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Austin Schuh0cbef622015-09-06 17:34:52 -07001// Copyright 2005, Google Inc.
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Austin Schuh889ac432018-10-29 22:57:02 -070029
Austin Schuh0cbef622015-09-06 17:34:52 -070030
31// This sample teaches how to reuse a test fixture in multiple test
32// cases by deriving sub-fixtures from it.
33//
34// When you define a test fixture, you specify the name of the test
35// case that will use this fixture. Therefore, a test fixture can
36// be used by only one test case.
37//
38// Sometimes, more than one test cases may want to use the same or
39// slightly different test fixtures. For example, you may want to
40// make sure that all tests for a GUI library don't leak important
41// system resources like fonts and brushes. In Google Test, you do
42// this by putting the shared logic in a super (as in "super class")
43// test fixture, and then have each test case use a fixture derived
44// from this super fixture.
45
46#include <limits.h>
47#include <time.h>
Austin Schuh0cbef622015-09-06 17:34:52 -070048#include "gtest/gtest.h"
49#include "sample1.h"
Austin Schuh889ac432018-10-29 22:57:02 -070050#include "sample3-inl.h"
51namespace {
Austin Schuh0cbef622015-09-06 17:34:52 -070052// In this sample, we want to ensure that every test finishes within
53// ~5 seconds. If a test takes longer to run, we consider it a
54// failure.
55//
56// We put the code for timing a test in a test fixture called
57// "QuickTest". QuickTest is intended to be the super fixture that
58// other fixtures derive from, therefore there is no test case with
59// the name "QuickTest". This is OK.
60//
61// Later, we will derive multiple test fixtures from QuickTest.
62class QuickTest : public testing::Test {
63 protected:
64 // Remember that SetUp() is run immediately before a test starts.
65 // This is a good place to record the start time.
66 virtual void SetUp() {
67 start_time_ = time(NULL);
68 }
69
70 // TearDown() is invoked immediately after a test finishes. Here we
71 // check if the test was too slow.
72 virtual void TearDown() {
73 // Gets the time when the test finishes
74 const time_t end_time = time(NULL);
75
76 // Asserts that the test took no more than ~5 seconds. Did you
77 // know that you can use assertions in SetUp() and TearDown() as
78 // well?
79 EXPECT_TRUE(end_time - start_time_ <= 5) << "The test took too long.";
80 }
81
82 // The UTC time (in seconds) when the test starts
83 time_t start_time_;
84};
85
86
87// We derive a fixture named IntegerFunctionTest from the QuickTest
88// fixture. All tests using this fixture will be automatically
89// required to be quick.
90class IntegerFunctionTest : public QuickTest {
91 // We don't need any more logic than already in the QuickTest fixture.
92 // Therefore the body is empty.
93};
94
95
96// Now we can write tests in the IntegerFunctionTest test case.
97
98// Tests Factorial()
99TEST_F(IntegerFunctionTest, Factorial) {
100 // Tests factorial of negative numbers.
101 EXPECT_EQ(1, Factorial(-5));
102 EXPECT_EQ(1, Factorial(-1));
103 EXPECT_GT(Factorial(-10), 0);
104
105 // Tests factorial of 0.
106 EXPECT_EQ(1, Factorial(0));
107
108 // Tests factorial of positive numbers.
109 EXPECT_EQ(1, Factorial(1));
110 EXPECT_EQ(2, Factorial(2));
111 EXPECT_EQ(6, Factorial(3));
112 EXPECT_EQ(40320, Factorial(8));
113}
114
115
116// Tests IsPrime()
117TEST_F(IntegerFunctionTest, IsPrime) {
118 // Tests negative input.
119 EXPECT_FALSE(IsPrime(-1));
120 EXPECT_FALSE(IsPrime(-2));
121 EXPECT_FALSE(IsPrime(INT_MIN));
122
123 // Tests some trivial cases.
124 EXPECT_FALSE(IsPrime(0));
125 EXPECT_FALSE(IsPrime(1));
126 EXPECT_TRUE(IsPrime(2));
127 EXPECT_TRUE(IsPrime(3));
128
129 // Tests positive input.
130 EXPECT_FALSE(IsPrime(4));
131 EXPECT_TRUE(IsPrime(5));
132 EXPECT_FALSE(IsPrime(6));
133 EXPECT_TRUE(IsPrime(23));
134}
135
136
137// The next test case (named "QueueTest") also needs to be quick, so
138// we derive another fixture from QuickTest.
139//
140// The QueueTest test fixture has some logic and shared objects in
141// addition to what's in QuickTest already. We define the additional
142// stuff inside the body of the test fixture, as usual.
143class QueueTest : public QuickTest {
144 protected:
145 virtual void SetUp() {
146 // First, we need to set up the super fixture (QuickTest).
147 QuickTest::SetUp();
148
149 // Second, some additional setup for this fixture.
150 q1_.Enqueue(1);
151 q2_.Enqueue(2);
152 q2_.Enqueue(3);
153 }
154
155 // By default, TearDown() inherits the behavior of
156 // QuickTest::TearDown(). As we have no additional cleaning work
157 // for QueueTest, we omit it here.
158 //
159 // virtual void TearDown() {
160 // QuickTest::TearDown();
161 // }
162
163 Queue<int> q0_;
164 Queue<int> q1_;
165 Queue<int> q2_;
166};
167
168
169// Now, let's write tests using the QueueTest fixture.
170
171// Tests the default constructor.
172TEST_F(QueueTest, DefaultConstructor) {
173 EXPECT_EQ(0u, q0_.Size());
174}
175
176// Tests Dequeue().
177TEST_F(QueueTest, Dequeue) {
178 int* n = q0_.Dequeue();
179 EXPECT_TRUE(n == NULL);
180
181 n = q1_.Dequeue();
182 EXPECT_TRUE(n != NULL);
183 EXPECT_EQ(1, *n);
184 EXPECT_EQ(0u, q1_.Size());
185 delete n;
186
187 n = q2_.Dequeue();
188 EXPECT_TRUE(n != NULL);
189 EXPECT_EQ(2, *n);
190 EXPECT_EQ(1u, q2_.Size());
191 delete n;
192}
Austin Schuh889ac432018-10-29 22:57:02 -0700193} // namespace
Austin Schuh0cbef622015-09-06 17:34:52 -0700194// If necessary, you can derive further test fixtures from a derived
195// fixture itself. For example, you can derive another fixture from
196// QueueTest. Google Test imposes no limit on how deep the hierarchy
197// can be. In practice, however, you probably don't want it to be too
198// deep as to be confusing.