blob: 41730d3ff5e1c6b43f8e1938dfacd8c889c6c9fa [file] [log] [blame]
Austin Schuhe89fa2d2019-08-14 20:24:23 -07001// automatically generated by the FlatBuffers compiler, do not modify
2
3package MyGame.Example;
4
5import java.nio.*;
6import java.lang.*;
7import java.util.*;
8import com.google.flatbuffers.*;
9
10@SuppressWarnings("unused")
11public final class ArrayTable extends Table {
Austin Schuh272c6132020-11-14 16:37:52 -080012 public static void ValidateVersion() { Constants.FLATBUFFERS_1_12_0(); }
Austin Schuhe89fa2d2019-08-14 20:24:23 -070013 public static ArrayTable getRootAsArrayTable(ByteBuffer _bb) { return getRootAsArrayTable(_bb, new ArrayTable()); }
14 public static ArrayTable getRootAsArrayTable(ByteBuffer _bb, ArrayTable obj) { _bb.order(ByteOrder.LITTLE_ENDIAN); return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)); }
15 public static boolean ArrayTableBufferHasIdentifier(ByteBuffer _bb) { return __has_identifier(_bb, "ARRT"); }
16 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); }
17 public ArrayTable __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
18
19 public MyGame.Example.ArrayStruct a() { return a(new MyGame.Example.ArrayStruct()); }
20 public MyGame.Example.ArrayStruct a(MyGame.Example.ArrayStruct obj) { int o = __offset(4); return o != 0 ? obj.__assign(o + bb_pos, bb) : null; }
21
22 public static void startArrayTable(FlatBufferBuilder builder) { builder.startTable(1); }
23 public static void addA(FlatBufferBuilder builder, int aOffset) { builder.addStruct(0, aOffset, 0); }
24 public static int endArrayTable(FlatBufferBuilder builder) {
25 int o = builder.endTable();
26 return o;
27 }
28 public static void finishArrayTableBuffer(FlatBufferBuilder builder, int offset) { builder.finish(offset, "ARRT"); }
29 public static void finishSizePrefixedArrayTableBuffer(FlatBufferBuilder builder, int offset) { builder.finishSizePrefixed(offset, "ARRT"); }
Austin Schuh272c6132020-11-14 16:37:52 -080030
31 public static final class Vector extends BaseVector {
32 public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element_size, _bb); return this; }
33
34 public ArrayTable get(int j) { return get(new ArrayTable(), j); }
35 public ArrayTable get(ArrayTable obj, int j) { return obj.__assign(__indirect(__element(j), bb), bb); }
36 }
Austin Schuhe89fa2d2019-08-14 20:24:23 -070037}
38