blob: a5c9ffb5e266124d62908f99a3302cb705456221 [file] [log] [blame]
Austin Schuh272c6132020-11-14 16:37:52 -08001// <auto-generated>
2// automatically generated by the FlatBuffers compiler, do not modify
3// </auto-generated>
4
5namespace optional_scalars
6{
7
8using global::System;
9using global::System.Collections.Generic;
10using global::FlatBuffers;
11
12public struct ScalarStuff : IFlatbufferObject
13{
14 private Table __p;
15 public ByteBuffer ByteBuffer { get { return __p.bb; } }
16 public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_1_12_0(); }
17 public static ScalarStuff GetRootAsScalarStuff(ByteBuffer _bb) { return GetRootAsScalarStuff(_bb, new ScalarStuff()); }
18 public static ScalarStuff GetRootAsScalarStuff(ByteBuffer _bb, ScalarStuff obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
19 public static bool ScalarStuffBufferHasIdentifier(ByteBuffer _bb) { return Table.__has_identifier(_bb, "NULL"); }
20 public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
21 public ScalarStuff __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
22
23 public sbyte JustI8 { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetSbyte(o + __p.bb_pos) : (sbyte)0; } }
24 public sbyte? MaybeI8 { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetSbyte(o + __p.bb_pos) : (sbyte?)null; } }
25 public sbyte DefaultI8 { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetSbyte(o + __p.bb_pos) : (sbyte)42; } }
26 public byte JustU8 { get { int o = __p.__offset(10); return o != 0 ? __p.bb.Get(o + __p.bb_pos) : (byte)0; } }
27 public byte? MaybeU8 { get { int o = __p.__offset(12); return o != 0 ? __p.bb.Get(o + __p.bb_pos) : (byte?)null; } }
28 public byte DefaultU8 { get { int o = __p.__offset(14); return o != 0 ? __p.bb.Get(o + __p.bb_pos) : (byte)42; } }
29 public short JustI16 { get { int o = __p.__offset(16); return o != 0 ? __p.bb.GetShort(o + __p.bb_pos) : (short)0; } }
30 public short? MaybeI16 { get { int o = __p.__offset(18); return o != 0 ? __p.bb.GetShort(o + __p.bb_pos) : (short?)null; } }
31 public short DefaultI16 { get { int o = __p.__offset(20); return o != 0 ? __p.bb.GetShort(o + __p.bb_pos) : (short)42; } }
32 public ushort JustU16 { get { int o = __p.__offset(22); return o != 0 ? __p.bb.GetUshort(o + __p.bb_pos) : (ushort)0; } }
33 public ushort? MaybeU16 { get { int o = __p.__offset(24); return o != 0 ? __p.bb.GetUshort(o + __p.bb_pos) : (ushort?)null; } }
34 public ushort DefaultU16 { get { int o = __p.__offset(26); return o != 0 ? __p.bb.GetUshort(o + __p.bb_pos) : (ushort)42; } }
35 public int JustI32 { get { int o = __p.__offset(28); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
36 public int? MaybeI32 { get { int o = __p.__offset(30); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int?)null; } }
37 public int DefaultI32 { get { int o = __p.__offset(32); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)42; } }
38 public uint JustU32 { get { int o = __p.__offset(34); return o != 0 ? __p.bb.GetUint(o + __p.bb_pos) : (uint)0; } }
39 public uint? MaybeU32 { get { int o = __p.__offset(36); return o != 0 ? __p.bb.GetUint(o + __p.bb_pos) : (uint?)null; } }
40 public uint DefaultU32 { get { int o = __p.__offset(38); return o != 0 ? __p.bb.GetUint(o + __p.bb_pos) : (uint)42; } }
41 public long JustI64 { get { int o = __p.__offset(40); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
42 public long? MaybeI64 { get { int o = __p.__offset(42); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long?)null; } }
43 public long DefaultI64 { get { int o = __p.__offset(44); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)42; } }
44 public ulong JustU64 { get { int o = __p.__offset(46); return o != 0 ? __p.bb.GetUlong(o + __p.bb_pos) : (ulong)0; } }
45 public ulong? MaybeU64 { get { int o = __p.__offset(48); return o != 0 ? __p.bb.GetUlong(o + __p.bb_pos) : (ulong?)null; } }
46 public ulong DefaultU64 { get { int o = __p.__offset(50); return o != 0 ? __p.bb.GetUlong(o + __p.bb_pos) : (ulong)42; } }
47 public float JustF32 { get { int o = __p.__offset(52); return o != 0 ? __p.bb.GetFloat(o + __p.bb_pos) : (float)0.0f; } }
48 public float? MaybeF32 { get { int o = __p.__offset(54); return o != 0 ? __p.bb.GetFloat(o + __p.bb_pos) : (float?)null; } }
49 public float DefaultF32 { get { int o = __p.__offset(56); return o != 0 ? __p.bb.GetFloat(o + __p.bb_pos) : (float)42.0f; } }
50 public double JustF64 { get { int o = __p.__offset(58); return o != 0 ? __p.bb.GetDouble(o + __p.bb_pos) : (double)0.0; } }
51 public double? MaybeF64 { get { int o = __p.__offset(60); return o != 0 ? __p.bb.GetDouble(o + __p.bb_pos) : (double?)null; } }
52 public double DefaultF64 { get { int o = __p.__offset(62); return o != 0 ? __p.bb.GetDouble(o + __p.bb_pos) : (double)42.0; } }
53 public bool JustBool { get { int o = __p.__offset(64); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)false; } }
54 public bool? MaybeBool { get { int o = __p.__offset(66); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool?)null; } }
55 public bool DefaultBool { get { int o = __p.__offset(68); return o != 0 ? 0!=__p.bb.Get(o + __p.bb_pos) : (bool)true; } }
56 public optional_scalars.OptionalByte JustEnum { get { int o = __p.__offset(70); return o != 0 ? (optional_scalars.OptionalByte)__p.bb.GetSbyte(o + __p.bb_pos) : optional_scalars.OptionalByte.None; } }
57 public optional_scalars.OptionalByte? MaybeEnum { get { int o = __p.__offset(72); return o != 0 ? (optional_scalars.OptionalByte)__p.bb.GetSbyte(o + __p.bb_pos) : (optional_scalars.OptionalByte?)null; } }
58 public optional_scalars.OptionalByte DefaultEnum { get { int o = __p.__offset(74); return o != 0 ? (optional_scalars.OptionalByte)__p.bb.GetSbyte(o + __p.bb_pos) : optional_scalars.OptionalByte.One; } }
59
60 public static Offset<optional_scalars.ScalarStuff> CreateScalarStuff(FlatBufferBuilder builder,
61 sbyte just_i8 = 0,
62 sbyte? maybe_i8 = null,
63 sbyte default_i8 = 42,
64 byte just_u8 = 0,
65 byte? maybe_u8 = null,
66 byte default_u8 = 42,
67 short just_i16 = 0,
68 short? maybe_i16 = null,
69 short default_i16 = 42,
70 ushort just_u16 = 0,
71 ushort? maybe_u16 = null,
72 ushort default_u16 = 42,
73 int just_i32 = 0,
74 int? maybe_i32 = null,
75 int default_i32 = 42,
76 uint just_u32 = 0,
77 uint? maybe_u32 = null,
78 uint default_u32 = 42,
79 long just_i64 = 0,
80 long? maybe_i64 = null,
81 long default_i64 = 42,
82 ulong just_u64 = 0,
83 ulong? maybe_u64 = null,
84 ulong default_u64 = 42,
85 float just_f32 = 0.0f,
86 float? maybe_f32 = null,
87 float default_f32 = 42.0f,
88 double just_f64 = 0.0,
89 double? maybe_f64 = null,
90 double default_f64 = 42.0,
91 bool just_bool = false,
92 bool? maybe_bool = null,
93 bool default_bool = true,
94 optional_scalars.OptionalByte just_enum = optional_scalars.OptionalByte.None,
95 optional_scalars.OptionalByte? maybe_enum = null,
96 optional_scalars.OptionalByte default_enum = optional_scalars.OptionalByte.One) {
97 builder.StartTable(36);
98 ScalarStuff.AddDefaultF64(builder, default_f64);
99 ScalarStuff.AddMaybeF64(builder, maybe_f64);
100 ScalarStuff.AddJustF64(builder, just_f64);
101 ScalarStuff.AddDefaultU64(builder, default_u64);
102 ScalarStuff.AddMaybeU64(builder, maybe_u64);
103 ScalarStuff.AddJustU64(builder, just_u64);
104 ScalarStuff.AddDefaultI64(builder, default_i64);
105 ScalarStuff.AddMaybeI64(builder, maybe_i64);
106 ScalarStuff.AddJustI64(builder, just_i64);
107 ScalarStuff.AddDefaultF32(builder, default_f32);
108 ScalarStuff.AddMaybeF32(builder, maybe_f32);
109 ScalarStuff.AddJustF32(builder, just_f32);
110 ScalarStuff.AddDefaultU32(builder, default_u32);
111 ScalarStuff.AddMaybeU32(builder, maybe_u32);
112 ScalarStuff.AddJustU32(builder, just_u32);
113 ScalarStuff.AddDefaultI32(builder, default_i32);
114 ScalarStuff.AddMaybeI32(builder, maybe_i32);
115 ScalarStuff.AddJustI32(builder, just_i32);
116 ScalarStuff.AddDefaultU16(builder, default_u16);
117 ScalarStuff.AddMaybeU16(builder, maybe_u16);
118 ScalarStuff.AddJustU16(builder, just_u16);
119 ScalarStuff.AddDefaultI16(builder, default_i16);
120 ScalarStuff.AddMaybeI16(builder, maybe_i16);
121 ScalarStuff.AddJustI16(builder, just_i16);
122 ScalarStuff.AddDefaultEnum(builder, default_enum);
123 ScalarStuff.AddMaybeEnum(builder, maybe_enum);
124 ScalarStuff.AddJustEnum(builder, just_enum);
125 ScalarStuff.AddDefaultBool(builder, default_bool);
126 ScalarStuff.AddMaybeBool(builder, maybe_bool);
127 ScalarStuff.AddJustBool(builder, just_bool);
128 ScalarStuff.AddDefaultU8(builder, default_u8);
129 ScalarStuff.AddMaybeU8(builder, maybe_u8);
130 ScalarStuff.AddJustU8(builder, just_u8);
131 ScalarStuff.AddDefaultI8(builder, default_i8);
132 ScalarStuff.AddMaybeI8(builder, maybe_i8);
133 ScalarStuff.AddJustI8(builder, just_i8);
134 return ScalarStuff.EndScalarStuff(builder);
135 }
136
137 public static void StartScalarStuff(FlatBufferBuilder builder) { builder.StartTable(36); }
138 public static void AddJustI8(FlatBufferBuilder builder, sbyte justI8) { builder.AddSbyte(0, justI8, 0); }
139 public static void AddMaybeI8(FlatBufferBuilder builder, sbyte? maybeI8) { builder.AddSbyte(1, maybeI8); }
140 public static void AddDefaultI8(FlatBufferBuilder builder, sbyte defaultI8) { builder.AddSbyte(2, defaultI8, 42); }
141 public static void AddJustU8(FlatBufferBuilder builder, byte justU8) { builder.AddByte(3, justU8, 0); }
142 public static void AddMaybeU8(FlatBufferBuilder builder, byte? maybeU8) { builder.AddByte(4, maybeU8); }
143 public static void AddDefaultU8(FlatBufferBuilder builder, byte defaultU8) { builder.AddByte(5, defaultU8, 42); }
144 public static void AddJustI16(FlatBufferBuilder builder, short justI16) { builder.AddShort(6, justI16, 0); }
145 public static void AddMaybeI16(FlatBufferBuilder builder, short? maybeI16) { builder.AddShort(7, maybeI16); }
146 public static void AddDefaultI16(FlatBufferBuilder builder, short defaultI16) { builder.AddShort(8, defaultI16, 42); }
147 public static void AddJustU16(FlatBufferBuilder builder, ushort justU16) { builder.AddUshort(9, justU16, 0); }
148 public static void AddMaybeU16(FlatBufferBuilder builder, ushort? maybeU16) { builder.AddUshort(10, maybeU16); }
149 public static void AddDefaultU16(FlatBufferBuilder builder, ushort defaultU16) { builder.AddUshort(11, defaultU16, 42); }
150 public static void AddJustI32(FlatBufferBuilder builder, int justI32) { builder.AddInt(12, justI32, 0); }
151 public static void AddMaybeI32(FlatBufferBuilder builder, int? maybeI32) { builder.AddInt(13, maybeI32); }
152 public static void AddDefaultI32(FlatBufferBuilder builder, int defaultI32) { builder.AddInt(14, defaultI32, 42); }
153 public static void AddJustU32(FlatBufferBuilder builder, uint justU32) { builder.AddUint(15, justU32, 0); }
154 public static void AddMaybeU32(FlatBufferBuilder builder, uint? maybeU32) { builder.AddUint(16, maybeU32); }
155 public static void AddDefaultU32(FlatBufferBuilder builder, uint defaultU32) { builder.AddUint(17, defaultU32, 42); }
156 public static void AddJustI64(FlatBufferBuilder builder, long justI64) { builder.AddLong(18, justI64, 0); }
157 public static void AddMaybeI64(FlatBufferBuilder builder, long? maybeI64) { builder.AddLong(19, maybeI64); }
158 public static void AddDefaultI64(FlatBufferBuilder builder, long defaultI64) { builder.AddLong(20, defaultI64, 42); }
159 public static void AddJustU64(FlatBufferBuilder builder, ulong justU64) { builder.AddUlong(21, justU64, 0); }
160 public static void AddMaybeU64(FlatBufferBuilder builder, ulong? maybeU64) { builder.AddUlong(22, maybeU64); }
161 public static void AddDefaultU64(FlatBufferBuilder builder, ulong defaultU64) { builder.AddUlong(23, defaultU64, 42); }
162 public static void AddJustF32(FlatBufferBuilder builder, float justF32) { builder.AddFloat(24, justF32, 0.0f); }
163 public static void AddMaybeF32(FlatBufferBuilder builder, float? maybeF32) { builder.AddFloat(25, maybeF32); }
164 public static void AddDefaultF32(FlatBufferBuilder builder, float defaultF32) { builder.AddFloat(26, defaultF32, 42.0f); }
165 public static void AddJustF64(FlatBufferBuilder builder, double justF64) { builder.AddDouble(27, justF64, 0.0); }
166 public static void AddMaybeF64(FlatBufferBuilder builder, double? maybeF64) { builder.AddDouble(28, maybeF64); }
167 public static void AddDefaultF64(FlatBufferBuilder builder, double defaultF64) { builder.AddDouble(29, defaultF64, 42.0); }
168 public static void AddJustBool(FlatBufferBuilder builder, bool justBool) { builder.AddBool(30, justBool, false); }
169 public static void AddMaybeBool(FlatBufferBuilder builder, bool? maybeBool) { builder.AddBool(31, maybeBool); }
170 public static void AddDefaultBool(FlatBufferBuilder builder, bool defaultBool) { builder.AddBool(32, defaultBool, true); }
171 public static void AddJustEnum(FlatBufferBuilder builder, optional_scalars.OptionalByte justEnum) { builder.AddSbyte(33, (sbyte)justEnum, 0); }
172 public static void AddMaybeEnum(FlatBufferBuilder builder, optional_scalars.OptionalByte? maybeEnum) { builder.AddSbyte(34, (sbyte)maybeEnum); }
173 public static void AddDefaultEnum(FlatBufferBuilder builder, optional_scalars.OptionalByte defaultEnum) { builder.AddSbyte(35, (sbyte)defaultEnum, 1); }
174 public static Offset<optional_scalars.ScalarStuff> EndScalarStuff(FlatBufferBuilder builder) {
175 int o = builder.EndTable();
176 return new Offset<optional_scalars.ScalarStuff>(o);
177 }
178 public static void FinishScalarStuffBuffer(FlatBufferBuilder builder, Offset<optional_scalars.ScalarStuff> offset) { builder.Finish(offset.Value, "NULL"); }
179 public static void FinishSizePrefixedScalarStuffBuffer(FlatBufferBuilder builder, Offset<optional_scalars.ScalarStuff> offset) { builder.FinishSizePrefixed(offset.Value, "NULL"); }
180};
181
182
183}