Brian Silverman | 32ed54e | 2018-08-04 23:37:28 -0700 | [diff] [blame^] | 1 | [section:relative_error Relative Error] |
| 2 | |
| 3 | Given an actual value /a/ and a found value /v/ the relative error can be |
| 4 | calculated from: |
| 5 | |
| 6 | [equation error2] |
| 7 | |
| 8 | However the test programs in the library use the symmetrical form: |
| 9 | |
| 10 | [equation error1] |
| 11 | |
| 12 | which measures /relative difference/ and happens to be less error |
| 13 | prone in use since we don't have to worry which value is the "true" |
| 14 | result, and which is the experimental one. It guarantees to return a value |
| 15 | at least as large as the relative error. |
| 16 | |
| 17 | Special care needs to be taken when one value is zero: we could either take the |
| 18 | absolute error in this case (but that's cheating as the absolute error is likely |
| 19 | to be very small), or we could assign a value of either 1 or infinity to the |
| 20 | relative error in this special case. In the test cases for the special functions |
| 21 | in this library, everything below a threshold is regarded as "effectively zero", |
| 22 | otherwise the relative error is assigned the value of 1 if only one of the terms |
| 23 | is zero. The threshold is currently set at `std::numeric_limits<>::min()`: |
| 24 | in other words all denormalised numbers are regarded as a zero. |
| 25 | |
| 26 | All the test programs calculate /quantized relative error/, whereas the graphs |
| 27 | in this manual are produced with the /actual error/. The difference is as |
| 28 | follows: in the test programs, the test data is rounded to the target real type |
| 29 | under test when the program is compiled, |
| 30 | so the error observed will then be a whole number of /units in the last place/ |
| 31 | either rounded up from the actual error, or rounded down (possibly to zero). |
| 32 | In contrast the /true error/ is obtained by extending |
| 33 | the precision of the calculated value, and then comparing to the actual value: |
| 34 | in this case the calculated error may be some fraction of /units in the last place/. |
| 35 | |
| 36 | Note that throughout this manual and the test programs the relative error is |
| 37 | usually quoted in units of epsilon. However, remember that /units in the last place/ |
| 38 | more accurately reflect the number of contaminated digits, and that relative |
| 39 | error can /"wobble"/ by a factor of 2 compared to /units in the last place/. |
| 40 | In other words: two implementations of the same function, whose |
| 41 | maximum relative errors differ by a factor of 2, can actually be accurate |
| 42 | to the same number of binary digits. You have been warned! |
| 43 | |
| 44 | [h4:zero_error The Impossibility of Zero Error] |
| 45 | |
| 46 | For many of the functions in this library, it is assumed that the error is |
| 47 | "effectively zero" if the computation can be done with a number of guard |
| 48 | digits. However it should be remembered that if the result is a |
| 49 | /transcendental number/ |
| 50 | then as a point of principle we can never be sure that the result is accurate |
| 51 | to more than 1 ulp. This is an example of what |
| 52 | [@http://en.wikipedia.org/wiki/William_Kahan] called |
| 53 | [@http://en.wikipedia.org/wiki/Rounding#The_table-maker.27s_dilemma]: |
| 54 | consider what happens if the first guard digit is a one, and the remaining guard digits are all zero. |
| 55 | Do we have a tie or not? Since the only thing we can tell about a transcendental number |
| 56 | is that its digits have no particular pattern, we can never tell if we have a tie, |
| 57 | no matter how many guard digits we have. Therefore, we can never be completely sure |
| 58 | that the result has been rounded in the right direction. Of course, transcendental |
| 59 | numbers that just happen to be a tie - for however many guard digits we have - are |
| 60 | extremely rare, and get rarer the more guard digits we have, but even so.... |
| 61 | |
| 62 | Refer to the classic text |
| 63 | [@http://docs.sun.com/source/806-3568/ncg_goldberg.html What Every Computer Scientist Should Know About Floating-Point Arithmetic] |
| 64 | for more information. |
| 65 | |
| 66 | [endsect][/section:relative_error Relative Error] |
| 67 | |
| 68 | [/ |
| 69 | Copyright 2006, 2012 John Maddock and Paul A. Bristow. |
| 70 | Distributed under the Boost Software License, Version 1.0. |
| 71 | (See accompanying file LICENSE_1_0.txt or copy at |
| 72 | http://www.boost.org/LICENSE_1_0.txt). |
| 73 | ] |