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Austin Schuh745610d2015-09-06 18:19:50 -07001// -*- Mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*-
2/* Copyright (c) 2006, Google Inc.
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30 */
31
32// A test for low_level_alloc.cc
33
34#include <stdio.h>
35#include <map>
36#include "base/low_level_alloc.h"
37#include "base/logging.h"
38#include <gperftools/malloc_hook.h>
39
40using std::map;
41
42// a block of memory obtained from the allocator
43struct BlockDesc {
44 char *ptr; // pointer to memory
45 int len; // number of bytes
46 int fill; // filled with data starting with this
47};
48
49// Check that the pattern placed in the block d
50// by RandomizeBlockDesc is still there.
51static void CheckBlockDesc(const BlockDesc &d) {
52 for (int i = 0; i != d.len; i++) {
53 CHECK((d.ptr[i] & 0xff) == ((d.fill + i) & 0xff));
54 }
55}
56
57// Fill the block "*d" with a pattern
58// starting with a random byte.
59static void RandomizeBlockDesc(BlockDesc *d) {
60 d->fill = rand() & 0xff;
61 for (int i = 0; i != d->len; i++) {
62 d->ptr[i] = (d->fill + i) & 0xff;
63 }
64}
65
66// Use to indicate to the malloc hooks that
67// this calls is from LowLevelAlloc.
68static bool using_low_level_alloc = false;
69
70// n times, toss a coin, and based on the outcome
71// either allocate a new block or deallocate an old block.
72// New blocks are placed in a map with a random key
73// and initialized with RandomizeBlockDesc().
74// If keys conflict, the older block is freed.
75// Old blocks are always checked with CheckBlockDesc()
76// before being freed. At the end of the run,
77// all remaining allocated blocks are freed.
78// If use_new_arena is true, use a fresh arena, and then delete it.
79// If call_malloc_hook is true and user_arena is true,
80// allocations and deallocations are reported via the MallocHook
81// interface.
82static void Test(bool use_new_arena, bool call_malloc_hook, int n) {
83 typedef map<int, BlockDesc> AllocMap;
84 AllocMap allocated;
85 AllocMap::iterator it;
86 BlockDesc block_desc;
87 int rnd;
88 LowLevelAlloc::Arena *arena = 0;
89 if (use_new_arena) {
90 int32 flags = call_malloc_hook? LowLevelAlloc::kCallMallocHook : 0;
91 arena = LowLevelAlloc::NewArena(flags, LowLevelAlloc::DefaultArena());
92 }
93 for (int i = 0; i != n; i++) {
94 if (i != 0 && i % 10000 == 0) {
95 printf(".");
96 fflush(stdout);
97 }
98
99 switch(rand() & 1) { // toss a coin
100 case 0: // coin came up heads: add a block
101 using_low_level_alloc = true;
102 block_desc.len = rand() & 0x3fff;
103 block_desc.ptr =
104 reinterpret_cast<char *>(
105 arena == 0
106 ? LowLevelAlloc::Alloc(block_desc.len)
107 : LowLevelAlloc::AllocWithArena(block_desc.len, arena));
108 using_low_level_alloc = false;
109 RandomizeBlockDesc(&block_desc);
110 rnd = rand();
111 it = allocated.find(rnd);
112 if (it != allocated.end()) {
113 CheckBlockDesc(it->second);
114 using_low_level_alloc = true;
115 LowLevelAlloc::Free(it->second.ptr);
116 using_low_level_alloc = false;
117 it->second = block_desc;
118 } else {
119 allocated[rnd] = block_desc;
120 }
121 break;
122 case 1: // coin came up tails: remove a block
123 it = allocated.begin();
124 if (it != allocated.end()) {
125 CheckBlockDesc(it->second);
126 using_low_level_alloc = true;
127 LowLevelAlloc::Free(it->second.ptr);
128 using_low_level_alloc = false;
129 allocated.erase(it);
130 }
131 break;
132 }
133 }
134 // remove all remaniing blocks
135 while ((it = allocated.begin()) != allocated.end()) {
136 CheckBlockDesc(it->second);
137 using_low_level_alloc = true;
138 LowLevelAlloc::Free(it->second.ptr);
139 using_low_level_alloc = false;
140 allocated.erase(it);
141 }
142 if (use_new_arena) {
143 CHECK(LowLevelAlloc::DeleteArena(arena));
144 }
145}
146
147// used for counting allocates and frees
148static int32 allocates;
149static int32 frees;
150
151// called on each alloc if kCallMallocHook specified
152static void AllocHook(const void *p, size_t size) {
153 if (using_low_level_alloc) {
154 allocates++;
155 }
156}
157
158// called on each free if kCallMallocHook specified
159static void FreeHook(const void *p) {
160 if (using_low_level_alloc) {
161 frees++;
162 }
163}
164
165int main(int argc, char *argv[]) {
166 // This is needed by maybe_threads_unittest.sh, which parses argv[0]
167 // to figure out what directory low_level_alloc_unittest is in.
168 if (argc != 1) {
169 fprintf(stderr, "USAGE: %s\n", argv[0]);
170 return 1;
171 }
172
173 CHECK(MallocHook::AddNewHook(&AllocHook));
174 CHECK(MallocHook::AddDeleteHook(&FreeHook));
175 CHECK_EQ(allocates, 0);
176 CHECK_EQ(frees, 0);
177 Test(false, false, 50000);
178 CHECK_NE(allocates, 0); // default arena calls hooks
179 CHECK_NE(frees, 0);
180 for (int i = 0; i != 16; i++) {
181 bool call_hooks = ((i & 1) == 1);
182 allocates = 0;
183 frees = 0;
184 Test(true, call_hooks, 15000);
185 if (call_hooks) {
186 CHECK_GT(allocates, 5000); // arena calls hooks
187 CHECK_GT(frees, 5000);
188 } else {
189 CHECK_EQ(allocates, 0); // arena doesn't call hooks
190 CHECK_EQ(frees, 0);
191 }
192 }
193 printf("\nPASS\n");
194 CHECK(MallocHook::RemoveNewHook(&AllocHook));
195 CHECK(MallocHook::RemoveDeleteHook(&FreeHook));
196 return 0;
197}