Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame^] | 1 | import { FILE_IDENTIFIER_LENGTH, SIZEOF_INT } from "./constants"; |
| 2 | import { Long } from "./long"; |
| 3 | import { int32, isLittleEndian, float32, float64 } from "./utils"; |
| 4 | import { Offset, Table, IGeneratedObject } from "./types"; |
| 5 | import { Encoding } from "./encoding"; |
| 6 | |
| 7 | export class ByteBuffer { |
| 8 | private position_ = 0; |
| 9 | |
| 10 | /** |
| 11 | * Create a new ByteBuffer with a given array of bytes (`Uint8Array`) |
| 12 | */ |
| 13 | constructor(private bytes_: Uint8Array) { } |
| 14 | |
| 15 | /** |
| 16 | * Create and allocate a new ByteBuffer with a given size. |
| 17 | */ |
| 18 | static allocate(byte_size: number): ByteBuffer { |
| 19 | return new ByteBuffer(new Uint8Array(byte_size)); |
| 20 | } |
| 21 | |
| 22 | clear(): void { |
| 23 | this.position_ = 0; |
| 24 | } |
| 25 | |
| 26 | /** |
| 27 | * Get the underlying `Uint8Array`. |
| 28 | */ |
| 29 | bytes(): Uint8Array { |
| 30 | return this.bytes_; |
| 31 | } |
| 32 | |
| 33 | /** |
| 34 | * Get the buffer's position. |
| 35 | */ |
| 36 | position(): number { |
| 37 | return this.position_; |
| 38 | } |
| 39 | |
| 40 | /** |
| 41 | * Set the buffer's position. |
| 42 | */ |
| 43 | setPosition(position: number): void { |
| 44 | this.position_ = position; |
| 45 | } |
| 46 | |
| 47 | /** |
| 48 | * Get the buffer's capacity. |
| 49 | */ |
| 50 | capacity(): number { |
| 51 | return this.bytes_.length; |
| 52 | } |
| 53 | |
| 54 | readInt8(offset: number): number { |
| 55 | return this.readUint8(offset) << 24 >> 24; |
| 56 | } |
| 57 | |
| 58 | readUint8(offset: number): number { |
| 59 | return this.bytes_[offset]; |
| 60 | } |
| 61 | |
| 62 | readInt16(offset: number): number { |
| 63 | return this.readUint16(offset) << 16 >> 16; |
| 64 | } |
| 65 | |
| 66 | readUint16(offset: number): number { |
| 67 | return this.bytes_[offset] | this.bytes_[offset + 1] << 8; |
| 68 | } |
| 69 | |
| 70 | readInt32(offset: number): number { |
| 71 | return this.bytes_[offset] | this.bytes_[offset + 1] << 8 | this.bytes_[offset + 2] << 16 | this.bytes_[offset + 3] << 24; |
| 72 | } |
| 73 | |
| 74 | readUint32(offset: number): number { |
| 75 | return this.readInt32(offset) >>> 0; |
| 76 | } |
| 77 | |
| 78 | readInt64(offset: number): Long { |
| 79 | return new Long(this.readInt32(offset), this.readInt32(offset + 4)); |
| 80 | } |
| 81 | |
| 82 | readUint64(offset: number): Long { |
| 83 | return new Long(this.readUint32(offset), this.readUint32(offset + 4)); |
| 84 | } |
| 85 | |
| 86 | readFloat32(offset: number): number { |
| 87 | int32[0] = this.readInt32(offset); |
| 88 | return float32[0]; |
| 89 | } |
| 90 | |
| 91 | readFloat64(offset: number): number { |
| 92 | int32[isLittleEndian ? 0 : 1] = this.readInt32(offset); |
| 93 | int32[isLittleEndian ? 1 : 0] = this.readInt32(offset + 4); |
| 94 | return float64[0]; |
| 95 | } |
| 96 | |
| 97 | writeInt8(offset: number, value: number): void { |
| 98 | this.bytes_[offset] = value; |
| 99 | } |
| 100 | |
| 101 | writeUint8(offset: number, value: number): void { |
| 102 | this.bytes_[offset] = value; |
| 103 | } |
| 104 | |
| 105 | writeInt16(offset: number, value: number): void { |
| 106 | this.bytes_[offset] = value; |
| 107 | this.bytes_[offset + 1] = value >> 8; |
| 108 | } |
| 109 | |
| 110 | writeUint16(offset: number, value: number): void { |
| 111 | this.bytes_[offset] = value; |
| 112 | this.bytes_[offset + 1] = value >> 8; |
| 113 | } |
| 114 | |
| 115 | writeInt32(offset: number, value: number): void { |
| 116 | this.bytes_[offset] = value; |
| 117 | this.bytes_[offset + 1] = value >> 8; |
| 118 | this.bytes_[offset + 2] = value >> 16; |
| 119 | this.bytes_[offset + 3] = value >> 24; |
| 120 | } |
| 121 | |
| 122 | writeUint32(offset: number, value: number): void { |
| 123 | this.bytes_[offset] = value; |
| 124 | this.bytes_[offset + 1] = value >> 8; |
| 125 | this.bytes_[offset + 2] = value >> 16; |
| 126 | this.bytes_[offset + 3] = value >> 24; |
| 127 | } |
| 128 | |
| 129 | writeInt64(offset: number, value: Long): void { |
| 130 | this.writeInt32(offset, value.low); |
| 131 | this.writeInt32(offset + 4, value.high); |
| 132 | } |
| 133 | |
| 134 | writeUint64(offset: number, value: Long): void { |
| 135 | this.writeUint32(offset, value.low); |
| 136 | this.writeUint32(offset + 4, value.high); |
| 137 | } |
| 138 | |
| 139 | writeFloat32(offset: number, value: number): void { |
| 140 | float32[0] = value; |
| 141 | this.writeInt32(offset, int32[0]); |
| 142 | } |
| 143 | |
| 144 | writeFloat64(offset: number, value: number): void { |
| 145 | float64[0] = value; |
| 146 | this.writeInt32(offset, int32[isLittleEndian ? 0 : 1]); |
| 147 | this.writeInt32(offset + 4, int32[isLittleEndian ? 1 : 0]); |
| 148 | } |
| 149 | |
| 150 | /** |
| 151 | * Return the file identifier. Behavior is undefined for FlatBuffers whose |
| 152 | * schema does not include a file_identifier (likely points at padding or the |
| 153 | * start of a the root vtable). |
| 154 | */ |
| 155 | getBufferIdentifier(): string { |
| 156 | if (this.bytes_.length < this.position_ + SIZEOF_INT + |
| 157 | FILE_IDENTIFIER_LENGTH) { |
| 158 | throw new Error( |
| 159 | 'FlatBuffers: ByteBuffer is too short to contain an identifier.'); |
| 160 | } |
| 161 | let result = ""; |
| 162 | for (let i = 0; i < FILE_IDENTIFIER_LENGTH; i++) { |
| 163 | result += String.fromCharCode( |
| 164 | this.readInt8(this.position_ + SIZEOF_INT + i)); |
| 165 | } |
| 166 | return result; |
| 167 | } |
| 168 | |
| 169 | /** |
| 170 | * Look up a field in the vtable, return an offset into the object, or 0 if the |
| 171 | * field is not present. |
| 172 | */ |
| 173 | __offset(bb_pos: number, vtable_offset: number): Offset { |
| 174 | const vtable = bb_pos - this.readInt32(bb_pos); |
| 175 | return vtable_offset < this.readInt16(vtable) ? this.readInt16(vtable + vtable_offset) : 0; |
| 176 | } |
| 177 | |
| 178 | /** |
| 179 | * Initialize any Table-derived type to point to the union at the given offset. |
| 180 | */ |
| 181 | __union(t: Table, offset: number): Table { |
| 182 | t.bb_pos = offset + this.readInt32(offset); |
| 183 | t.bb = this; |
| 184 | return t; |
| 185 | } |
| 186 | |
| 187 | /** |
| 188 | * Create a JavaScript string from UTF-8 data stored inside the FlatBuffer. |
| 189 | * This allocates a new string and converts to wide chars upon each access. |
| 190 | * |
| 191 | * To avoid the conversion to UTF-16, pass Encoding.UTF8_BYTES as |
| 192 | * the "optionalEncoding" argument. This is useful for avoiding conversion to |
| 193 | * and from UTF-16 when the data will just be packaged back up in another |
| 194 | * FlatBuffer later on. |
| 195 | * |
| 196 | * @param offset |
| 197 | * @param opt_encoding Defaults to UTF16_STRING |
| 198 | */ |
| 199 | __string(offset: number, opt_encoding?: Encoding): string | Uint8Array { |
| 200 | offset += this.readInt32(offset); |
| 201 | |
| 202 | const length = this.readInt32(offset); |
| 203 | let result = ''; |
| 204 | let i = 0; |
| 205 | |
| 206 | offset += SIZEOF_INT; |
| 207 | |
| 208 | if (opt_encoding === Encoding.UTF8_BYTES) { |
| 209 | return this.bytes_.subarray(offset, offset + length); |
| 210 | } |
| 211 | |
| 212 | while (i < length) { |
| 213 | let codePoint; |
| 214 | |
| 215 | // Decode UTF-8 |
| 216 | const a = this.readUint8(offset + i++); |
| 217 | if (a < 0xC0) { |
| 218 | codePoint = a; |
| 219 | } else { |
| 220 | const b = this.readUint8(offset + i++); |
| 221 | if (a < 0xE0) { |
| 222 | codePoint = |
| 223 | ((a & 0x1F) << 6) | |
| 224 | (b & 0x3F); |
| 225 | } else { |
| 226 | const c = this.readUint8(offset + i++); |
| 227 | if (a < 0xF0) { |
| 228 | codePoint = |
| 229 | ((a & 0x0F) << 12) | |
| 230 | ((b & 0x3F) << 6) | |
| 231 | (c & 0x3F); |
| 232 | } else { |
| 233 | const d = this.readUint8(offset + i++); |
| 234 | codePoint = |
| 235 | ((a & 0x07) << 18) | |
| 236 | ((b & 0x3F) << 12) | |
| 237 | ((c & 0x3F) << 6) | |
| 238 | (d & 0x3F); |
| 239 | } |
| 240 | } |
| 241 | } |
| 242 | |
| 243 | // Encode UTF-16 |
| 244 | if (codePoint < 0x10000) { |
| 245 | result += String.fromCharCode(codePoint); |
| 246 | } else { |
| 247 | codePoint -= 0x10000; |
| 248 | result += String.fromCharCode( |
| 249 | (codePoint >> 10) + 0xD800, |
| 250 | (codePoint & ((1 << 10) - 1)) + 0xDC00); |
| 251 | } |
| 252 | } |
| 253 | |
| 254 | return result; |
| 255 | } |
| 256 | |
| 257 | /** |
| 258 | * Handle unions that can contain string as its member, if a Table-derived type then initialize it, |
| 259 | * if a string then return a new one |
| 260 | * |
| 261 | * WARNING: strings are immutable in JS so we can't change the string that the user gave us, this |
| 262 | * makes the behaviour of __union_with_string different compared to __union |
| 263 | */ |
| 264 | __union_with_string(o: Table | string, offset: number) : Table | string { |
| 265 | if(typeof o === 'string') { |
| 266 | return this.__string(offset) as string; |
| 267 | } |
| 268 | return this.__union(o, offset); |
| 269 | } |
| 270 | |
| 271 | /** |
| 272 | * Retrieve the relative offset stored at "offset" |
| 273 | */ |
| 274 | __indirect(offset: Offset): Offset { |
| 275 | return offset + this.readInt32(offset); |
| 276 | } |
| 277 | |
| 278 | /** |
| 279 | * Get the start of data of a vector whose offset is stored at "offset" in this object. |
| 280 | */ |
| 281 | __vector(offset: Offset): Offset { |
| 282 | return offset + this.readInt32(offset) + SIZEOF_INT; // data starts after the length |
| 283 | } |
| 284 | |
| 285 | /** |
| 286 | * Get the length of a vector whose offset is stored at "offset" in this object. |
| 287 | */ |
| 288 | __vector_len(offset: Offset): Offset { |
| 289 | return this.readInt32(offset + this.readInt32(offset)); |
| 290 | } |
| 291 | |
| 292 | __has_identifier(ident: string): boolean { |
| 293 | if (ident.length != FILE_IDENTIFIER_LENGTH) { |
| 294 | throw new Error('FlatBuffers: file identifier must be length ' + |
| 295 | FILE_IDENTIFIER_LENGTH); |
| 296 | } |
| 297 | for (let i = 0; i < FILE_IDENTIFIER_LENGTH; i++) { |
| 298 | if (ident.charCodeAt(i) != this.readInt8(this.position() + SIZEOF_INT + i)) { |
| 299 | return false; |
| 300 | } |
| 301 | } |
| 302 | return true; |
| 303 | } |
| 304 | |
| 305 | /** |
| 306 | * A helper function to avoid generated code depending on this file directly. |
| 307 | */ |
| 308 | createLong(low: number, high: number): Long { |
| 309 | return Long.create(low, high); |
| 310 | } |
| 311 | |
| 312 | /** |
| 313 | * A helper function for generating list for obj api |
| 314 | */ |
| 315 | createScalarList(listAccessor: (i: number) => unknown, listLength: number) : unknown[] { |
| 316 | const ret: unknown[] = []; |
| 317 | for(let i = 0; i < listLength; ++i) { |
| 318 | if(listAccessor(i) !== null) { |
| 319 | ret.push(listAccessor(i)); |
| 320 | } |
| 321 | } |
| 322 | |
| 323 | return ret; |
| 324 | } |
| 325 | |
| 326 | /** |
| 327 | * This function is here only to get around typescript type system |
| 328 | */ |
| 329 | createStringList(listAccessor: (i: number) => unknown, listLength: number): unknown[] { |
| 330 | return this.createScalarList(listAccessor, listLength); |
| 331 | } |
| 332 | |
| 333 | /** |
| 334 | * A helper function for generating list for obj api |
| 335 | * @param listAccessor function that accepts an index and return data at that index |
| 336 | * @param listLength listLength |
| 337 | * @param res result list |
| 338 | */ |
| 339 | createObjList(listAccessor: (i: number) => IGeneratedObject, listLength: number): IGeneratedObject[] { |
| 340 | const ret: IGeneratedObject[] = []; |
| 341 | for(let i = 0; i < listLength; ++i) { |
| 342 | const val = listAccessor(i); |
| 343 | if(val !== null) { |
| 344 | ret.push(val.unpack()); |
| 345 | } |
| 346 | } |
| 347 | |
| 348 | return ret; |
| 349 | } |
| 350 | |
| 351 | } |