Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 1 | # automatically generated by the FlatBuffers compiler, do not modify |
| 2 | |
| 3 | # namespace: Example |
| 4 | |
| 5 | import flatbuffers |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame^] | 6 | from flatbuffers.compat import import_numpy |
| 7 | np = import_numpy() |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 8 | |
| 9 | class ArrayTable(object): |
| 10 | __slots__ = ['_tab'] |
| 11 | |
| 12 | @classmethod |
| 13 | def GetRootAsArrayTable(cls, buf, offset): |
| 14 | n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset) |
| 15 | x = ArrayTable() |
| 16 | x.Init(buf, n + offset) |
| 17 | return x |
| 18 | |
| 19 | @classmethod |
| 20 | def ArrayTableBufferHasIdentifier(cls, buf, offset, size_prefixed=False): |
| 21 | return flatbuffers.util.BufferHasIdentifier(buf, offset, b"\x41\x52\x52\x54", size_prefixed=size_prefixed) |
| 22 | |
| 23 | # ArrayTable |
| 24 | def Init(self, buf, pos): |
| 25 | self._tab = flatbuffers.table.Table(buf, pos) |
| 26 | |
| 27 | # ArrayTable |
| 28 | def A(self): |
| 29 | o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4)) |
| 30 | if o != 0: |
| 31 | x = o + self._tab.Pos |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame^] | 32 | from MyGame.Example.ArrayStruct import ArrayStruct |
Austin Schuh | e89fa2d | 2019-08-14 20:24:23 -0700 | [diff] [blame] | 33 | obj = ArrayStruct() |
| 34 | obj.Init(self._tab.Bytes, x) |
| 35 | return obj |
| 36 | return None |
| 37 | |
| 38 | def ArrayTableStart(builder): builder.StartObject(1) |
| 39 | def ArrayTableAddA(builder, a): builder.PrependStructSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(a), 0) |
| 40 | def ArrayTableEnd(builder): return builder.EndObject() |
Austin Schuh | 272c613 | 2020-11-14 16:37:52 -0800 | [diff] [blame^] | 41 | |
| 42 | import MyGame.Example.ArrayStruct |
| 43 | try: |
| 44 | from typing import Optional |
| 45 | except: |
| 46 | pass |
| 47 | |
| 48 | class ArrayTableT(object): |
| 49 | |
| 50 | # ArrayTableT |
| 51 | def __init__(self): |
| 52 | self.a = None # type: Optional[MyGame.Example.ArrayStruct.ArrayStructT] |
| 53 | |
| 54 | @classmethod |
| 55 | def InitFromBuf(cls, buf, pos): |
| 56 | arrayTable = ArrayTable() |
| 57 | arrayTable.Init(buf, pos) |
| 58 | return cls.InitFromObj(arrayTable) |
| 59 | |
| 60 | @classmethod |
| 61 | def InitFromObj(cls, arrayTable): |
| 62 | x = ArrayTableT() |
| 63 | x._UnPack(arrayTable) |
| 64 | return x |
| 65 | |
| 66 | # ArrayTableT |
| 67 | def _UnPack(self, arrayTable): |
| 68 | if arrayTable is None: |
| 69 | return |
| 70 | if arrayTable.A() is not None: |
| 71 | self.a = MyGame.Example.ArrayStruct.ArrayStructT.InitFromObj(arrayTable.A()) |
| 72 | |
| 73 | # ArrayTableT |
| 74 | def Pack(self, builder): |
| 75 | ArrayTableStart(builder) |
| 76 | if self.a is not None: |
| 77 | a = self.a.Pack(builder) |
| 78 | ArrayTableAddA(builder, a) |
| 79 | arrayTable = ArrayTableEnd(builder) |
| 80 | return arrayTable |