James Kuszmaul | 8e62b02 | 2022-03-22 09:33:25 -0700 | [diff] [blame] | 1 | # automatically generated by the FlatBuffers compiler, do not modify |
| 2 | |
| 3 | # namespace: Example |
| 4 | |
| 5 | import flatbuffers |
| 6 | from flatbuffers.compat import import_numpy |
| 7 | np = import_numpy() |
| 8 | |
| 9 | class StructOfStructs(object): |
| 10 | __slots__ = ['_tab'] |
| 11 | |
| 12 | @classmethod |
| 13 | def SizeOf(cls): |
| 14 | return 20 |
| 15 | |
| 16 | # StructOfStructs |
| 17 | def Init(self, buf, pos): |
| 18 | self._tab = flatbuffers.table.Table(buf, pos) |
| 19 | |
| 20 | # StructOfStructs |
| 21 | def A(self, obj): |
| 22 | obj.Init(self._tab.Bytes, self._tab.Pos + 0) |
| 23 | return obj |
| 24 | |
| 25 | # StructOfStructs |
| 26 | def B(self, obj): |
| 27 | obj.Init(self._tab.Bytes, self._tab.Pos + 8) |
| 28 | return obj |
| 29 | |
| 30 | # StructOfStructs |
| 31 | def C(self, obj): |
| 32 | obj.Init(self._tab.Bytes, self._tab.Pos + 12) |
| 33 | return obj |
| 34 | |
| 35 | |
| 36 | def CreateStructOfStructs(builder, a_id, a_distance, b_a, b_b, c_id, c_distance): |
| 37 | builder.Prep(4, 20) |
| 38 | builder.Prep(4, 8) |
| 39 | builder.PrependUint32(c_distance) |
| 40 | builder.PrependUint32(c_id) |
| 41 | builder.Prep(2, 4) |
| 42 | builder.Pad(1) |
| 43 | builder.PrependInt8(b_b) |
| 44 | builder.PrependInt16(b_a) |
| 45 | builder.Prep(4, 8) |
| 46 | builder.PrependUint32(a_distance) |
| 47 | builder.PrependUint32(a_id) |
| 48 | return builder.Offset() |
| 49 | |
| 50 | import MyGame.Example.Ability |
| 51 | import MyGame.Example.Test |
| 52 | try: |
| 53 | from typing import Optional |
| 54 | except: |
| 55 | pass |
| 56 | |
| 57 | class StructOfStructsT(object): |
| 58 | |
| 59 | # StructOfStructsT |
| 60 | def __init__(self): |
| 61 | self.a = None # type: Optional[MyGame.Example.Ability.AbilityT] |
| 62 | self.b = None # type: Optional[MyGame.Example.Test.TestT] |
| 63 | self.c = None # type: Optional[MyGame.Example.Ability.AbilityT] |
| 64 | |
| 65 | @classmethod |
| 66 | def InitFromBuf(cls, buf, pos): |
| 67 | structOfStructs = StructOfStructs() |
| 68 | structOfStructs.Init(buf, pos) |
| 69 | return cls.InitFromObj(structOfStructs) |
| 70 | |
| 71 | @classmethod |
| 72 | def InitFromObj(cls, structOfStructs): |
| 73 | x = StructOfStructsT() |
| 74 | x._UnPack(structOfStructs) |
| 75 | return x |
| 76 | |
| 77 | # StructOfStructsT |
| 78 | def _UnPack(self, structOfStructs): |
| 79 | if structOfStructs is None: |
| 80 | return |
| 81 | if structOfStructs.A(MyGame.Example.Ability.Ability()) is not None: |
| 82 | self.a = MyGame.Example.Ability.AbilityT.InitFromObj(structOfStructs.A(MyGame.Example.Ability.Ability())) |
| 83 | if structOfStructs.B(MyGame.Example.Test.Test()) is not None: |
| 84 | self.b = MyGame.Example.Test.TestT.InitFromObj(structOfStructs.B(MyGame.Example.Test.Test())) |
| 85 | if structOfStructs.C(MyGame.Example.Ability.Ability()) is not None: |
| 86 | self.c = MyGame.Example.Ability.AbilityT.InitFromObj(structOfStructs.C(MyGame.Example.Ability.Ability())) |
| 87 | |
| 88 | # StructOfStructsT |
| 89 | def Pack(self, builder): |
| 90 | return CreateStructOfStructs(builder, self.a.id, self.a.distance, self.b.a, self.b.b, self.c.id, self.c.distance) |