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Sabina Davisedf89472020-02-17 15:27:37 -08001#ifndef Y2020_CONTROL_LOOPS_SHOOTER_SHOOTER_H_
2#define Y2020_CONTROL_LOOPS_SHOOTER_SHOOTER_H_
3
James Kuszmaul61750662021-06-21 21:32:33 -07004#include "frc971/control_loops/control_loop.h"
Sabina Davisedf89472020-02-17 15:27:37 -08005#include "frc971/control_loops/state_feedback_loop.h"
6#include "y2020/control_loops/superstructure/shooter/flywheel_controller.h"
7#include "y2020/control_loops/superstructure/superstructure_goal_generated.h"
8#include "y2020/control_loops/superstructure/superstructure_output_generated.h"
9#include "y2020/control_loops/superstructure/superstructure_position_generated.h"
10#include "y2020/control_loops/superstructure/superstructure_status_generated.h"
11
12namespace y2020 {
13namespace control_loops {
14namespace superstructure {
15namespace shooter {
16
17// Handles all flywheels together.
18class Shooter {
19 public:
20 Shooter();
21
22 flatbuffers::Offset<ShooterStatus> RunIteration(
23 const ShooterGoal *goal, const ShooterPosition *position,
Sabina Davis0f31d3f2020-02-20 20:41:00 -080024 flatbuffers::FlatBufferBuilder *fbb, OutputT *output,
25 const aos::monotonic_clock::time_point position_timestamp);
26
27 bool ready() { return ready_; }
Sabina Davisedf89472020-02-17 15:27:37 -080028
Austin Schuh263dead2021-04-04 21:19:19 -070029 float finisher_goal() const { return finisher_.goal(); }
30 float accelerator_goal() const { return accelerator_left_.goal(); }
31
Sabina Davisedf89472020-02-17 15:27:37 -080032 private:
milind-u7baf7342021-08-25 18:31:26 -070033 // Minumum difference between the last local maximum finisher angular velocity
34 // and the current finisher angular velocity when we have a ball in the
35 // flywheel, in radians/s. This arises because the flywheel slows down when
36 // there is a ball in it. We can use this to determine when a ball is in the
37 // flywheel and when it gets shot.
38 static constexpr double kMinFinisherVelocityDipWithBall = 5.0;
39
Sabina Davisedf89472020-02-17 15:27:37 -080040 FlywheelController finisher_, accelerator_left_, accelerator_right_;
41
Sabina Davis0f31d3f2020-02-20 20:41:00 -080042 bool UpToSpeed(const ShooterGoal *goal);
43 bool ready_ = false;
44
milind-u7baf7342021-08-25 18:31:26 -070045 int balls_shot_ = 0;
46 bool finisher_goal_changed_ = false;
47 bool ball_in_finisher_ = false;
48 // Last local maximum in the finisher angular velocity
49 double last_finisher_velocity_max_ = 0.0;
50 // True if the finisher's average acceleration over the last dt is positive
51 bool finisher_accelerating_ = false;
52
Sabina Davisedf89472020-02-17 15:27:37 -080053 DISALLOW_COPY_AND_ASSIGN(Shooter);
54};
55
56} // namespace shooter
57} // namespace superstructure
58} // namespace control_loops
59} // namespace y2020
60
61#endif // Y2020_CONTROL_LOOPS_SHOOTER_SHOOTER_H_