James Kuszmaul | 3b15b0c | 2022-11-08 14:03:16 -0800 | [diff] [blame^] | 1 | #[ MyGame.Example.Monster |
| 2 | Automatically generated by the FlatBuffers compiler, do not modify. |
| 3 | Or modify. I'm a message, not a cop. |
| 4 | |
| 5 | flatc version: 22.10.26 |
| 6 | |
| 7 | Declared by : |
| 8 | Rooting type : MyGame.Example.Monster () |
| 9 | ]# |
| 10 | |
| 11 | import ../InParentNamespace as MyGame_InParentNamespace |
| 12 | import Ability as MyGame_Example_Ability |
| 13 | import Any as MyGame_Example_Any |
| 14 | import AnyAmbiguousAliases as MyGame_Example_AnyAmbiguousAliases |
| 15 | import AnyUniqueAliases as MyGame_Example_AnyUniqueAliases |
| 16 | import Color as MyGame_Example_Color |
| 17 | import LongEnum as MyGame_Example_LongEnum |
| 18 | import Race as MyGame_Example_Race |
| 19 | import Referrable as MyGame_Example_Referrable |
| 20 | import Stat as MyGame_Example_Stat |
| 21 | import Test as MyGame_Example_Test |
| 22 | import Vec3 as MyGame_Example_Vec3 |
| 23 | import flatbuffers |
| 24 | import std/options |
| 25 | |
| 26 | # an example documentation comment: "monster object" |
| 27 | type Monster* = object of FlatObj |
| 28 | func pos*(self: Monster): Option[MyGame_Example_Vec3.Vec3] = |
| 29 | let o = self.tab.Offset(4) |
| 30 | if o != 0: |
| 31 | return some(MyGame_Example_Vec3.Vec3(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + o))) |
| 32 | func mana*(self: Monster): int16 = |
| 33 | let o = self.tab.Offset(6) |
| 34 | if o != 0: |
| 35 | return Get[int16](self.tab, self.tab.Pos + o) |
| 36 | return 150 |
| 37 | func `mana=`*(self: var Monster, n: int16): bool = |
| 38 | return self.tab.MutateSlot(6, n) |
| 39 | func hp*(self: Monster): int16 = |
| 40 | let o = self.tab.Offset(8) |
| 41 | if o != 0: |
| 42 | return Get[int16](self.tab, self.tab.Pos + o) |
| 43 | return 100 |
| 44 | func `hp=`*(self: var Monster, n: int16): bool = |
| 45 | return self.tab.MutateSlot(8, n) |
| 46 | func name*(self: Monster): string = |
| 47 | let o = self.tab.Offset(10) |
| 48 | if o != 0: |
| 49 | return self.tab.String(self.tab.Pos + o) |
| 50 | return "" |
| 51 | func inventoryLength*(self: Monster): int = |
| 52 | let o = self.tab.Offset(14) |
| 53 | if o != 0: |
| 54 | return self.tab.VectorLen(o) |
| 55 | func inventory*(self: Monster, j: int): uint8 = |
| 56 | let o = self.tab.Offset(14) |
| 57 | if o != 0: |
| 58 | var x = self.tab.Vector(o) |
| 59 | x += j.uoffset * 1.uoffset |
| 60 | return Get[uint8](self.tab, x) |
| 61 | func inventory*(self: Monster): seq[uint8] = |
| 62 | let len = self.inventoryLength |
| 63 | for i in countup(0, len - 1): |
| 64 | result.add(self.inventory(i)) |
| 65 | func color*(self: Monster): MyGame_Example_Color.Color = |
| 66 | let o = self.tab.Offset(16) |
| 67 | if o != 0: |
| 68 | return MyGame_Example_Color.Color(Get[uint8](self.tab, self.tab.Pos + o)) |
| 69 | return type(result)(8) |
| 70 | func `color=`*(self: var Monster, n: MyGame_Example_Color.Color): bool = |
| 71 | return self.tab.MutateSlot(16, n) |
| 72 | func testType*(self: Monster): MyGame_Example_Any.Any = |
| 73 | let o = self.tab.Offset(18) |
| 74 | if o != 0: |
| 75 | return MyGame_Example_Any.Any(Get[uint8](self.tab, self.tab.Pos + o)) |
| 76 | return type(result)(0) |
| 77 | func `testType=`*(self: var Monster, n: MyGame_Example_Any.Any): bool = |
| 78 | return self.tab.MutateSlot(18, n) |
| 79 | func test*(self: Monster): Option[Vtable] = |
| 80 | let o = self.tab.Offset(20) |
| 81 | if o != 0: |
| 82 | return some(self.tab.Union(o)) |
| 83 | func test4Length*(self: Monster): int = |
| 84 | let o = self.tab.Offset(22) |
| 85 | if o != 0: |
| 86 | return self.tab.VectorLen(o) |
| 87 | func test4*(self: Monster, j: int): MyGame_Example_Test.Test = |
| 88 | let o = self.tab.Offset(22) |
| 89 | if o != 0: |
| 90 | var x = self.tab.Vector(o) |
| 91 | x += j.uoffset * 4.uoffset |
| 92 | return MyGame_Example_Test.Test(tab: Vtable(Bytes: self.tab.Bytes, Pos: x)) |
| 93 | func test4*(self: Monster): seq[MyGame_Example_Test.Test] = |
| 94 | let len = self.test4Length |
| 95 | for i in countup(0, len - 1): |
| 96 | result.add(self.test4(i)) |
| 97 | func testarrayofstringLength*(self: Monster): int = |
| 98 | let o = self.tab.Offset(24) |
| 99 | if o != 0: |
| 100 | return self.tab.VectorLen(o) |
| 101 | func testarrayofstring*(self: Monster, j: int): string = |
| 102 | let o = self.tab.Offset(24) |
| 103 | if o != 0: |
| 104 | var x = self.tab.Vector(o) |
| 105 | x += j.uoffset * 4.uoffset |
| 106 | return self.tab.String(x) |
| 107 | func testarrayofstring*(self: Monster): seq[string] = |
| 108 | let len = self.testarrayofstringLength |
| 109 | for i in countup(0, len - 1): |
| 110 | result.add(self.testarrayofstring(i)) |
| 111 | func testarrayoftablesLength*(self: Monster): int = |
| 112 | let o = self.tab.Offset(26) |
| 113 | if o != 0: |
| 114 | return self.tab.VectorLen(o) |
| 115 | func testarrayoftables*(self: Monster, j: int): Monster = |
| 116 | let o = self.tab.Offset(26) |
| 117 | if o != 0: |
| 118 | var x = self.tab.Vector(o) |
| 119 | x += j.uoffset * 4.uoffset |
| 120 | return Monster(tab: Vtable(Bytes: self.tab.Bytes, Pos: x)) |
| 121 | func testarrayoftables*(self: Monster): seq[Monster] = |
| 122 | let len = self.testarrayoftablesLength |
| 123 | for i in countup(0, len - 1): |
| 124 | result.add(self.testarrayoftables(i)) |
| 125 | func enemy*(self: Monster): Option[Monster] = |
| 126 | let o = self.tab.Offset(28) |
| 127 | if o != 0: |
| 128 | return some(Monster(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + o))) |
| 129 | func testnestedflatbufferLength*(self: Monster): int = |
| 130 | let o = self.tab.Offset(30) |
| 131 | if o != 0: |
| 132 | return self.tab.VectorLen(o) |
| 133 | func testnestedflatbuffer*(self: Monster, j: int): uint8 = |
| 134 | let o = self.tab.Offset(30) |
| 135 | if o != 0: |
| 136 | var x = self.tab.Vector(o) |
| 137 | x += j.uoffset * 1.uoffset |
| 138 | return Get[uint8](self.tab, x) |
| 139 | func testnestedflatbuffer*(self: Monster): seq[uint8] = |
| 140 | let len = self.testnestedflatbufferLength |
| 141 | for i in countup(0, len - 1): |
| 142 | result.add(self.testnestedflatbuffer(i)) |
| 143 | func testempty*(self: Monster): Option[MyGame_Example_Stat.Stat] = |
| 144 | let o = self.tab.Offset(32) |
| 145 | if o != 0: |
| 146 | return some(MyGame_Example_Stat.Stat(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + o))) |
| 147 | func testbool*(self: Monster): bool = |
| 148 | let o = self.tab.Offset(34) |
| 149 | if o != 0: |
| 150 | return Get[bool](self.tab, self.tab.Pos + o) |
| 151 | return false |
| 152 | func `testbool=`*(self: var Monster, n: bool): bool = |
| 153 | return self.tab.MutateSlot(34, n) |
| 154 | func testhashs32Fnv1*(self: Monster): int32 = |
| 155 | let o = self.tab.Offset(36) |
| 156 | if o != 0: |
| 157 | return Get[int32](self.tab, self.tab.Pos + o) |
| 158 | return 0 |
| 159 | func `testhashs32Fnv1=`*(self: var Monster, n: int32): bool = |
| 160 | return self.tab.MutateSlot(36, n) |
| 161 | func testhashu32Fnv1*(self: Monster): uint32 = |
| 162 | let o = self.tab.Offset(38) |
| 163 | if o != 0: |
| 164 | return Get[uint32](self.tab, self.tab.Pos + o) |
| 165 | return 0 |
| 166 | func `testhashu32Fnv1=`*(self: var Monster, n: uint32): bool = |
| 167 | return self.tab.MutateSlot(38, n) |
| 168 | func testhashs64Fnv1*(self: Monster): int64 = |
| 169 | let o = self.tab.Offset(40) |
| 170 | if o != 0: |
| 171 | return Get[int64](self.tab, self.tab.Pos + o) |
| 172 | return 0 |
| 173 | func `testhashs64Fnv1=`*(self: var Monster, n: int64): bool = |
| 174 | return self.tab.MutateSlot(40, n) |
| 175 | func testhashu64Fnv1*(self: Monster): uint64 = |
| 176 | let o = self.tab.Offset(42) |
| 177 | if o != 0: |
| 178 | return Get[uint64](self.tab, self.tab.Pos + o) |
| 179 | return 0 |
| 180 | func `testhashu64Fnv1=`*(self: var Monster, n: uint64): bool = |
| 181 | return self.tab.MutateSlot(42, n) |
| 182 | func testhashs32Fnv1a*(self: Monster): int32 = |
| 183 | let o = self.tab.Offset(44) |
| 184 | if o != 0: |
| 185 | return Get[int32](self.tab, self.tab.Pos + o) |
| 186 | return 0 |
| 187 | func `testhashs32Fnv1a=`*(self: var Monster, n: int32): bool = |
| 188 | return self.tab.MutateSlot(44, n) |
| 189 | func testhashu32Fnv1a*(self: Monster): uint32 = |
| 190 | let o = self.tab.Offset(46) |
| 191 | if o != 0: |
| 192 | return Get[uint32](self.tab, self.tab.Pos + o) |
| 193 | return 0 |
| 194 | func `testhashu32Fnv1a=`*(self: var Monster, n: uint32): bool = |
| 195 | return self.tab.MutateSlot(46, n) |
| 196 | func testhashs64Fnv1a*(self: Monster): int64 = |
| 197 | let o = self.tab.Offset(48) |
| 198 | if o != 0: |
| 199 | return Get[int64](self.tab, self.tab.Pos + o) |
| 200 | return 0 |
| 201 | func `testhashs64Fnv1a=`*(self: var Monster, n: int64): bool = |
| 202 | return self.tab.MutateSlot(48, n) |
| 203 | func testhashu64Fnv1a*(self: Monster): uint64 = |
| 204 | let o = self.tab.Offset(50) |
| 205 | if o != 0: |
| 206 | return Get[uint64](self.tab, self.tab.Pos + o) |
| 207 | return 0 |
| 208 | func `testhashu64Fnv1a=`*(self: var Monster, n: uint64): bool = |
| 209 | return self.tab.MutateSlot(50, n) |
| 210 | func testarrayofboolsLength*(self: Monster): int = |
| 211 | let o = self.tab.Offset(52) |
| 212 | if o != 0: |
| 213 | return self.tab.VectorLen(o) |
| 214 | func testarrayofbools*(self: Monster, j: int): bool = |
| 215 | let o = self.tab.Offset(52) |
| 216 | if o != 0: |
| 217 | var x = self.tab.Vector(o) |
| 218 | x += j.uoffset * 1.uoffset |
| 219 | return Get[bool](self.tab, x) |
| 220 | func testarrayofbools*(self: Monster): seq[bool] = |
| 221 | let len = self.testarrayofboolsLength |
| 222 | for i in countup(0, len - 1): |
| 223 | result.add(self.testarrayofbools(i)) |
| 224 | func testf*(self: Monster): float32 = |
| 225 | let o = self.tab.Offset(54) |
| 226 | if o != 0: |
| 227 | return Get[float32](self.tab, self.tab.Pos + o) |
| 228 | return 3.14159 |
| 229 | func `testf=`*(self: var Monster, n: float32): bool = |
| 230 | return self.tab.MutateSlot(54, n) |
| 231 | func testf2*(self: Monster): float32 = |
| 232 | let o = self.tab.Offset(56) |
| 233 | if o != 0: |
| 234 | return Get[float32](self.tab, self.tab.Pos + o) |
| 235 | return 3.0 |
| 236 | func `testf2=`*(self: var Monster, n: float32): bool = |
| 237 | return self.tab.MutateSlot(56, n) |
| 238 | func testf3*(self: Monster): float32 = |
| 239 | let o = self.tab.Offset(58) |
| 240 | if o != 0: |
| 241 | return Get[float32](self.tab, self.tab.Pos + o) |
| 242 | return 0.0 |
| 243 | func `testf3=`*(self: var Monster, n: float32): bool = |
| 244 | return self.tab.MutateSlot(58, n) |
| 245 | func testarrayofstring2Length*(self: Monster): int = |
| 246 | let o = self.tab.Offset(60) |
| 247 | if o != 0: |
| 248 | return self.tab.VectorLen(o) |
| 249 | func testarrayofstring2*(self: Monster, j: int): string = |
| 250 | let o = self.tab.Offset(60) |
| 251 | if o != 0: |
| 252 | var x = self.tab.Vector(o) |
| 253 | x += j.uoffset * 4.uoffset |
| 254 | return self.tab.String(x) |
| 255 | func testarrayofstring2*(self: Monster): seq[string] = |
| 256 | let len = self.testarrayofstring2Length |
| 257 | for i in countup(0, len - 1): |
| 258 | result.add(self.testarrayofstring2(i)) |
| 259 | func testarrayofsortedstructLength*(self: Monster): int = |
| 260 | let o = self.tab.Offset(62) |
| 261 | if o != 0: |
| 262 | return self.tab.VectorLen(o) |
| 263 | func testarrayofsortedstruct*(self: Monster, j: int): MyGame_Example_Ability.Ability = |
| 264 | let o = self.tab.Offset(62) |
| 265 | if o != 0: |
| 266 | var x = self.tab.Vector(o) |
| 267 | x += j.uoffset * 8.uoffset |
| 268 | return MyGame_Example_Ability.Ability(tab: Vtable(Bytes: self.tab.Bytes, Pos: x)) |
| 269 | func testarrayofsortedstruct*(self: Monster): seq[MyGame_Example_Ability.Ability] = |
| 270 | let len = self.testarrayofsortedstructLength |
| 271 | for i in countup(0, len - 1): |
| 272 | result.add(self.testarrayofsortedstruct(i)) |
| 273 | func flexLength*(self: Monster): int = |
| 274 | let o = self.tab.Offset(64) |
| 275 | if o != 0: |
| 276 | return self.tab.VectorLen(o) |
| 277 | func flex*(self: Monster, j: int): uint8 = |
| 278 | let o = self.tab.Offset(64) |
| 279 | if o != 0: |
| 280 | var x = self.tab.Vector(o) |
| 281 | x += j.uoffset * 1.uoffset |
| 282 | return Get[uint8](self.tab, x) |
| 283 | func flex*(self: Monster): seq[uint8] = |
| 284 | let len = self.flexLength |
| 285 | for i in countup(0, len - 1): |
| 286 | result.add(self.flex(i)) |
| 287 | func test5Length*(self: Monster): int = |
| 288 | let o = self.tab.Offset(66) |
| 289 | if o != 0: |
| 290 | return self.tab.VectorLen(o) |
| 291 | func test5*(self: Monster, j: int): MyGame_Example_Test.Test = |
| 292 | let o = self.tab.Offset(66) |
| 293 | if o != 0: |
| 294 | var x = self.tab.Vector(o) |
| 295 | x += j.uoffset * 4.uoffset |
| 296 | return MyGame_Example_Test.Test(tab: Vtable(Bytes: self.tab.Bytes, Pos: x)) |
| 297 | func test5*(self: Monster): seq[MyGame_Example_Test.Test] = |
| 298 | let len = self.test5Length |
| 299 | for i in countup(0, len - 1): |
| 300 | result.add(self.test5(i)) |
| 301 | func vectorOfLongsLength*(self: Monster): int = |
| 302 | let o = self.tab.Offset(68) |
| 303 | if o != 0: |
| 304 | return self.tab.VectorLen(o) |
| 305 | func vectorOfLongs*(self: Monster, j: int): int64 = |
| 306 | let o = self.tab.Offset(68) |
| 307 | if o != 0: |
| 308 | var x = self.tab.Vector(o) |
| 309 | x += j.uoffset * 8.uoffset |
| 310 | return Get[int64](self.tab, x) |
| 311 | func vectorOfLongs*(self: Monster): seq[int64] = |
| 312 | let len = self.vectorOfLongsLength |
| 313 | for i in countup(0, len - 1): |
| 314 | result.add(self.vectorOfLongs(i)) |
| 315 | func vectorOfDoublesLength*(self: Monster): int = |
| 316 | let o = self.tab.Offset(70) |
| 317 | if o != 0: |
| 318 | return self.tab.VectorLen(o) |
| 319 | func vectorOfDoubles*(self: Monster, j: int): float64 = |
| 320 | let o = self.tab.Offset(70) |
| 321 | if o != 0: |
| 322 | var x = self.tab.Vector(o) |
| 323 | x += j.uoffset * 8.uoffset |
| 324 | return Get[float64](self.tab, x) |
| 325 | func vectorOfDoubles*(self: Monster): seq[float64] = |
| 326 | let len = self.vectorOfDoublesLength |
| 327 | for i in countup(0, len - 1): |
| 328 | result.add(self.vectorOfDoubles(i)) |
| 329 | func parentNamespaceTest*(self: Monster): Option[MyGame_InParentNamespace.InParentNamespace] = |
| 330 | let o = self.tab.Offset(72) |
| 331 | if o != 0: |
| 332 | return some(MyGame_InParentNamespace.InParentNamespace(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + o))) |
| 333 | func vectorOfReferrablesLength*(self: Monster): int = |
| 334 | let o = self.tab.Offset(74) |
| 335 | if o != 0: |
| 336 | return self.tab.VectorLen(o) |
| 337 | func vectorOfReferrables*(self: Monster, j: int): MyGame_Example_Referrable.Referrable = |
| 338 | let o = self.tab.Offset(74) |
| 339 | if o != 0: |
| 340 | var x = self.tab.Vector(o) |
| 341 | x += j.uoffset * 4.uoffset |
| 342 | return MyGame_Example_Referrable.Referrable(tab: Vtable(Bytes: self.tab.Bytes, Pos: x)) |
| 343 | func vectorOfReferrables*(self: Monster): seq[MyGame_Example_Referrable.Referrable] = |
| 344 | let len = self.vectorOfReferrablesLength |
| 345 | for i in countup(0, len - 1): |
| 346 | result.add(self.vectorOfReferrables(i)) |
| 347 | func singleWeakReference*(self: Monster): uint64 = |
| 348 | let o = self.tab.Offset(76) |
| 349 | if o != 0: |
| 350 | return Get[uint64](self.tab, self.tab.Pos + o) |
| 351 | return 0 |
| 352 | func `singleWeakReference=`*(self: var Monster, n: uint64): bool = |
| 353 | return self.tab.MutateSlot(76, n) |
| 354 | func vectorOfWeakReferencesLength*(self: Monster): int = |
| 355 | let o = self.tab.Offset(78) |
| 356 | if o != 0: |
| 357 | return self.tab.VectorLen(o) |
| 358 | func vectorOfWeakReferences*(self: Monster, j: int): uint64 = |
| 359 | let o = self.tab.Offset(78) |
| 360 | if o != 0: |
| 361 | var x = self.tab.Vector(o) |
| 362 | x += j.uoffset * 8.uoffset |
| 363 | return Get[uint64](self.tab, x) |
| 364 | func vectorOfWeakReferences*(self: Monster): seq[uint64] = |
| 365 | let len = self.vectorOfWeakReferencesLength |
| 366 | for i in countup(0, len - 1): |
| 367 | result.add(self.vectorOfWeakReferences(i)) |
| 368 | func vectorOfStrongReferrablesLength*(self: Monster): int = |
| 369 | let o = self.tab.Offset(80) |
| 370 | if o != 0: |
| 371 | return self.tab.VectorLen(o) |
| 372 | func vectorOfStrongReferrables*(self: Monster, j: int): MyGame_Example_Referrable.Referrable = |
| 373 | let o = self.tab.Offset(80) |
| 374 | if o != 0: |
| 375 | var x = self.tab.Vector(o) |
| 376 | x += j.uoffset * 4.uoffset |
| 377 | return MyGame_Example_Referrable.Referrable(tab: Vtable(Bytes: self.tab.Bytes, Pos: x)) |
| 378 | func vectorOfStrongReferrables*(self: Monster): seq[MyGame_Example_Referrable.Referrable] = |
| 379 | let len = self.vectorOfStrongReferrablesLength |
| 380 | for i in countup(0, len - 1): |
| 381 | result.add(self.vectorOfStrongReferrables(i)) |
| 382 | func coOwningReference*(self: Monster): uint64 = |
| 383 | let o = self.tab.Offset(82) |
| 384 | if o != 0: |
| 385 | return Get[uint64](self.tab, self.tab.Pos + o) |
| 386 | return 0 |
| 387 | func `coOwningReference=`*(self: var Monster, n: uint64): bool = |
| 388 | return self.tab.MutateSlot(82, n) |
| 389 | func vectorOfCoOwningReferencesLength*(self: Monster): int = |
| 390 | let o = self.tab.Offset(84) |
| 391 | if o != 0: |
| 392 | return self.tab.VectorLen(o) |
| 393 | func vectorOfCoOwningReferences*(self: Monster, j: int): uint64 = |
| 394 | let o = self.tab.Offset(84) |
| 395 | if o != 0: |
| 396 | var x = self.tab.Vector(o) |
| 397 | x += j.uoffset * 8.uoffset |
| 398 | return Get[uint64](self.tab, x) |
| 399 | func vectorOfCoOwningReferences*(self: Monster): seq[uint64] = |
| 400 | let len = self.vectorOfCoOwningReferencesLength |
| 401 | for i in countup(0, len - 1): |
| 402 | result.add(self.vectorOfCoOwningReferences(i)) |
| 403 | func nonOwningReference*(self: Monster): uint64 = |
| 404 | let o = self.tab.Offset(86) |
| 405 | if o != 0: |
| 406 | return Get[uint64](self.tab, self.tab.Pos + o) |
| 407 | return 0 |
| 408 | func `nonOwningReference=`*(self: var Monster, n: uint64): bool = |
| 409 | return self.tab.MutateSlot(86, n) |
| 410 | func vectorOfNonOwningReferencesLength*(self: Monster): int = |
| 411 | let o = self.tab.Offset(88) |
| 412 | if o != 0: |
| 413 | return self.tab.VectorLen(o) |
| 414 | func vectorOfNonOwningReferences*(self: Monster, j: int): uint64 = |
| 415 | let o = self.tab.Offset(88) |
| 416 | if o != 0: |
| 417 | var x = self.tab.Vector(o) |
| 418 | x += j.uoffset * 8.uoffset |
| 419 | return Get[uint64](self.tab, x) |
| 420 | func vectorOfNonOwningReferences*(self: Monster): seq[uint64] = |
| 421 | let len = self.vectorOfNonOwningReferencesLength |
| 422 | for i in countup(0, len - 1): |
| 423 | result.add(self.vectorOfNonOwningReferences(i)) |
| 424 | func anyUniqueType*(self: Monster): MyGame_Example_AnyUniqueAliases.AnyUniqueAliases = |
| 425 | let o = self.tab.Offset(90) |
| 426 | if o != 0: |
| 427 | return MyGame_Example_AnyUniqueAliases.AnyUniqueAliases(Get[uint8](self.tab, self.tab.Pos + o)) |
| 428 | return type(result)(0) |
| 429 | func `anyUniqueType=`*(self: var Monster, n: MyGame_Example_AnyUniqueAliases.AnyUniqueAliases): bool = |
| 430 | return self.tab.MutateSlot(90, n) |
| 431 | func anyUnique*(self: Monster): Option[Vtable] = |
| 432 | let o = self.tab.Offset(92) |
| 433 | if o != 0: |
| 434 | return some(self.tab.Union(o)) |
| 435 | func anyAmbiguousType*(self: Monster): MyGame_Example_AnyAmbiguousAliases.AnyAmbiguousAliases = |
| 436 | let o = self.tab.Offset(94) |
| 437 | if o != 0: |
| 438 | return MyGame_Example_AnyAmbiguousAliases.AnyAmbiguousAliases(Get[uint8](self.tab, self.tab.Pos + o)) |
| 439 | return type(result)(0) |
| 440 | func `anyAmbiguousType=`*(self: var Monster, n: MyGame_Example_AnyAmbiguousAliases.AnyAmbiguousAliases): bool = |
| 441 | return self.tab.MutateSlot(94, n) |
| 442 | func anyAmbiguous*(self: Monster): Option[Vtable] = |
| 443 | let o = self.tab.Offset(96) |
| 444 | if o != 0: |
| 445 | return some(self.tab.Union(o)) |
| 446 | func vectorOfEnumsLength*(self: Monster): int = |
| 447 | let o = self.tab.Offset(98) |
| 448 | if o != 0: |
| 449 | return self.tab.VectorLen(o) |
| 450 | func vectorOfEnums*(self: Monster, j: int): MyGame_Example_Color.Color = |
| 451 | let o = self.tab.Offset(98) |
| 452 | if o != 0: |
| 453 | var x = self.tab.Vector(o) |
| 454 | x += j.uoffset * 1.uoffset |
| 455 | return MyGame_Example_Color.Color(Get[uint8](self.tab, x)) |
| 456 | func vectorOfEnums*(self: Monster): seq[MyGame_Example_Color.Color] = |
| 457 | let len = self.vectorOfEnumsLength |
| 458 | for i in countup(0, len - 1): |
| 459 | result.add(self.vectorOfEnums(i)) |
| 460 | func signedEnum*(self: Monster): MyGame_Example_Race.Race = |
| 461 | let o = self.tab.Offset(100) |
| 462 | if o != 0: |
| 463 | return MyGame_Example_Race.Race(Get[int8](self.tab, self.tab.Pos + o)) |
| 464 | return type(result)(-1) |
| 465 | func `signedEnum=`*(self: var Monster, n: MyGame_Example_Race.Race): bool = |
| 466 | return self.tab.MutateSlot(100, n) |
| 467 | func testrequirednestedflatbufferLength*(self: Monster): int = |
| 468 | let o = self.tab.Offset(102) |
| 469 | if o != 0: |
| 470 | return self.tab.VectorLen(o) |
| 471 | func testrequirednestedflatbuffer*(self: Monster, j: int): uint8 = |
| 472 | let o = self.tab.Offset(102) |
| 473 | if o != 0: |
| 474 | var x = self.tab.Vector(o) |
| 475 | x += j.uoffset * 1.uoffset |
| 476 | return Get[uint8](self.tab, x) |
| 477 | func testrequirednestedflatbuffer*(self: Monster): seq[uint8] = |
| 478 | let len = self.testrequirednestedflatbufferLength |
| 479 | for i in countup(0, len - 1): |
| 480 | result.add(self.testrequirednestedflatbuffer(i)) |
| 481 | func scalarKeySortedTablesLength*(self: Monster): int = |
| 482 | let o = self.tab.Offset(104) |
| 483 | if o != 0: |
| 484 | return self.tab.VectorLen(o) |
| 485 | func scalarKeySortedTables*(self: Monster, j: int): MyGame_Example_Stat.Stat = |
| 486 | let o = self.tab.Offset(104) |
| 487 | if o != 0: |
| 488 | var x = self.tab.Vector(o) |
| 489 | x += j.uoffset * 4.uoffset |
| 490 | return MyGame_Example_Stat.Stat(tab: Vtable(Bytes: self.tab.Bytes, Pos: x)) |
| 491 | func scalarKeySortedTables*(self: Monster): seq[MyGame_Example_Stat.Stat] = |
| 492 | let len = self.scalarKeySortedTablesLength |
| 493 | for i in countup(0, len - 1): |
| 494 | result.add(self.scalarKeySortedTables(i)) |
| 495 | func nativeInline*(self: Monster): Option[MyGame_Example_Test.Test] = |
| 496 | let o = self.tab.Offset(106) |
| 497 | if o != 0: |
| 498 | return some(MyGame_Example_Test.Test(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + o))) |
| 499 | func longEnumNonEnumDefault*(self: Monster): MyGame_Example_LongEnum.LongEnum = |
| 500 | let o = self.tab.Offset(108) |
| 501 | if o != 0: |
| 502 | return MyGame_Example_LongEnum.LongEnum(Get[uint64](self.tab, self.tab.Pos + o)) |
| 503 | return type(result)(0) |
| 504 | func `longEnumNonEnumDefault=`*(self: var Monster, n: MyGame_Example_LongEnum.LongEnum): bool = |
| 505 | return self.tab.MutateSlot(108, n) |
| 506 | func longEnumNormalDefault*(self: Monster): MyGame_Example_LongEnum.LongEnum = |
| 507 | let o = self.tab.Offset(110) |
| 508 | if o != 0: |
| 509 | return MyGame_Example_LongEnum.LongEnum(Get[uint64](self.tab, self.tab.Pos + o)) |
| 510 | return type(result)(2) |
| 511 | func `longEnumNormalDefault=`*(self: var Monster, n: MyGame_Example_LongEnum.LongEnum): bool = |
| 512 | return self.tab.MutateSlot(110, n) |
| 513 | func nanDefault*(self: Monster): float32 = |
| 514 | let o = self.tab.Offset(112) |
| 515 | if o != 0: |
| 516 | return Get[float32](self.tab, self.tab.Pos + o) |
| 517 | return NaN |
| 518 | func `nanDefault=`*(self: var Monster, n: float32): bool = |
| 519 | return self.tab.MutateSlot(112, n) |
| 520 | func infDefault*(self: Monster): float32 = |
| 521 | let o = self.tab.Offset(114) |
| 522 | if o != 0: |
| 523 | return Get[float32](self.tab, self.tab.Pos + o) |
| 524 | return Inf |
| 525 | func `infDefault=`*(self: var Monster, n: float32): bool = |
| 526 | return self.tab.MutateSlot(114, n) |
| 527 | func positiveInfDefault*(self: Monster): float32 = |
| 528 | let o = self.tab.Offset(116) |
| 529 | if o != 0: |
| 530 | return Get[float32](self.tab, self.tab.Pos + o) |
| 531 | return Inf |
| 532 | func `positiveInfDefault=`*(self: var Monster, n: float32): bool = |
| 533 | return self.tab.MutateSlot(116, n) |
| 534 | func infinityDefault*(self: Monster): float32 = |
| 535 | let o = self.tab.Offset(118) |
| 536 | if o != 0: |
| 537 | return Get[float32](self.tab, self.tab.Pos + o) |
| 538 | return Inf |
| 539 | func `infinityDefault=`*(self: var Monster, n: float32): bool = |
| 540 | return self.tab.MutateSlot(118, n) |
| 541 | func positiveInfinityDefault*(self: Monster): float32 = |
| 542 | let o = self.tab.Offset(120) |
| 543 | if o != 0: |
| 544 | return Get[float32](self.tab, self.tab.Pos + o) |
| 545 | return Inf |
| 546 | func `positiveInfinityDefault=`*(self: var Monster, n: float32): bool = |
| 547 | return self.tab.MutateSlot(120, n) |
| 548 | func negativeInfDefault*(self: Monster): float32 = |
| 549 | let o = self.tab.Offset(122) |
| 550 | if o != 0: |
| 551 | return Get[float32](self.tab, self.tab.Pos + o) |
| 552 | return -Inf |
| 553 | func `negativeInfDefault=`*(self: var Monster, n: float32): bool = |
| 554 | return self.tab.MutateSlot(122, n) |
| 555 | func negativeInfinityDefault*(self: Monster): float32 = |
| 556 | let o = self.tab.Offset(124) |
| 557 | if o != 0: |
| 558 | return Get[float32](self.tab, self.tab.Pos + o) |
| 559 | return -Inf |
| 560 | func `negativeInfinityDefault=`*(self: var Monster, n: float32): bool = |
| 561 | return self.tab.MutateSlot(124, n) |
| 562 | func doubleInfDefault*(self: Monster): float64 = |
| 563 | let o = self.tab.Offset(126) |
| 564 | if o != 0: |
| 565 | return Get[float64](self.tab, self.tab.Pos + o) |
| 566 | return Inf |
| 567 | func `doubleInfDefault=`*(self: var Monster, n: float64): bool = |
| 568 | return self.tab.MutateSlot(126, n) |
| 569 | proc MonsterStart*(builder: var Builder) = |
| 570 | builder.StartObject(62) |
| 571 | proc MonsterAddpos*(builder: var Builder, pos: uoffset) = |
| 572 | builder.PrependStructSlot(0, pos, default(uoffset)) |
| 573 | proc MonsterAddmana*(builder: var Builder, mana: int16) = |
| 574 | builder.PrependSlot(1, mana, default(int16)) |
| 575 | proc MonsterAddhp*(builder: var Builder, hp: int16) = |
| 576 | builder.PrependSlot(2, hp, default(int16)) |
| 577 | proc MonsterAddname*(builder: var Builder, name: uoffset) = |
| 578 | builder.PrependSlot(3, name, default(uoffset)) |
| 579 | proc MonsterAddinventory*(builder: var Builder, inventory: uoffset) = |
| 580 | builder.PrependSlot(5, inventory, default(uoffset)) |
| 581 | proc MonsterStartinventoryVector*(builder: var Builder, numElems: uoffset) = |
| 582 | builder.StartVector(1, numElems, 1) |
| 583 | proc MonsterAddcolor*(builder: var Builder, color: uint8) = |
| 584 | builder.PrependSlot(6, color, default(uint8)) |
| 585 | proc MonsterAddtestType*(builder: var Builder, testType: uint8) = |
| 586 | builder.PrependSlot(7, testType, default(uint8)) |
| 587 | proc MonsterAddtest*(builder: var Builder, test: uoffset) = |
| 588 | builder.PrependSlot(8, test, default(uoffset)) |
| 589 | proc MonsterAddtest4*(builder: var Builder, test4: uoffset) = |
| 590 | builder.PrependSlot(9, test4, default(uoffset)) |
| 591 | proc MonsterStarttest4Vector*(builder: var Builder, numElems: uoffset) = |
| 592 | builder.StartVector(4, numElems, 2) |
| 593 | proc MonsterAddtestarrayofstring*(builder: var Builder, testarrayofstring: uoffset) = |
| 594 | builder.PrependSlot(10, testarrayofstring, default(uoffset)) |
| 595 | proc MonsterStarttestarrayofstringVector*(builder: var Builder, numElems: uoffset) = |
| 596 | builder.StartVector(4, numElems, 4) |
| 597 | proc MonsterAddtestarrayoftables*(builder: var Builder, testarrayoftables: uoffset) = |
| 598 | builder.PrependSlot(11, testarrayoftables, default(uoffset)) |
| 599 | proc MonsterStarttestarrayoftablesVector*(builder: var Builder, numElems: uoffset) = |
| 600 | builder.StartVector(4, numElems, 4) |
| 601 | proc MonsterAddenemy*(builder: var Builder, enemy: uoffset) = |
| 602 | builder.PrependStructSlot(12, enemy, default(uoffset)) |
| 603 | proc MonsterAddtestnestedflatbuffer*(builder: var Builder, testnestedflatbuffer: uoffset) = |
| 604 | builder.PrependSlot(13, testnestedflatbuffer, default(uoffset)) |
| 605 | proc MonsterStarttestnestedflatbufferVector*(builder: var Builder, numElems: uoffset) = |
| 606 | builder.StartVector(1, numElems, 1) |
| 607 | proc MonsterAddtestempty*(builder: var Builder, testempty: uoffset) = |
| 608 | builder.PrependStructSlot(14, testempty, default(uoffset)) |
| 609 | proc MonsterAddtestbool*(builder: var Builder, testbool: bool) = |
| 610 | builder.PrependSlot(15, testbool, default(bool)) |
| 611 | proc MonsterAddtesthashs32Fnv1*(builder: var Builder, testhashs32Fnv1: int32) = |
| 612 | builder.PrependSlot(16, testhashs32Fnv1, default(int32)) |
| 613 | proc MonsterAddtesthashu32Fnv1*(builder: var Builder, testhashu32Fnv1: uint32) = |
| 614 | builder.PrependSlot(17, testhashu32Fnv1, default(uint32)) |
| 615 | proc MonsterAddtesthashs64Fnv1*(builder: var Builder, testhashs64Fnv1: int64) = |
| 616 | builder.PrependSlot(18, testhashs64Fnv1, default(int64)) |
| 617 | proc MonsterAddtesthashu64Fnv1*(builder: var Builder, testhashu64Fnv1: uint64) = |
| 618 | builder.PrependSlot(19, testhashu64Fnv1, default(uint64)) |
| 619 | proc MonsterAddtesthashs32Fnv1a*(builder: var Builder, testhashs32Fnv1a: int32) = |
| 620 | builder.PrependSlot(20, testhashs32Fnv1a, default(int32)) |
| 621 | proc MonsterAddtesthashu32Fnv1a*(builder: var Builder, testhashu32Fnv1a: uint32) = |
| 622 | builder.PrependSlot(21, testhashu32Fnv1a, default(uint32)) |
| 623 | proc MonsterAddtesthashs64Fnv1a*(builder: var Builder, testhashs64Fnv1a: int64) = |
| 624 | builder.PrependSlot(22, testhashs64Fnv1a, default(int64)) |
| 625 | proc MonsterAddtesthashu64Fnv1a*(builder: var Builder, testhashu64Fnv1a: uint64) = |
| 626 | builder.PrependSlot(23, testhashu64Fnv1a, default(uint64)) |
| 627 | proc MonsterAddtestarrayofbools*(builder: var Builder, testarrayofbools: uoffset) = |
| 628 | builder.PrependSlot(24, testarrayofbools, default(uoffset)) |
| 629 | proc MonsterStarttestarrayofboolsVector*(builder: var Builder, numElems: uoffset) = |
| 630 | builder.StartVector(1, numElems, 1) |
| 631 | proc MonsterAddtestf*(builder: var Builder, testf: float32) = |
| 632 | builder.PrependSlot(25, testf, default(float32)) |
| 633 | proc MonsterAddtestf2*(builder: var Builder, testf2: float32) = |
| 634 | builder.PrependSlot(26, testf2, default(float32)) |
| 635 | proc MonsterAddtestf3*(builder: var Builder, testf3: float32) = |
| 636 | builder.PrependSlot(27, testf3, default(float32)) |
| 637 | proc MonsterAddtestarrayofstring2*(builder: var Builder, testarrayofstring2: uoffset) = |
| 638 | builder.PrependSlot(28, testarrayofstring2, default(uoffset)) |
| 639 | proc MonsterStarttestarrayofstring2Vector*(builder: var Builder, numElems: uoffset) = |
| 640 | builder.StartVector(4, numElems, 4) |
| 641 | proc MonsterAddtestarrayofsortedstruct*(builder: var Builder, testarrayofsortedstruct: uoffset) = |
| 642 | builder.PrependSlot(29, testarrayofsortedstruct, default(uoffset)) |
| 643 | proc MonsterStarttestarrayofsortedstructVector*(builder: var Builder, numElems: uoffset) = |
| 644 | builder.StartVector(8, numElems, 4) |
| 645 | proc MonsterAddflex*(builder: var Builder, flex: uoffset) = |
| 646 | builder.PrependSlot(30, flex, default(uoffset)) |
| 647 | proc MonsterStartflexVector*(builder: var Builder, numElems: uoffset) = |
| 648 | builder.StartVector(1, numElems, 1) |
| 649 | proc MonsterAddtest5*(builder: var Builder, test5: uoffset) = |
| 650 | builder.PrependSlot(31, test5, default(uoffset)) |
| 651 | proc MonsterStarttest5Vector*(builder: var Builder, numElems: uoffset) = |
| 652 | builder.StartVector(4, numElems, 2) |
| 653 | proc MonsterAddvectorOfLongs*(builder: var Builder, vectorOfLongs: uoffset) = |
| 654 | builder.PrependSlot(32, vectorOfLongs, default(uoffset)) |
| 655 | proc MonsterStartvectorOfLongsVector*(builder: var Builder, numElems: uoffset) = |
| 656 | builder.StartVector(8, numElems, 8) |
| 657 | proc MonsterAddvectorOfDoubles*(builder: var Builder, vectorOfDoubles: uoffset) = |
| 658 | builder.PrependSlot(33, vectorOfDoubles, default(uoffset)) |
| 659 | proc MonsterStartvectorOfDoublesVector*(builder: var Builder, numElems: uoffset) = |
| 660 | builder.StartVector(8, numElems, 8) |
| 661 | proc MonsterAddparentNamespaceTest*(builder: var Builder, parentNamespaceTest: uoffset) = |
| 662 | builder.PrependStructSlot(34, parentNamespaceTest, default(uoffset)) |
| 663 | proc MonsterAddvectorOfReferrables*(builder: var Builder, vectorOfReferrables: uoffset) = |
| 664 | builder.PrependSlot(35, vectorOfReferrables, default(uoffset)) |
| 665 | proc MonsterStartvectorOfReferrablesVector*(builder: var Builder, numElems: uoffset) = |
| 666 | builder.StartVector(4, numElems, 4) |
| 667 | proc MonsterAddsingleWeakReference*(builder: var Builder, singleWeakReference: uint64) = |
| 668 | builder.PrependSlot(36, singleWeakReference, default(uint64)) |
| 669 | proc MonsterAddvectorOfWeakReferences*(builder: var Builder, vectorOfWeakReferences: uoffset) = |
| 670 | builder.PrependSlot(37, vectorOfWeakReferences, default(uoffset)) |
| 671 | proc MonsterStartvectorOfWeakReferencesVector*(builder: var Builder, numElems: uoffset) = |
| 672 | builder.StartVector(8, numElems, 8) |
| 673 | proc MonsterAddvectorOfStrongReferrables*(builder: var Builder, vectorOfStrongReferrables: uoffset) = |
| 674 | builder.PrependSlot(38, vectorOfStrongReferrables, default(uoffset)) |
| 675 | proc MonsterStartvectorOfStrongReferrablesVector*(builder: var Builder, numElems: uoffset) = |
| 676 | builder.StartVector(4, numElems, 4) |
| 677 | proc MonsterAddcoOwningReference*(builder: var Builder, coOwningReference: uint64) = |
| 678 | builder.PrependSlot(39, coOwningReference, default(uint64)) |
| 679 | proc MonsterAddvectorOfCoOwningReferences*(builder: var Builder, vectorOfCoOwningReferences: uoffset) = |
| 680 | builder.PrependSlot(40, vectorOfCoOwningReferences, default(uoffset)) |
| 681 | proc MonsterStartvectorOfCoOwningReferencesVector*(builder: var Builder, numElems: uoffset) = |
| 682 | builder.StartVector(8, numElems, 8) |
| 683 | proc MonsterAddnonOwningReference*(builder: var Builder, nonOwningReference: uint64) = |
| 684 | builder.PrependSlot(41, nonOwningReference, default(uint64)) |
| 685 | proc MonsterAddvectorOfNonOwningReferences*(builder: var Builder, vectorOfNonOwningReferences: uoffset) = |
| 686 | builder.PrependSlot(42, vectorOfNonOwningReferences, default(uoffset)) |
| 687 | proc MonsterStartvectorOfNonOwningReferencesVector*(builder: var Builder, numElems: uoffset) = |
| 688 | builder.StartVector(8, numElems, 8) |
| 689 | proc MonsterAddanyUniqueType*(builder: var Builder, anyUniqueType: uint8) = |
| 690 | builder.PrependSlot(43, anyUniqueType, default(uint8)) |
| 691 | proc MonsterAddanyUnique*(builder: var Builder, anyUnique: uoffset) = |
| 692 | builder.PrependSlot(44, anyUnique, default(uoffset)) |
| 693 | proc MonsterAddanyAmbiguousType*(builder: var Builder, anyAmbiguousType: uint8) = |
| 694 | builder.PrependSlot(45, anyAmbiguousType, default(uint8)) |
| 695 | proc MonsterAddanyAmbiguous*(builder: var Builder, anyAmbiguous: uoffset) = |
| 696 | builder.PrependSlot(46, anyAmbiguous, default(uoffset)) |
| 697 | proc MonsterAddvectorOfEnums*(builder: var Builder, vectorOfEnums: uoffset) = |
| 698 | builder.PrependSlot(47, vectorOfEnums, default(uoffset)) |
| 699 | proc MonsterStartvectorOfEnumsVector*(builder: var Builder, numElems: uoffset) = |
| 700 | builder.StartVector(1, numElems, 1) |
| 701 | proc MonsterAddsignedEnum*(builder: var Builder, signedEnum: int8) = |
| 702 | builder.PrependSlot(48, signedEnum, default(int8)) |
| 703 | proc MonsterAddtestrequirednestedflatbuffer*(builder: var Builder, testrequirednestedflatbuffer: uoffset) = |
| 704 | builder.PrependSlot(49, testrequirednestedflatbuffer, default(uoffset)) |
| 705 | proc MonsterStarttestrequirednestedflatbufferVector*(builder: var Builder, numElems: uoffset) = |
| 706 | builder.StartVector(1, numElems, 1) |
| 707 | proc MonsterAddscalarKeySortedTables*(builder: var Builder, scalarKeySortedTables: uoffset) = |
| 708 | builder.PrependSlot(50, scalarKeySortedTables, default(uoffset)) |
| 709 | proc MonsterStartscalarKeySortedTablesVector*(builder: var Builder, numElems: uoffset) = |
| 710 | builder.StartVector(4, numElems, 4) |
| 711 | proc MonsterAddnativeInline*(builder: var Builder, nativeInline: uoffset) = |
| 712 | builder.PrependStructSlot(51, nativeInline, default(uoffset)) |
| 713 | proc MonsterAddlongEnumNonEnumDefault*(builder: var Builder, longEnumNonEnumDefault: uint64) = |
| 714 | builder.PrependSlot(52, longEnumNonEnumDefault, default(uint64)) |
| 715 | proc MonsterAddlongEnumNormalDefault*(builder: var Builder, longEnumNormalDefault: uint64) = |
| 716 | builder.PrependSlot(53, longEnumNormalDefault, default(uint64)) |
| 717 | proc MonsterAddnanDefault*(builder: var Builder, nanDefault: float32) = |
| 718 | builder.PrependSlot(54, nanDefault, default(float32)) |
| 719 | proc MonsterAddinfDefault*(builder: var Builder, infDefault: float32) = |
| 720 | builder.PrependSlot(55, infDefault, default(float32)) |
| 721 | proc MonsterAddpositiveInfDefault*(builder: var Builder, positiveInfDefault: float32) = |
| 722 | builder.PrependSlot(56, positiveInfDefault, default(float32)) |
| 723 | proc MonsterAddinfinityDefault*(builder: var Builder, infinityDefault: float32) = |
| 724 | builder.PrependSlot(57, infinityDefault, default(float32)) |
| 725 | proc MonsterAddpositiveInfinityDefault*(builder: var Builder, positiveInfinityDefault: float32) = |
| 726 | builder.PrependSlot(58, positiveInfinityDefault, default(float32)) |
| 727 | proc MonsterAddnegativeInfDefault*(builder: var Builder, negativeInfDefault: float32) = |
| 728 | builder.PrependSlot(59, negativeInfDefault, default(float32)) |
| 729 | proc MonsterAddnegativeInfinityDefault*(builder: var Builder, negativeInfinityDefault: float32) = |
| 730 | builder.PrependSlot(60, negativeInfinityDefault, default(float32)) |
| 731 | proc MonsterAdddoubleInfDefault*(builder: var Builder, doubleInfDefault: float64) = |
| 732 | builder.PrependSlot(61, doubleInfDefault, default(float64)) |
| 733 | proc MonsterEnd*(builder: var Builder): uoffset = |
| 734 | return builder.EndObject() |