_THREAD_CACHE_BYTES</code></td>
507 <td>default: 16777216</td>
508 <td>
509 Bound on the total amount of bytes allocated to thread caches. This
510 bound is not strict, so it is possible for the cache to go over this
511 bound in certain circumstances. This value defaults to 16MB. For
512 applications with many threads, this may not be a large enough cache,
513 which can affect performance. If you suspect your application is not
514 scaling to many threads due to lock contention in TCMalloc, you can
515 try increasing this value. This may improve performance, at a cost
516 of extra memory use by TCMalloc. See <a href="#Garbage_Collection">
517 Garbage Collection</a> for more details.
518 </td>
519</tr>
520
521</table>
522
523<p>Advanced "tweaking" flags, that control more precisely how tcmalloc
524tries to allocate memory from the kernel.</p>
525
526<table frame=box rules=sides cellpadding=5 width=100%>
527
528<tr valign=top>
529 <td><code>TCMALLOC_SKIP_MMAP</code></td>
530 <td>default: false</td>
531 <td>
532 If true, do not try to use <code>mmap</code> to obtain memory
533 from the kernel.
534 </td>
535</tr>
536
537<tr valign=top>
538 <td><code>TCMALLOC_SKIP_SBRK</code></td>
539 <td>default: false</td>
540 <td>
541 If true, do not try to use <code>sbrk</code> to obtain memory
542 from the kernel.
543 </td>
544</tr>
545
546<tr valign=top>
547 <td><code>TCMALLOC_DEVMEM_START</code></td>
548 <td>default: 0</td>
549 <td>
550 Physical memory starting location in MB for <code>/dev/mem</code>
551 allocation. Setting this to 0 disables <code>/dev/mem</code>
552 allocation.
553 </td>
554</tr>
555
556<tr valign=top>
557 <td><code>TCMALLOC_DEVMEM_LIMIT</code></td>
558 <td>default: 0</td>
559 <td>
560 Physical memory limit location in MB for <code>/dev/mem</code>
561 allocation. Setting this to 0 means no limit.
562 </td>
563</tr>
564
565<tr valign=top>
566 <td><code>TCMALLOC_DEVMEM_DEVICE</code></td>
567 <td>default: /dev/mem</td>
568 <td>
569 Device to use for allocating unmanaged memory.
570 </td>
571</tr>
572
573<tr valign=top>
574 <td><code>TCMALLOC_MEMFS_MALLOC_PATH</code></td>
575 <td>default: ""</td>
576 <td>
577 If set, specify a path where hugetlbfs or tmpfs is mounted.
578 This may allow for speedier allocations.
579 </td>
580</tr>
581
582<tr valign=top>
583 <td><code>TCMALLOC_MEMFS_LIMIT_MB</code></td>
584 <td>default: 0</td>
585 <td>
586 Limit total memfs allocation size to specified number of MB.
587 0 means "no limit".
588 </td>
589</tr>
590
591<tr valign=top>
592 <td><code>TCMALLOC_MEMFS_ABORT_ON_FAIL</code></td>
593 <td>default: false</td>
594 <td>
595 If true, abort() whenever memfs_malloc fails to satisfy an allocation.
596 </td>
597</tr>
598
599<tr valign=top>
600 <td><code>TCMALLOC_MEMFS_IGNORE_MMAP_FAIL</code></td>
601 <td>default: false</td>
602 <td>
603 If true, ignore failures from mmap.
604 </td>
605</tr>
606
607<tr valign=top>
608 <td><code>TCMALLOC_MEMFS_MAP_PRVIATE</code></td>
609 <td>default: false</td>
610 <td>
611 If true, use MAP_PRIVATE when mapping via memfs, not MAP_SHARED.
612 </td>
613</tr>
614
615</table>
616
617
618<H2><A NAME="compiletime">Modifying Behavior In Code</A></H2>
619
620<p>The <code>MallocExtension</code> class, in
621<code>malloc_extension.h</code>, provides a few knobs that you can
622tweak in your program, to affect tcmalloc's behavior.</p>
623
624<h3>Releasing Memory Back to the System</h3>
625
626<p>By default, tcmalloc will release no-longer-used memory back to the
627kernel gradually, over time. The <a
628href="#runtime">tcmalloc_release_rate</a> flag controls how quickly
629this happens. You can also force a release at a given point in the
630progam execution like so:</p>
631<pre>
632 MallocExtension::instance()->ReleaseFreeMemory();
633</pre>
634
635<p>You can also call <code>SetMemoryReleaseRate()</code> to change the
636<code>tcmalloc_release_rate</code> value at runtime, or
637<code>GetMemoryReleaseRate</code> to see what the current release rate
638is.</p>
639
640<h3>Memory Introspection</h3>
641
642<p>There are several routines for getting a human-readable form of the
643current memory usage:</p>
644<pre>
645 MallocExtension::instance()->GetStats(buffer, buffer_length);
646 MallocExtension::instance()->GetHeapSample(&string);
647 MallocExtension::instance()->GetHeapGrowthStacks(&string);
648</pre>
649
650<p>The last two create files in the same format as the heap-profiler,
651and can be passed as data files to pprof. The first is human-readable
652and is meant for debugging.</p>
653
654<h3>Generic Tcmalloc Status</h3>
655
656<p>TCMalloc has support for setting and retrieving arbitrary
657'properties':</p>
658<pre>
659 MallocExtension::instance()->SetNumericProperty(property_name, value);
660 MallocExtension::instance()->GetNumericProperty(property_name, &value);
661</pre>
662
663<p>It is possible for an application to set and get these properties,
664but the most useful is when a library sets the properties so the
665application can read them. Here are the properties TCMalloc defines;
666you can access them with a call like
667<code>MallocExtension::instance()->GetNumericProperty("generic.heap_size",
668&value);</code>:</p>
669
670<table frame=box rules=sides cellpadding=5 width=100%>
671
672<tr valign=top>
673 <td><code>generic.current_allocated_bytes</code></td>
674 <td>
675 Number of bytes used by the application. This will not typically
676 match the memory use reported by the OS, because it does not
677 include TCMalloc overhead or memory fragmentation.
678 </td>
679</tr>
680
681<tr valign=top>
682 <td><code>generic.heap_size</code></td>
683 <td>
684 Bytes of system memory reserved by TCMalloc.
685 </td>
686</tr>
687
688<tr valign=top>
689 <td><code>tcmalloc.pageheap_free_bytes</code></td>
690 <td>
691 Number of bytes in free, mapped pages in page heap. These bytes
692 can be used to fulfill allocation requests. They always count
693 towards virtual memory usage, and unless the underlying memory is
694 swapped out by the OS, they also count towards physical memory
695 usage.
696 </td>
697</tr>
698
699<tr valign=top>
700 <td><code>tcmalloc.pageheap_unmapped_bytes</code></td>
701 <td>
702 Number of bytes in free, unmapped pages in page heap. These are
703 bytes that have been released back to the OS, possibly by one of
704 the MallocExtension "Release" calls. They can be used to fulfill
705 allocation requests, but typically incur a page fault. They
706 always count towards virtual memory usage, and depending on the
707 OS, typically do not count towards physical memory usage.
708 </td>
709</tr>
710
711<tr valign=top>
712 <td><code>tcmalloc.slack_bytes</code></td>
713 <td>
714 Sum of pageheap_free_bytes and pageheap_unmapped_bytes. Provided
715 for backwards compatibility only. Do not use.
716 </td>
717</tr>
718
719<tr valign=top>
720 <td><code>tcmalloc.max_total_thread_cache_bytes</code></td>
721 <td>
722 A limit to how much memory TCMalloc dedicates for small objects.
723 Higher numbers trade off more memory use for -- in some situations
724 -- improved efficiency.
725 </td>
726</tr>
727
728<tr valign=top>
729 <td><code>tcmalloc.current_total_thread_cache_bytes</code></td>
730 <td>
731 A measure of some of the memory TCMalloc is using (for
732 small objects).
733 </td>
734</tr>
735
736</table>
737
738<h2><A NAME="caveats">Caveats</A></h2>
739
740<p>For some systems, TCMalloc may not work correctly with
741applications that aren't linked against <code>libpthread.so</code> (or
742the equivalent on your OS). It should work on Linux using glibc 2.3,
743but other OS/libc combinations have not been tested.</p>
744
745<p>TCMalloc may be somewhat more memory hungry than other mallocs,
746(but tends not to have the huge blowups that can happen with other
747mallocs). In particular, at startup TCMalloc allocates approximately
748240KB of internal memory.</p>
749
750<p>Don't try to load TCMalloc into a running binary (e.g., using JNI
751in Java programs). The binary will have allocated some objects using
752the system malloc, and may try to pass them to TCMalloc for
753deallocation. TCMalloc will not be able to handle such objects.</p>
754
755<hr>
756
757<address>Sanjay Ghemawat, Paul Menage<br>
758<!-- Created: Tue Dec 19 10:43:14 PST 2000 -->
759<!-- hhmts start -->
760Last modified: Sat Feb 24 13:11:38 PST 2007 (csilvers)
761<!-- hhmts end -->
762</address>
763
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