Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 1 | // <auto-generated> |
| 2 | // automatically generated by the FlatBuffers compiler, do not modify |
| 3 | // </auto-generated> |
| 4 | |
| 5 | namespace MyGame |
| 6 | { |
| 7 | |
| 8 | using global::System; |
| 9 | using global::FlatBuffers; |
| 10 | |
| 11 | public struct InParentNamespace : IFlatbufferObject |
| 12 | { |
| 13 | private Table __p; |
| 14 | public ByteBuffer ByteBuffer { get { return __p.bb; } } |
| 15 | public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_1_11_1(); } |
| 16 | public static InParentNamespace GetRootAsInParentNamespace(ByteBuffer _bb) { return GetRootAsInParentNamespace(_bb, new InParentNamespace()); } |
| 17 | public static InParentNamespace GetRootAsInParentNamespace(ByteBuffer _bb, InParentNamespace obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } |
| 18 | public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } |
| 19 | public InParentNamespace __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } |
| 20 | |
| 21 | |
| 22 | public static void StartInParentNamespace(FlatBufferBuilder builder) { builder.StartTable(0); } |
| 23 | public static Offset<MyGame.InParentNamespace> EndInParentNamespace(FlatBufferBuilder builder) { |
| 24 | int o = builder.EndTable(); |
| 25 | return new Offset<MyGame.InParentNamespace>(o); |
| 26 | } |
| 27 | }; |
| 28 | |
| 29 | |
| 30 | } |