Brian Silverman | 7e17102 | 2018-08-05 00:17:49 -0700 | [diff] [blame^] | 1 | [/ |
| 2 | / Copyright (c) 2009 Helge Bahmann |
| 3 | / |
| 4 | / Distributed under the Boost Software License, Version 1.0. (See accompanying |
| 5 | / file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) |
| 6 | /] |
| 7 | |
| 8 | [section:example_reference_counters Reference counting] |
| 9 | |
| 10 | The purpose of a ['reference counter] is to count the number |
| 11 | of pointers to an object. The object can be destroyed as |
| 12 | soon as the reference counter reaches zero. |
| 13 | |
| 14 | [section Implementation] |
| 15 | |
| 16 | [c++] |
| 17 | |
| 18 | #include <boost/intrusive_ptr.hpp> |
| 19 | #include <boost/atomic.hpp> |
| 20 | |
| 21 | class X { |
| 22 | public: |
| 23 | typedef boost::intrusive_ptr<X> pointer; |
| 24 | X() : refcount_(0) {} |
| 25 | |
| 26 | private: |
| 27 | mutable boost::atomic<int> refcount_; |
| 28 | friend void intrusive_ptr_add_ref(const X * x) |
| 29 | { |
| 30 | x->refcount_.fetch_add(1, boost::memory_order_relaxed); |
| 31 | } |
| 32 | friend void intrusive_ptr_release(const X * x) |
| 33 | { |
| 34 | if (x->refcount_.fetch_sub(1, boost::memory_order_release) == 1) { |
| 35 | boost::atomic_thread_fence(boost::memory_order_acquire); |
| 36 | delete x; |
| 37 | } |
| 38 | } |
| 39 | }; |
| 40 | |
| 41 | [endsect] |
| 42 | |
| 43 | [section Usage] |
| 44 | |
| 45 | [c++] |
| 46 | |
| 47 | X::pointer x = new X; |
| 48 | |
| 49 | [endsect] |
| 50 | |
| 51 | [section Discussion] |
| 52 | |
| 53 | Increasing the reference counter can always be done with |
| 54 | [^memory_order_relaxed]: New references to an object can only |
| 55 | be formed from an existing reference, and passing an existing |
| 56 | reference from one thread to another must already provide any |
| 57 | required synchronization. |
| 58 | |
| 59 | It is important to enforce any possible access to the object in |
| 60 | one thread (through an existing reference) to ['happen before] |
| 61 | deleting the object in a different thread. This is achieved |
| 62 | by a "release" operation after dropping a reference (any |
| 63 | access to the object through this reference must obviously |
| 64 | happened before), and an "acquire" operation before |
| 65 | deleting the object. |
| 66 | |
| 67 | It would be possible to use [^memory_order_acq_rel] for the |
| 68 | [^fetch_sub] operation, but this results in unneeded "acquire" |
| 69 | operations when the reference counter does not yet reach zero |
| 70 | and may impose a performance penalty. |
| 71 | |
| 72 | [endsect] |
| 73 | |
| 74 | [endsect] |
| 75 | |
| 76 | [section:example_spinlock Spinlock] |
| 77 | |
| 78 | The purpose of a ['spin lock] is to prevent multiple threads |
| 79 | from concurrently accessing a shared data structure. In contrast |
| 80 | to a mutex, threads will busy-wait and waste CPU cycles instead |
| 81 | of yielding the CPU to another thread. ['Do not use spinlocks |
| 82 | unless you are certain that you understand the consequences.] |
| 83 | |
| 84 | [section Implementation] |
| 85 | |
| 86 | [c++] |
| 87 | |
| 88 | #include <boost/atomic.hpp> |
| 89 | |
| 90 | class spinlock { |
| 91 | private: |
| 92 | typedef enum {Locked, Unlocked} LockState; |
| 93 | boost::atomic<LockState> state_; |
| 94 | |
| 95 | public: |
| 96 | spinlock() : state_(Unlocked) {} |
| 97 | |
| 98 | void lock() |
| 99 | { |
| 100 | while (state_.exchange(Locked, boost::memory_order_acquire) == Locked) { |
| 101 | /* busy-wait */ |
| 102 | } |
| 103 | } |
| 104 | void unlock() |
| 105 | { |
| 106 | state_.store(Unlocked, boost::memory_order_release); |
| 107 | } |
| 108 | }; |
| 109 | |
| 110 | [endsect] |
| 111 | |
| 112 | [section Usage] |
| 113 | |
| 114 | [c++] |
| 115 | |
| 116 | spinlock s; |
| 117 | |
| 118 | s.lock(); |
| 119 | // access data structure here |
| 120 | s.unlock(); |
| 121 | |
| 122 | [endsect] |
| 123 | |
| 124 | [section Discussion] |
| 125 | |
| 126 | The purpose of the spinlock is to make sure that one access |
| 127 | to the shared data structure always strictly "happens before" |
| 128 | another. The usage of acquire/release in lock/unlock is required |
| 129 | and sufficient to guarantee this ordering. |
| 130 | |
| 131 | It would be correct to write the "lock" operation in the following |
| 132 | way: |
| 133 | |
| 134 | [c++] |
| 135 | |
| 136 | lock() |
| 137 | { |
| 138 | while (state_.exchange(Locked, boost::memory_order_relaxed) == Locked) { |
| 139 | /* busy-wait */ |
| 140 | } |
| 141 | atomic_thread_fence(boost::memory_order_acquire); |
| 142 | } |
| 143 | |
| 144 | This "optimization" is however a) useless and b) may in fact hurt: |
| 145 | a) Since the thread will be busily spinning on a blocked spinlock, |
| 146 | it does not matter if it will waste the CPU cycles with just |
| 147 | "exchange" operations or with both useless "exchange" and "acquire" |
| 148 | operations. b) A tight "exchange" loop without any |
| 149 | memory-synchronizing instruction introduced through an "acquire" |
| 150 | operation will on some systems monopolize the memory subsystem |
| 151 | and degrade the performance of other system components. |
| 152 | |
| 153 | [endsect] |
| 154 | |
| 155 | [endsect] |
| 156 | |
| 157 | [section:singleton Singleton with double-checked locking pattern] |
| 158 | |
| 159 | The purpose of the ['Singleton with double-checked locking pattern] is to ensure |
| 160 | that at most one instance of a particular object is created. |
| 161 | If one instance has been created already, access to the existing |
| 162 | object should be as light-weight as possible. |
| 163 | |
| 164 | [section Implementation] |
| 165 | |
| 166 | [c++] |
| 167 | |
| 168 | #include <boost/atomic.hpp> |
| 169 | #include <boost/thread/mutex.hpp> |
| 170 | |
| 171 | class X { |
| 172 | public: |
| 173 | static X * instance() |
| 174 | { |
| 175 | X * tmp = instance_.load(boost::memory_order_consume); |
| 176 | if (!tmp) { |
| 177 | boost::mutex::scoped_lock guard(instantiation_mutex); |
| 178 | tmp = instance_.load(boost::memory_order_consume); |
| 179 | if (!tmp) { |
| 180 | tmp = new X; |
| 181 | instance_.store(tmp, boost::memory_order_release); |
| 182 | } |
| 183 | } |
| 184 | return tmp; |
| 185 | } |
| 186 | private: |
| 187 | static boost::atomic<X *> instance_; |
| 188 | static boost::mutex instantiation_mutex; |
| 189 | }; |
| 190 | |
| 191 | boost::atomic<X *> X::instance_(0); |
| 192 | |
| 193 | [endsect] |
| 194 | |
| 195 | [section Usage] |
| 196 | |
| 197 | [c++] |
| 198 | |
| 199 | X * x = X::instance(); |
| 200 | // dereference x |
| 201 | |
| 202 | [endsect] |
| 203 | |
| 204 | [section Discussion] |
| 205 | |
| 206 | The mutex makes sure that only one instance of the object is |
| 207 | ever created. The [^instance] method must make sure that any |
| 208 | dereference of the object strictly "happens after" creating |
| 209 | the instance in another thread. The use of [^memory_order_release] |
| 210 | after creating and initializing the object and [^memory_order_consume] |
| 211 | before dereferencing the object provides this guarantee. |
| 212 | |
| 213 | It would be permissible to use [^memory_order_acquire] instead of |
| 214 | [^memory_order_consume], but this provides a stronger guarantee |
| 215 | than is required since only operations depending on the value of |
| 216 | the pointer need to be ordered. |
| 217 | |
| 218 | [endsect] |
| 219 | |
| 220 | [endsect] |
| 221 | |
| 222 | [section:example_ringbuffer Wait-free ring buffer] |
| 223 | |
| 224 | A ['wait-free ring buffer] provides a mechanism for relaying objects |
| 225 | from one single "producer" thread to one single "consumer" thread without |
| 226 | any locks. The operations on this data structure are "wait-free" which |
| 227 | means that each operation finishes within a constant number of steps. |
| 228 | This makes this data structure suitable for use in hard real-time systems |
| 229 | or for communication with interrupt/signal handlers. |
| 230 | |
| 231 | [section Implementation] |
| 232 | |
| 233 | [c++] |
| 234 | |
| 235 | #include <boost/atomic.hpp> |
| 236 | |
| 237 | template<typename T, size_t Size> |
| 238 | class ringbuffer { |
| 239 | public: |
| 240 | ringbuffer() : head_(0), tail_(0) {} |
| 241 | |
| 242 | bool push(const T & value) |
| 243 | { |
| 244 | size_t head = head_.load(boost::memory_order_relaxed); |
| 245 | size_t next_head = next(head); |
| 246 | if (next_head == tail_.load(boost::memory_order_acquire)) |
| 247 | return false; |
| 248 | ring_[head] = value; |
| 249 | head_.store(next_head, boost::memory_order_release); |
| 250 | return true; |
| 251 | } |
| 252 | bool pop(T & value) |
| 253 | { |
| 254 | size_t tail = tail_.load(boost::memory_order_relaxed); |
| 255 | if (tail == head_.load(boost::memory_order_acquire)) |
| 256 | return false; |
| 257 | value = ring_[tail]; |
| 258 | tail_.store(next(tail), boost::memory_order_release); |
| 259 | return true; |
| 260 | } |
| 261 | private: |
| 262 | size_t next(size_t current) |
| 263 | { |
| 264 | return (current + 1) % Size; |
| 265 | } |
| 266 | T ring_[Size]; |
| 267 | boost::atomic<size_t> head_, tail_; |
| 268 | }; |
| 269 | |
| 270 | [endsect] |
| 271 | |
| 272 | [section Usage] |
| 273 | |
| 274 | [c++] |
| 275 | |
| 276 | ringbuffer<int, 32> r; |
| 277 | |
| 278 | // try to insert an element |
| 279 | if (r.push(42)) { /* succeeded */ } |
| 280 | else { /* buffer full */ } |
| 281 | |
| 282 | // try to retrieve an element |
| 283 | int value; |
| 284 | if (r.pop(value)) { /* succeeded */ } |
| 285 | else { /* buffer empty */ } |
| 286 | |
| 287 | [endsect] |
| 288 | |
| 289 | [section Discussion] |
| 290 | |
| 291 | The implementation makes sure that the ring indices do |
| 292 | not "lap-around" each other to ensure that no elements |
| 293 | are either lost or read twice. |
| 294 | |
| 295 | Furthermore it must guarantee that read-access to a |
| 296 | particular object in [^pop] "happens after" it has been |
| 297 | written in [^push]. This is achieved by writing [^head_ ] |
| 298 | with "release" and reading it with "acquire". Conversely |
| 299 | the implementation also ensures that read access to |
| 300 | a particular ring element "happens before" before |
| 301 | rewriting this element with a new value by accessing [^tail_] |
| 302 | with appropriate ordering constraints. |
| 303 | |
| 304 | [endsect] |
| 305 | |
| 306 | [endsect] |
| 307 | |
| 308 | [section:mp_queue Wait-free multi-producer queue] |
| 309 | |
| 310 | The purpose of the ['wait-free multi-producer queue] is to allow |
| 311 | an arbitrary number of producers to enqueue objects which are |
| 312 | retrieved and processed in FIFO order by a single consumer. |
| 313 | |
| 314 | [section Implementation] |
| 315 | |
| 316 | [c++] |
| 317 | |
| 318 | template<typename T> |
| 319 | class waitfree_queue { |
| 320 | public: |
| 321 | struct node { |
| 322 | T data; |
| 323 | node * next; |
| 324 | }; |
| 325 | void push(const T &data) |
| 326 | { |
| 327 | node * n = new node; |
| 328 | n->data = data; |
| 329 | node * stale_head = head_.load(boost::memory_order_relaxed); |
| 330 | do { |
| 331 | n->next = stale_head; |
| 332 | } while (!head_.compare_exchange_weak(stale_head, n, boost::memory_order_release)); |
| 333 | } |
| 334 | |
| 335 | node * pop_all(void) |
| 336 | { |
| 337 | T * last = pop_all_reverse(), * first = 0; |
| 338 | while(last) { |
| 339 | T * tmp = last; |
| 340 | last = last->next; |
| 341 | tmp->next = first; |
| 342 | first = tmp; |
| 343 | } |
| 344 | return first; |
| 345 | } |
| 346 | |
| 347 | waitfree_queue() : head_(0) {} |
| 348 | |
| 349 | // alternative interface if ordering is of no importance |
| 350 | node * pop_all_reverse(void) |
| 351 | { |
| 352 | return head_.exchange(0, boost::memory_order_consume); |
| 353 | } |
| 354 | private: |
| 355 | boost::atomic<node *> head_; |
| 356 | }; |
| 357 | |
| 358 | [endsect] |
| 359 | |
| 360 | [section Usage] |
| 361 | |
| 362 | [c++] |
| 363 | |
| 364 | waitfree_queue<int> q; |
| 365 | |
| 366 | // insert elements |
| 367 | q.push(42); |
| 368 | q.push(2); |
| 369 | |
| 370 | // pop elements |
| 371 | waitfree_queue<int>::node * x = q.pop_all() |
| 372 | while(x) { |
| 373 | X * tmp = x; |
| 374 | x = x->next; |
| 375 | // process tmp->data, probably delete it afterwards |
| 376 | delete tmp; |
| 377 | } |
| 378 | |
| 379 | [endsect] |
| 380 | |
| 381 | [section Discussion] |
| 382 | |
| 383 | The implementation guarantees that all objects enqueued are |
| 384 | processed in the order they were enqueued by building a singly-linked |
| 385 | list of object in reverse processing order. The queue is atomically |
| 386 | emptied by the consumer and brought into correct order. |
| 387 | |
| 388 | It must be guaranteed that any access to an object to be enqueued |
| 389 | by the producer "happens before" any access by the consumer. This |
| 390 | is assured by inserting objects into the list with ['release] and |
| 391 | dequeuing them with ['consume] memory order. It is not |
| 392 | necessary to use ['acquire] memory order in [^waitfree_queue::pop_all] |
| 393 | because all operations involved depend on the value of |
| 394 | the atomic pointer through dereference |
| 395 | |
| 396 | [endsect] |
| 397 | |
| 398 | [endsect] |