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Austin Schuh24adb6b2015-09-06 17:37:40 -07001// Copyright (c) 2013, Matt Godbolt
2// All rights reserved.
3//
4// Redistribution and use in source and binary forms, with or without
5// modification, are permitted provided that the following conditions are met:
6//
7// Redistributions of source code must retain the above copyright notice, this
8// list of conditions and the following disclaimer.
9//
10// Redistributions in binary form must reproduce the above copyright notice,
11// this list of conditions and the following disclaimer in the documentation
12// and/or other materials provided with the distribution.
13//
14// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
15// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
17// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
18// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
19// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
20// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
21// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
22// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
23// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
24// POSSIBILITY OF SUCH DAMAGE.
25
26#pragma once
27
28#include "seasocks/Request.h"
29
30#include <vector>
31
32namespace seasocks {
33
34class WebSocket : public Request {
35public:
36 /**
37 * Send the given text data. Must be called on the seasocks thread.
38 * See Server::execute for how to run work on the seasocks
39 * thread externally.
40 */
41 virtual void send(const char* data) = 0;
42 /**
43 * Send the given binary data. Must be called on the seasocks thread.
44 * See Server::execute for how to run work on the seasocks
45 * thread externally.
46 */
47 virtual void send(const uint8_t* data, size_t length) = 0;
48 /**
49 * Close the socket. It's invalid to access the socket after
50 * calling close(). The Handler::onDisconnect() call may occur
51 * at a later time.
52 */
53 virtual void close() = 0;
54
55 /**
56 * Interface to dealing with WebSocket connections.
57 */
58 class Handler {
59 public:
60 virtual ~Handler() { }
61
62 /**
63 * Called on the seasocks thread during initial connection.
64 */
65 virtual void onConnect(WebSocket* connection) = 0;
66 /**
67 * Called on the seasocks thread with upon receipt of a full text WebSocket message.
68 */
69 virtual void onData(WebSocket* connection, const char* data) {}
70 /**
71 * Called on the seasocks thread with upon receipt of a full binary WebSocket message.
72 */
73 virtual void onData(WebSocket* connection, const uint8_t* data, size_t length) {}
74 /**
75 * Called on the seasocks thread when the socket has been
76 */
77 virtual void onDisconnect(WebSocket* connection) = 0;
78 };
79
80protected:
81 // To delete a WebSocket, just close it. It is owned by the Server, and
82 // the server will delete it when it's finished.
83 virtual ~WebSocket() {}
84};
85
86} // namespace seasocks