Nathan Leong | dd72800 | 2024-02-03 15:26:53 -0800 | [diff] [blame] | 1 | #include "frc971/control_loops/catapult/mpc_problem_generator.h" |
| 2 | // A class to hold all the state needed to manage the catapult MPC solvers for |
| 3 | // repeated shots. |
| 4 | // |
| 5 | // The solver may take a couple of cycles to get everything converged and ready. |
| 6 | // The flow is as follows: |
| 7 | // 1) Reset() the state for the new problem. |
| 8 | // 2) Update to the current state with SetState() |
| 9 | // 3) Call Solve(). This will return true if it is ready to be executed, false |
| 10 | // if it needs more iterations to fully converge. |
| 11 | // 4) Next() returns the current optimal control output and advances the |
| 12 | // pointers to the next problem. |
| 13 | // 5) Go back to 2 for the next cycle. |
| 14 | |
| 15 | namespace frc971 { |
| 16 | namespace control_loops { |
| 17 | namespace catapult { |
| 18 | |
| 19 | class CatapultController { |
| 20 | public: |
| 21 | CatapultController(StateFeedbackPlant<2, 1, 1> plant, size_t horizon); |
| 22 | |
| 23 | // Starts back over at the first controller. |
| 24 | void Reset(); |
| 25 | |
| 26 | // Updates our current and final states for the current controller. |
| 27 | void SetState(Eigen::Matrix<double, 2, 1> X_initial, |
| 28 | Eigen::Matrix<double, 2, 1> X_final); |
| 29 | |
| 30 | // Solves! Returns true if the solution converged and osqp was happy. |
| 31 | bool Solve(); |
| 32 | |
| 33 | // Returns the time in seconds it last took Solve to run. |
| 34 | double solve_time() const { return solve_time_; } |
| 35 | |
| 36 | // Returns the horizon of the current controller. |
| 37 | size_t current_horizon() const { |
| 38 | if (current_controller_ >= problems_.size()) { |
| 39 | return 0u; |
| 40 | } else { |
| 41 | return problems_[current_controller_]->horizon(); |
| 42 | } |
| 43 | } |
| 44 | |
| 45 | // Returns the controller value if there is a controller to run, or nullopt if |
| 46 | // we finished the last controller. Advances the controller pointer to the |
| 47 | // next controller and warms up the next controller. |
| 48 | std::optional<double> Next(); |
| 49 | |
| 50 | // Returns true if Next has been called and a controller has been used. Reset |
| 51 | // starts over. |
| 52 | bool started() const { return current_controller_ != 0u; } |
| 53 | |
| 54 | private: |
| 55 | CatapultProblemGenerator generator_; |
| 56 | |
| 57 | std::vector<std::unique_ptr<MPCProblem>> problems_; |
| 58 | |
| 59 | size_t current_controller_ = 0; |
| 60 | double solve_time_ = 0.0; |
| 61 | }; |
| 62 | |
| 63 | } // namespace catapult |
| 64 | } // namespace control_loops |
| 65 | } // namespace frc971 |